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John Ivory

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  1. A pair of ships moored off of Freeport. THE TREATY OF ROSEMOOR 15th of Sun's Smile, 1812 PRONOUNS AND DEFINITIONS The Holy Orenian Empire and the Admiralty of Freeport, are described as “SIGNATORY STATES” in this document. The Holy Orenian Empire and the Admiralty of Freeport, are described as “PETITIONING STATES” in this document. ON SOVEREIGNTY THE HOLY ORENIAN EMPIRE and the ADMIRALTY OF FREEPORT recognize the autonomy and sovereignty of the other, meaning: I. SIGNATORY STATES reserve an autonomous right to govern their people without influence from external powers. II. SIGNATORY STATES agree to engage in diplomatic functions with one another. ARTICLE I: NON-AGGRESSION PACT SIGNATORY STATES hereby agree to a mutual pact of non-aggression, and will refrain from taking military action on any entities affiliated with their banner. If an emergency were to occur, then a diplomatic approach will be used for resolution. ARTICLE II: TRADE SIGNATORY STATES agree to allow free and unhindered trade and commerce. Petitioning states will also compose a direct system of travel between borders (ferry). ARTICLE III: SUBJECTS SIGNATORY STATES guarantee protection under its laws to all subjects of petitioning states, including inneliable rights to life, property, freedom of worship, and due process within the borders of the aforementioned. ARTICLE IV: RENEWAL SIGNATORY STATES agree to reconvene and discuss a renewal of this treaty every THIRTY years. Joseph II, by the grace of GOD Holy Orenian Emperor, forever August, King of Renatus, Curon, Kaedrin, Salvus, and Seventis, Defender of the Faith, Grand Duke of Ves, Duke of Adria, Novellen and Lorraine, Baron of Renzfeld, Protector of the Heartlanders, Highlanders, and Farfolk, etcetera. His Grace, Darius Sare, Lord Admiral of Freeport, Marooned Duke and Lord of the Captains.
  2. This question has long been established it's Kyle
  3. THE RUBY-SILVER CONCORDAT, 1787 12th of Sun’s Smile, 1787 With the Empire’s desire to create long lasting partnerships between itself and other nations under the Stahl-Elendil Ministry, the Silver State of Haelun’or and the Holy Orenian Empire have come together to create a treaty with hopes of creating a long lasting alliance between the two nations. In light of this, the Holy Orenian Empire and the Silver State of Haelun’or agree to the following terms. ARTICLE I - The Holy Orenian Empire and the Silver State of Haelun’or agree to cooperate in all matters of research, consenting to a free exchange of scientific discoveries between the two states. ARTICLE II - The Holy Orenian Empire and the Silver State of Haelun’or agree to a free exchange of technology between our two states, both civil and military. ARTICLE III - Out of a mutual yearning to spread the diffusion of knowledge across our two realms, the Holy Orenian Empire and the Silver State of Haelun’or agree upon free access to our academic and scholastic institutions for each other’s citizenry to attend at their leisure. However, out of respect for the security of the Silver State, gate checks may continue for scholars to enter as per the norm. Written works shared between our two states will not be overly proliferated, so as to prevent shared knowledge from being improperly dispersed to unmeritable parties. ARTICLE IV - Mutual defense pact Should the Holy Orenian Empire be attacked by a foreign power or by paramilitary aggressors, the Silver State of Haelun’or will agree to assist in the Empire’s defense. Should Haelun’or be attacked by a foreign power or by paramilitary aggressors, the Holy Orenian Empire will agree to assist in the defense of the Silver State. ARTICLE V - This alliance shall remain in effect in perpetuity, with the successors of both the Holy Orenian Empire and the Silver Council bound to uphold it until either party legislates otherwise. SIGNED, HER IMPERIAL MAJESTY, Anne I, by the grace of GOD Holy Orenian Empress, forever August, Queen of Renatus, Curon, Salvus and Seventis, Defender of the Faith, Princess of Malinor, Duchess of Adria, Novellen and Lorraine, Baroness of Renzfeld, Protector of the Heartlanders, Highlanders, and Farfolk, etcetera. HIS IMPERIAL MAJESTY, Joseph II, by the grace of GOD Holy Orenian Emperor, forever August, King of Renatus, Curon, Salvus, and Seventis, Defender of the Faith, Prince of Malinor, Duke of Adria, Novellen and Lorraine, Baron of Renzfeld, Protector of the Heartlanders, Highlanders, and Farfolk, etcetera. HIS IMPERIAL EXCELLENCY, Jonah Stahl-Elendil, Archchancellor of the Holy Orenian Empire MAHERAL, Mayor of Fih’linan’sae, Malaurir Ikur Sullas SOHAER, Superintendant of Fih’linan’sae, Laurir Eredael Rhenaer
  4. what about the tailcoat. i think that looks nice
  5. The Duke of Helena mourns the loss of such an ancient patriot, sending his condolences to Messrs. Basrid and Drumm.
  6. Jury reform. Where is the jury reform?

