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Bardmancer

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  1. A Very Bardsy Newsletter New quests! New prizes! And… Getting PAID in exposure?!?! Catch the full scoop here! We at the Bard College are in a constant uphill battle against boredom, and we’re willing to bet you are too. So here’s what we’re up to: Reintroducing and reworking: BARD QUESTS! That’s right. They’re back! Bard Quests are fun, artsy activities that reward bards for going out there and being a menace the lovely company they should be! Quests now include activities around our Caravan and are split into tiers with differing levels of difficulty and give out different amounts of Renown! What is Renown? Just keep on reading! Each set of quests will now be given out on a monthly basis, with each one being able to be completed three times each. So, if three people complete a quest, it’s crossed off the list, and nobody else can claim that Quest’s rewards! Before you ask: A single person cannot complete the same quest more than once. We’re onto your tricks and schemes! Snap Quests! Snap Quests are sudden quests with a greater exposure yield than usual, though they have a much shorter completion timespan such as a single weekend. These will pop up randomly, and tie in to events from time to time! Get Paid in Exposure! For your purchasing pleasure, we’re opening a new shop called Paid in Exposure! We have a variety of prizes that can only be purchased with Renown! That’s right folks, exposure is now officially a currency. What can you buy with your hard-earned Renown, you ask? Well... All things artsy! We've got outfits, we've got instruments, we've got drinks, and we've got the best bragging rights fake money could buy! “But Kini, how does it work?!” It’s easy, darling! Complete Quests to earn Renown, or do what the rich nobles’ bored kids do and straight up buy it! We sell Renown in our Caravan- But beware. It’s expensive! You’re better off completing Quests. Gather up your Renown to buy shiny new things for yourself! We will be keeping the shop fresh and new with different special prizes every now and then. Keep an eye out~. How to participate, and where to find us: If you’re interested in earning your own Renown or just want to be a part of the Bard community, then come on over to our Discord! [Join our Discord!] For further information, come visit us over in the Bard’s Caravan to see what else is in stock and trade in your Renown!
  2. A whole host of different people, both uruk-kind and 'ker, mourn the loss of a great woman and shaman.
  3. The Vailu Valmiran Tavern Tent As many of our students and visitors know, the mighty food tent has been a central feature of our cavalcade since we began our journey many years ago. Finding its origins in the Sapphire Waystone tavern in Elvenesse, the city where we started our work to spread the joys of bardic magic to the people of this world, it has since taken many forms and undergone several large changes. One thing that has not changed, however, is the cornerstone of our menu; we've continued to serve our high quality wines and beverages throughout our journey, and once again are overjoyed to once again announce our menu! Menus can be found at the tavern, though we offer a sneak peek here! ((Want to be up to date on the college happenings? Join our Discord!))
  4. [!] Flyers appear haphazardly pressed on the signposts, noticeboards, and tavern exteriors of Almaris! The Vailu Valmiran Social Club Come one, come all, to the Vailu Valmiran Social Club! Featured nearby the city of Haense, our happy little caravans are always thrilled to meet old acquaintances, newcomers, frenemies, old and aspiring bards and housemages, and all those who do not fit into such neat categories. Looking to learn? No problem! The Vailu Valmiran College is always looking for new students to study subjects both magical and mundane! Our social club is open to all who enjoy games, meeting new people, trying some very nice wine, or are interested in the household and artistic magics. Hosted by the lovely Kini Yuln'aher, a space will be set up near the bar tent with room for plenty of people! ((Meetings will be every Saturday (hopefully) at 8PM GMT/5PM EST/1PM PST, at the bard camp near Haense!))
  5. A Leonie Approved™ addition, that we really need to prevent those awkward connection emotes in the middle of a performance.
  6. Honestly I wish my advice to remove the shamanism links to this had been taken, because A) it doesn't need it, and B) it just reads like a mix of shamanism and Naz. Like I love y'all but this needed more work and drafts and proofreaders and everything. I don't often comment, but this needs it.
