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OrcSimp

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Everything posted by OrcSimp

  1. For me a player becomes good at CRP when they master the give and take rules. Pushing their character/persona to the absolute limit to land their own final blow. For example, someone willingly gets stabbed in the arm, leg, or chest but in return uses the action of the opponent to send in their own attack that is practically unblockable due to the attack their opponent just gave them. 'You gave me a final blow, but in the same moment I took you out with mine' When someone takes a hit from someone, its not to provide a 1:1 ratio in combat. It's to practically force the opponent into a losing
  2. I am prepared to learn -AmericanSimp
  3. Once again you bring up some good points. Like anything in this server you can’t just change it all at once, and your right in it will prime people to argue. Maybe we could start by reworking the Cloud Temple Monks? Allowing for characters to show the weight of their crimes more, especially during limb loss. Want to maybe find a middle ground in the discussion between myself and you in regards to having a more meaningful death if forced pks are out of the picture.
  4. I definitely see what your talking about all the time. Maybe having the cloud temple monks just unable to heal the loss of a limb could be a good start. Throughout the different nations there are plenty of ways to get new limbs, and this would allow for those magics to become utilized more often.
  5. That is a very strong and valid point. Maybe to ease the server into a stronger PK clause allow nations to have 1 or 2 offenses that if committed will justify a PK clause if killed/executed on their tile in relation to the crime. All pk offenses would require mod approval to ensure people don’t have absurd rules
  6. I understand your POV, but I think you misunderstood my example. That example was not for the players first time. Getting killed due to breaking the rules and dying due to lack of knowledge, stupidity, or whatever is justifiable. But if a person does it over and over I believe there’s just reason for a PK. Maybe we should talk about a scenario based PK Request system? Food for thought
  7. Background LoTC is full of many personas varying in acknowledgement and personal power they hold. At the same time, these personas die, but whether that is permanent relies on the player behind them. According to the rules of the server the only way you can be forced to PK is through suicide which is a great rule. BUT what is suicide on LoTC? Defining ‘Suicide’ on LoTC Through my time killing and being killed I have seen so many people literally commit suicide but not PK. Your probably wondering what I mean by that, and what I mean by that is say
  8. Deep within a cave marked by the ever flowing blood of slaves sits Luga’Gorkil, a smile crossing his face as the claim reaches his ears. “Lat waz mi zekund znaga, buh lat iz mi azhzt pryde.....” the voice of the gorkil strong as his hand fell atop a shrine to Levaz, “Lat kan nub keyp uz ull en chaynz ut peepz!”
  9. Orcs are doing the best they have been in a long time. Averaging 4-6% activity
  10. If anything join the server as one of the starter races, and then apply to become an Olog once that initial application is accepted. Ologs don’t speak much, but you’ll have to learn a bit of the orc language. (We will gladly teach you and even help with your English) Ologs are basically just 8-10 foot hunks of muscle and fat. When I first started playing with the orc race I didn’t know the language at all, and this race allowed me to slowly learn it over time as I focused more on reading other players dialogue than making my own.
  11. An aging goblin peered over the parchment for a time before quietly speaking to himself, “Chugaz grukz diz azh iz different frum dah udur Ireheyrt Ztowtz,” the goblin’s voice flowed with a sense calm within his drug littered crib, “Buh mi iz peepen mor tu peep wub wyl happun uf nubazh, ztepz furwerd...”
  12. OrcSimp

    Come the Beast

    McName: GolemSimp Character Name: Toeboil My unibrow is one you’ll never forget
  13. Gowlur Description The Gowlur’s are a hulking breed of monkey that range in size from four feet to a rumored twelve feet. Just like their varieing heights, the Gowlur has a wide range of weights ranging from 200 pounds to upwards of almost 2000 pounds. Gowlur’s tend to have long arms and legs while their body and head often take on most of their bulk. Pelts of a Gowlur bear a wide variety of colors ranging from Red, Blue, Green, Black, and rarely White. Some of the most defining features of the Gowlur are it’s protruding face and lack of a tail. These creatures are not friendl
  14. An aging goblin shifts within cave, the scent of sulfur once more filling the air, “Wub dah zkah is dah pinkiz gruken dey kan majk.” the goblins voice raspy as he spoke, “Mi mayk dah zkahurz zumten, zumten rehli nice.”
  15. Be gone homophobes 

  16. Was always intrigued by blood magic, and this seems like a way to bring in a lot of cool rp rather than combat magic. The fact sacrifices must be alive is even better because it means the player gets to witness something truly amazing.
  17. The Siege [!] Sitting just north of cloud temple was a small mining outpost, its walls bustling with the sounds of metal on rock, friends chatting about a hopeful future, and the occasional steps of llamas. A beacon of hope for those families torn apart by the hands of the imperials it was, but that all changed on the 13th Day of the Grand Harvest, 1764. Just like any other day, the camp sat peacefully upon the mountains surrounding the cloud temple; miners continued their work, guards watched their posts, and refugees welcomed help from the camp. The Foreman doing what
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