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[✓] [Arcane Feat Addition] Atronach Eyes


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Atronach Limbs Addition: Atronach Eyes

 

Ever since the emergence of Atronach Forging, practitioners of this special craftmanship have been constantly endeavouring to upgrade their understanding and mastery. In pursuit of this objective, they have been conducting broad inquire on imaginative ways to expand their knowledge and capabilities.

 

One area that has drawn their attention is the creation of utilitarian prosthetics, such as manufactred arms, legs, and presently, eyes. It was at first believed that if they could develop prosthetic limbs that could mirror the development and deftness of common appendages, the same could be accomplished for the eyes.

 

While the concept of Atronach eyes may seem odd to begin with, these devices are designed to perform practically like natural eyes. They incorporate advanced Voidal enchantments that epower them to perceive visual information and send it to the brain for processing. These prosthetic eyes are meticulously created by Atronach Forgers, who commit incalculable hours to perfecting their designs and ensuring that they are as effective and proficent as conceivable.

 

The development of functional prosthetic eyes by Atronach Forgers speaks to a critical breakthrough within the field of prosthetics. It offers new hope to individuals who have lost their eyes due to damage or sickness, as well as to those who suffer from severe visual disabilities. With continued research and refinement, Atronach Forgers are likely to proceed pushing the boundaries of what is conceivable within the domain of prosthetics, making an important contrast in the lives of many.

 

Creating an Atronach Eye

 

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Spoiler

Elemental Eyes by Tessa Baker: (80) Pinterest

 

Atronach Forgers possess a surprising capacity to create prosthetic eyes that are efortlessly recognisable from natural eyes, employing a combination of Transifguration and Atronach Forging. One of the key components of these prosthetic eyes is the perfectly spherical material that serves as the external layer, which must be of an identical size to that of a natural eyeball.

 

However, not just any material will suffice. Atronach Forgers are profoundly perceiving in their selection of the material, ensuring that it is of the most elevated quality and perfectly circular. This is because the material will frame the outer layer of the eye, and any defects or asymmetry may result in a flawed final product. Gems and precious stones are often favored for their transparency and tasteful appeal, but the ultimate choice of material may vary depending on the desired outcome.

 

To make the core of the eye, Atronach Forgers rely on the power of Mage-gold or Arcanium, which act as a foundation for the internal workings of the eye, much like the iris and pupils of a natural eye. These materials are carefully chosen for their magical properties, which empower them to conduct and process visual information.

 

The next step involves the knowledge of Transfiguration, in which the chosen material is transmuted and molded to impeccably encapsulate the core. This process requires the forger to cast the spell known as Alter Shape, which permits them to change the shape and properties of the material to match their desires. This process is incredibly intricate and requires an awesome deal of aptitude and precision, as any misstep could ruin the complete venture.

As the material is bound to the core, it consequently becomes see-through, permitting light to enter and be handled in the same way as a natural eye. The result is a prosthetic eye that is not only functional but also stylishly satisfying, and gives a sense of normalcy and certainty to those who may have lost their vision due to damage or ailment.

 

If broken, the eyes would cease their function and thus won't allow their users to see until replaced or repaired, meaning mages won't be able to cast with a disrupted Atronach eye. They can be broken by one well-placed hit or if hit by Thanhium or a Null-Arcana-coated weapon. If hit with an Auric-Oil weapon, they would see their range of sight reduced to quiet for 3 emotes.

Mechanics:

Spoiler
  • First step to create an Atronach Eye is getting a Magegold or Arcanium Core, this core will be the piece holding the visual information and Atronach enchantment.

  • With the use of the Alter Shape spell, the Atronach Forger will create a layer of the chosen material around the core, this will provide it with protection along with many different aesthetic choices.

  • When the eye is completed, it will be placed inside the empty eye socket and, by activating it near an Obelisk, will create a mana leyline to the optical nerve, allowing the user to effectively see again.

  • Atronach eyes are securely bound but can be removed with enough force, akin to a standard eye. These eyes will be destroyed with a single well-placed hit to them and would require either repair or replacement. Must be noted though, that every time a new eye is placed, it requires to be activated by an Atronach Forger near an Obelisk, to establish its connection to the optical nerve.


Redlines:
 

Spoiler
  • If the Core is made out of Arcanium, the looks of the chosen Arcanium will be seen through the transparent crystal of the eye.

  • An Atronach eye will look akin to a normal eye, as the core will form a dark spot, akin to a pupil which indicates its connection. Where the gemstone color used would act as the color of the Irises.

  • Atronach Eyes require player signature unless the core is made of Arcanium, then they require ST signature.

  • Atronach Forging, Transfiguration and the Chosen Evocation is needed in one place to make Atronach Eyes, being it in one single mage or more than one.

  • An eye can only be placed by an Atronach Forger, under a player's consent. Atronach eyes are securely bound but can be removed with enough force, akin to a standard eye. These eyes will be destroyed with a single well-placed hit to them and would require either repair or replacement.

  • Atronach Eyes cannot be treated with any kind of potion or derivated from alchemy due to their voidal nature.

  • Atronach Eyes won't work on creatures without a Greater Soul. They would also generate a constant burning sensation if a Paladin tried to use one (due to magic incompatibilities). On attuned druids, these eyes would emit a constant buzz in their minds, being unbearable and thus unable to use them, Treelords and Epiphytes would get a similar burning sensation like that of Paladins.

