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cowgirl bebop

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Everything posted by cowgirl bebop

  1. kid kingdoms are cringe

  2. please add the different saplings to ct so you can bonemeal them dont make me break 600 azalea leaf blocks to get 10 saplings or ill k*** myself
  3. Mother Lorina signs the Lorraine over herself and utters a prayer for peace.
  4. Mother Lorina frowned a bit after being shown the published piece, looking to a companion to make a simple complaint: "Well. Letters go both ways."
  5. Discord: bumblefina Skin: dainty blue Bid: 25
  6. Type of Skin(Head/Outfit/Full): Outfit Description: A simple outfit consisting of brown pants and fur lined boots, a white top with leather arm braces, and a green tank top tunic with a leather belt and small pouch Steve/Alex: Alex Reference Image: Discord: bumblefina#0199
  7. Just put us in vanilla freebuild for the next week while you get your shit together jfc, this is so sad
  8. THE 31ST?! you have got to be kidding me
  9. In some deep hold, the being that was once Juniper Wick uttered out in a rasping tone, "Bult was still alive? Huh. Good for him."
  10. In a church somewhere, a small girl all in white stared upwards as rays of light streaked through stained glass across the space, dappling her pale skin in color. She sat alone for a time, and then no longer alone. Silent, still as stone, she had become statuesque. She had been robbed of her warmth, and she wished only to turn to marble and cease to live in this wretched world.
  11. A tiny girl, pale of skin and hair and no older than six, sat upon the edge of a stream. In the distance, there was the faint sound of revelry, and laughter, and the rising of smoke from a campfire. She stared across the babbling brook, its noise a comfort to her, at a pine tree on the other side. Its branches swayed gently in the breeze, and occasionally, they blurred like a smudge of green paint. She squinted a bit, rubbed her eyes, and then decided it was nothing to worry about. She leapt up, turning to run into the tent camp to find someone to pester. [Ten Years Later] Lorina Varoche was alone in the white walled church of Velec. She was on her knees before the altar, palms clasped tight enough to hurt, and the silence of the space was broken by her quiet sobs. For years now, she’d been completely blind. It was utter darkness, with only what she could paint in her mind. Her vision had been fading since for as long as she could remember, getting worse each year, making her world smaller. Finally, at 13, it had gone completely. Through those years, through life's many traumas, she’d found faith. She vehemently believed that God had taken her sight in His wisdom, so that she might better hear His voice. But now, three years into the darkness, she’d struggled to hear Him. The trials and tribulations continued, but she felt her own faith wavering, and it terrified her. All that had comforted her, this knowing that He was there with her, guiding her, felt cool and distant, the flame of faith flickering inside her. Now, she was growing desperate. Her tears spilled forth from sightless eyes, sobs tearing through her as they grew louder. They were cries to nothing, to the silence and cold air of the church around her. The noise bounced off colorful stained glass, meeting her once again in a faint echo. Her breaths came faster, and more shallow, as she began to descend into panic. It was dangerous territory, but in her loneliness she had no one to ground her, nothing to cling to for sanity. Her own mind blurred, some form of mental tunnel vision as the panic rose. Her chest tightened, and it became difficult to breath through the sobs. Her hands unclasped, and she fell forward, palms catching her. Pale, slender fingers dug at the carpet, clawing and desperate. Between breaths came words, quick and panicked. “Please, please God, please. Show me the way. Speak to me again. Please, God, I need you now!” Her whole body trembled, shaking with the quiet violence of a panic attack. Her mind began to darken, the blood pounding in her ears sounding like angry drum beats, and she felt her muscles weaken. Once, long ago, she’d experienced this, and some little voice in a corner of her mind that wasn’t full panic said ‘Next comes the darkness, and then the flash of light, and when you wake, someone will be holding you. Someone with panic on their face will cry out, ‘Lorina, you’ve had a seizure!’ And with that, the darkness did come, and the flash of bright light in her mind.. And then another, and another. Like fireworks in her skull, the light came, brighter and brighter until it was painful, until it felt like her skull was coming apart. And suddenly, the light bloomed so fiercely that she thought it might be the very gates of the Seven Skies themselves opening up before her. And then, nothing. No drum beats, no sobs, no little voices or flashes of light. She was alone again, laying on the musty carpet of the lonely church. Lorina lay there for a moment, the sunlight streaming in through the stained glass meeting her cheek with a faint warmth, before seeming to be chased away by the cool touch of.. What? There was nothing, no hand, no one there to comfort her. And still, she felt that chill palm on her cheek, and the faintest whisper of words. It’s time to wake up, Lorina.