  7. Actually... I think he mentioned it and I forgot it... 👀
  8. Qizu, thank you for everything you did especially teaching me that not all noobs deserve a chance keep gaming noob nephew :)
  9. Lair PRO MC Name: Bardmancer Lair Name: Vailu Valmiran Bard College Lair Members: Bardmancer, tgrt, RoyalPeasant, Hyperdron, Bethinwonderland, DiscoLiquid, bigpurplebubblez, Allengator200, Olandyr, AudryTheOddity, plus more that I probably forgot Proposed Lair Locations (Highlight/draw at least three on the map): No static location because wandering lair. Agreed with PRO to first location being outside Celia’nor. Lair Lore (supply link to an existing creature or other lore if being used as basis for this lair) (1000 words minimum): https://www.lordofthecraft.net/forums/topic/210783-the-velulites/ Velulites be cool, innit https://www.lordofthecraft.net/forums/topic/211661-the-vailu-valmiran-bard’s-college/ College also be cool, innit After a long stay within the shore of Amaethea, having earned their renown with a lively tavern and a peaceful college, the two Yuln’aher sisters found a tug back to their old travelling life. True experience comes from many sources, they thought: Art must be flexible, wandering and exploring at all times. There is only so much time you can spend in one place before your knowledge becomes stale. Velulite culture has long been synonymous with travelling caravans and exploring new cultures, and the idea of a travelling college came no differently. The sisters in charge, Inny and Kini Yuln’aher, are no strangers to entertainment and exploration of art, and are now determined to share that with the rest of the world without struggling under the chains of bureaucratic politics. Naturally, travel is also great for business. Using old stored caravans from their pre-settled life, the duo began about converting one into a stage worthy of the plays passed down from mother to daughter for generations. Each one was bedecked in bright paints and flowing banners and flags, notably eye-catching in the fluttering breeze, and they wasted little time in gathering their fellow bards and going to COOL PLACES. BECAUSE BARDS. HELL YES. Lair Build and Infrastructure (photos required, give dimensions): 50x50 but has terraforming round the edges. 1 stage caravan, 1 storage/bedroom caravan, 1 chillout caravan, 1 shop tent, 1 tavern tent, 1 gazebo chillout area, 3 anime animii jackalopes (Hulky Harold, Rory Runeblessed, and Libby, no flash photography pls). Pics without shaders or texture packs because that's just dumb plus it's an imgur gallery so you gotta click the link: https://imgur.com/a/Ddg0IM7 and if that ain't enough I'll even add you to the server the build is hosted on so you can see our cute af interiors too :) Why can this group not fulfill their roleplay niche in an existing settlement or nation? (Give a detailed answer and examples of how this has not worked in the past.): As a travelling lair, it’s far easier to have our build pasted over to different cities due to the nomadic style of the college. A static college was placed in Elvenesse before and it proved hard to find due to the awkward streets. In addition minor disagreements arose between playerbase and leadership, political crap like treaties and wars impeded the neutral status of the college, and the nomadic lifestyle theme was overshadowed by the static nature of the college. Overall, we believe we have much more to offer as a neutral travelling lair than we ever could as a single static building. How does this lair add to the greater world around it? How will its existence benefit its roleplay group and the server at-large?: As a travelling lair designed to provide entertainment and increase traffic to cities it’s near, being able to move from playerbase to playerbase would mean we could more easily host events and teach college classes without being limited to one region and political borders! Plus y'know everyone loves a wandering lair :D Edit: to make it the most offensively bright rainbow colours I could find
