The Mortals of Segradien
((PLEASE READ DEITY LORE SUBMISSION BELOW PRIOR TO READING THIS))
Origin
Segradien is the Aengul of Honor, Oaths, and Commitment. During the first war of Iblees, the Aengul Segradien held a personal grudge against Iblees - doing all they could to ensure that their brethren ended up executed for their traitorous actions. As such, they began to grant abilities to their followers to assist in their cause. their followers were not judged by whether they were good or evil - them seeing it as a eschewed concept, followers were instead judged on their deeds that brought honor to Segradien’s name, the oaths they upheld to their brethren, and their commitment to their own companionships. Being a close to neutral Aengul, Segradien only granted their followers supportive and non-combative abilities, believing that power corruptifies mortals and as such, granting them combative power would bring corruption their being. Due to this, they were originally only able to grant blessings to their compatriots. After Iblees’ re-emergence however, Segradien split into two - half serving the Aenguls and half serving the Daemons, introducing the ‘Curses of Sulmaehr’, as the daemonic part of Segardian(referred to as ‘Sulmaehr’) began cursing many mortals. After Iblees defeat - Segardian was pressured by the Aengul Xan to compromise with their other half, on the condition that curses are only granted to followers whom dishonor their name.
Magic Explanation
Segradien granted their most devout of followers abilities to assist in their will - these abilities being dubbed Segradienism. To confirm their loyalty to their patron, the caster must site the Honorable oath with their own teacher after completing trials(chosen by the teachers themselves). The magic works only on certain individuals the caster is tethered to, dubbed 'companions' - to become a companion, you must create a blood oath with a caster to allow them to grant buffs on you. A caster is limited to how many companions they may have at a time. If an oath is broken, depending on the circumstances, either the caster or the companion will be cursed.
Segradien's Honorable Oath
“We, mortals of Segradien, shall bring honor to our name, uphold loyalty with our companions, hold true to our oaths blessed by our patron, and resist the darkness no matter how expansive - and whomever of us dare break this oath shall reap the curses of Sulmaehr.”
Mortals of Segradien(Casters)
As a mortal cannot share collective conscious with an Aengul, the blessed followers of Segradien are known as ‘Mortals of Segradien’ and can also be simply known as ‘Segradiens’. To become a mortal and gain the boons of Segradien, you must previously have been a companion and have a teacher. Anyone with the capability of being a deital mage can become a mortal or companion of Segradien. As both parties are bound by oath, breaking it would inflict a curse on whoever is at fault.
Companion of Segradien
A companion of Segradien is someone who has done a blessed blood oath with a Mortal of Segradien, allowing them to be blessed by the Mortal’s boons - as such, someone who is not a companion will not be affected by the caster's blessings. A caster may gain 1 companion space each tier until tier 4, the only exception being if the new companion is another caster. If a companion breaks an oath to their mortal - they would instead inherit the curse, the opposite of the boon granted to them.
Mortal Boons of Segradien
Buff modifiers - The Buff Modifier refers to how much a certain stat has been increased - and only raises twice. At T1, a stat increases x0.3 of its original standing, at T3 raising to x0.5, then finally by x1.0 at T5)
The Mortals of Segradien can grant buffs to certains stats of their companion(s) - being limited to 2 stats(1 at Tier 1, another at tier 3), these stats being either -
Strength Buff - The physical strength of a being, increasing their force emitted and damage dealt during combat, aswell as other practical duties.
Defense Buff- The defense of a being, effecting the damage they take from attacks during combat aswell as their balance amongst other practical duties.
Agility Buff - The speed of a being, effecting their attack speed and stamina capacity - however, their reflexes shall remain the same amongst other practical duties.
Wisdom Buff - The innate knowledge of a being, effecting their willpower and increasing resistance against several illusionary abilities.
Extra Abilities :
Sensory Swap - The caster takes the pain of a chosen companion - though any injuries would still remain, the companion shall no longer feel the pain caused by them.
(CANNOT BE A WARD) (Gained a T3, requires 5 emotes)
Mana Shift - The caster transfers their own energy to a caster, risking strain and exhaustion.
(CANNOT BE A WARD) (Gained at T5, requires 5 emotes)
Warding Tier 5
At tier 5, a Mortal will now be able to grant a certain boon to any companion that steps within a certain 3 block radius - as decided by a previously drawn circle(It must be drawn on the ground, even if non-visible!). The boon their ward grants can overlap with any other personal buffs placed by the mortal. Their ward must constantly be focused on by a caster or it will immediately dissipate. Segradien Warding would require another MA.
(Only grants a x0.5 buff modifier)
TLDR : My attempt at a deital support magic.