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Lsuvsfar

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    Lsuvsfar

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  1. Yeah no that’s absolutely wrong. Most crossbows and bows could not punch through plate armor. Perhaps if they had a very heavy draw and specialized arrow/bolt heads they could, but with most, no chance. Firearms were far more effective at punching through plate armor. Plus if you’re talking about an unarmored target, then guns are far more effective. Overall, your average gun is far better than your average bow/crossbow. You could argue that the BEST bows and crossbows could compete with guns, but then the best early guns would beat them hands down.
  2. Rickard Staunton would sign this document.
  3. Hope everyone has a Happy Thanksgiving!
  4. Congratz on Moderation Admin! Very cool of Telanir to choose you!

    1. Kaelan
    2. Evonpire

      Evonpire

      Not this again.

    3. Telanir

      Telanir

      Thank you Kaelan, it is an honour.

  5. So just to clarify, if a forum is made addressing issues which have occurred on discord, the thread will be removed and that user warned/banned(if the warning would push them over the edge to a ban)? Does this account for those issues which have not been brought forward to administration or just those not addressed by administration? Or will it also include issues of harassment on discord which the players believe have been swept under the rug by administration?
  6. Can confirm. Tried to punch Capace into the canals like half an hour before this, but no cigar.
  7. An ancient Elven astronomer would look over the published work, fascinated by the base 12 numbering system. However, he would look over the multiplication table, puzzled. Upon rechecking the numbers, he would pen a letter to the authors of this study, informing them of a miscalculation. (( @yopplwasupxxx 0 multiplied by any factor should still be 0, even under a base 12 system. You appear to have treated 0 as 1.))
  8. No, but in all seriousness, LOTC’s Terms of Service have been updated and the old, problematic copyright stuff has been removed, so thanks to whoever decided to do that. They’ve yet to be uploaded to the main website so that you can go back and review them upon accepting them, but I’d encourage you to do so once they’re up, if you didn’t when you had to re-accept them yesterday/today. For those that didn’t here’s the new ToS stuff discussing copyright and uploaded content.
  9. But seriously, if you haven’t read them: I don’t know, I’m not a lawyer but they seem dumb, and legally questionable. I’m not sure about the forum posts and other things, but something tells me claiming copyright on something made in a game owned by Mojang/Microsoft/whoever isn’t feasible.
  10. I understand it’s not a huge step forward, but for reference, the musket was invented before the steam engine, so there’s more of an argument to implement it than there is to implement the steam engine, based off of how much of a step forward it’s not. When I come to lotc, I come here for medieval fantasy roleplay. If we allow this, then we allow every tiny advancement forward until the point this is no longer medieval fantasy. If most of us wanted to play on a steam-punk server, we’d find or make a steam punk roleplay server. If that’s your thing, nothing against you. However, most of the community enjoys medieval fantasy roleplay, and doesn’t want to see the server change from that. Your idea isn’t bad, I just don’t think that this is the place for it.
  11. Innactive charters are deleted by staff unless someone shows interest in buying them in the following week, I think. I saw this place one, but judging by the map it was deleted.
  12. Banditry in and of itself is flawed. If you look at groups that bandit a lot, such as orcs, reivers, etc, you see that a larger percentage of players getting involved in this type of environment acquiring very toxic behaviors. With these toxic behaviors, other issues spawn, and therefore you see a higher percentage of these players being banned when compared to other communities. I understand some bandits are good, and put in legitimate rp, and don’t care if they win or lose, and I know people will say this. However, these do not constitute anywhere close to a majority bandit encounters. Typically, roleplay doesn’t grow from banditry. As someone else pointed out, generally people aren’t left alive by bandits. If they hand over their items right away, sure, maybe they will be. If the defending party chooses to run or fight, it’s basically a guaranteed death for one party. There’s no incentive for either party to be left alive, as then the other will remember them and be able to hunt them down. I do not believe you should completely remove loot based pvp, as that would be stupid if you killed someone and didn’t have the chance to get all their items. However, the culture behind banditry needs to be changed in order to improve the toxic environment surrounding it. I’ve no idea how good or bad the Villain Application system was, but I believe implementation of such a system could do some good. If villainy is something that must be earned, can be taken away if people begin acting toxic, and then those people are addressed, you could end up with a healthier system than the current blacklist system. If done this way, the server could work to set a precedent for banditry RP that its members could be held to, and establish a system of redlines that players with villainy applications would get warnings for if violated. Might be a lot of problems with such a system, but probably less problematic than however many players we have banned/blacklisted RN for bandit related stuff.
  13. The Kha race is pretty scattered and not very commonly played, as far as I know.
  14. Iver Vanir would sign the document.
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