  12. MC Name: cowgirl_bebop Discord: bumblefina#0199 Image: Description of Image: A portrait of a pale woman Dimensions: 2 high 1 wide
  13. Me I live in adria give me skin
  14. MC Name: cowgirl_bebop Discord: bumblefina#0199 Image: Description of Image: Portrait of a pale woman Dimensions: 1x1
  15. Lorina Varoche begins to brainstorm a menu for the reception, as well as dreaming up wedding cake flavors.
  16. Some much needed progression for siliti, I'd like to see more CAs with similar progression as well
  17. I believe in you Drock you're gonna stick it to the mods for sure
  18. Building Blocks: Q: Do you think there should be just one set of each building block or node? Or multiple? How would you scatter them throughout the world? There should be multiple locations for each type of block. Ideally, 4 locations for resource gathering located at vaguely each cardinal direction of the map would be ideal. Without fast travel, it shouldn't be a cross-continental trek to get oak wood. Q: Would you want to see different numbers on these building blocks? In yield or in harvesting time? The proposed amounts and timers seem reasonable. Q: Would you prefer a system where you physically break the block rather than right clicking it? Right clicking seems more logical if the idea is to speed up the process for gathering building materials. Q: Do you think there should be a distinction between Niche and Common blocks? No, not as far as gathering efficiency goes. Using newer, typically better looking blocks should be in no way hindered. Would you rather see a noob house made of cobble and oak, or a well built house made of modern blocks like blackstone, terracotta and concrete? Q: Would you like to see a system, perhaps expensive tools paid for with mina, that increase your yield when gathering? I don't believe one player should have any mechanical advantage over another when it comes to building our proverbial "set". Building should be easy and accessible to everyone. CT and Travel: Q: Would you like to see more Soulstone slots? What are possible benefits / consequences? I would like to see 3 available slots. My reasoning is from personal experience, I have one to a capital city of my characters nation, one to a village or lair, and another to an alternative RP hotspot for when the first two are quiet. Q: Would you like to see the return of the Greater Soulstone for purchase from Cloud Temple? What difference should it have? Not particularly, no. Q: Would you like to see a road placed before nations, or a road placed between nations shortly before launch? Why? Initial roads should follow natural, intuitive paths. Along rivers, through valleys, etc. First comes the dirt road, then the pavement. Roads can always be expanded on, but roads getting to certain cities might be harder to build if the city wasn't built in an entirely logical location. Q: Should there be a speed boost on the main roads? From experience, yes. Q: Do you foresee any issues with the removal of hubs and reliance on beacons/pillars? I think we should see a decrease in Soulstone cooldowns as we become more reliant on them for travel. I believe removing hubs will be overall beneficial though. Tiles: Q: Should tiles be uniform in shape or arbitrarily drawn by hand (roughly following geographical features etc.) such as how they are on 8.0 (current)? I'd argue that 8.0 tiles are not in fact uniform in size at all. More attention needs to be paid to the amount of usable ground space in each tile, and tiles should be as close as possible in size while still falling along natural boundaries. Less than ~10% difference in size should be the goal across the map. Q: What kind of tile upgrades would you like to see possible? Mines, lumber yards, clay pits, etc. Things that were promised this map but rarely used should be reasonable to purchase without taking up significant space. My Final Thoughts: One of my biggest grievances over the last few maps has been that there are extensive areas that become almost entirely unusable. Mountains and hilly areas are great for aesthetic and for making the world feel naturally terrained, but they prevent most people from feeling like they can comfortably build on such land without carving away vast swaths of hillside or perching their entire town on a 10 block tall pedestal. Because of the scale of builds on LotC, building with the terrain is usually a lot easier said than done, and still requires significant terraforming while building. I hope the map painters will take this into account while working.
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