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argonian

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Everything posted by argonian

  1. ill support void magic if in return we could delete all invisible and otherwise weapon-immune CAs deal?
  2. "Reinhardt von Lohengramm?!" Stanimar spits out his coffee.
  3. "What the Furnival?!" asked Stanimar, a fan of Baerin Furnival.
  4. cats are inherently right wing

    1. NotEvilAtAll

      NotEvilAtAll

      Dogs are communist spies

    2. HurferDurfer1

      HurferDurfer1

      cats dont work for cops

  5. "The Margraviate of Vanderfell isn't even held by House Barclay, nor was the Waldenian Diet founded by House Barclay, nor were House Barclay the first Lord Vandalores to use the title of Margrave of Vanderfell, nor was this claim ever contested by House Baruch during their tenure on the Diet where they participated in the elections of multiple Margraves of Vanderfell. It's not clear, then, by what means the author intends to suggest the Margraviate of Vanderfell was stolen by House Barclay, or what he intends to inform the reader of at all, other than that his unhealthy obsession with and envy of the house has led him to unjustifiable delusions," remarks Stanimar upon reading!
  6. I remember being horrified at reading "A Union of Man and Goat" b4 realising it was just a metaphor and not, in fact, bestiality
  7. You're probably one of the best positioned people on the server to write a feedback/ideas thread tbh, because you joined (relatively) recently but rose to the highest echelons of your nation on your first character, so it's still fresh in your memory what it's like to be both sides of the coin, a noob and a noob-wrangler. I'd encourage you to make a thread about just that: what you liked and disliked when you joined, what kept you around in other words, and what helped you keep your recruits active and engaged once you rose up through the ranks. And whatever other thoughts and indeas you have, of course. It'll be by a balancing of the opinions of new players and the guys who RP with new players that we'll work out how to keep the former around as best we can.
  8. Yes, I'm aware. That's literally exactly what I said. Cool, I didn't say that. It's an Invision feature. It automatically strips JS, <link> tags, and certain attributes. Trust me, I've tried.
  9. nah the text editor uses html so stuff u do in inspect element stays and shows for everyone You can't do this with the text editor can't use any fonts that aren't available on ppl's pcs tho yeah, forgot about that.
  10. If 1.8 would break performance, then yeh we just gotta stick with 1.9--but they should at least fiddle with the damage/regen values so people actually hurry up and die IMO.
  11. Uh, no, because those couple hearts could be the last couple hearts just as easily as the first. And getting any couple of hearts is better than none. Again you have this weird idea that teamfights are really just a bunch of 1v1s happening near each other. It's just not the case. Even if I'm up against a guy who's a million times better than me at 1.8, he can't combo-lock me if has other players constantly hitting him. That's how a larger group of worse players can beat a smaller group of good players. But that doesn't work on LOTC now, because unless the guy steps massively out of position and all your guys actually get all their hits in, he's escaping and he'll be back at full health within 10 seconds. Again, you can't combo people if you're getting knocked around yourself. The concept of a groupfight seems to be totally foreign to you, which is probably why you can go all Hannibal Barca and say you'd slaughter all the enemy at your first ever WC with a straight face. It's honestly embarrassing. Hint: there's a bit of a difference between a 2v2 on EggWars and a 60v50 raid or a 230 vs 170 warclaim.
  12. So the difference is, in both 1.8 and 1.9 pvp the better pvper almost always wins, but in 1.8 pvp the shit pvper can actually do damage so he's not totally worthless in teamfights, whereas he is in 1.9. idk how you separate more beginner friendly from easier to train anyway. You don't care if your footmen become pro-pvpers who get screenshared 10x a day to see if they aren't hacking because they're just that good. You just want them to be able to carry their weight in teamfights so you don't get crushed by bandits with 1/4 your numbers. They literally do. No, you wouldn't have.
  13. I think you always got the "STAY IN THE BLOB" stuff tbf but you didn't have to listen to it for 30-60 mins before even a single guy actually died (because his blob-staying skills failed him eventually).
  14. This is just totally untrue. Anyone can spam click a mouse, and no matter how bad your aim is, you're gonna get some hits in and do some damage. In 1.9, if you're a novice or just significantly worse than you're opponent, you're not getting a single hit in. You can also just look at all the actual combat that happens on the server (1v1s and 3v3s on random hub servers are hardly comparable). WCs that go on for like an hour and a half before the first player even dies, raids where no one dies for half an hour and then suddenly one side totally wipes the other without any casualties because they got the first 2 kills, etc. It's a total joke that's awful and mind-numbingly boring for the vast majority of players involved, who're mostly just there to be damage sponges anyway.
  15. I mean it's not like official policy, but it's definitely an unacknowledged underlying philosophy. It's all about creating tutorial islands where they can right click NPCs even more condescending than Professor Oak, or CT mentorship programmes, or writing yet another guide, but there's never any discussion about how there's literally nothing a noob can actually do other than AFK at meetings where the important people do all the actual RP'ing. I mean don't get me wrong, babying actually does work. Ask anyone leading a small community or city guard and they'll tell you that entertaining noobs is a fulltime job for them. If you can find them enough shit to do for the first 2 weeks, then they won't quit the server. But that's (mostly) only necessary because there's nothing they're able to do for themselves anyway. We didn't have lords spamming the Discord DMs of noobs in the past, or even a Community Team, and yet despite the fact that both of those things do help retention, the rates in the past were much, much higher. I have the stats on this but it'll take a while to find--I'll come back to this this evening if I think of it.
