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Hobolympic

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About Hobolympic

  • Rank
    Gold Dwarf
  • Birthday 01/05/1997

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  • Minecraft Username
    Hobolympic

Profile Information

  • Gender
    Male
  • Interests
    Lotc, what else?

Character Profile

  • Character Name
    Balek Irongut
  • Character Race
    Cave Dwarf

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  1. #1 Dwarven Builder

  2. IGN: Hobolympic RP NAME: Balek Irongut AGE: 600 something ACTIVITY REQUIREMENT: Home owner etc (Legion, Guild, Home Owner, Clan List) CANDIDATE: Ulfric Stormcloak Frostbeard
  3. IGN: Hobolympic RP NAME: Balek Irongut AGE: 611 ACTIVITY REQUIREMENT: Home owner, Irongut Clan CANDIDATE: Dorimnur Goldhand
  4. Meanking aka Grand King Thorin Grandaxe is the true Lord of the Craft, at least he was for some time. Effectively becoming the underdog world hegemon of Anthos, vassalizing all the human kingdoms, and by extension Malinor. Can't remember what the orcs were doing at the time though.
  5. IGN: Hobolympic RP NAME: Balek Irongut CANDIDATE: Norli Starbreaker
  6. The hour was early as an Irongut beardling shuffled about in Kal'Darakaan, depositing letters into the mail boxes of all Council Members and Clan Lords alike; their homes scattered across the city. The small beardling's footsteps echoed in the palace halls as he neared the Grand King's own quarters, personally handing the final letter to one of His Majesty's personal retinue, before scampering away. The letters would all read as follows: With this letter I, Balek Irongut, son of Thrag Irongut & Grandson of Hiebe Irongut, hereby resign my position as Grand Architect of the Grand Kingdom of Urguan. I do this not with a heavy heart, but with a great hope for the future. The Grand Kingdom is stronger than ever; its citizenry all sharing in its success as of late, in spite of the unfortunate and tragic events taking place prior to our new arrival. With such times of grandeur, it is only fitting that the old make way for the young to carry on our ancient legacy. Nearing my six-hundredth year, I have come to the realization that my body, whether through old age and hard work, or my centuries of delving into the voidal arts, as is the right of the Irongut Clan, is no longer fit to carry on as it has in its younger years. A Grand Architect also needs time, and that is time I simply do not possess any longer. I seek now to live out my retirement in Dunheim, where I shall resign myself to a peaceful and humble life, and be ever closer in the presence to our Gods. But life is family, and as long as I still hold breath, I shall never abandon my kin. While I do now resign mine government position, I do foresee a more active role as Elder of Clan Irongut; to share and pass on my knowledge and experience to the younger generation. And should the council ever wish for my insight on a matter, so too shall I oblige. I want to thank the Council and His Majesty for the opportunity to serve the kingdom once more, and hope the restoration of Kal'Darakaan will provide sufficient shelter for the decades, or centuries to come.
  7. Hyped for 8.0? Check out the new Urguan Capital guide to sate that hunger, at least for now;) 

     

  8. Thanks alot for the video mate, great work! Very excited for release.
  9. “Ah support moi forest kinsmen, ah realleh do. But yeh should ‘ave captured that massive land snail n’ brought it back to Hefrumm once that old coot wus eaten by tha lizards!”, Balek Irongut mumbles.
  10. “famous last words”
  11. The contention is inherently subjective. Some people want to see guns introduced into the fantasy-setting, others prefer it the way it is now. You can argue that there’s no central theme to the server (I disagree), but the current gun-less fantasy setting is something tangible that is distinct from a setting that includes guns. Lore-inconsistencies and “shitty writing” does not exclude the server from being (at the very least) fantasy themed, nor does it mean people cannot be immersed in the current setting. Hell, it’s right there on the front page; we’re a fantasy-based roleplaying experience. Certain elements, such as guns, absolutely will affect the general vibe and setting of this server, for better or worse, which is what the contention is all about.
  12. I’ve generally been on the anti-gun side, simply out of preference, as I’d like LotC to be more LotR-fantasy-themed than something akin to Warhammer. That being said, there are some good arguments on both sides, though also quite a few flawed ones. One is pointing out the social structures being unrealistic in a medieval setting -> therefore server is not “medieval” fantasy -> therefore we should have guns. The medieval fantasy theme is a well-established, but loosely-defined theme that is identifiable across many genres. The fact that most of the governments and economic structures of LotC are not completely based in medieval realism, doesn’t inherently discredit the setting, to be chucked aside, and used as an excuse to implement later-period firearms to the server. After all, the setting is not strictly medieval, but also has fantasy elements in it, to a greater or lesser extent. It can for instance be argued that some power structures or elements in Lord of the Rings are modern, and yet no one would bat an eye if you chose to call it medieval fantasy. That being said, pointing to social structures in order to justify the implementation of a technology is pointless, as the interaction between history and technology in LotC has never strictly mirrored that of real life. The consideration should instead be based in preference of the players. As such, the simple “I don’t want guns in my fantasy setting, because I don’t like said fantasy setting” might not be an argument, but it is still a valid point that should be taken into consideration. Mechanics-wise however, I don’t see that many issues with the implementation of guns. If the same standards applied to crossbows are applied to guns as well, powergaming shouldn’t be an issue. What should be addressed however, is what kind of gun we’re talking about specifically. Unlike crossbows, most firearms will pierce good-quality plate (which is one of the factors for why it became obsolete later in history ofc), and can in this regard outclass the bow and crossbow. Should the guns ever be implemented, they must be so with significant nerfs, to not become the only viable alternative for ranged combat.
  13. Man, I wish you all the best. We've had some good times, and I can definitely understand your decision to leave the server (can't say I've not considered the same, though I guess the nostalgia and other players keep me around). Good luck out there, and hit me up on discord if you feel like catching up sometime!
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