  10. Somewhere, a dark elf shudders at this atrocity of grammar.
  11. The Sapphire Waystone in Elvenesse is now open! Situated in an easy to find spot right next to the gates, we provide a variety of drinks both classic and novel suited to a variety of tastes. While already popular for the specialty wines we craft, we are now offering free meals! See our menu for more information! The Sapphire Waystone Menu
  12. Children of Veluluai: The Velulites Music Origin “It came to me like a burst of moonlight from behind the clouds; we are all the children of Veluluai, bound to one another through struggle and tribulation! Our cause is not many but one, and our families shall lead the way…” - Arakor, a previous Velulite family leader The Velulite group is a fairly modern one, linking back to a small collection of mali’ker families that followed a set of core beliefs in the spirits and of Veluluai. Their meditative tendencies have led to many visions interpreted as spiritual knowledge; Veluluai reaching up to the sky from her place in the spirit realm to bless them with their gem-like eyes, of Kor gently shepherding their souls to their final home, of Luara taking the many colours of the night sky around her and blessing them with it. These visions gradually grew to encompass other forms of religious fortune telling, usually utilising natural objects. In the more recent past, one of the family fathers received a vision from Luara of all mali’ker united under her light as a single group. It is with this that the Velulites became a more active presence, ready to meet all the cultures of the world. Fashion, Appearance, and Cultural Beliefs Appearance Velulites tend to have pure coloured eyes with the sclera matching the iris, with white sclera typically being interpreted as a dark elf having a diverse parentage. These come in a variety of colours, such as blue, purple, green, red, or yellow. Many Velulites believe that these gemstone colours come from Veluluai’s pact with Luara, granting them eyes that shine like the stars. Due to a culture of preferring tinted skin many of them have subtle shades of blue and purple among the classic dusky greys, which is typically attributed to Kor and the closeness the dark elven race came to extinction were it not for Luara’s blessing. With most of the Velulite families having naturally white or pale hair, it is common for it to be dyed in a variety of colours depending on the kind of dye used. Thanks to the very wide variety of plant-based dyes it is possible for the vast majority of colours to be available, with beards and facial hair also being commonly dyed. Facial hair in general is typically kept well-groomed and decorative, and braids bound with metals and leather are seen often. One distinct detail that every member of this culture has tattooed upon them as they begin their adulthood at age 18, is the unique markings of the stars and the moon that are based upon the constellations and moon phase of their birth, shown openly for all to see. Some bear a star cluster that flows around their arms, others bear the vision of a crescent moon upon their brows, a single star gently resting under an eye. All of them bear a unique mark chiselled and presented upon their form with pride, for these are the stars that shined the brightest within the skies on the day of their birth. With the rarer few having the moon glowing brightest upon their day of joining with the rest of the world, each shape of the moon speaks of a type of wisdom that the child was blessed to gain in life. The rarest vision of the heavens, the Eclipse, is often considered an ill omen for the child's future. Fashion Velulites lean towards mystical beliefs in the clothing they wear and what they adorn their body with. Colours, gems, and stones or metals have strong personal meaning and what one wears is a display of their beliefs and their state of mind, leading to a wide variety of artistic displays and great freedom of clothing choice offered to all. Visible skin is not considered offensive and is often used to display tattoos or other body art, especially during festivals. Piercings and use of jewellery are popular in those of all ages, with very thin metal often being used to cover the tips of the ears or light chains with charms and symbols strung through the hair or over the face. Feathers and other small unique decorations are also an integral part of their fashion. Not only are they treasured for their flamboyance and pizzazz, they are easily dyed and are typically seen adorned on their outfits or placed precisely in their hair. Bangles, rings, beads, necklaces, brooches, trinkets, and other forms of decorative adornments are often seen and typically consist of circular shapes, sometimes with paint added in thick bands of colour. Some Velulites collect adornments of other cultures and display them as a sign of their worldliness. No matter the colour of their clothes or jewellery, Velulite fashion comes in a very wide variety. Veils, scarves, or cloth straps across the hands are common, especially when used in conjunction with impressive hairstyles and bold emotive colours. Skirts and open robes are frequently seen in both men and women, usually for freedom of movement and combined with shorts or long leggings. Armour is considered a work of art, often highly decorated and is not worn day-to-day. The more conservative guards will often wear chainmail or sectioned lightweight