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Killmatronix

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  1. This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.
  2. No, it had a restricted section. It was kind of like how it is currently except some of the books in the current one were in the public session in the one in Vailor. I’m also against the library staying in CT, however.
  3. If you want for your lore to affect anyone differently, outside of the norm, then you should talk to the lore writer of the lore you want to target. You’re never supposed to write **** in your lore that affects one magic (I say magic, but it really applies to any lore.) without first asking people if that’s something you’d be allowed to do.
  4. I’d like to reach out to aspiring lore writers, especially as lore games will be occuring in some time, that you should definitely write the redlines of your lore’s abilities right UNDER said abilities and not at the end of the piece. It does wonders in helping folks reading over your lore to understand its abilities without too much of a hassle and at a moment’s notice. It’s not too difficult to implement, either. So, please, do not put redlines at the bottom of the post because that only makes things more difficult.

  5. Folks, none of us like the chat changes, but they do a lot to help the server with its lag issue. So, quite literally, you may not like it, but this is what peak performance looks like.

    1. Elennanore

      Elennanore

      he had us in the first half

  6. Winds blew through the tree branches, bowing the vegetation it hit, forcefully. Whether or not plants wanted to move, they had to, for such was the way of things. Up and underbrush, it howled as it moved past them, sometimes meek and whispering, sometimes lumbering, overpowering enough to break branches. Waters flowed in pools, caused by rain that kept on raining, creating massive floods, breaching any land defenses that were set on stopping it. On the other hand, there were deserts that he willed into existence simply by a flick of his wrist. Looking over through lush, unbridled forests, a muscular grey man walked, his brown, dark skin a perfect fit to the ground he traversed upon. He had been going, scouting through the new land, uninhabited clay from which his vegetations could boom. He did not mind a lengthy journey, for he wasn’t alone. Every plant was his friend and him to all of them in return. They spoke to them, he spoke back. In the depths of his vast mind, he knew the names of each one of them. But he didn’t particularly care about that. The greenery, the land about him. It was all just fuel. The fuel that will sustain him and those that shared his views.
  7. God App Name: Repaiup Symbol (Water, plants, fire, etc): A pool of water, upon which floats a lotus plant. Race (Default human): Ternesian Nation Name: Lathar Nation Symbol: A dying tree overlooking a canyon. Nation Terrain (Plains, desert, etc): Bare mountainsides, with scattered pools about them, forming natural fountains and waterfalls, enabling green growth underneath the water bodies. Cities tend to form around them, as one would expect, as well as places of worship and holy sites of pilgrimage. Race App Name: Ternesian Originating Race: Human Features (hair colors, etc): Universally pale, at times grey, the Ternesian people embody their mountains not only in looks, but personalities as well. They have little sense of humour and practice brutal efficiency, especially as their lands have little in the way of wood or food. Their hair colour is, jarringly, in many shades of green, resembling the algae and other water vegetation that consist their primary diet. They tend to be short, lanky people, given their lack of natural resources, and tend to stay out of the sun by taking to the underground, where they build their mighty caverns.
  8. Looking for a skinner to make me some skins. 2-3 armour, 1-2 without. Will discuss price privately.

  9. It's the rage, the cosmic rage
    The cosmic rage of astral dwarves from Aberdeen
    From their mines they will arise and fight
    The rage of the dwarves is tonight

     

    De mortuis crepitus
    Aberdonensis de furor
    Infernus irae!
    Then they died

  10. I thought this was legit, to fake and back to legit again. Great write-up, great scare.
  11. The LT have been moving away from holies and spooks being able to target eachother. You should cut shamans and clerics being able to banish a ghost and replace it with something more mundane. Especially as holy magics are now able to affect everyone properly. Also, clerics no longer exist, so they couldn’t banish anything either way.
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