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[✗] [Misc Magic] Chi Rewrite


Spindle
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Foreword

Spoiler

Hello, Spindle here. I find it important to first discuss the inspiration behind this piece as to my knowledge, this rewrite is thematically extraneous from previous work. In this, we have strayed from the beaten path of East Asian punch-monks onto some South Asian spiritual trail (while keeping to some of the original themes). Primary is a heavy Hindu influence, which we have blended into the original themes. Additionally, we removed the prior Sun and Moon variants and opted for a single path - trimming the fat. 

 

Chi

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Introduction
Hou-Shen & Chi

Spoiler

In the beginning, there was Hou-Shen. Hou-Shen, the Hou-Zi, was first of many things: The bearer of sentience, and the first to open the Muladhara and the Seven Chakras and the first uplifted by Metztli. This story is of Hou-Shen and the tale of his life. 
Midway upon the journey of life, Hou-Shen found himself in a forest dark. Now it is said in fable that Hou-Shen followed the strings of fate to this forest, but it was in fact the energies latent to him and suspended in the air that he followed.  
The forest itself would appear entirely mundane were it possible to ignore the epidemic abundance of umbral cast green and winding rivers that fell level-by-level until cascading into a larger pond. Hou-Shen entered this pond and it stirred; the water roiled around his hairy feet and as if possessed by a sentience, lapped about him. 
In the embrowned water, in the twilight, he sat for a long while, carried off in his thoughts. First these thoughts were wild, like a gust that racked his mind violently, but soon they quieted and sighed through the folds and faculties of his mind, and the tetheres that bound him to worldly things faded. And suddenly, those energies previously imperceptible wreathed Hou-Shen in a cloak of pure light, rose and white, and the abundant greenery of low-growing grass, and quick-flowering blossoms, and high-canopied trees endowed with thick boughs and spindly limbs played among Hou-Shen’s lustre. 
Soon Hou-Shen rose, yet the pond failed to stir for it did not perceive his rising, and there was a great silence that held the place. The silence was shaken only by the counterpoint that was Hou-Shen’s light and it quivered to the heartpace thrum of his bright energies and was sent to sleep with the shadows. Hou-Shen wandered down the green isles and left the spring; though the place stayed in his heart and mind, and later, in another tale he learnt of the Chi trails that first called him. 
So it was a short time after, when the sleepy sun grew the courage to rise and send all the shadows away, that Hou-Shen returned to his village. Now his energies were almost imperceptible in the light of day and the villagers took him for the same he was nights before. They tilled their fields, attended to their dwellings, and for all intents the village was a simple place of good water stones, and elm trees, and quiet rivers and rustic people. For a time Hou-Shen dwelt among his friends and the good village, and the murmurs of unsimple things fell upon deaf ears; but as is fate, Hou-Shen’s dole had been set.  
Skirting the village and nestled snugly in the crook of a deep valley was the dwelling of Hou-Shen. By a lamp’s light, Hou-Shen spent many nights with his own silence; this was a silence known only by those adept craftsmen and ponderous writers and magi consumed by their thoughts, and until the time he finished, the silence held the room thickly like a greying cloud cooking with thunder. Then with a great clap of his hands he rose, and took with him to the village a set of scrolls imparted with all he knew of the Chi energies.    
First he taught the villagers—who too were Hou-Zi—all he knew in arts of mind and body. Scrolls he gave next and no voice spoke as they read what was written. Some wept, but no eye wandered, and in the sunlight they gathered until their legs ached and wariness overcame them. The next day when the sun dawned bright and new, first to rise were the new Chi monks. They matched the sun in their brilliance and were arrayed in a hetrochrome of gentle yellows and bright reddish roses and pale blues and unafraid greens. Now Hou-Shen beheld them with three eyes; two were simian orange and beady like a beast, but on his forehead was a bright vertical eye-slit, webbed with tendrillar lines that spread down to his brows and across to his temple in a winding vascularity. At this time, Hou-Shen and his students delighted in their new abilities and they made to pass on the energies now known them; they made more scrolls of knowledge, vaster than Hou-Shen had taught, and they gathered them in a great library atop the deep valley - for generations of Chi monks to come. 
Yet this wish did not come to pass, and for reason or another, the Hou-Zi of this time came to dwindle in number, scattered across foreign shores and time and tales of a broken land. But this library remained, a faint memory like a sputtering candle soon extinguished by the winds of time; in the old village, by the deep valley.