platemail beneath their clothing. Red, ruby: Intensity, passion, assertiveness, courage, energy. Orange, agate: Creativity, aspiration, kindness, flamboyance. Yellow, citrine: Hopefulness, clarity, optimism, cheerfulness. Green, emerald: Renewal, growth, adventure, luck, stability. Turquoise, opal: Spiritualism, tranquillity, patience, affection. Blue, sapphire: Calmness, acceptance, intelligence, inspiration. Purple, amethyst: Luxury, ambition, elegance, uniqueness. Pink, rose quartz: Playfulness, charm, tenderness, motherly. Brown/Beige: Considered neutral. Black/White, diamond: Best used as accents only, due to their divine association with Kor and Luara. Gold, silver, copper, iron, and bronze all have their own more subtle meanings. Gold portrays the desire for wealth and exploration, whereas silver represents high aspirations and a proven good work ethic. Bronze is typically worn by those who have a combative personality or are guards, and iron is used by those devoted to the mystical. Copper, either polished or deliberately patinated (oxidised/greened), is usually worn by those devoted to the arts and astrology. Gems, jewels, and stones are grouped based on their colour, with examples such as ruby, emerald, sapphire, etc. following the divine meanings behind colours. They can be used in a multitude of different crafts due to the belief that they pass down the meanings behind their colour, such as filtering wine through amethyst chunks to give it a touch of elegance, or placing a piece of emerald on some cloth overnight to grant the wearer luck. Transparent gemstones, such as diamonds or quartz, are believed to show a reflection of one’s soul through the mortal realm and into the next realm to grant clarity. Velulites are often buried with a transparent gemstone with them so they can look beyond the next realm and watch over their living friends and family. Astrology Velulites believe in the power of the stars, the ancestral spirits, and the lunar cycle through the passing seasons, using this to predict events and divine the future of children. Fortune cards, spirit animals, the time of day, alternating years of prosperity and erudition, the seasons, and a myriad of other prediction objects are used to guide Velulites throughout their lives. Fortune cards or other means of divination usually display a variety of everyday symbols representing various aspects of life, with the basics being life/death, health/sickness, family/solitude, magic/mundane, strength/weakness, mortal/celestial, and freedom/restraint. Each of these are read using the instincts of the diviner, and may produce dramatically different results depending on the interpretation and method used. Spiritual animals derive from Veluluai’s time spent in exile and are granted to Velulite children upon their very first steps into adulthood at 20 when their personality has developed, allowing them to explore the aspects of their spiritual animal before the culturally accepted start of true adult life at 50. These are most often commonly seen animals rather than the rare, and symbolise the tendencies of the person. A bull may represent a stubborn person, whereas a fox may represent someone who is quick-witted. They believe that a familiar of their given spiritual animal will accompany them through death, offering their wisdom and guidance in the afterlife. The time of day bears great importance to divination, separated into day, night, and the twilight hours of dawn and dusk. Daytime tends to symbolise life, light, happiness, and productivity. Nighttime tends to symbolise mysticality, darkness, dreams, and intuition. Twilight tends to symbolise rebirth, dichotomy, aesthetics, and knowledge. The years of prosperity are even-numbered years, whereas years of erudition are odd-numbered. Prosperity years signify a tendency towards the arts and food, whether that be farming, cooking, or tending to home life. Erudition years signify a tendency towards the sciences and material goods, such as smithing, gathering, or mercantile prowess. The Seasonal Divinations The seasonal signs are inspected to foretell one’s future, with Velulites believing that people born in certain seasons are more likely to have certain personality traits and innate skills. They are often used by families to guide (or pressure) those below the age of adulthood to follow certain paths and skills. Spring (Malin’s Welcome) Those born in spring may find they have the gift of a silver tongue, able to sweet-talk their way through negotiations and arguments alike. For this reason the season is primarily associated with merchants and those who value families and children highly, often producing great farmers, keen alchemists, and proficient teachers. Freedom is important to those born in the spring, and they often find themselves influenced by their own kindness and adaptability. They also tend to be good students, picking things up fairly quickly thanks to their natural curiosity, though they can be plagued with indecisiveness and may find it hard to concentrate on a single project at one time. Summer (First Seed, Grand Harvest, Sun’s Smile) Those born in summer often find comfort among the arts, baring their soul through music, writing, or even swordplay. They can be sensitive souls with deep emotions that may overwhelm them, causing the season to be associated with excitable painters, stubborn guards, and quick-witted bards. They tend to be highly