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Morganosaurus Rex

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92 Fantastic


About Morganosaurus Rex

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    Stone Miner

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  1. Reviewing Tutorial Island

    Tutorial Island. A.K.A Nexus Tutorial I just went around it seeing "THIS IS FARMER" "THIS IS ENCHANTER" "THIS IS WOODWORKER"
  2. Dewlox's Villainy Blacklist.

    This man speaks everything
  3. [Plugin] How has this server lasted so long without this?!?

    tbh I prefer waffles
  4. Lower the amount of spooks?

    I was trying to satisfy people I didn't mean legitimate Witchers Just...Anti-spooks that aren't zealot assholes.
  5. Lower the amount of spooks?

    Ya'know, ghouls don't really like aurum swords. Also, why do people always try to say 'oh just make this or that' Make it yourself That's the point of making lore, to balance ****. If other people won't do it, do it your ***** self, make a witcher lore or smthing where people have some sort of deity magic which allows them to sense spooky auras or some **** like that. Pretty simple tbh, if you want something balanced, do it yourself instead of waiting for someone else to do it.
  6. Illusion [TA] Morgan Keerie

    You confused me for a second.
  7. Impure Need Not Fret

    "And this is why everyone hates elves." Morgan would say, lightly shrugging, contemplating why the fascist elves have returned.
  8. Illusion [TA] Morgan Keerie