—The Loremaster Fuschia


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The Monk’s Chi Energy

Chi energy is everywhere. A distinct source of power that remains latent and imperceptible. 
Chi is one's own inner strength and willpower granted physicality, brought out and harnessed by means of the connected monk. Under ordinary conditions, the Chi from all parts of the body tends to flow together as one mass. This happens without the beings knowledge and typically results in Chi slowly leaking away from the body without any consequence.
Monks utilise the Mana Gates called the Seven Chakras, a path of seals innate to every descendant that regulates their active and passive mana from within, unlocked to grant mastery of the self. By opening these gates, a Monk has greater control over their mana flow, while also allowing them to alter ambient mana like an Oscillit. Unlike an Oscillit however, a Monk cannot manipulate the natural mana around them, instead intertwining it with their internal mana flow. They are able to exert high concentrations of mana, flowing out in rhythm with the natural mana flowing in to make up for what would otherwise drain and kill a descendant. This heightened state of mana is called Chi. To carelessly open these seals is a fool’s game, and the process requires one to train the mind, body, and soul. A Chi monk can access the powers of Chi when in a state of deep concentration. Chi, and a monk’s utilisation of it, has a distinct and tangible tell. This has been left free to a degree, varying in colour and expression of energy, but must be kept around the body of the user. For example: White tendrils like haar surrounding the Chi monk. As a bodily thing, weapons cannot be used in tandem with Chi Arts.

 

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The Seven Chakras

The Seven Chakras are vital in progressing in the Chi Arts. Along with abiding the tenets of a Chi monk, unlocking each point must be done in a session of meditation guided by a TA holder. 

 

The Ajna Chakra, the Third Eye
Located in the centre of the forehead, the third eye is the site of the Ajna Chakra, associated with light, perception and intuition. The Anja Chakra is the first to be opened by a new Chi monk and is a “connection”, and must be done by an existing Chi monk with a valid TA (see: Connection & Tiers).

 

Muladhara, the Root Chakra
Located at the base of the spine, the Muladhara is known as the very foundation of the Tantra and the entrypoint of chi, it is crucial that all monks preserve balance in the Muladhara as it is their core connection to chi energy. To open the Root, one must liberate themselves of all hesitation and disquietude within the mind, and reach zen in time of uncertainty. This can be done in times of emotional turmoil, acting as a redirection of those feelings and sensitivities into the chakra to open it and free oneself of them, or for those with a composed temperament, finding peace through meditation in an environment that instils unrest. Chi monks with an open and balanced Root chakra feel a sense of grounding and power. When it is made imbalanced, the monk will feel as if they are on unstable ground, susceptible to feeling anxious and stressed.

 

Swadhisthana, the Sacral Chakra
In the lower abdomen, beneath the navel, the Swadhisthana is associated with awareness, relationships, emotions, and unconscious desire. This chakra, blocked by guilt, is said to be most difficult to open as the monk must face and stand above the five poisons: Egoism, greed, ignorance, selfishness and carnal desires. One who meditates on Svadhishthana will be made aware of all temptations that they may witness throughout their daily life; things such as excess food, wealth, and pleasure, all of which must be resisted and avoided as to prove that the monk can truly go without. Throughout this period, the monk must also begin life anew, one without ego and ignorance, not taking without first giving, and living without earthly desires. Unblocking Swadhisthana is a trial of will, where the monk will only succeed should they lead the aforementioned lifestyle of purity - free from the five poisons. To give in to such desires would render the Sacral Chakra closed. 

 

Redlines
Monks must live a simple life without the five poisons. For example a Chi monk would not also be able to play a merchant or monarch or any in a position influenced by greed and selfishness. This would extend further into a hardline against bandit roleplay influenced by ego or greed; wherein the Sacral Chakra will need to be reopened. 

