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@Telanir In every conflict there is a winner and a loser, winning is always done at the expense of the losing party. Your statement contradicts itself.
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That isn't the point at all. The point is that in playing here, you should strive to promote fluid and logical roleplay. You should be ready to win or lose depending on the outcome of this interactive story we are writing together. If your out of character goal is merely to win, and not to allow for dynamic roleplay, then that's an issue. Obviously, someone will win and someone will lose, but that isn't what Telanir was discussing.
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@Telanir It wasn’t and probably still isn’t to some players and staff who seem to believe that it’s only RP while things are going as they imagine and it’s OOC targetting when things aren’t. I hope the new community conduct rules you have written about are applied to both cases as they are equally toxic to the community and natural flow of RP.
@Lyonharted™ No one is disputing that. However if the logical flow of RP points to a character engaging in conflict against another group and his goal is to defeat them, you cannot expect a player to purposly lose due to the other side wanting to win.