passionate and have cheerful temperaments, though they may find themselves struggling with an overly large ego and bouts of laziness when the muses evade them. Being treated well and lavished with praise is often enough to inspire summerborn beings, but woe betide those who criticise or ignore them. Autumn (Amber Cold) Those born in autumn tend to be visionaries, deep thinkers who may not show much on the surface but can come up with great ideas and plans. The season is associated with devout preachers, thoughtful tinkerers, and those struck with a great wanderlust. Many are focused on preparations, dreams, and ideals, which could lead to them either being cynics or zealots. Reliable and patient, it’s not uncommon for them to be good listeners and dependable friends, though some may wear their heart on their sleeve a little too much and can come across as emotional or insecure. Despite this, their tenacity and self-control often shine through in their work and dedication to their family. Winter (Deep Cold, Snow’s Maiden) Those born in winter generally enjoy the mystical, turning their hand to smithing, chronicling events, and even magical pursuits. They find it easier to stray away from the inventive and enjoy the simplicity of basic rules, no matter how abstract the concept becomes. Many dedicate their lives to the pursuit of betterment for their family and those that live around them, though overworking is a common struggle. Often described as strong, resourceful, and hardworking, they made great companions for those devoted to more creative outlets as they balance each other out. Some may find them condescending and their perfectionism can alienate them from others, however, and their lack of compromise on the rules they hold dear has been known to cause arguments and withdrawal from social life. Arts and the Mystical The Arts (Evie Zimmer) All forms of art are encouraged by the Velulite culture, giving both young and old a doorway to further their knowledge and explore the world. Music and paintings accentuate Velulite culture, often found in temples or accompanying shrines to ancestors, and it is thought that the varying art forms are a way of becoming closer to Veluluai until they eventually join her amongst the stars. Yet even though all forms of art are encouraged and embraced to the bosom of their culture, it is no surprise that certain types of musical melodies are more commonplace within their songs and dances. Flutes, drums and trumpets forged from wood and clay bask the taverns with light and cheerful melodies that bring smiles to the peoples’ faces and make them stamp their feet in tune to the songs. Vessel flutes are commonly used in religious settings, as their bright and haunting tunes are perfect for paying tribute to both Luara and Kor. Rattles worn as accessories garner wrists and ankles, allowing the dancers to bring an extra musical twist to their performances. Even the armour and cloth of the people are drawn into their performance, into pieces of art that put gems to shame in their lustre and beauty. The fabric sways in the dance, flowing like rivers and streams and catching the light and reflecting it with dazzling colours. Truly, all is made into the arts when it is made by the hands of the people. Like the arts, the moon-blessed children are always seeking to improve, expand, and hone their knowledge even further. For the pilgrimage that the young are given after their coming of age ceremonies have passed, they are sent out through the first warm wind of the spring, for it is said to be a wind that grants safety upon travel, and through their journey, learn. They leave to learn new crafts they didn’t know about, from a teacher of an art wherever it is mystical, spiritual, artistic or a creation and bring it back to the people and show what they have learnt. Through this the arts, the theatre, the song and music of the people are always expanding and growing, never losing themselves in history but carrying it on their backs and collecting the new sparkling gems of the future to foster them into being even greater. It is through this constant evolution of their culture that the new arcane crafts of Housemagery and that of Bardmancy has found itself growing within the culture, for with the life of mana they have found ways to make the food they craft even more beautiful to the senses, and to life; to make the songs, the creations, and tapestries they form glow with even more vibrancy. The popularity of the mystical arts has made it that elders of the crafts have gained quite a bit of renown from the younger generation. The Mystical (DavidZentao) The mystical pursuits are considered of significant importance in both worship and day to day life, with folk medicine and astronomy of particular interest. Alchemists and animal/plant specialists are considered experts in natural mysticalism. Velulite folk medicine mostly focuses around meditative states and use of crystals and basic herbs. These are typically for ailments of the mind and minor illnesses, such as headaches and pain, and may also consist of mind-altering drugs. Further into the health of the mind, soul and the spirit, crystals are used to symbolise and help bring forth a sense of good health and good spirit. Used often in meditations to aid another in gaining clarity of mind, placed around the beds of those that have fallen into sickness for the crystals are believed to draw the poison of ill