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OldeTymer

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Everything posted by OldeTymer

  1. @Astrophysical Fixed Norazod's heritage! Ozneat, Lekso, and Norazod had originally been listed as children of Glorin, one of the sons of Gloin, which wouldn't have made sense timeline wise, so I gave them a new daddy. But if you have canon names for your characters' parents, let me know and I will make adjustments!
  2. Gloin's Folk Family Tree Here it is, my fellow Hefrummos, Brown Dwarves, Forest Folk, Dirt Dwed, and Tree Huggers... The official family tree for the descendants of Gloin Treebeard, the first Forest Dwarf, and the various clans of Hefrumm. This tree has been brought up to date with many previously missing and several new Folk, and it will be actively kept up to date. Someone will periodically update the main Dwarven Family Tree with any new information, but the Gloin's Folk tree is meant to go into more detail and be easier to navigate for Forest Dwarves. If you would like to be added to the tree, please reach out to your clan chief, the High Chief of Hefrumm, or myself.
  3. Vigr gave a grunting nod and lifted his wooden tankard of ale and prune juice concoction, "It all be comin' toget'ah, now. Saviticus an' T'udrin would be proud o' wot 'Efrumm 'as become."
  4. Smaller map for sure. I think a 4kx4k would probably suffice, but just in case of future growth I'd go for a 5kx5k to account for any non-habitable areas like the seas/oceans. I love the idea of both a surface world and subterranean world. Could definitely go smaller (4kx4k) if we account for some underground based groups. I wonder if there is a way for this concept to basically include two maps? One on the surface and one below. It would require stackable regions, though, which maybe is more trouble than what it's worth. But a neat idea!
  5. His left nostril wrinkled as Vigr Treebeard sniffled, trying to suck in the tear before it fell down his cheek, instead having to catch it with a single swipe of a stubby finger, "How love-leh, oooh 'tis mooshroom steugh fer da soul..."
  6. Qizu, I have become a big fan of your contributions as of late. Very neat! I can clearly see attributes of previous submissions, but you have done a good job at balancing this CA with your rendition. I anticipate the epic pirate RP potential.
  7. I miss the days when we didn't have to reference a list of rules in the middle of combat to micromanage our RP. I understand the point of all the CRP rules; some people act ridiculous in combat and these rules are intended to nerf that ease of ability. I'm sure this helps cut down on the amount of ridiculousness that happens in CRP, but no amount of rules is going to stop a powergamer. They just make it tedious for responsible RPers to engage in this form of storywriting. Is there an option between two parties in combat (probably only in 1v1s or small fights) where they can agree to ignore the miscellany and instead just trust each other to have a fun fight? Or can we just go back to defender default where the defender can decide either a) PVP, b) honor based CRP with all the rules, or c) old fashioned CRP based in mutual trust and storywriting? Otherwise, it really sucks when players who don't enjoy CRP are attacked and then have to reference the rules list to make sure we're staying within the limits and RPing all this correctly.
  8. The Brae name must be carried on!

  9. I wasn't proposing we turn LotC into survival minecraft. Just that players have a hand in actually developing the places where they RP in the world. As much as I adore the massive, majestic builds, the most memorable and RP-friendly places are those which are built by the communities who inhabit them. Building isn't just an essential component to Minecraft, it's also an essential component in roleplay. Having that component be more present in the world for players doesn't take away from us logging on to RP with our friends, but it adds tremendously to the experience of those who wish to take an active part in shaping the world. It's also much more realistic in terms of factions, settlements, nations acquiring materials and creating something rather than paying minas for a build to be pasted in from creative.
  10. Let's play Minecraft! No prebuilds (except, maybe, encampments) and hostile mobs spawn. Make it truly feel like the world ended and we have to start all over somewhere else. Players must work together in our respective kingdoms & factions to survive the world and build our settlements from the ground-up.
  11. Way to go Community Team! A very satisfying update. But with so many accepted apps, I feel like I should be seeing more pink names in-game. What suggestions or ideas are currently swirling around on building that new player retention? I enjoy showing new players around and getting them into their initial RP encounters, so I'd like to help how I can in this regard.
  12. I have a fun character if you're interesting in sketching old geezers! Contact (Discord): HistoryChap#0934 Character Age: Very old Character Description: A wizened old man with timeworn skin like the parchment of an old book, hair and beard a smokey, powder-white that falls in bundles of waves, and milky green eyes that smile at you even when his mouth is closed in a frown. A pair of wispy eyebrows are set aloft, and you might notice one rests a wrinkle higher than the other, lending the elder a perpetual inquisitive expression. Character Reference: [Please include skin AND other image refs]
  13. You may not remember, but you had helped me as a newbie a couple times way back in 2012. Though our circles on LOTC never really crossed, I do remember you as an active and positively-contributing member of the community. Take care out there! :)
  14. ^ This is a sensible idea. The age of consent for characters across the board remains at 18, but romantic relations could be limited to a 2x age difference for all races. So, a 20 yo human max partner is 40, 40 with 80, etc -- a 100 yo Elf max partner is 200, etc. Once a character is 300, 400... it doesn't seem like it really matters if they're romantically involved with someone who is 600 or 800, which are increasingly rare ages anyway. Yeah it's going to restrict 80 yo's from dating 20 yo's and 500 yo's from dating 100 yo's, but are there seriously that many relationships with ages that are so far apart? I'd be genuinely surprised if so. A character who has been around since 1, 2, 3.0 probably just shouldn't be romantically involved with a character born in a recent map. Seems to me like it would be culturally inappropriate for an ancient Elf or Dwarf to procreate with someone who could potentially be a descendant of theirs (whether by blood or not). Edit: Alternatively -if we think the 2x rule would allow for too big of an age gap- then we just set an acceptable age gap between each race that seems culturally appropriate. I.e., 20 years for humans, 50 years for Dwarves, and 100 years for elves...
  15. I never knew I had a fellow hobo in Ildon! Those were the days, bro.
  16. Anyone else hitting the slopes this week? ⛷️

  17. All the credit to you, my friend! I tend to be against origin-lore, because mystery and unknowns always keep things interesting and allows for greater imagination. But LotC lore has evolved a LOT over the years, and with a need to keep all the different magics and lores on the same page and fitting together properly in the world, I think Bernie is on the right track here. This lore is very fitting for our universe and current creation lore, and I lend it my support. +1
  18. "Still loike dat ol' toime rock an' troll!" Octavium chortles aloud as he bobs his head and beats a fist against the bar to the beat, "Dat dwed music jus' sooves me soul!"
  19. I am a big fan of fantasy languages and enjoy seeing them created. In a world of 1800 years, certainly there would be different languages come and go. What race/group would this language be attributed to? Or is that something you will maybe release over time through future writing and RP?
  20. I love it! Reminds me of the old Runescape black knights a little bit, which is a nostalgia trip. Your lore is well-written and the concept is a great one. Props to you!
  21. Clear and concise! It will be interesting to see these rules in action in the future.
  22. Octavium listened as the announcement was read aloud in public. His eyes shifted around the cavern suspectedly, and he grunted, "De Ire'earts need to get demselfs in line. Dis is dis'onorable! Long live de King!" The stout dwarf gave a firm nod so that his goggles fell back over his face as he got back to work.
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