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ScreamingDingo

Story Management
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  1. “Be cautious here, the Strigae’s brood watch us as we move through this village. We cannot escape his eyes.” - Adeon of Rhoswen to Morris the Mountain, circa. 1530 The ancient strigae rituals and powers have been locked since the sorcerer Gedym was granted the horrific curse by the seven Fallen Unseen. The strigae have been shrouded in mystery as their techniques are refined beyond their gifts that were already granted. The properties of the cursed blood themselves turn those of life crazed, it gives them a glimpse into the curse and gift, that the strigae truly face. The hunger, the power and the horror. Enthralling: The process of enthralling is a Greater Strigae being able to manipulate another into essentially becoming a ‘blood bag’ for them through the use of their own blood as an allure. All this requires is the consumption of a small portion of strigae blood by the person that is chosen to be enthralled. A striga’s blood enhances the metabolism and muscle regeneration of the enthralled victim slightly; every 3 IRL days it is consumed. The benefits are nothing akin to a Striga however. This is used to introduce a sort of ‘fledgling’ system to the greater strigae by allowing potential candidates to go through a sort of trial, while being given small boons during the duration of the trial. Though, this is not its only use. This system can also be used to manipulate those to becoming essentially blood cows for the Strigae, who have essentially secluded themselves within society and do not wish to hunt as of old, possibly exposing their true selves. The First Bond - (First Saints Week) When another is fed the blood of a strigae, the reaction is quite abnormal. The person whom has drunk the blood, 'thrall', would feel akin to the effects of intoxication. Their senses would be disrupted and their inhibitions would be blocked. At this stage, the bond lasts 2 IRL hours and can be used by the strigae to ensure persuasion to those they wish to. The blood is quite addictive to those who do consume it, though this addiction is not present for the first feed. This bond is linked to the Regnant, which is the strigae who's blood has been drunk or ingested by another. Though with this bond, the victim or potential thrall does not need to be aware of the changes happening to them. This means that objects, food, drink and other consumables can be laced with the strigae blood to either begin the process of enthralling or use it as a temporary measure to incite persuasion. With this, the 'thrall' is granted temporary strength and regeneration of minor wounds. The regenerative abilities of the blood leak through to the actual blood-stream of the thrall, allowing for blemishes, bruises and small imperfections to also be fixed by the thrall. The Second Bond - (Second Saints Week) After second feeding of the blood of the same Striga, the thrall in question will develop an unusual feeling of loyalty to the regnant. Making the thralls often go out of their way to find their regnant and attempt to please them or garner their attention. With this sudden and abnormal sense of loyalty, the thrall will do anything to protect their master, and the master in turn will find it easier to convince his or her thrall. The thrall will further crave the blood of the regnant, at this point it becoming an addiction. The thrall still retains free will. This second 'feeding' is at the second saints week of the enthralled being slowly bound to the regnant. The blood causes slightly larger boons compared to the first stage, with each stage of physical improvement and very minor regeneration having to be sustained by feeding every 2 Saints Days, instead of for the two hours in the latter stage. All of these benefits are so insignificant that they will barely affect ones life, apart from the addiction that slowly overcomes them when they are bound to the regnant. The Final Bond - (Three saints weeks) This bond requires OOC consent. Those who feed repetitively from a strigae that has formed the 'second bond' with them can now transition them to the final state of enthrallment. The final bond is essentially when the strigae's addictive blood has worn away their minds to a point where manipulation can be used at its peak. The thrall becomes in almost servitude to the strigae and will not deny most commands, free will is limited but still allowed depending on the strigae. The thrall will normally not betray their 'lord' and will do any of their whims with a simple command. The process of forming this bond is long and tenuous, which means for it to be broken it requires a long time of isolation. For this bond, the thralls are granted heightened regeneration and a small boost to strength. They are moved to their respective 'peak' of physical prowess and potential because of the constant regenerative abilities of the strigae blood they have become addicted to. Though, the withdrawal symptoms of this stage are quite brutal. It requires constant endurance 'checks' which determine the severity of the symptoms for the enthralled which tries to break this bond. This includes lethargy, psychosis, necrosis, cysts, chills and more physical risks that will subside once the bond is broken. During this process, the enthralled becomes anathema to the monks, if they die from the causes of withdrawal then their body and soul blueprint will not be touched by the monks. Allowing for the strigae to either turn the body into a lesser form, grant them mercy and the gift or simply allow them to die. ((Effective PK Clause for those who wish to enter this bond)) The Bond of Blood can be broken by the death of the regnant, the effect on the thrall are many but vary on each thrall, some may find relief and joy while others only find depression and pain, others may seek to bond with another striga. The most hapless will often end their lives. The consumption of the blood also grants the feeling of intoxication or euphoria, akin to hallucinogenic drugs. This does at first makes the consumer quite cautious and visibly seen to be affected by the gifts of the greater strigae. Last notes: Another thing to mention is the actual process of enthralling, the more times the person is fed the stronger the connection to the greater strigae is. This means these glimmers of persuasion mentioned earlier are much stronger, even going to the point of being able to be manipulated into things they would not normally do. ((All OOC consent between the parties.)) Though, there are severe repercussions of those who are abandoned who have become addicted to the enthralled blood. The addiction can be broken easier if you have not been fed as much, though withdrawal symptoms can be present as the body degrades upon the lack of the regenerative properties of strigae blood. This can be akin to fevers, pale skin, lethargy and otherwise symptoms of severe nausea and fatigue. One who is enthralled can overcome this of course, as this does not need to be a permanent state for the Strigae to do. For each ‘year’ the thrall has fed, it takes that long to recover. With every 5 years’ allowing for the enthralled to decide their condition through a plethora of rolls or outcomes which will have repercussions against the character. The enthralled also cannot be cured by magical means, the strigae blood and addiction is a physical one which rejects the lights and healing powers of others. To break thralldom, one must do so through normal means by ignoring their hunger and urges. Red lines: - One cannot force a thrall for sexual favours or anything of the sort. (I hate that this server is so degenerate I have to include this) - One cannot force another to kill themselves - Thralls are not granted abnormal strength or healing, simply a higher resilience from consuming the blood of the greater strigae. - Must be healed through 'neglecting’ the urges of the thrall, is not cleansed by holy magics or magical means. TL;DR: Essentially Striga can feed blood either knowingly or unknowingly to people to create ‘thralls’ which are susceptible to suggestion. They are granted minor boons, which are extended the more the thrall feeds upon striga blood. The first stage of enthrallment is simply being able to offer suggestion to others easier, the second stage is when someone wants to bind another to themselves willfully. Finally, the third stage is when the bond is strengthened and essentially become controlled by the striga. All bonds can be broken through neglecting to sustain their addiction and proper roleplay, supervision is required if the bond is greater than a first stage bond.
  2. @The Pink Lion its almost like all these amendments are things ive complained about
  3. going to be recruiting some gay twilight vampires soon . . . be ready kids . ..