    MC Name: PuddlemancerPro Character's Name: Morgan Keerie Character's Age: 100 and something Character's Race: High Elf Link to your accepted MA: What magic(s) will you be teaching?: Illusion Summarise the Lore of this magic(s): Illusion magic is the act of connecting to one (or more) mind(s), and entering information (Sound, Smell,Taste, Visual or Even Emotional) into the person's brain, unlike mental magic this cannot read minds, it is merely entering 'data' that doesn't actually exist, such as hearing someone saying 'A hoogle boogle hoogle', smelling coffee, seeing a rose or feeling isolated. Illusion magic requires a some-what realism, something won't exist if it seems to be an illusion, if you can smell, touch, taste and hear the illusion, then you will assume it's an illusion. This is because illusion magic is based on tricking the subconscious, consciously someone may know something is an illusion, but unless their body reacts to it in a way that proves it otherwise (for instance, not at all, they bite into the stem of a rose and go right through it) The body, will then realize it is an illusion. Illusion magic has three different 'types', those being Glamours, Figments and Phantasms, progression in the tiers works respectively to that (You'll start from Glamours and end with Phantasms), A Glamour ~ Effects something that already exists, changes the color of an apple, the taste of a banana and so forth A Figment ~ Creates something entirely new, either the sound of something, creates a rock and so on. A Phantasm ~ This is changing the emotions people feel (This is usually mistaken for mental magic, however mages can actually do this) this can include making them feel isolated, aggressive and so forth. However for this to usually work, it needs some sort of background, or to be used as a seed (E.g. something before-hand makes them angry, this exaggerates the emotion, or they feel a low lying anger and things that happen in reality annoy them to fury, etc.) Write up a lesson that your character would give to a student: Matthew would wander into the small room, sitting at the supplied desk with a wave to Morgan Morgan would sigh, speaking with a casual tone "Here for another lesson are we?" his eye would dilate while he peered at Matthew Matthew "Yes Sir, I've been practicing hard!" he'd say, waving his hands more, like a dumb mime Morgan sighs once more, going into his pocket as he'd reach out a rose Matthew looks at the rose "Is that real Sir?!" Morgan shrugs, asking dramatically "I don't know...Is it?" he'd peer at the rose, gently giving it to Matthew "Eat it." Matthew bites into the rose chewing on it lightly Morgan (Pms the effects of the rose, this being it tastes vulgur, disgusting and foul.) Matthew gags slightly, spitting it out "What was in that?!" he'd call out, realizing he had spat nothing out Morgan "That was the start, now it's your turn. Focus." he'd say, taking out a rock, his eye would had returned to normal by now "Real rock, real practice. Create me this rock." As a tier two, Matthew would spend about a day or so, examining the rock and seeing it from all angles, the next part continues on from that Matthew "Okay, rock." he'd say, his ear twitches as his fingers curl "Okay. Rock." he'd repeat Morgan "And roll" He'd say, waiting for Matthew to get on with it. Matthew would stare at the table, before looking at Morgan and covering his eye, he'd look back down to the table, before saying "Rock.", nodding convincingly, taking his hand from his eye. -To Morgan, a rock would have appeared on the table, following the same features as the rock Morgan had brought out beforehand Morgan would bring a clenched fist down to the rock, the rock would have most likely disappeared -And so it did- -End- Do you have a magic(s) you are dropping due to this app? If so, link it: NA Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes Have you applied to teach this magic on this character before, and had it denied? If so, link the app: N/
  9. MC Name: Puddlemancer Pro Character's Name: Morgan Keerie Character's Age: 100 and something Character's Race: High Elf Link to your accepted MA: What magic(s) will you be teaching?: Water Evocation Summarise the Lore of this magic(s): Water evocation is the act of summoning a water-like substance (more-so a mana water than real water) from the void. To do this, the user must have in depth knowledge of water really is. For example, how it moves, the temperatures it can go, the taste of it and so forth. This is the same for Ice, steam and snow. As with all evocations, at the beginning a water evoker can only create merely drops, before they drain their mana reserves, (effects would include sweat, breathing rate, or even passing out due to extreme and sudden exhaustion if they had over-worked themselves) But of course, how do we actually summon water!? It's summoned like this, Caster Connects to the void > Imagines drawing the shape and qualities of their water > brings it into the physical realm, where they can utilize it for their combat abilities. When a water evoker masters their magic, they would most likely be able to create all sorts of forms of water based substances (Water, Ice, Steam and Snow), maybe even different temperatures of water. Master evokers could create maybe three shards of ice, of which would take around 4-5 emotes to do. Doing this would create medium exhaustion, making it less combat effective (E.g. Summoning 3 shards of ice, then taking out a sword and fighting like Achilles). Steam is the trickiest of the different evocations, being a gas it's hard to contain in shape, and requires intense focus, meaning 'balls of steam' aren't really the most combat effective over long ranges. As with all evocations, water evocation requires sight and concentration, if they can't see it, it'd simply disappear, if they break concentration, it will vanish. As with all evocations, you can create water, ice, snow and steam. You cannot control what is already here (E.g. drawing water out of a lake, etc. You cannot manipulate physical plane water) Evoked Water cannot be drunk. Water Evocation, can however effect things in the physical realm, if you were to maintain ice around a copper cup, the water may begin to frost over and freeze. That being said, the ice in the cup is still not in your control. As with all evocations, once concentration is broken. It disappears. Write up a lesson that your character would give to a student: Brandon Stark would gently walk into the room, sitting down with crossed legs looking up at Morgan Morgan "Have you been practicing?" Brandon Stark would look at Morgan, nodding slowly "Yes Sir." Morgan eye dialates, he'd gently hold up his palm skywards "Okay, we're going to summon some water droplets okay?" Brandon Stark nods, his ear twitches as he'd also hold up his palm "Okay Sir." Morgan "Stop calling me Sir." Brandon Stark "Yes Si-Morgan." Morgan sighs, his fingers curl ever so slightly, as small droplets of water would begin to materialize, his gaze fixated on the water, he'd speak seeming not to be directing his voice at really anyone "Okay, focus on a single point on the air, preferably above your palm, and imagine you're drawing in the water from the void, imagine your grasp is tipping a cup of water through a barrier and into this world, draw water from the void, you've been **** at this for weeks." Brandon Stark would nod, his fingers flex lightly, as his breathing deepened, after a few seconds, a few droplets of water would appear just above his palm, his pulse increased Morgan "Okay, now. Move it side to side." he'd say, as if in front of a class, the droplet of water following his eye, as his gaze moved from side to side Brandon Stark moves his eyes from left to right, the droplet of water slowly mimicking this movement, gracefully swaying in the air. Morgan "Okay. There you go." he'd clench his hand around the droplet of water, it obviously vanishing within his palm "Next lesson next week, practice when you can." Brandon Stark nods lightly, wiping accumulating sweat off of his forehead, as he'd take a breather, the droplets vanishing Do you have a magic(s) you are dropping due to this app? If so, link it: N/A Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes Have you applied to teach this magic on this character before, and had it denied? If so, link the app: No
  10. Nonexistant Lore Infringement

    This is so dumb, I've seen vibrant orcs of pretty much any colour, it's not like he was florescent or vibrant purple or pink he was like THIS This random rule making should be punished heavily, I mean if we want to blame someone, blame those who are IN CHARGE of making the rules and made them too vague. And the whole 'Oh he had a bad attitude' that's just power abusing right there, I think if you told anyone out of the blue (with a bit of red) to change their skin, they'd be pissed off. When someone says 'oh just ban me then' it's because they know they are probably in the right and the forums will obviously have their support. And which they do because this is complete and utter stupidity. Like the community needs to: Sort it's rules out Sort it's lore out Sort the lore and the rules together out Actually teach the staff team what is and is not okay. Because apparently their training is not up to scratch.
  11. Your View: Techlock