 

Manipura, the Solar Plexus Chakra
Above the navel, the Manipura governs digestion and metabolism, promoting the absorption of all good food, thought, and emotion, as well as the elimination of toxicities. A well maintained diet is key to opening this Chakra, and as a result, there has arisen a peculiar menu eaten by monks. Chi monks survive solely on water and a strange food-thing called Mukha. Mukha is a bread-like food made from flour and Clecire Dewberry, and oddly is a completely unbalanced food containing only carbohydrates. This gives them energy, and the lack of hard to digest protein and gluttonous fat is key in maintaining a clean diet and opening the Solar Plexus Chakra.

 

Redlines
The Consumption of Mukha is solely cultural and to disregard this will [not] close the chakra point.  

 

Anahata, the Heart Chakra
The Heart Chakra is one of the harder chakras to open, relating to love and attachment. In opening this chakra, a Chi monk must rid themselves of all worldly love apart from themselves. As a result, romantic interests are unable to be pursued; friends and family are viewed with a distant fondness curtained by a love of the self. This notion should not be mistook as selfishness. A Chi monk cares dearly for all life, but with equality. Opening the Heart Chakra is a long journey of meditation and separation from those dear to them.

 

Redlines
Romance roleplay is strictly forbidden to a Chi monk - this would be a tether to something worldly.

 

A Chi monk would see all people with an equal fondness. Friends and family, who were prior loved by a Chi monk before taking on the art will be regarded without attachment. This is a hard shift in a Chi monk’s mentality and must be considered in roleplay.

 

Vishuddha, the Throat Chakra
The Vishuddha pertains to all breath related things. This extends as far as the internal balance of heat and cold in the body, wherein a Chi monk will find a greater fortitude to hot and cool climates. Deserts will seem of a fair temperature, and wastes of ice and snow are much the same. A technique utilised by Chi monks to open the Throat Chakra called Ujjayi breathing. Ujjayi breathing is done by clothing ones throat and breathing through the nose, containing the air in the mouth and heating/cooling it with Chi. 

 

Redlines
Ujjayi is a technique for regulating heat within a Chi monk’s body and coupled with mediation, is required in opening the chakra point. Once opened Ujjayi breathing is not necessary in its remaining open.  

 

Sahasrara, the Crown Chakra
The Crown Chakra embodies all things mighty of the Chi monk. The strength of will and is the chiefest and final Chakra that must be opened once all others have been. To open the Sahasrara, a Chi monk must be at the end of their Chi Art journey, mastering all other abilities and opening all other chakra points. Strengthening one's body and mind is key to opening this chakra. In this, a Chi monk is recognised as a master. Confidence and decisiveness are crucial in unlocking this chakra.  

 

Redlines
The Crown Chakra must be the last point to be opened. Once achieved a monk may apply for a TA.

 

General redlines
Disregarding the methods of opening chakra points will close them for a time (Unless stated otherwise in the above redlines). They must be opened again (2 weeks apart) and informed on your MA. This is up to the integrity of the user and is hoped to be played in good faith. However, ST have the discretion to dole out warnings where necessary. 

 

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Exhaustion

Exhaustion for the Chi Art has been left freeform, viz. A rough guide without concrete limits like Voidal Evocations. A Chi monk would find the usage of Chi abilities all of the same exhaustive potency, as while they are not physical, is a similar system of energy rather than an external source such as the void. This is to say, a similar feeling to stamina and greatly connected. An exhausted monk will be unable to revert to non-chi-assisted attacks like a magi, and will be generally exhausted in all ways. A prolonged battle in which Chi Arts are used consecutively, eg. [5+] abilities are used, a Chi monk will begin to feel tired. Anything over this amount will continue to wear upon the monk, ultimately rendering them incapable of continuing a fight. In the case of Tadasana being used, Chi monks are incapable of feeling exhaustion as their bodies are pushed beyond these limitations. The degree in which a Chi monk has progressed in their MA will not have an influence on exhaustion. Chi Arts should be viewed as a more exhaustive version of physical attacks. 

 

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Chi Arts

Weightless [NC/Passive]

Spoiler

A Chi Monk, once enlightened, becomes spiritually weightless - such a state manifests too in their movements, where in each step they’re not upon the ground, but an inch or so above it, able to briefly step upon the ebbing waves of Chi. All beneath them is unharmed, and their distance from the ground canrange from half an inch to a metre. This untethering from the ground beneath them allows them, too, to bounce up to [3] blocks high into the air by kicking off of passing Chi. They come back down the emote after, unharmed. Equally, if falling, they may opt instead to drift down, using the resistance of passing Chi to slow their descent as wind might carry a feather.