    1. Ford

      Ford

      >gay twilight vampires

       

      very redundant string of words there buddy boy

    2. Boomzerang

      Boomzerang

      i want to be a gay twilight vampire

  4. Yeah this is just expanding off some lore Temp wrote ages ago, this is dope. +1
  5. @Ford The Mathic Age Pill, is powerful.

    1. Show previous comments  1 more
    2. ScreamingDingo

      ScreamingDingo

      sorry your low-tier dark souls mind cannot comprehend the pure genius of this project.

    3. Ford

      Ford

      The mathic age......

       

      Delight

       

      Simply delight!

    4. Swgrclan

      Swgrclan

      real funny joke

  6. Can't we just replace Metzli with this guy, this guy is cool and doesn't create furry cyberbait
  7. mfw MT think the problem of magics is that they're too cliquey but they're too common and shitty now all value has been lost to them.

     

    if they can literally be used as ooc negotiating tools it isn't /that/ cliquey.

    1. Show previous comments  3 more
    2. mmat

      mmat

      STOP MAKING CREATURES

      STOP MAKING MAGIC

    3. Gorum©

      Gorum©

      magic plugin would be infinitely better for the server and attractin new players, i think the decision to scrap it due to jeopardizing peoples special abilities was a terrible decision

    4. GodEmperorFlam
  8. this ban report lmao

     

    just take the L and do the dynamic rp

    1. Narthok

      Narthok

      **** off lotc isn't an rp server /s

    2. ScreamingDingo

      ScreamingDingo

      **** i forgot sorry

    3. FreeHongKong
  9. Why hasn't this been denied yet? @Dunstan
  10. please remove shades and ensure they never see the light of day again
  11. remember if anyone wants to do any of these bounties please contact me via the forums or on discord and we can organise it. Also if you're a nation with a navy and want to do sea expeditions, contact me. I'll help organise events out of it.

