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Asimulum

Wiki Moderator
  • Content count

    400
  • Joined

  • Last visited

Community Reputation

184 Brilliant

About Asimulum

  • Rank
    Shop Owner
  • Birthday 11/21/2001

Contact Methods

  • Discord
    Asimulum#9120
  • Skype
    littleethan001
  • Email
    [email protected]

Profile Information

  • Gender
    Male
  • Location
    Somewhere
  • Interests
    Gaming, Roleplaying, and hanging out with friends.
  • Minecraft Username
    Staaaar
  • Character Name
    Too many to name

Recent Profile Visitors

8,333 profile views
  1. Leyu Ward signs. (I guess?)
  2. Character Name: Jayna Hawke Minecraft Username: Staaaar Time-zone: CST Playing Hours: On basically every day. (This may not be relevant soon, as RideTheSky may be able to meet me soon.)
  3. This is glorious.
  4. Hi there! My name, if you haven't heard of me somehow, is Asimulum! My IGN is Staaaar. I know in both past and recent instances my behavior and attitude as generally been horrible. This post acts both as an honest to whatever religious being of power you follow apology for any instance I've offended or angered anyone. And it also(I'm waitin for the memes) serves as an open criticism post. Here, you can freely speak your mind on how you feel about me and what you think I need to change about myself. I'm open to anything here, and I will actually be taking your criticism into account. Go at it! (Also send any dank memes you want, I mean I'm all for those dank memes too.)
  5. MC Name: Staaaar Character's Name: Leyu K. Ward Character's Age: 182 Character's Original Race (N/A if not applicable): Elf Transformed form: Afflicted Elf Creator's MC Name: Skylez1 Creator's RP Name: Kaleb Goltmann Briefly explain the lore behind this construct or creature: Afflicted are Descendants who bear a curse from an Alchemical Parasite, this parasite is created by an Alchemist who knows of the procedure. The Alchemist may see this concoction as a beneficial potion to their being, and may experiment on themselves with it via ingestion. The Parasite, which when ingested, causes the body of the descendent to attempt to reject it, this attempted rejection causes blood to perhaps exude through the mouth, but not much, causing light-headedness and dizziness. The Descendent, whom likely passes out due to this, will likely awake some time after with no visible after-effects. Should they awaken days after the initial passing out, they may find an odd fragment of bone protruding from a limb, say their arm or leg, and any attempt to remove this protruded bone which will result in extreme pain met with no success. This may of course cause the descendent to seek outside help, or such, a cure for their newly found ailment. Should, however, the Descendent continue to bear their newly found curse, they will soon find they are able to recall these protruding pieces of bone and hardened flesh back into their arm, of course this is not an easy process and results in both time, fatigue, and a lot of pain. A year or so shall go by, when a descendent, should they still have their Afflicted limb, may awaken one day with, to their surprise and fear, a mutated version of this limb, a grayer, almost lifeless hued pigment having come over their skin, said skin becoming hardened, perhaps their hand having, albeit painfully, molded into a form of spike, creating a very crude weapon. The Afflicted can view this as either a gift or a burden, and shall of course one day learn to morph their limb to its original form, though the Afflicted limb leaves behind a grayer pigment of skin, and the curse itself may leave gray bags beneath the descendents eyes. After some time the Descendent can learn to control their newly mutated limb, instead of just shaping it into a crude spike, can perhaps morph it into a crude hammer, axe, hook, or the like. There are of course possibilities for the limb to be used for non-combat tools. The Afflicted, who has now likely become adjusted and accustomed to their new limb, after years, perhaps decades with it, will have built up a rather large tolerance to the pain of the shifting limb, and able to create greater weapons, though they are still quite crude. Advantages: Limb mutation After time the Afflicted begins to grow in strength and stature, perhaps gaining in brawns or growing in stature, or both. They are able to somewhat disguise the affliction. They are able to sprout a third limb/tendril later on. Able to create an ‘exoskeleton’ when near death, though this must be taught by an Elder Afflicted. Get Necrolyte as mechanical underlying race. Formidable fighters. Disadvantages: Their soul is branded and twisted, chipped and permanently marked. Afflicted are unable to wield the same number of Magics as unaltered Descendent races, they are limited to three magics, and only to mastering only one. Deity magics and some Dark Magics such as Shade are unable to be learned, although voidal feats are possible.(1 T5, 1 T4, 1 T3) (Unable to learn deity magics, dark shamanism, fi magic, frost witch magic, and shade.) Afflicted have a lower body temperature then the descendants. Although not as bad as Frost Witches. Mutated limbs leave behind a darker pigment of skin, even if in a normal form, though to a lesser extent. Light gray flesh and bags beneath eyes are not unseen amongst Afflicted. Deity Magics are effective means to kill Afflicted(Though in the earlier stages, it does not affect them largely, growing in potency in due time.) Aurum Weaponry is an easier weapon to use against altered limbs with some struggle, but easier than most Ferrum. The longer the curse stays upon them, the more malevolent they are likely to become. Affected by Wards, greater pain if a mutation is active. In later stages, the individuals lose the ability to make children. The Afflicted still require sustenance, perhaps even more than before their Affliction. Do you have a magic(s) you are dropping due to this app? If so, link it: Nope Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yepyep Do you consent to accepting what may happen to this character?: Absolutely Have you applied for this creature on this character before, and had it denied? If so, link the app: Nope
  6. [ MC Name: ] Staaaar What is your name? Mithridates Irongut Where do you live? I plan on living in the clan hall. Currently homeless. What are your primary skills? Blacksmith. Fairly proficient with a war-axe. Short biography (5+ sentences): I was born to two clans, but was abandoned by my family at the transition of Athera to Vailor. I was around five, and have since been living within caves and practicing my blacksmithing and swordsmanship. I've been away for far too long, and have since decided to rejoin my brothers in the Irongut clan. How are you related to the Irongut Clan? (See family tree, don't create your own father or mother unless you PM Hiebe): Father was an Irongut, mother was a Starbreaker. Do you swear loyalty to the Irongut Clan?: Of course. OOC Do you agree to follow all the rules of the Irongut Clan? I do. Skype name? (optional, you can also send it through PM if required) littleethan001
  7. MC Name: Staaaar RP Name: Mithridates Skype: littleethan001 Timezone (EST, GMT, etc.) CST Professions: Smith Stonemason Have you been in the Legion before? If so, when: Nope Do you swear loyalty to the reigning Grand King: I do.
  8. Application: MC Name: Staaaar RP Name: Mithridates What is your level in smithing?: I am somewhat of a Veteran. Skype name: littleethan001 Are you able to use Teamspeak?: Yep, but I can't talk much. How long have you been playing LOTC?: Three years-ish. How many hours both week and weekend are you available?: I'm on basically every day What is your timezone?: CST
  9. Reason of Admittance: I've always enjoyed Astronomy, I'm interested in learning more however. Prior Experience in Astronomical Study: Not a lot, but I do wish to..get more experience. Signature: Leyu Karin Ward
  10. An idea I've had for a couple months was getting together in a teamspeak with someone well-versed in lore, like Dwarven, Orcish, etc etc, for lore videos for LOTC, basically it'll be like a capital overview with a narration of how to roleplay one. I just haven't found anyone as of yet.
  11. You're welcome, friend.
  12. 'xcuse me?
  13. Enjoy. (Had some difficulties, lag, and skyrim was all that fit.)