 

Redlines [NC]
May not be used to reach any place that cannot be reached mechanically.
May not be used combatively.
May only go 3 blocks up and no higher.

 

Weightless in combat requires [2] emotes to use. The weightless form of a Monk acts differently, such that they may only jump [2] blocks into the air, and should they be falling under stressed conditions, may fall [9] blocks in combat unhindered (such that they may continue moving with ease), any more than that will cause them to stagger as they typically would, and [12] blocks would still result in a broken leg.

 

Redlines [Passive]
As a passive ability, in combat a Chi monk would not have an emote count in utilising Weightless.
Weightless does not increase the speed of a user to dodge attacks. 

A Chi user can move a total of [4] blocks while in CRP when using this ability.


Inner Peace [NC/C]

Spoiler

In focusing greatly and being entirely at peace, a Chi monk can concentrate on any part of their body to shift their weight. This means a Monk might stand on a tightrope with a single foot, stop themselves from tripping, or hang from a rooftop by a single finger. This ability can be utilised both in and out of combat.

 

Redlines
This ability affects only the user. For example, someone would be able to push a Chi monk using Inner Peace off balance.  


Monk’s Vigour [Passive]

Spoiler

Once made aware of Chi and connected, a Chi monk is granted the welcome boon of a hugely heightened vitality. 
 

While a Mortal Chi monk would still age, they retain their youthfulness. Essentially a Chi monk approaching the end of their life will still appear wisen, however, of the same strength and energy as a descendant in their prime years. Until the day of their death, Monk’s Vigour will keep a monk as spry and agile as a 20 year old (or equivalent for other races).  

 

Redlines
Immortal CA’s are obviously unaffected by Monk’s Vigour.

 

Balasana [C]

Spoiler

Balasana is the most destructive of all Chi Arts. A physical burst of Chi Energy in a radial wave. Balasana appears the same colour of energy as the Chi monks tell. 

 

Over [4] emotes, a Chi monk will concentrate greatly their Chi into a single point between their palms. Their tell will glow brighter and violently for a time, until on the 4th emote a radial wave of energy is released in all directions [8] metres. Balasana does not discriminate between friend and foe and should be used with care. Balasana would hurl back a target [6] blocks and has the force to dent metal and fracture unarmoured bones.   
 

Redlines
Does not discriminate between enemies and friends.

 

Redirection [C]

Spoiler

The ability of Redirection allows for a Chi monk to turn a projectile attack back at a target. Chi energy can be used only for  mundane attacks, where magical projectiles of all kinds cannot be grasped. Soley extending  to objects such as rocks or arrows. Projectiles at the speed, or greater than a bolt from a crossbow will prove to fast to catch. Gathering Chi between two palms, the Chi monk can suspend an oncoming projectile and use its momentum against itself. This ability is greatly dependent on the speed and size of an attack.

 

Redirection requires [3] emotes to cast. Spells cannot be redirected. Should a Chi monk attempt to redirect an attack that proves too great, it will hit with the same effect stated in its lore. Redirection differs from Air Evocation’s redirect in the sense of not slowing down an attack and softening its impact. Should Redirection fail, the attack hits with the same force. Redirection is akin to catching and throwing - utilising Chi to strengthen and enable the monk to achieve this feet.

 

Redlines
Projectiles of arrows speed or slower can be redirected.  

 

Offensive Temper [C]

Spoiler

A technique in which a monk’s Chi is concentrated into one particular area of the body to empower it. When used in tandem with a strike, this increases the blunt impact damage dealt by any successful blow and can be used on any part of the body that one could attack with.

 

Offensive Temper requires [2] emotes to cast. When used offensively, strikes with the Temper effect will leave impressions in the victim’s body and are capable of fracturing bone should they land unimpeded. Any defensive implement, such as armour or shields, will suffice in taking the hit, though metals of thickness less than four millimetres are prone to dents and warping – this being the usual thickness of plate. Temper used offensively has the blunt force of a ferrum mace.

 

Redlines

This cannot be used with an object, and can only be conjured from the Monk’s body.
The strength of the user is not multiplied in any way.
Only one body part can be offensively used at a time, these are; the arms, legs or head.

