[!] The massive Codex, bound in aurum and jet black leather, is stamped with a crimson Skaddernak. Dense pages of cane parchment within are expertly bound using silk cords, and many sheets at the end of each section are left blank for future entries. Blocky yet precise script is legible to all races in common. [!]
The Conceptual Compendium: Spirits Elemental agh Immortal
Introduction
Over the years, Kor'garr has found many children of Krug grow up without proper knowledge of the Spirits. Such a lacking education is more fitting of Nub-Uruks or Trialwalkers seeking Honorary status, those who must be introduced to Orc Kulture rather than being raised in it. To rectify this as Skriptgoth of the Horde, Kor'garr has compiled the many records of San'Velku's Library of Theruz into a single lexicon of spiritual enlightenment, flavored by first fist accounts from miself agh shamans that have met these spirits.
This is not a complete list. Some names and realms have not been sought out for a pact in centuries, and some Spirits simply represent dishonorable concepts Kor'garr will not praise with detailed descriptions. That being said, shamans with unmentioned records or details are welcome to seek me out and share their findings! Kor'garr will add to this massive tome as years go on.
May the spirits guide lat on the path of Truth to greater understanding.
Kor'garr the Clanless,
Skriptgoth of the Iron'Uzg
Year CXXXI (131) of the Dubth Age
OOC NOTE
THE ELEMENTAL SPIRITS
Akathro - Spirit of Water
Bregthar - Spirit of Earth
Fiarza - Spirit of Air
Kulthark - Spirit of Metal
Neizdark - Spirit of Storms
Skathach - Spirit of Fire
THE IMMORTAL SPIRITS
Akezo - Spirit of Healing, Vitality, and Health
Amul – Spirit of Wisdom and Foresight
Ankrus - Spirit of the Seas, Marine life, and Seafaring
Anyhuluz - Spirit of Destruction, Malicious Intent, and Internal Strife
Arwa- Spirit of Fertility, Farming, and Harvest
Aztran - Spirit of the Sun, Stars, and the Ethereal
Betharuz -Spirit of Alcohol, Cactus Green and Celebration
Brimztra - Kor'garr knows nothing of this Spirit, aside from their name.
Dazkur - Spirit of Protection and Loyalty
Drelthok - Spirit of Sleeping and Dreams
Eathruz - Spirit of Dawn and Dusk
Enrohk - Spirit of Bloodlust, Savagery, and War
Etna - Spirit of Melancholy and Depression.
Freygoth – Spirit of the wild, animal instinct, and Flora/Land Fauna
Gazigash - Spirit of Blood, Bones, and Flesh
Gentharuz - Spirit of Smithing, Smelting, Industry and Forging
Ghorza - Spirit of Travel, Movement, and Fortune of all kinds
Glutros - Spirit of Greed, Gluttony, and Excess
Ikuras - Spirit of Fear and Insanity
Isuz - Spirit of Love, Caring, and Tranquility
Ixli - Spirit of Forbidden Knowledge, Truth, and Judgement
[The entry below is scorched and completely illegible]
Jevex - Spirit of Order, Hard Work, and Self-Sacrifice
Kesaroth - Spirit of Envy, Hatred and Jealousy
Kezt - Spirit of Honour and Bravery
Kinul - Spirit of Disease, Pestilence, and Failure
Kor - Spirit of the Dead, Gatekeeper to the Stargush.
Kotrestruu - Spirit of Memory and the Recording of Knowledge
Krathol - Spirit of Pain, Suffering and Starvation
Leyd - Spirit of Dominance and Physical Strength
Luara - Spirit of the Moon
Ogrol - Spirit of Despair, Sapped Strength, and Entrapment
This being is not one to be mentioned in Honorable conversation. Kor'garr will not dwell upon them.
Paxahru - Spirit of Arrogance and Stupidity
Ramakhet - Spirit of the Desert, Barren Lands, and Sand.
Shezept - Spirit of Revenge, Plots, and Stealth
This being is not one to be mentioned in Honorable conversation. Kor'garr will not dwell upon them.
Scorthuz - Spirit of Cleansing, Purity and Purging
Theruz - Spirit of Intelligence and Learning
A bright mind balances a resilient body, and Theruz's domain encompasses the strength of wit and intellect soundly. Unfortunately, little is known about this spirit as few have taken the chance to visit their domain. The existence of a shrine in the Library of Barbog might be an opportunity for seekers of knowledge to learn more about this elusive entity.
Trokorl - Spirit of Engineering, Machinery and Construction
One of the less prevalent Major spirits, Tromorl is quite the subject of fanaticism for Goblin and Gnomish Tinkerers or workers of Animii and Smoggers. Aside from that, Kor'garr has heard little about this spirit.
Ublulhar - Spirit of Hope and New Beginnings
Kor'garr knows little about this spirit, strangely enough. Despite this, they are often praised after times of crisis or change, such as our arrival upon the lands of Aevos.
Urin - Spirit of Weather, Seasons, and Climate
Veist - Spirit of Illusion, Tricks, and Thievery.
Velkumezt - Spirit of Cities, Settlements, and The Law
Votar - Spirit of the Hunt
Vulka - Spirit of Warfare, Strategy, and Siegecraft
Concerning Lesser Spirits Kor'garr will add entries explaining the known lessers of various domains as mi hears of them. Shamans are especially welcome to discuss their experiences with meeting their patrons, and can contact Kor'garr using ag mailbox at the Kaktuz Weekli office within the Library of Barbog in San'Briu.
OOC: References and sources