  16. I dig into a mountain and mine myself some iron. Like in singleplayer. So long as mine entrances are kept pretty it won't make the world ugly, and it adds actual value to land (the more land I control -> the more potential resources I have access to). Alternatively, if that's not feasible (maybe it hurts performance? idk), you could limit this to regenerating Aegis-style mine areas that you could buy from the staff or something. Kinda like resource pits except much more RP-friendly because they'd look and feel like real mines and be scattered around the map where people place them, rather than weird OOC quarries at CT. Yeah, I'm not about creating OP gear to turn nolifers into PVP gods and banes of town guards, but just some more ways to spend your money and add a bit of diversity. Nations were just city states because that was a literal rule. Nations weren't allowed to buy regions outside their capitals, or build in freebuild. I'm not proposing we bring back that ridiculous rule. And it's not true that only the nations were active. Belvitz and Curon are 2 examples of active freebuild locations just off the top of my head. Two of the most active places on the map, in fact. idk what the difference between a freebuild build and a charter is, but it's the former I care about. Ability to purchase tiles (although I'd replace tiles w/ regions as I said), declare war, that sort of thing. idk there's a buncmore but it's hard to think of off the top of my head, but a LOT of LOTC rules and systems implicitly rely on nationhood nowadays, because the staff's answer to everything is "have the NL dude it/let the NL decide". Soulstones def the most important one though, and there's really no reason to limit it so strictly IMO. This is a weird argument. Don't LARP for a second that you'd have accepted a World Team app off me if I sent in one. I don't think the WT even recruited ppl who solely served as grief-janitors anyway; you had to show builds and stuff. Not sure on that second one, but we both #1 is true. I do clean shit I see sometimes though and I've played like 4 freebuild maps and the benefits always outweighed the negatives. We only had a WT for one of those anyway. Also, I don't get why someone who ran a place like Belvitz would be against freebuild anywhere out of remote "wilds" areas. The biggest advantage of freebuild is that settlements form where they naturally would, creating hyper-active places on important roads like Belvitz, Kramoroe, etc. You don't get that in region maps. Everywhere has to be off the road (although they made one exception with that ranger fort in Oren, dunno what that was about). Same with like Hyspia. They had the freedom to create their own identity in the Wilds and then eventually integrated into the main part of the server. It's Minecraft - a noob's first instinct is to go off, get some iron and build a hut. The only difference between a noob on a survival server and a noob here is that the latter wants to call himself baron of that hut. It also just gives them something to do if other players aren't online or they haven't found a community they like yet. I don't really think it works. They write an app saying they're from Johannesburg, get denied and told Jburg was actually 300 years ago, edit the app to say they're from Vienne, and then log on as a born-and-breed Viennian who... has no idea where the city is, what an "Aaun" is, or any of that. So being able to name it in his app didn't really help him. Meanwhile he doesn't have a clue about basic, unchanging parts of human lore like who Horen is. They're just weird OOC zones and it's weird and annoying to be spammed with OOC messages constantly. And they take up at least 5 large tiles (CT might be multiple tiles not sure) in prime parts of the map, and create really awkward gaps between nations. Need to just get rid of hubs entirely, and CT needs to be as small as possible. idk why this server always has such massive CTs when all anyone ever wants to do there is LEAVE anyway.
  17. Nope, lore references are still required. I'm not here to pick a fight with you personally. I just want the lore noobs get asked to be shit that's (a) relevant and (b) easy and unambiguous to find. Dunno why this should be some kind of Highland Call for the CT. Edit: also, shit like "this application has been auto denied for being the older of the two" is absurdly dumb. That is how a bot would respond. And rightfully too, because a bot can't use human judgement in filtering spam. But for an actual human player to tell a noob to go **** themselves because they tried applying as two different characters to be more likely to get accepted, when we get **** all applicants as it is, is just pathetic. Hire some more CT if this shit (like 1 app a day) is really so overwhelming that you have to LARP as a robot to cope. Might also wanna check what "auto" means in the dictionary while you're at it.
  18. nations are fake though what is a nation i believe we should instead just let nations region what is important 2 them. instead of buying tiles, they buy regions of their own specifications. instead of "yes i want my capital here so im buying this whole tile!!!", just let them be like "yeah i wanna buy a region covering the coords x, y and z" (for my capital, farmlands, buffer, etc. or whatever they want rly. buyer's choice!) you're right tho that some kinda of gap betwen regions would be needed, but i'm also not suggesting letting randos dig 2 blocks outside the walls of the capital of urguan. urguan can just buy a bigger region, as opposed to buying a tile or x-tiles as rn
  19. 👍 lmk edit: is that broken just for me or are the forum emojis broken in general
  20. 1.9 raids and warclaims last like 10x as long, with no one dying for the first half an hour before suddenly one side kills one guy and wipes the other. Objectively more arthritis-inducing. No one can read your mind to agree or disagree. Your feedback would be a lot more constructive if you just said "you retard, x, y and z are the dumbest ideas ever cuz..." rather than this.
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