 

Defensive Temper [C]

Spoiler

Alternatively, Temper can be used defensively to defend from attacks by clenching the muscles in limbs where Chi has been focused at the moment of impact.

 

Defensive Temper requires [1] emotes to cast. It should be noted that despite its merits, the two sides of Temper cannot be used in tandem, switching from defensive to an offensive stance requires [1] emote in between. A Tempered block has the defensive capability of ferrum plate armour, meaning that blunt attacks can still affect and injure them.

 

Redlines

The user can only defend themselves from one attack at a time, meaning they cannot defend themselves from multiple attacks in one emote. It is a precise and selective technique.

 

Ardha Chandrasana [C]

Spoiler

The most alien of all abilities of the Chi monk is Ardha Chandrasana. In this technique, a Chi monk has completely control over the form (length and shape) of their appendages. This being their arms and legs. Ardha Chandrasana is achieved by the obvious means of Chi, and disturbs the structural integrity of bones as pushes the limits of ones muscles. An arm may be cast out like a coiling snake, or a leg like a felling tree or whip; essentially a Chi monk is able to strike at a target in any manner.

 

Ardha Chandrasana requires [2] emotes to cast (hitting on the 2nd), and has only the damage of a mundane strike. Yet the ability can be further Tempered for the cost of [1] extra emote. Ardha Chandrasana has a range of 8 metres and cannot change its direction of attack mid cast. On the 1st emote, the limbs of a Chi monk would appear entirely like a billowing flag, lacking any rigidity. On the 2nd, the attack can take the form of any strike in a distorted form, however must be indicated where it is to strike. 

 

Redlines
Strikes against an appendage utilising this ability will have the same damaging effect. An extended arm sliced by a sword will still be cut.

 

Overwhelm [C]

Spoiler

A peculiar ability of the Chi monk is a sense for energy points on the body other than the Seven Chakra points. Chi monks awoken to the Chakras and knowing of this ability can pierce at a target’s nerves with their Chi and block the function of their limbs. The Chakra acts as an intangible bulwark and cuts off all feeling in the affected spot and cannot be removed by any known means.  

 

Overwhelm requires [3] emotes to cast (with the second emote being the attack), where a Chi monk would channel their Chi into the tip of a pointed finger, glowing very bright and white about their hand. Overwhelm lasts [1] emotes and during the course of these emotes, an afflicted target has 0 function of the affected limb. It would hang limp by their side if an arm, or a leg would cause them to hop for the duration of the affected emotes. 

 

Should Overwhelm be used on the throat or head of a target, the afflicted will be unable to attack for [1] emote, or should they be casting, their ability would be interrupted if requiring concentration.

 

Used on a targets stomach, one will become increasingly ill. Their movement distance is halved for [2] emotes and a feeling like a severe upset stomach would take them for the duration. 

 

Redlines
Overwhelm may be used with Ardha Chandrasana, however the emote count of [2] must be added. Temper may not be used as a 3rd stacked ability.  

 

Bellows [C]

Spoiler

Taking their Chi energy to power their lungs beyond the capabilities of a mundane descendant, a Chi monk is able to send burst of compressed air at a target from their mouths. This burst appears like that of a funnel of air the width of a beach ball and has both moving and compressive force. A target hit by Bellows would be thrown back 8 metres and hit with the strength of a strong blast of wind. Chi monks casting Bellows will appear swollen in the torso and twice the size of normal. Being hit by even a mere punch will cause the air to escape the Chi monk and the ability lost and having to be cast again.
 

Bellows requires 3 emotes to cast. The Chi monk during casting must remain entirely still and concentrate greatly in bringing air into their lungs.  

With a differing technique, Chi monks are able to channel Bellows without concussive power and utilise it as a away of escape or gathering distance. In allowing the air stored within their lungs like a deflating balloon, Chi monks can physically deflate from their swollen size and shoot back a great distance of 12 metres.

 

Casting Bellows as a means of gaining distance requires 2 emotes. A Chi monk on the 2nd emote is unable to attack as they must recover from their expanding size and catch their breath. 

