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Being a dark group means needing a spot to store your pixels, do rituals, make creatures, and teach students but not be allowed to have land because role playing outside of your region and interacting with other people is apparently wrong but also being unable to base in any nation because what rational person wants dark mages living with you but when someone allows it your exploited for CBs so then you have to leave again.
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I focus on dark magic and creature groups a lot cause im frustrated with writing and small player bases being abused but I wanna toss into this chain that a group of holy knights that purge those dastardly evil cultists would cut into your precious activity by committing the sin of leaving the region when they have to go hunt cultists in the woods.