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Nolan_

Old Fart
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Everything posted by Nolan_

  1. Name (Also leave your OOC name): Adrian Rothesay (Nolan_) Race: Human Gender: Male Skills (Profession): Veteran Miner, Chef and Stonemason Leave address for return letter if accepted: Army Barracks
  2. 1. That's no defence, two wrongs don't make a right and if you think you'll never be insulted when you're an actor you're sorely mistaken. As well as this nathan isn't trying to be a staff member. 2. I've played Orcs frequently and during my own tenure as an ET through plenty of events for the race, saying they enjoy hunts more than anything isn't an excuse because a well organised and thought out event involving the Orcish spirits or shamans can be equally if not more rewarding and enjoyable for the Orcish playerbase.
  3. All your event examples are beast hunts, that's not the only event an ET should be doing. There needs to be far more diversity in event ideas because if this is all you can come up with it doesn't tell me you can be a good actor i.e. being a good roleplayer isn't all that being an actor is. You also have clear issues with a lot of people and can't seem to just drop it, I'll use @Nathan_Barnett36 as an example where you said 'retard alert' to one of his rp posts.
  4. MC name: Nolan_ Forum name: Nolan_ Skype Name: fraser.nolan2 What is your timezone?: GMT How do you wish to work on the wiki? (Media, writing, etc): writing and editing (mainly fixing up current pages because it triggers my OCD). Have you worked on the, or any wiki before?: No, I have not Which lore are you most familiar with?: Monster, Human and Orc Please provide an example of a wiki page you are not satisfied with and list aspects that could be improved: https://wikia.lordofthecraft.net/index.php?title=Duhnah_Skhelll - I think pages like this should be updated to the new format for these types of things, though tedious I think it would make the wiki look over all more professional. https://wikia.lordofthecraft.net/index.php?title=John_II,_Holy_Orenian_Emperor - This is just an example of a notable figure page, looking into it I could not find any for most other races (for example, Artimec and Tristin Tresery (Leowarrior and Leric's characters do not even have a page on them. They only appear in this which I find inefficient and other races should have something similar to the Human ones to allow for those interested in Elves and Orcs to have as much relevant knowledge.) https://wikia.lordofthecraft.net/index.php?title=Uruks - Just the whole category for Orcs in general, I couldn't find a page on the spirits (orcish religion) either which I think would be a great addition to the forums because of how in-depth and fleshed out the Orc playerbase has put into them as well as countless hours. Please provide an example of a wiki page you see as a model example and list your reasoning: https://wikia.lordofthecraft.net/index.php?title=John_II,_Holy_Orenian_Emperor - Using this again just because of how much I like it, it's very in-depth and has little things that make it special and an especially good read such as the image box near the bottom on the right which is just a nice touch in my opinion and makes it more realistic. https://wikia.lordofthecraft.net/index.php?title=Skelt - Perfect example of a monster page, all the areas have been filled out and smoothed out so there's no empty or half-assed portions making it just look overall nice on the eyes. Please showcase your abilities with a short writing on the subject of your choosing: The Drûth Skhelll The Drûth Skhelll, also known as the Bush Tortoise in the Common Tongue is a creature almost entirely associated with the Orcish people. (Picture) - Link to artist underneath Habitat: This massive tortoise exclusively inhabits jungles. Size: Gigantic Diet: Herbivorous Temperament: Passive unless provoked earnestly. Origin: Drûth Skhelll were first discovered in Vailor during the tenure of Kharak'Raguk as Rex when he ordered an expedition to examine and conquer a newly opened crevice filled with a jungle like terrain, hidden under the Orcish desert. Orcs of Clan Yar were quick to notice the Drûth Skhelll, due to their clans relation to the Drûth tortoises, and a clearing of the jungle where the remaining shells of long since dead Drûth Skhelll were amassed in what could be compared to an elephant graveyard. These shells were utilised as shelter and through Goblin workmanship and engineering