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About ExplorerEze

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  1. Alfonso Trastámara would be writing his works, when suddenly a messenger gave him a new treatise and theory on alchemy, which he had requested to have all copies of as they were coming out. Drinking tea, he would finish reading the paper. He threw all the papers in the fire named Skepical Alchemist - which was the name of his own work and their work. "Goddamnit! No point in publishing my work anymore, it's already been done!' Once he cooled down, he would say, "At least it's an advancement. Better done than what I could do independently. Congratulations to them." "Now it's time to beat them." He would get out new paper and a new cup of tea, and frantically begin writing. Now - he would put his new theories into place, which were proven 'not incorrect' by his work and the work of the Imperial scientists. He would get into his workstation and begin experimenting... "No time to waste!"
  2. As an alchemist, I am looking for more expansion and explanations about the other "scientific" and metallic parts of alchemy. Alchemy, I feel, is lacking on lore concerning metals. A huge goal of alchemy is the transmutation of lead into goal, and finding the Philosopher's stone, while the server is much more oriented toward potions-making, the elixir of life, and nature. Don't get me wrong, those parts of alchemy are essential and worth it (how else would we make potions and drinks?) but at least some sort of more information - or lore or something - on transmutation, the philosopher stone, metals, and chemical reactions would make it better. My character, for example, is much more interested in turning lead into gold than creating the elixir of life. I'm not saying that transmutation it has to be possible, but it would be nice to flesh out the philosopher's stone and metallic aspects more. Currently, blacksmithing and metallurgy is the only way I can learn about metals, etc, and I can''t really sadly consult alchemist lore for that. Alchemy was the medieval forerunner of chemistry ... so
  3. An Alchemist ~ WIP, Please do not review yet. Out-Of-Character Information What’s your Minecraft account name?: ExplorerEze What timezone are you in?: CT, Central Time Zone How old are you?: 15 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13?: Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: None Are there any rule(s) that confuse you or don’t make sense?: Nope How did you find out about Lord of the Craft?: Google search of "minecraft historical roleplay servers" Link(s) to past Whitelist Applications: N/A Have you logged into the server yet? : Yes Definitions What is Roleplaying?: Roleplaying is literally playing a role, but playing it in a way you in which truly act like your character and do what he/she would do if they were real. What is Metagaming?: Metagaming is when you take OOC knowledge and use it for your character, when he/she did not learn about it in roleplay. What is Power-emoting?: Powergaming is forcing actions upon a player, giving them no chance to respond or react to your roleplay. In-Character Information Character’s name: Alfonso Trastámara (Full name: Alfonso López Horen-Trastámara y Ivrea) Character’s sex: Male Character’s race: Human (predominately Farfolk, and a mixture of Heartlander and Highlander) Character’s age: 37 Biography: Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Ambitions: Short Term: Alfonso Trastámara wishes to establish himself on safe footing and adapt to his new life. He wishes to set up a steady income, and find a new home in Adelburg. Long Term: Alfonso wishes to explore the practical basis of alchemy, magic, religion and matter. It is necessary to discover more about the mythical atom, the inter-molecular forces that give matter its general properties, and the interactions between substances through chemical reactions to form different substances. He also wishes to explore the scientific method of experimenting and rational thinking to help in what he considers the pseudoscience of alchemy. Magic and religion could perhaps play parts in alchemy and the physics of the world, which, Alfonso wishes to pioneer and make advancements. However, it is important to know not everything is simply magic, and a practical basis must be applied to find the truths of society rather through simple lore and belief. Tinkering, or what he likes to call Engineering, is important in the advancement of society. To advance society, he insists it is necessary to know what it is and differentiate between magic, religion, and true facts. A lost man can not enlighten others, so it is important for society to advance in sciences and be open-minded to knowledge. In summary, Alfonso embarks on a journey to discover the world, specifically chemistry, physics and composition through alchemy, magic, religion, and matter. Strengths/Talents: [+] Wise - Alfonso is a wise man and has great knowledge in various subjects. Although he did not get a education in a real school, his father thought him Alchemy and Engineering. His father's words of wisdom would enlighten him. He can be considered intelligent as well, but wise fits him better because he shows experience, knowledge, and good judgment. He would learn more about philosophy, religion and history independently. He can not be considered totally intelligent in all subjects, but overall wise. His wisdom guides him, helps him understand, and make him make good decisions. [+] Compassionate - Alfonso is compassion, and morally righteous. He cares for everyone, and is not one to neglect, abuse, or hurt another. As a religious man, compassion comes naturally for him. His religion, father, mother, and philosophy all shaped him into a compassion man. [+] Fit - Alfonso is a fit and healthy man. He maintains a good diet, which was passed on through his mother. He also exercises regularly, believing it good for the mind and soul. His family traditions of a noble, knightly man further inspires him to maintain in good shape. Although his father is no longer alive and he does not need to prove himself to him no more, being healthy and fit comes naturally to him and it is tough for him use to lay around and be lazy, provoking him to become slothful and sin. Weaknesses/Inabilities: [-] Complicated - Alfonso overly complicates things, which is a great weakness and hindrance. He can not follow his heart, but must use his brain first to think before what he is doing, which by then, it could be too late. A simple and humble life is best, because a complicated mindset will stress the individual out. By overly complicating the simplest of things, he can confuse, mislead, and chase away the average man. [-] Silent - Alfonso is more closer to socially inept, but to be specific, it is his silence. Growing on farm for most of his with limited human interaction besides family, Alfonso lacked the social skill. Trying to adapt to civilized life, he finally decided to be silent instead of awkward. However, his silence in some cases is awkward. He makes having a hearty conversion with him very difficult, as he likes to keep to himself and response with short answers, largely because he just doesn't know how to response and have a conversion with someone. [-] Perfectionist - Alfonso is a bit of a perfectionist. Nothing too extreme, but it might annoy some that his ideas of a person are perfectionist and that he himself aims to become the most perfect person. His causes some sort of minor pride, ego, and selfishness, but his compassion always erases it and reminds him to stop these sins. He must remember to be humble, as his father and mother taught him, although his perfectionist ways always cause a internal conflict inside him. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  4. So, I am new to the community and I'm looking to create a character. I'm very familiar with roleplay and applications, so I don't think I'll have any trouble with that. However, I am willing to become part of someone's roleplay. I would enjoy it much more. Although I love creating my own story, being part of something greater than a one-man show is much more fulfilling and satisfying. I also think I would blend in better to getting roleplaying faster instead of wandering around the map for the first weeks. Basically, I am offering my services and character! Need a member for your guild? A brother? A neighbor? A friend? A servant? A follower? A solider? A lumberjack? A alchemist? A miner? Want me to be a specific culture? Religion? Feel like a part of the map/roleplay is missing and need more characters? These work as well: Looking for anything in a character? Want me to stay clear of some stereotype character? I would prefer humans, and some freedom in my creating my character (I'm not asking for you to configure my entire application). Although, if I am truly interested in your proposal, I will happily play any race! It would be nice to try something new. I do have skype, if it's a guild, faction, organization or something.