     

    https://www.lordofthecraft.net/forums/topic/167703-the-exotic-animal-hunting-association/?tab=comments#comment-1583914

  12. You did misread. This addition is not needed because it treads on way too many toes to achieve its purpose. Simply re-writing this to just grant druids the ability to do fae-ring lutamancy would be fine. There doesn't have to be any inclusion of a shaman in the works and honestly they can be completely removed from the equation. Shamans and druids alike will screech at how bad this is for both of them, especially shamans since they literally rely on the magic to supply the race with Rp as a whole (honestly a lol but that's a topic for another time.) just can this lore or remove the shaman teaching, grant the technique and have it become a feat within druidic connection to enter the Fae Realm.
  13. you can solve this entire issue by disconnecting the lutaman stuff and essentially doing fae-ring warps without shamanism. it is possible
  14. Daily reminder the void is actually the most evil force on the server

    1. Wrynn

      Wrynn

      is this WoW?

  15. How about we stop thinking that deities give a **** and make players only have the ability to disconnect. It also means people can go rogue without people screaming OOC'ly at them. No applications, no loopholes. You should get disconnected IC'ly for IC reasons. No orbital god drops, nothing like that.
  16. also daily reminder that the wiki is not a good authority for lore and it should not be FOLLOWED

    1. Show previous comments  1 more
    2. Swgrclan

      Swgrclan

      I think you should sign up yourself, Drfate. You'd be a great lead to the team!

    3. Fid

      Fid

      Not to belabor the point, but the Wiki Team and Lore Team are currently working on fixing this problem. 

    4. drfate786

      drfate786

      I have a wiki account and can create and edit pages, the issue is that we have too many pages most of which are inaccurate. We need to purge the wiki and start with something fresh. I advise removing any accounts that shouldn't have the PEX for editing/creating wiki pages or implementing a peer review process in which the wiki team must first review the accuracy of a page before it is to be implemented.

  17. this dewlox ban report is a ******* roller coaster. the aftermath is gonna be GOOD

    1. Swgrclan

      Swgrclan

      Oh great Dewlox, our Prometheus, what fire of martial knowledge do you bring to us mortals today?!

    2. ScreamingDingo

      ScreamingDingo

      @Swgrclan is xionism just dewlox becoming prometheus?

       

    3. Swgrclan

      Swgrclan

      They say Mortalkind will be one when Dewlow rises as the Provident.

  18. once again i would like to remind everyone that animal companions provide nothing to rp and should be disallowed.

    ((aka please remove ker wolves ITS SILLY HAVING TAMABLE 10 FEET DIRE WOLVES BEHIND EVERYONE))

    1. Show previous comments  7 more
    2. Jake the Dog

      Jake the Dog

      Hur hur i'm a super stronk warrior with god tier enchanted gear. I also got a massive lur wolf that can 1v3 anyone on it's own hur hur

    3. ScreamingDingo

      ScreamingDingo

      if people didn't rp animal companions as a deus ex machina then i'd be all for it but holy ****. convenient animals and wolves popping out of the woodwork to protect their owner. its stupid. Things that don't directly affect other players should be good (though i think these 20 variants of crystal animals is stupid)

    4. WuHanXianShi14

      WuHanXianShi14

      edward has a wolf doggo but literally cause i was wandering around the woods w/ rebecca and found some wild MC wolves lol

  19. "Madmen who dare to dwell towards the blight of Mordskov with simple blades, suicidal I tell yer." Viktor would grumble, pulling out crossbow bolts from the fallen dead around him. All within the walls of the blighted town.
  20. why haven't you applied for ET yet @drfate786?

    1. Show previous comments  4 more
    2. drfate786

      drfate786

      By all means, add me on skype. My skype name is the same as my forum name.

    3. excited

      excited

      oh my god grim

       

    4. Swgrclan
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