    Lemme give my thoughts on steampunking because it'll offend people and that's good (Techlock): I believe the current tech-lock, restricts the wrong things, firearms are held back whereas self-aware Cognatism AI is already here, we need to equalize this by a more open techlock, and what is the best fantasy medieval techlock method? Steampunk. Steampunk is an era where steam (basic engines) are relied on SOOO HEAVILY, with clouds of white steam and smoke shooting out the backs of helicopters and blimps that have themes depending on the user's race (No grass-blimps etc made by dwarves etc), this would bring players a new variety, and a new creativity in lore with this steam-punk theme, the idea that instead of conventional bullets, using gunpowder etc, steam-fired weapons become a thing, and that leads on to more and more stuff, and generally advances LotC slowly but for the better. Staying in the same lock, when theoretically, over the hundreds of years have passed SOMEONE must have come up with an idea of using steam, just makes it dull and un-interesting, older players may get bored of this. What's even better, is this creates more roleplay, with steam-fired weapons etc, this equalizes with the magic aspect of the game, which in turn can be weaved to intertwine with the techlock, the whole magical steampunk aspect just brings many new ideas, and this idea of Magic vs. No Magic, or maybe even that technology is over-taking magic now, and is getting the upper hand. Lemme give my thoughts on Player's lore and the idea of creativity (Lore): Lore is often created by players, to be used by players. This is something that should never change Creativity is a great role in the server, old things become renewed, new things become forgotten, new things are manipulated and created from the old, nothing stays gone forever. If the LT was to make lore, it'd be bad, just saying. People make lore to help try to balance current issues where the LT then looks at it and use their perspective to help refine the balancing, they should not make lore unless it's an application that is fair and treated equally, as if they weren't an LT. Creative players come in all shapes and sizes with their own ideas and if not joint ideas. Players should have only one of the item after they make the lore, then it should be able to spread both fluently and at the same time nicely, without meta, metagame should also be even more controlled for instance: New rock is made, that explodes on contact. Player meets the owner or someone else with full knowledge, and is shown the rock Player becomes interested in the rock, and through thick research and watching, they find out it's properties Once full knowledge is reached, e.g. how to process, how to use without blowing it up, the player is added to an excel doc run by the LT. This sheet would have different pages on different lore, e.g. Atronach making, runesmithing, Boom steel etc. If player gets called out for meta, they can access this page and prove that they are indeed not committing metagame (E.g. there could be a sceenshot given to the LT by the User, or even Knowledge Apps Idk, it's a crude idea. This is just a crude idea on how to get metagame control, it won't work to this scale however an adaption could function. Plus it makes the LT look like they do something for once. Lemme give my ideas on magi-tech (magic) Magic is a large role in the server, used by players and to explain the inexplainable Magic should be looked after, as if trying to do open heart surgery while in a bus in a hurricane where the surgery is on a baby magic can help work with Steampunk, e.g. 'Control magic' or smthing where it's integrated displays etc, BASICALLY MAGIC IS USED TO MONITOR THE SHIP'S PRESSURE OR SOMETHING. MAGICALLY MONITORS, ARCANE AIRSHIPS
  12. [Your View] Metagaming

    The last question is like saying 'do you want to play LOTC for what LOTC is made for'
  13. [Change] Character Cards

    Or we can have DnD Char sheets
  14. [Denied] [Pending][Actor] I can do this, I promise dude

    I admit I have meme'd a lot, but I'm getting out of that (I'm just gonna call it a phase) phase, it was just because I was 'lacking' for something to do so I wanted to...Get some stuff to do, making myself laugh from doing funny stuff was one of those things. As an ET the 'memery' will stop pretty much altogether.
  15. What’s the name of the Minecraft account you're applying for?: SillySackOfSavoy What's your MAIN Minecraft Account name?: PuddleMancerPro Have you logged in as a wandering soul on the account you're applying for? (you have to): Yes. Do you agree to follow the server rules on your new account?: Yes. Do you understand you cannot have both of these accounts interacting with one another? This will result in a ban if you are caught!: Yes. Do you understand that if one account is banned, so will be the other(s)?: Yes. How long have you been on LotC?: 9 Months. How many accounts do you currently have white-listed (including main)?: 1