  • Voidal Mages and those mages whose magic is compatible with voidal magic won't be able to cast with a broken or shattered eye until it gets repared or replaced.

  • Thanhium and Null Arcana can destroy the eyes with more ease, requiring only a hit that does not have to be strong, while Auric Oil can reduce their sight temporally.



 

Abilities of Atronach Eyes

 

The only set of abilities present within Atronach Eyes are those bound to the creation of Arcanium. If eyes are made with this metal, they will present similar aesthetics, being harmless to the user while offering a very diverse range of aesthetic choices. On the other hand, Magegold cores do not offer these aesthetic choices and will only look like an eye made of the desired gemstone or material with a dark-golden pupil.


Mechanics:
 

Spoiler

For reference, the aesthetics will be:
 

  • Elemental Evocations: The eye will hold inside its form the element of choice, the aesthetic is pretty free form; fire and smoke, rock and sand, water and ice, air and fog...
  • Transfiguration: The eye would appear ethereal as if just conjured.
  • Illusion: The eye would have a small spark that followed its movement.
  • Conjuration: The eye would look as if it was of an animal or would present plant features.
  • Translocation: The eye appears like broken or shattered within the eye socket, held in place by trails of the user's mana.
  • Voidal Artificery: The eye would look as if made of nonsensical creations, free-moving cogs and gears, evermoving mechanisms.
  • Voidstalking: The eye looks nebulous with occasional streaks of elemental discharge. (Cannot bear second minds).
  • Scions: The eye looked as if it was improved with the use of Melding.
  • Eminence: A cloud of mana seems to surround the edges of the eye, when connected, every spell casted would intensify the glow of the eyes.


Redlines:
 

Spoiler
  • Arcanium Eyes require ST signature
  • The aesthetics and looks on the eyes can NOT by any mean harm someone; the fire won't burn, the ice won't freeze...


The user of an Atronach eyes would find their sight to be rather similar to that of a normal eye least for the ability to see a faint veil of mana around people when they are actively casting. This takes a bit to get used to as it might be confusing and overwhelming for someone who just got the replacement, it by no means allows one to discern what kind of magic someone else is casting as the veil formed around looks the same for all magics, just changing the coloration depending on the user's aura color. While near a Voidal Hollow, the eyes would start to work weirdly, having nystagmus while on the area and having their sight reduced to quiet range if spending more than 5 emotes within the range, taking the same amount of time to recover normal sight when out of its range.

 

Redlines:
 

Spoiler
  • This ability does NOT allow one to discern what kind of magic is being casted.
  • Obelisks and Tears are relatively stable sources of mana and thus don't interfere with the eyes.
  • Voidal Hollows will reduce the sight range to Quiet range, seeing everything further blurry and unable to identify things. It takes 5 emotes of being in the range of the Hollow for this to happen and the same amount for recovering normal sight when out.
  • If one were to spend more than 20 emotes in the range of a Hollow, the eyes would stop working properly and only allow the user to see within quiet range, thus requiring a replacement.
  • Nystagmus or rapid and involuntary movements of the eyes would happen when in range of a Hollow.


 

Veil-Watching Compatibility  [Combat/Non-Combat]

Due to Atronach Eyes being made from the void in itself, it would be the only existing eye, other than the mundane ones that can make a Veil-Watcher have their effects upon. With Atronach Eyes, one can easily give their eyes the same abilities and looks that  Veil-Watchers have, just by following the ritual required to do so.

 

Redlines:

Spoiler
  • Must have the Veil-Watcher FA in order to have this status.
  • Being a veil-watcher will take away the Atronach Eyes effects, replacing them for the Veil-Watcher ones. Restoration of the eyes is not possible though.


 

PURPOSE:

 

The main purpose of this addition is to give Atronach Forging a way to give sight back, like most feats that have prosthetics can already do. We firmly believe that these eyes are balanced and do not provide any combat advantage only aesthetic and RP interactions which could add to the flavor of this, our RP world.


Credits:
 

Spoiler

- Exogens: Original Idea and Co-Writter
- ECS1999: Co-Writter
- Atronach Lore: 

 

 

Changelog:

Spoiler

- Changed a redline stating how hard it is to remove the eyes.

- Changed the amount of hits required to destroy one of these eyes.

- Added a Redline specifying who can or cannot use the eyes.

- Removed the limited Elemental Afinity and added the Arcanium Aesthetics.

- Removed Limited Mana Pool

- Added the ability to see the thin veil of mana when someone is casting.

- Added a redline specifiyng what happens when they get broken and the effects it has on Voidal Mages and Mages using compatible magics.

- Added interaction with Thanhium, Null Arcana and Auric Oil.

- Added interaction with Obelisks, Tears and Hollows.

 

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I cant wait to edge rp by taking my eyes out and having arcanium fire eyes to show people how MAD I am.

 

On a serious note, I can 100% say that this is my best lore idea up to date

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Should add a redline that states ppl can't use any sort of sight alch potion on 'em (i.e. drinking cats eye to use on them, or wearing treated goggles) due to their voidal nature 

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15 minutes ago, TreeSmoothie said:

Should add a redline that states ppl can't use any sort of sight alch potion on 'em (i.e. drinking cats eye to use on them, or wearing treated goggles) due to their voidal nature 

Added!

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5 hours ago, _Hexe_ said:

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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