intent out so that they may recover in peace. This belief has spread so far that even tools used in surgery have taken a crystal shine to them, Anorum is often used as a clear crystal tool to tend to the unwell. However crystals are not the only symbol viewed to aid in healing among their people, the folk song of their people have been said to call upon the stars, and lunar light to bring them closer to the stars so that their bodies may heal. A song is used as a prayer to bring a mother and a child safely through birth, it is used to help rest a mind for therapy and aid in recovering of wounds that the cold world have etched into their minds, all within the everlasting light of the heavens that shroud them in their iridescent shine. With every good festival there is good wine, and the Velulites are no strangers to brewing. Their filtration methods usually combine traditional filters with gemstones, often having a special type of crystal that they filter their soothing liquors through, believing that each crystal gives a unique taste and spirit when used. Others still have found that certain properties within the crystals and gems aid with their own studies, making it rather common to have bowls filled with gems decorating their workplaces. The most commonly drunk beverage is usually a weak beer flavoured with fruit juices, often filtered through a mixture of sand and blue-hued gemstones, though gin is the drink of choice in taverns and during celebrations. Writing down exploration and mysticalism manuscripts to preserve knowledge for future generations is of great importance, as most spoken literary works are typically artistic in nature. The study of the night sky is of particular importance to Velulite culture, such as finding patterns in the stars and cataloguing them. Counting the lunar cycles to get the best out of meditation and gem purification is typically done by the majority of Velulite families, with blue moons being the best time for celebratory festivals and grand occasions. As many Velulites are usually on the move, agriculture is mostly limited to small planters containing herbs and vegetables. Ones who settle down in permanent residences are open to a wider range of planted foods, with most of the burden being upon the family rather than the governance of the regions they reside in. Giving thanks to Veluluai is thought to increase the harvest, and a portion of that harvest is typically given to the closest Velulite temple as thanks and to supplement those who are in need. The architecture of the lunar blessed children are also born with the draw of the arts and beauty. From the crystal-glistened stone that had dusting of gems worked into the bricks, into the walls, sparkling within the sun like stars of their own. From crystals kept secure, and whole, worked into observatories and interlocking together to give a closer view of the heavens above, and add colours to craft new lights, new views of the heavens themselves! Stages that stand tall with gem glistening steps echoing with a ringing bell of music as each step was placed upon them, and mirrors that reflect the vision of all those that step upon the stage formed by crystals and gems themselves! So much beauty was added into their creations, their buildings, just like all of their craft. Much like how gems and crystals have found themselves encrusting and shining upon the structures of the denizens of the ‘ker, so too has it spread further out into the greater realm of their aspects and their views. In painting, different dusts of crystals have been known to be worked into the paint depending on what the picture is meant to portray. For example, when it comes to murals of Luara then pale or transparent gem powder is used, whereas garnet or lapis lazuli powder is used to depict Veluluai. Just as it has become a common theme among the structures, the mind, and soul, gems have also shown themselves as symbols of pleasure, freedom, and relief along with a tool viewed to help achieve greater results in certain experiments. Winemakers within the culture often have a special type of crystal that they filter, and craft their soothing liquors through. Believing that each crystal gives a unique taste and spirit when used. Alchemists as well have found certain properties within the crystals and gems that the ‘ker have used that have aided with their own studies, making it rather common to have beakers made of emerald and ruby decorating their studies. Religion Velulites worship their ancestors, whether they are Ancestral Spirits or not. They typically give praise to their long-dead family members or other ancestors that portrayed virtues that line up with their core belief system, maintaining small shrines and utilising incense and homemade gifts. Worship of ancestors is usually a personal thing, kept within families but gladly shared with visitors to their home. The only shrines found in temples tend to be for Veluluai, Luara, and Kor, typically placed in a triangle so as to give equal importance to all, though it is not uncommon for a variety of small shrines and candles lit for the ancestors of those who visit. The main bulk of public religious activities are centred around a triarchy. Veluluai represents the body of all mali’ker, with Luara representing the mind and Kor representing the soul. They are worshipped equally in ceremonies, though naturally some Velulites have a preference. The Kervira, a traditional