    1. argonian

      argonian

      Where’s my patronage?

  7. “I think George smokes these,” reflects the Duke of Helena as he notes the advertisement posted in the Imperial Gazette.
  8. The Secretary of the Interior alerts his colleague the Solicitor-General and the Ministry of Justice to this newly formed threat to the public peace. Have mercy! God save the Emperor! @wealthypiano
  9. cool but where are the flintlocks
  10. DISCLAIMER: will only produce wigged skins
  11. The Ministry of Justice is currently seeking to hire detectives. Please inquire with wealthypiano#5651 if interested.

  12. Interested in legislative RP with far-reaching consequences? Check out the Imperial Senate! 

     

      

     

    1. nevy40

      nevy40

      Will do! Definitely add me on Discord so we can further discuss this.

    2. Braxis
    3. DylanDeNewb
  13. The very fact that the server is as you say it is speaks the nature of the problem, and why this may be used to address it. It is a problem of entitlement. Mods should not have to be called at the very first instant because of total obstinacy. If a player has flagrantly broke the rules, and refuses to compromise or makeup for this, inform them they’ll be reported. Finish the RP/PvP and do it if you find it necessary. Narthok brought up a culture of self-policing; that’s what we should be working towards. It’s idealistic, but it’s better than what we have now.
  14. Simply put, that is not a situation that requires an immediate solution. When it comes to a situation as important as the capture of a leader, I don’t imagine the reports would take long, but that’s on the Mods to keep up with the work. Situations of large scale, like massive rallies and battles, are exactly the types of conflict that I’ve been talking about. Stalling 70 players from action while one GM figures out whether or not the other side meta-rallied does nothing but incense both sides (in practice) and cause them both to simply try and win over the Mod’s opinion in messages. It’s not a good thing to send a Mod into a massive conflict midway through to pause everything while it’s happening. Just let it happen, and deal with the facts afterwards. It’s a game, and it shouldn’t crutch on your ability to lawyer. If it’s later discovered the other side meta-rallied (via player provided proof) bans are delivered and the RP voided. But when presented with all the facts and information in a cooler environment, with both sides readily able to provide detailed proof of their accusations or defenses, the Mod is able to make a better decision. It’s idealistic, but once again, the culture couldn’t get any worse. I still believe it’s worth a shot.
  15. That is not what the post is saying in essence. What the Administration sees is that the system of /modreq reporting was unsustainable. We’re not saying be nice, we’re saying that you need to try and solve things without immediately calling Mods to do it for you. That is fundamentally different from what you’re arguing. It is naive to assume this will solve every problem of conflict on the server, but that is not the intention. The intention is to slow down the process, and make players contemplate the necessity of using Mods to broker conflict, and whether obstinacy is the right solution after all. Go through with the RP/PvP, settle down, and make a report afterwards if you deem it necessary. The demographic problem is a new one; it has not always been this way, and the intention is to eliminate the culture of lawyering as it stands.
  16. It’s a cultural problem, and most of these situations are not resolved quickly. What happens in reality is a barrage of half-baked information as conflicting players perform theatrics to get their point to prevail over the other side’s own. Mods do sign up to solve conflict, but they are not signing up to be the first solution to broker deals between players. This culture has done nothing but breed rule lawyering. The policy shift is taking a stab at eliminating that culture of an insta /modreq as the first solution to any problem. I agree with you that there are more problems at the root, but rule lawyering and insta /modreqs are a fundamental problem that need addressing. Players were refusing to cooperate with one another as is. We should not cater to that type of culture; you should not require a Mod to broker a deal between groups every time a conflict arises. This is the culture that the previous system had fostered. The first reaction at a perceived slight was to call a Mod, wait for one to answer, and then wait even longer for a decision made without all the information available. What I hope for is a change in culture. Do you really need to call a Mod when somebody joins PvP late? Is it that big of a deal to you? Is it worth stalling out RP for 15-30 minutes, while waiting for a resolution? It’s my hope that the new system leads players to contemplate these questions. This might be boomer talking, but there was another culture surrounding conflict before this one become dominant. This culture cannot get any worse, so this is worth a try. This criticism is leveled more at response times, and I hope that we’re up to the task. There’s no way players could stew longer than they currently do.
  17. The primary way players stall in the first place is by using the excuse that they are waiting for a mod. Throwing up a /modreq when something isn’t going your way is the easiest way to lawyer the rules on the server, and has bred the worst possible culture for conflict to date. In this system, you are expected to wrap things up on your own, deal with the consequences after. It is unfair, and I think downright inefficient, to throw a Mod into a situation half way through and demand they solve it on a whim. How these things usually play out is detailed in the OP; each side immediately launches a barrage of information, the Mod has to scan through pages of logs, and ultimately conflict boils over for 30 minutes waiting for a result. It’s a bad culture, and I think one that depends on Mods to nanny situations that otherwise can be solved after the fact, when people have cooler heads and all the evidence is collected.
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