 

Redlines
Bellows cannot be used on incorporeal targets
Ologs or creatures a similar size or greater are not affected

 

Anja Ustrasana [C/N]

Spoiler

In many cultures is the idea of the third eye prevalent. Anja Ustrasana as it is called with the Chi monks, is achieved in opening the Anja Chakra. Opening the third eye. This ability grants upon the monk a unrivaled visual sense, allowing them to see far beyond the limitation placed on descendants. Anja Ustrasana can be utilised in both a combative and non-combative way, and allows for a Chi monk to gain 360 degrees of vision. Strangely this vision is not unfocused or an extension of the peripheries, but completely clear as if seen through normal eyes. 

 

Anja Ustrasana utilised outside of combat will appear as a bright slit-eye protruding out of the forehead of the user. The colour it may take is up to the discretion of the Chi monk and can be maintained as long as wished. 

 

In combat, Anja Ustrasana requires [1] emote to cast and will take the same form as it is used outside combat. It can be maintained for the entirety of the combat scenario and stopped only by striking at the site of the third eye. Anja Ustrasana has the sensitivity of a mundane eye, thus a simple poke or irritant will interrupt the ability - once interrupted Anja Ustrasana will need to be cast again. Bright lights—both magical, alchemical or mundane—will disrupt Anja Ustrasana; this is to say, opening the third eye should be treated, as far as one can, normal sight.    

 

Redlines

Bright lights or strikes, or any effects that would interupt natural vision will interrupt this ability.

 

Absolution [C]

Spoiler

Growth and healing are central to the Chi monk. Absolution encapsulates both these ideas into a single ability; utilising Chi energy as a means to increase the speed of healing. Absolution is capable of healing all that one could heal from naturally but to a greater extent. This would mean deep cuts that could cause serious blood loss could be closed rapidly, but the loss of limbs or damage to critical organs that would result in imminent death cannot be healed. This is to say, flesh injuries are in the realm of healing with Absolution. A target that has been healed will find themself very exhausted after being touched by Absolution.  

 

Absolution would appear like a gentle glow surrounding the hand of the Chi monk, and would feel very warm and soothing to the target. The ability requires [2] emote for every degree of seriousness of the injury. These degrees are: Minor, moderate and severe. Minor injuries are non-serious injuries like small cuts and bruises. Moderate injuries are non-life threatening injuries but serious wounds like deep cuts that would not cause a critical loss of blood. Severe injuries would cause an imminent loss of blood and death if untreated. Once a target has been healed, they will not be able to move—as their bodies are put through an immense deal of stress—let alone muster and attack for [1] emote for every degree of the injuries seriousness. A total of [3] emotes for a severe injury. 

 

Redlines
Absolution heals only flesh related injuries. This means illnesses cannot be treated. 

 

Tadasana [C]

Spoiler

By opening one's mind, body, and soul to intake the surrounding untapped streams of chi, a monk advances their life to its end in a matter of minutes, a sacrifice for unrivalled power. When used, the Chi monk would appear a lambent ball of golden light as bright as an unchecked fire. Their physical abilities are pushed to their absolute limits and control over Chi is effortless. An unfortunate and catastrophic side effect of Tadasana is the immediate loss of the Chi Art. The body of the Chi monk is not fit for such a power and will force a user to drop their MA/TA in all situations after its use.

 

Tadasana requires [3] emote to use and lasts [10] emotes. After casting, the Chi monk is granted the strength of an Orc and can move [6] metres in one emote. Further, Tadasana removes [1] emote off all other Chi abilities. Tadasana is an entirely offensive ability and does not increase the durability and defence of the Chi monk.  

 

Redlines
Tadasana is a forced drop of an MA/TA in all situations.

[2] emote abilities can be cast at will.

 

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Connection & Tiers

Progression in Chi has been left freeform. Meaning—once connected—a Chi monk is free to choose what Chakra points are opened. An exception to this rule is the Crown Chakra, which must be opened after all others have been. Should a Chi monk unlock all 7 Chakras, a TA can be applied for. A Chi monk with a valid TA can take a total of 3 students at one time. The unlocking of Chakras/tiers should be written on the related MA of the user, and a new Chakra can be unlocked each [2] weeks. A Chi Art MA is a 3 slot magic. 