full moon festival of Vululuai’s people, is held once a year and has aspects of the triarchy for people to explore. Instead of being in honour of just the full moon every aspect of the moon is celebrated and honoured, with the inclusion of other Velulite beliefs and even those of the culture they currently live alongside. Velulites are driven by the beautiful and eternal belief and vision that their souls, like the burning stars they are, are swept from the stream of ever flowing life by the moonlight of Luara’s love and shepherded to the heavens. They are guided by Kor from the endless canvas that is the sky, joining their divine mother once more and becoming one with their ancestors in the eternal realm in which she resides. This belief of their soul and being brought into heaven has brought several festivals and beliefs that are heralded by the ever changing skies when certain times of the year appear within the heavens above. The shifting of the moon’s change is viewed as the travel of the soul through the earth and heavens seeking its final destination within the celestial design. The Full moon is seen as the start of the ‘ker, of the soul, a symbol of new life and children, but it is also a sign that a soul has reached the heavens and has found itself within the stars, a time of celebration and song. Bright colours and newly crafted creations are the most cherished within the faith in this time under the lunar light. The crescent moon is seen as a time of hunting, a time for gatherers to bring their beautiful crafts out into the wild and collect resources for their people. However depending on which side of the moon the crescent reveals itself alters the source of the hunt. For if it is showing upon the right side it is a time to receive, to be blessed by the bounty of nature and receive its aid. But should it be found upon the left then it is a time where one must hone their mind, hone the light of Luara and stay vigilant, for it is a time where something is given to nature instead of received. Quite often in these times celebrations which guide their people into planting new saplings to flourish in the wild, or raising a beast which will one day be returned to the wilds are common. The half moon is a time of joining, to bring one’s body and soul together with another in their song and dance. Should the half moon be to the left it is the time of the youngest partner to be celebrated, to have their love and life cherished. But should it be the right it is for the oldest, and their own experience and flourishing existence to be heralded among their people. Eclipses are a time for the departed where more sombre clothes and garb are chosen, a time to remember those that had been lost and have been resting within the stars for times that have long been remembered. Yet as the time of departure, of death, it is also a time of warning and ill omens; many suspicions and woe are tied under the stars and this moon. Family Hierarchy The hierarchy within each Velulite family can differ slightly, though they mostly focus around a central matriarch or patriarch. While the central figurehead tends to make the bigger decisions, each member of the family is valued for their own contribution and expertise in certain skills. Each family tends to have their own form of fortune telling, a role often taken up by an adult member, which is used to predict everything from happy marriages, to crop growth, to which city should be visited next. Overall this is decided by the families themselves, and the culture has little to no guidance on how families conduct their own affairs. The word ‘talikae’ is often used when speaking to any other mali’ker, marking the Velulite belief that all dark elves are beloved by Veluluai, Luara, and Kor. OOC Stuff “How do I join or take part in this particular corner of delf culture?” It’s very simple! No permission is needed at all to make a character that looks like the Velulites, and you can make your own families as you please. As with all families on LotC, permission is needed to play as a member of an existing family, but please reach out to any of us and ask! We’d likely be glad to have you along on our adventures! Reach out to Leonie#4343 or Frott#4491 on Discord for more information! “Why did we write this, anyway?” The main reason is just to have another flavour of delfness out there with inspiration taken directly from the currently accepted lore on both the forums and the wiki (yuck), without sacrificing religious beliefs or all of the wonderful things on LotC that are available to be explored and experimented with. Thanks to: Me, of course, for being an amazing and talented writer while still being incredibly humble :) Frott, for coming up with the idea ages ago RoyalPeasant, for writing a whole bunch and proofreading and generally being a cool guy Soul, for good ideas
  13. A 'ker sips wine outside the Wayside tavern, her third glass today. She wonders when the obviously-desperately-fight-baiting 'ame will return to screech utter nonsense at anyone within the tavern's vicinity again, and lets loose a dramatic sigh. Perhaps the miserable golden barmaid with the personality of a pickled walnut would finally open up soon.
  14. -1 i tried to open a random chest and discovered that this JoshBright person owned it, not happy, was very disruptive to my immersion 🤬
  15. Bardmancy 2: Musical Boogaloo!
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