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A question for the players that have been here for long: During the time that there was physical currency, why didn’t it work? Was it because of duping glitches?
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In Ausolon you could have minas, they where a renamed type of emerald if I recall, right around the time with armor weight and quivers and all that. It wasn’t awful, but more trouble than it was worth, you could dupe minas, it was a hassle to carry around since they didn’t stack very high, and trading with them was annoying. I could see it working, but it isn’t really worth the benefits even if done right imo.
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I was very young at the time and don’t recall too clearly, but essentially what the others said about glitchiness (I.E duping but I didn’t do that myself) and I remember being annoyed that I always had a ton of them taking up space. Maybe, since tech is fancy now, there could be a command to access a separate inventory dedicated to using physical currency. ‘Mina pouch.’ It’d be operated manually and only allow storage of said physical currency, so you’d put it in and out as needed. Drops on death, I assume it would behave about the same as the current Mina dropping system but with way more items.
Oh, and as I was writing this, I remember using the bank was the worst because you had to do each batch of emeralds individually I think, and was just generally a pain. That’s my take, I love separate inventory plugins but I’m not really an advocate for making the devs do more work than necessary, just popped into my head.