 

The Anja Chakra is the first to be opened for an aspiring Chi monk. This opening awakens them to the flow and sense of Chi energy. The opening of the Anja Chakra is a means of connecting a student. To open the Anja Chakra and connect a student, the TA-holding Chi monk would place a Chi imbued thumb over the Anja Ustrasana, at which point a restful sleep takes the student. When they wake, the perception of Chi and control over it will seem clear to them. The modern Chi monk utilises restful teas and the recreational use of mind altering drugs to relax and open the student to a heightened state of perception. However, this would seem a cultural choice. 

 

Progression

Spoiler

The Ajna Chakra, the Third Eye
Abilities: Anja Ustrasana, Monk’s Vigour, Inner Peace 

 

Muladhara, the Root Chakra
Abilities: Absolution, Balasana

 

Swadhisthana, the Sacral Chakra
Abilities: Defensive Temper

 

Manipura, the Solar Plexus Chakra
Abilities: Offensive Temper, Ardha Chandrasana 

 

Anahata, the Heart Chakra
Abilities: Overwhelm

 

Vishuddha, the Throat Chakra
Abilities: Bellows, Redirection

 

Sahasrara, the Crown Chakra
Abilities: Tadasana 

 

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Incompatibility

Spoiler

Voidal magic with the exception of Scions
Liches and Draugr
Mystic Conjurers
Ghosts
Paleknights
Azdrazi
Homunculi

 

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Credits
Spindle - Author
Hexe - Writer, Foundation and Ideas
Kujo - Ideas and Proofing

Lockages - Proofing
Olandyr - Ideas

Xx_BloodStalk_xX - Secondary Feedback
 

Changelog

Spoiler

Implemented feedback into post (26/01/23)

Dhanurasana removed (28/01/23)

Overwhelm made weaker (28/01/23)

Weightless reworked (28/01/23)

 

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Thanks for offering me the MA to be grandfathered in

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I love it, and I like that the Void can't learn it unless the body is strong enough (Aka Scions) since many forget they exist

 

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seeing the word chi brings me to the time where the last iteration was shelved during my irp lesson 🥺

 

why are seers incompatible?

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can't wait to rp throwing hand mudras out to use these abilities on my grandfathered t5 ta holding master monk with kani that you will allow me to play

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I haven't read any of the abilities since I'd be saving that for the eventual lore review, but I think calling this "Chi" is a bad move. At least to me, Chi was meant for East-Asian inspired Chinese Kung Fu Monkeys on Aeldin. Suddenly giving it an Indian theme when there is practically no Indian-inspired cultures on the continent of Aeldin (IK :nerd:) just feels very off and against the spirit of the original lore. Chi was originally shelved because it was hardly used and not spread; I think giving it an even more niche subculture will lead to the same problems ultimately. I HIGHLY recommend giving this magic a different name given Chi's pre-existing lore connotations.

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bring back the monkies..

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1 hour ago, VictoriaMinaj said:

why are seers incompatible?

After talking with others, you are right

43 minutes ago, Islamadon said:

I haven't read any of the abilities since I'd be saving that for the eventual lore review, but I think calling this "Chi" is a bad move. At least to me, Chi was meant for East-Asian inspired Chinese Kung Fu Monkeys on Aeldin. Suddenly giving it an Indian theme when there is practically no Indian-inspired cultures on the continent of Aeldin (IK :nerd:) just feels very off and against the spirit of the original lore. Chi was originally shelved because it was hardly used and not spread; I think giving it an even more niche subculture will lead to the same problems ultimately. I HIGHLY recommend giving this magic a different name given Chi's pre-existing lore connotations.

A thing of names can be changed, however this does tie in to the original chi lore and is not some unrelated entity. 

Perhaps the old Chi lore fell into disuse due to this exact reason of a tied-in and set-in-stone culture with the Oyashiman (being juggled between a certain few and characters related to).

Maybe this rewrite will spread easier as it is open to its own cultural development while also having a theme to follow. @Islamadon

 

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I have to agree with Islamadon, but I enjoy the writing otherwise. It's cultural & thematic. 

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Would previous chi users have an option to be grandfathered in or is this considered a new separate thing? 

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idfk what this is i accidentally hit the button that makes this how do i get rid of it wtf

erm... if im a klone im not actually immortal per SE, but i would die in my living body and respawn in a new one... ERM!

Edited by tasty_cheesecake
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