were brought back to the surface to serve as clan housing and most prominently as the clan hall. Characteristic: The Drûth Skhelll, or Bush Tortoise in the Common Tongue, is the jungle dwelling cousin of the famous Duhnah Skhelll. While similar in its enormous size, the Drûth Skhelll differs from its desert relative in temperament and general behavior. It shares the powerful jaws of the Duhnah species, and can use them with lethal efficacy. Its shell also provides a near impenetrable defense, rivalling that of the great tortoises of the desert. Unlike the shell of the Sand Tortoise, however, the shell of this species doesn’t become brittle upon death, but stays behind as a proud monument to its previous owner long after the stalwart beast passes away. Like many other reptiles, the Drûth Skhelll grows for as long as it lives, as evidenced by the discovery of rare colossal shells left behind in the jungle, though most specimens only seem to live long enough to reach the size of a respectable house. Their coloration has been noted to vary from deep grays to dark greens, well-suited for their hostile jungle homes. The females tend to lay and bury large clutches of eggs, many of which are likely to fall prey to the various predators of the Orcish jungle. Needless to say, the Drûth Skhelll is extremely slow, with the exception of its devastating bite, much like that of the common snapping turtle, but on a far grander scale. Behaviour: Unlike the Duhnah Skhelll, the Drûth Skhell is herbivorous, finding its sustenance in the dense foliage of its jungle home, and often swallowing stones to assist in digestion. As such, it is noticeably safer to approach. Some might even consider it relatively docile. This is not to say the beast can’t or won’t defend itself when it feels threatened. Weaknesses: Unknown, it is not hunted due to its passive nature and being sacred to Clan Yar. If playable, what are redlines?: It should be pointed out that, if tamed, this is not a combat mount. It’s a tortoise. It’s slow. Not something on which one gallops into battle. Since it only attacks in defence, it cannot be forced to fight. It defends itself if attacked, but it cannot be commanded to attack people. LM Approval Required: No Authors: Catarrh and Nolan This was an accepted entry Catarrh and I wrote for the creature index, I'm using it as an example of both my writing skills and how I would format a wiki page in template style of course.
  5. 9.9/10 he'd be more famous if he was straight
  6. The Drûth Skhelll, or Bush Tortoise in the Common Tongue (Link to artist.) Habitat: This massive tortoise exclusively inhabits jungles/oasis'. Size: Gigantic Diet: Herbivorous, finding its sustenance in the dense foliage of its jungle home, and often swallowing stones to assist in digestion. Temperament: Passive unless provoked earnestly. Characteristic: The Drûth Skhelll, or Bush Tortoise in the Common Tongue, is the jungle dwelling cousin of the famous Duhnah Skhelll. While similar in its enormous size, the Drûth Skhelll differs from its desert relative in temperament and general behavior. Unlike the Duhnah Skhelll, the Drûth Skhell is herbivorous, finding its sustenance in the dense foliage of its jungle home, and often swallowing stones to assist in digestion. As such, it is noticeably safer to approach. Some might even consider it relatively docile. This is not to say the beast can’t or won’t defend itself when it feels threatened. It shares the powerful jaws of the Duhnah species, and can use them with lethal efficacy. Its shell also provides a near impenetrable defense, rivalling that of the great tortoises of the desert. Unlike the shell of the Sand Tortoise, however, the shell of this species doesn’t become brittle upon death, but stays behind as a proud monument to its previous owner long after the stalwart beast passes away. Like many other reptiles, the Drûth Skhelll grows for as long as it lives, as evidenced by the discovery of rare colossal shells left behind in the jungle, though most specimens only seem to live long enough to reach the size of a respectable house. Their coloration has been noted to vary from deep grays to dark greens, well-suited for their hostile jungle homes. The females tend to lay and bury large clutches of eggs, many of which are likely to fall prey to the various predators of the Orcish jungle. Needless to say, the Drûth Skhelll is extremely slow, with the exception of its devastating bite, much like that of the common snapping turtle, but on a far grander scale. Origin: Drûth Skhelll were first discovered in Vailor during the tenure of Kharak'Raguk as Rex when he ordered an expedition to examine and conquer a newly opened crevice filled with a jungle like terrain, hidden under the Orcish desert. Orcs of Clan Yar were quick to notice the Drûth Skhelll, due to their clans relation to the Drûth tortoises, and a clearing of the jungle where the remaining shells of long since dead Drûth Skhelll were amassed in what could be compared to an elephant graveyard. These shells were utilised as shelter and through Goblin workmanship and engineering were brought back to the surface to serve as clan housing and most prominently as the clan hall. (There was a large event-line based around this jungle crevice that would give context to this and would allow it to be properly integrated into rp for the Orcs.) Weaknesses: Unknown, it is not hunted due to its passive nature and being sacred to Clan Yar. LM Approval Required: No If playable, what are redlines?: It should be pointed out that, if tamed, this is not a combat mount. It’s a tortoise. It’s slow. Not something on which one gallops into battle. Since it only attacks in defence, it cannot be forced to fight. It defends itself if attacked, but it cannot be commanded to attack people. Authors: Catarrh and Nolan Original google doc if you want it: Link
  7. Is it when you become queen of the westerlands?
  8. noice
  9. Not long enough ago that it should be dismissed entirely, there are plenty of people who join the server and are not like that. That is a personality trait as is the way you can't take criticism without defending yourself with a snidey remark or to blame someone else.
  10. From my time playing with you at the end of Vailor in Braduk you were immature and only sought to have a title within the clan, becoming annoyed when you didn't get one. Ideally you are not someone I want in a staff position.
  11. MCName: Nolan_ Persona Name: Adrian Rothesay Race: Human Age: 16 Place of Residence: Bastion Title if applicable: Sentinel Have you read and agreed with all the rules?: I have
  12. where am I?
  13. May have been a long time ago but I honestly feel he hasn't changed his attitude much since then. To put it into context I told him that on his event proposal he shouldn't just be targeting Oren cause he does not like them, which he's proposed multiple times.
  14. +!
  15. MC Name: Nolan_ Skype Name: fraser.nolan2 Timezone: GMT Age: 17 Do you have Discord? (you need to): I do Do you feel that you have a solid grasp on our lore and an understanding of the application standards?: I feel being an experienced player at this point and having already been on the Application Team for a moderately long time before I have an above average understanding of the lore of the server, admittedly more so in the human department, but I would be more than willing to look further into the lore and read up on it. Why do you want to be an AT member and do you have the ability to work and collaborate with others?: Having been part of the ET, AT and Forum Moderation Team I constantly worked alongside others and did so well in my opinion. I can usually supply judgement on others work for its betterment and on the flip side can take criticism to better myself or my work. Beyond reviewing whitelist applications, what ways do you think you would enjoy helping new applicants?: Helping applicants on the server both before they have applied (i.e. when they are wandering souls) and explaining them in-depth what they have to do was one of my strong suits before, no reason it wouldn't be again. I also helped applicants afterwards, messaging them on the forums to make sure there was no discrepancy between their application and the actual workings of the server, for example a lot did not understand what would happen if you died in roleplay. Both those ways I found very effective. How do you think the server’s application process could be improved?: In honesty I don't see any blatant issues with the application process, even after my time on the team. It seems like the best model it could be to me. Is there anything else you would like to add or that we should know about you?: I'm white and heterosexual. Tell me a joke: My K/D ratio on modern warfare.
  16. funny the soviet used blue instead of red
  17. Well I f***ed up posting it but w/e, enjoy
  18. I liked his joke +1
  19. Shut up my rep is superior
  20. nvm
  21. my favourite et
  22. "This isn't what Jon would've wanted." says a remaining Savoyard loyal to the Empire.