Jump to content

The Zealot (Sir_Wyvernos)

Member
  • Posts

    605
  • Joined

  • Last visited

Reputation

248 Brilliant

About The Zealot (Sir_Wyvernos)

  • Rank
    "The Master In-sanity"
  • Birthday December 30

Contact Methods

  • Minecraft Username
    Sir_Wyvernos

Profile Information

  • Gender
    Male
  • Location
    ᶘ °ᴥ°ᶅ Everywhere ᶘ ಠᴥಠᶅ
  • Interests
    Graphic Design, Drawing, Painting, Making Art

Character Profile

  • Character Name
    Hilbrec Bjuelnvuld, Gustave Adrien Lorei

Recent Profile Visitors

24653 profile views
  1. This was clarified in the second post made after the lore, please read it.
  2. Essentially yes and thank you. I do understand, but I did believe that that was the case. I actually considered the idea after looking at the most common magic types, specifically what was being affected and how. I looked at the common evocation based magic types and broke down two principles of them; pressure and movement. Sound, at it's core, is made up of pressure and displacement/movement. From what I read an evoker's powers followed the same principles as well. The case of water stuck out to me in particular. They can create, move, and control the pressure of it. This is a quote from the Guide for Magic Canon: I tried to make it follow the principles that I read in the current magic lore. Accessibility is the same as others presumably. However accessibility to understand and study sound is much more common than even the elements possibly. Sound is all around beings of the realm, in variations as well. As far as it being the unnoticed hole, I assumed that was the case. As I posted above, it is essentially two principles present in all evocation types. The difference being the intended result. In this case the user isn't trying to move something so much as change it's pressure and resulting displacement. This was some of my thinking behind the idea.
  3. Sorry, I just realized I didn't put that in there. It's power is drawn from the void.
  4. Illusion and Sonomancy don't equate one another. What Piercing noted is important. This is a physical force, like that of the elements, not an alteration of perception. An illusionist can't do the effect of Alert, nor can they channel sound. They can message someone or make them think that they are hearing something, but it is all but real. This is real sound or the lack of.
  5. Thank you fiend, I needed a better name. Lol Sonomancy it is.
  6. From what I'm reading, these seem to be different. His seems to be more along the line of bardic music and it's affect on people, where as this is the literal affect on sound, not necessarily music. I may be wrong though. Maybe I should just take the bard out of the name. Edit: I took bard out of the name, hopefully this clarifies. I'm sorry about that.
  7. Welcome back to "Obvious facts with Wyv". I'm your host Sir Wyvernos. Fact of today is..*drum roll* Apples come from trees. Thank you Thanky you, until next time! Stay classy!

  8. ((Reminds me of the gentleman bastards from back some time ago. If you play this right, you could create some very interesting RP. Good job))
  9. Updates with Wyv

    1. Show previous comments  1 more
    2. The Zealot (Sir_Wyvernos)

      The Zealot (Sir_Wyvernos)

      -is over the activity will return to normal.

    3. Skippy

      Skippy

      When in doubt grow a beard

    4. The Zealot (Sir_Wyvernos)

      The Zealot (Sir_Wyvernos)

      *adds note to list.

      Grow beard, be a beardomancer

×
×
  • Create New...