Vegan_Comedy 200 Share Posted September 27, 2022 +1 shamanism lore based Link to post Share on other sites More sharing options...
HIGH_FIRE 4110 Share Posted September 27, 2022 I simply love Panashea lore Link to post Share on other sites More sharing options...
StokedOff 374 Share Posted September 27, 2022 Will my character finally not secretly hate on the elementals for abandoning him and the orcs? Or will the skygods deny us of this glorious MA. Link to post Share on other sites More sharing options...
ImCookiie 1909 Share Posted September 27, 2022 This is incredible. A thoughtful addition. Link to post Share on other sites More sharing options...
Barbog 446 Share Posted September 28, 2022 On 9/26/2022 at 7:05 PM, ClassyBells said: Who is sandy loam... Spoiler 2 Link to post Share on other sites More sharing options...
Panashea 2644 Author Share Posted November 7, 2022 Changelog 11/7 -Changed Reagents and Blood of Two to be Player signed+ dated and both expire in 1 month. -Clarified that Fruum is, "A representation of the chaotic power and harm the Elemental Spirits bestow when an Animist establishes a magical connection" -Changed Prayer to Four Emotes -Clarified in General Boons that Animists cannot Spirit Walk. -Clarified what spells Animists can and cannot use. -Clarified that Reagents still invoke the negative effects associated with spending Fruum -Clarified Absolution removes fruum from all users and fixed some text -Made Absolution execution more clear -Removed Limitation on Absolution and gave it a resource cost. -Clarified Blood of Two's aesthetic effects were purely for ritual. -Clarified that Blood of Two was necessary for the rituals Creation, Evoke, Sacred Flame, and Dominion. -Removed Multi-pacting penalty. -Removed ST involvement from Dominion and increased recharge time. -Increased Dominion usage. -Changed Air Animism Tenants -Made vent sus and clarified it cannot extinguish fire/oxygen. -Hot Hands can be used indefinitely but will not keep the user protected from the cold. -Reduced Purify emote count to 3. -Removed descendants from Preserve. -Removed ST involvement from Preserve. -Made Precipitate 5x5 -Removed Emote count from Creation. -Made Iron Hand, Iron Arm and changed the duration to as long as the user keeps their arm in the same position. -Double clarified about ST materials and metal-stitching. -Made Pilgrimage and Evoke understandable. -Added Redlines to Transmute -Changed Evoke's cooldown. -Generally removed ST signature and involvement from spells and item interaction. Link to post Share on other sites More sharing options...
squakhawk 7303 Share Posted February 4, 2023 This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly. Link to post Share on other sites More sharing options...
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