Jump to content

Search the Community

Showing results for tags 'other'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Whitelist Applications
    • Accepted
    • Denied

Categories

  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates

Forums

  • Information
    • Announcements
    • Guidelines & Policies
    • Lore
    • Guides
  • Aevos
    • Human Realms & Culture
    • Elven Realms & Culture
    • Dwarven Realms & Culture
    • Orcish Realms & Culture
    • Other Realms
    • Miscellany
  • Off Topic
    • Personal
    • Media
    • Debate
    • Forum Roleplay
    • Looking for Group
    • Miscellany
  • Forms
    • Applications
    • Appeals
    • Reports
    • Staff Services
    • Technical Support
    • Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Minecraft Username


Skype


Website


Location


Interests


Location


Character Name


Character Race

  1. You wake up with a buck news in your bed, and more food missing. For every food item missing, there is another buck news left in it's place. Unfortunate(?)
  2. A new buck news has been glued over the hole in your window in an attempt to cover up the damage done by the previous buck news outing. Also more of your food is gone. He just couldn’t help himself.
  3. You have waken up this morning with a buck news issue on your face. If you have a partner in bed, they also have their own on their face. Your window has been broken into with mud footprints in your house. Also, your cookie supply is gone.
  4. a crinkled up “news” paper as been thrown at your door
  5. I was exploring the forest by CT and I found a tower. I climbed up it and found these three signs. Anyone know what these mean?
  6. The House Gent Lottery is a non profit made to help us fund the Gent Family Orphanage, And the Gent Family Public clinic. The Powerball was created by Hannibal Gent on the 18th of the first seed, 1763 starting in the nation of Courland. The powerball works by randomly picking four numbered balls from a spinning cage that houses them. The lottery always starts with 1000 mina as a reward. The reward gets higher for every number bought; the numbers would cost 10 minas each. The goal of the Powerball is to create awareness for homeless and parentless children around the Courland region.
  7. Age; seventeen 17 Minecraft account name: 5107H Rules: read and agreed GMT: GMT + 0 (London, Lisbon, Casablanca) Referral: Planetminecraft.com Discord: NEB#6176 Metagaming definition in own words : meta-gaming is using knowledge learnt outside of the role play in the role play, giving them a (some seen) advantage compared to the other players in the role play. I dont know many examples as i tend to play strict lore games like this so im not sure if you'd know. However if i was role playing with a group of people and a mob boss came up, lets say i had read the wiki article on said mob boss, id be aware of all its weaknesses and could act on them all without ever playing against it before. powr gaming definition in own words: powergaming is personally an incredibly frustrating way of gaining elitism in game. by joining a high ranking guild or league as a new player and being taught what to do to avoid the storyline, interactions and such that everyone else had to go through to get to that level. such as if i joined a dungeon roleplay and a high rank dungeon master for some reason took pity on me and showed me how to defeat each dungeon mob and what to do without me figuring out by myself and experiencing the frustration and interactions with others that the rest of the non spoon fed players do. Character race: High Elf Character name: Enji Niadhoki Character gender: female Character age: 19 Physical description of character: Enji has pin straight platinum hair with violet eyes. Wearing a loose shoulder strap grey dress and often barefoot. at 5'9 (endomorphic) 50kg Personality traits/quirks: enji is often seen as emotionaly detatched but just doesnt know how to humble herself. she thinks god or religion is illogical. however she is very friendly Character biography: Enji was born in the Taliyna’maehr region to hardworking parents who dedicated themselves more to their path to a political office than to their own daughter. Brought up with high expectations as a result of her parents own hard work, Enji strives to succeed in every task she is set regardless of what it may take. She was home schooled from the age of five to sixteen, her parents taking it in turns to amass immense amounts of work to her, learning science and literature in order to ensure her following in their footsteps. Enji however yearned for fine arts and expression, at fifteen she began to explore poetry, art and craft which was heavily looked down upon by her prestigious elitist complex parents as they saw it as foolish. Often venturing down to the lower district out of curiosity she adopted a kindness that was not taught back home. While still thinking herself as better than the rest she is open and curious to the other races around her and is eager to learn and venture more. Often scolded and threatened with impurity from her Taharieae worshiping parents she grew to be cold and emotionally detached from others of her own race. Unfamiliar to love and the fear of rejection, stemming from the elite complex built around her, Enji refrains from relationships altogether, romantic or not. At nineteen, Enji wishes to become an artist and poet, articulating her caged feelings by media expression, eager to form bonds and learn Enji left her upper class district and hopes to explore and become wise. Roleplay scenario answer: *Stepping off the boat, she stretched her arms upwards and glanced around, straightening her dress out and sighing, the thought of a conversation straight after a long journey annoyed her a little but nonetheless she smiled gracefully at the small man. ’Thank you very much, wait?’ *she took a minute to think and then let out a soft laugh* ‘If my place in society could get any higher id be royalty, im from the upper district of the Taliyna’maehr region, wealth is with me at all times!’ *She spoke as though it was obvious, she looked him up and down and then smiled a little* ‘I see you also have a little wealth? something in common! say, how about you take me for a drink and we can talk.’ Character skin:
  8. Pep Leparda looked around her surroundings, taking them all in for perhaps the last time. She wandered about Talons Grotto, the city she has called home for many years, and has worked for during most of her time there. She wandered aimlessly about the city taking everything in. The trees, the birds, the strong smell of the salt that lingered among the city air. She looked throughout the many houses, her eyes stopping on many of her friends' abodes. Many of them were just regulars at the tavern, or even just some of the workers. She stopped, debating if she truly wanted to leave everyone so soon. She shook her head, many other thoughts soon taking over, clouding her mind. She soon went back to her home, deciding her choice once and for all. She arrived, looking around the small room one last time, taking a deep breath. Pep grabbed up a paper and bit of charcoal, beginning to write a note. Once finished, she placed the note onto her desk, making sure to keep it neat, as the scene soon to be shown would be quite the opposite. Pep took out one of her knives, eyeing it closely, looking at the sharp, bright glisten it had in the light of the lanterns. She glanced at the note, knowing there was still time to drop her weapon, and rip up the note, just to go back to the way life was before. The thoughts came back, clouding her mind and judgement, and she shook it off, figuring this was the right thing to do. She sat down on the floor, attempting to get comfortable, yet couldn’t with the fur on the back stood up straight. She knew what she was doing was wrong, yet she couldn’t easily stop herself from doing it. She sat there, knife in hand, and put it up to her neck, taking in a sharp breath. She paused for one last second, fear and regret in her eyes, before she moved the knife, slitting her own throat. __________________________________________ The note she had left on her desk read as the following: “Friends, family, all this one may have ever talked to at all, she would like to say she is deeply sorry. She has regrets, many, and they have simply become too much. The details and memories cloud her mind. Muuna, this one is sorry for whatever she may have done to ruin their relationship. Xinan, this one cannot show how much she will miss you, and hopes you have a happy life with your Metz’al. Onyx, please do not be too upset, continue with your life as it was. Anybody else, please, do not be too upset. -Pep”
  9. Yule Onfroi, a noble under the Highland Realm, has been found dead in her home. The banner next to the door of her home was ripped to shreds, barely recognizable, and the door was wide open, the lock broken. Once entering, the house would hold quite the scene. Small amounts of blood was on the floor, and there was an obvious sign of struggle based on the disheveled surroundings. Blood stained the ground, and a dark ferrum dagger lay nearby, only a small amount of blood on it. A fire was still alight in the fireplace, showing it can’t have been too long since any of this occured. If one were to go downstairs, they would see the body of Yule Onfroi, slumped against the wall, blood pooled around her. It seems the woman has finally died, with many she shall be leaving behind.
  10. Hello everyone, many here know me mainly for the halfling I was playing named Maya, I would like to explain what exactly happened; My halfling with the help of other Haelun'or guards had killed Safryie's automati(who did some aggressive actions within the walls, ALL IC), after doing that a lot of ooc things soon happened, especially when my character IC gave the body to his friend Delvin (who's played by Chum), for example: There are various examples of what they’ve said Chum to convince him to give them the body back(basically metagaming)^. Fae the creator of the automati even went to talk to the IC queen of the city of the dwarves about it, basically he tried to do further metagaming(https://media.discordapp.net/attachments/499946846785896448/698965548343623710/Screenshot_20200412-143916_Discord.jpg?width=329&height=475 ) But it all started with people's favorite GM, the one that banned Flemish for six months on one small thing, the GM who forces the rules for RP, right? that gives good experiences; Blue specifically entered in the arguement saying it was not Fair, and had to follow the RP standars of Telanir, and she was forced to force them! Chum's only mistake had been not to place the IRP signs immediately (yet they mention that Mika knew, but how is it possible that he knew where the body could be found?). although one thing may not be against the rules- is that such crybaby of Saf used her second character; Mhel, to attemping recover the body of the automatii and get the character back, just to clarify that in their doing there is more ooc than IC, many have always criticized me for my way of doing rp, especially them- but they are not really better than myself (and I don't think I'm good either btw). Then I started talking to Blue by myself, who turned out to be ignored most of the time, and she who kept saying about the Telanir issue is RP standard and how it was not fair; My character for whatever reason was banned in the only place where I had fun and where she could be, surely for further ooc reasons, because I don't explain what happened, but it's IC and I try to keep it IC, I call no pocket gms for things like that and I decided to shelving or pk my character due to that, IRP IS IRP. a lot of people were confused about OOC and IC for which this happened to me. unfair things can happen IC and we can't do anything about it (Ie even automati being destroyed and taken away without any ‘proof’ where’s it, since i’m pretty sure Chum’s character didn’t want to be found). Summary: Now the body couldn't have been destroyed and it seems that Delvin no longer has it, I didn't understand really well, the whole situation was confusing. he could not destroy the body, even if he was ordered to do so... due to Blue's intervention, which for some strange reason she seemed very prone to get back the body, no matter what- whatever Chum would have done the body would have been given back to them soon or later. unfair things happen, my fun has been ruined for unfair things, for childish people who don't know how to do not-organizated roleplay and other shadystuff by someone else, people who offered ooc agreements, who pratice metagaming; But in the end don't care. This is lotc, i guess. No fun and other friends of mine or in general people were both confused IC and OOC, why did it needed to go in this. this post perchance might be just a rant, I just felt like doing it and I will try to enter less and less in the lotc, perahps just to roleplay with my best friends @NikoNiko, and for sure I will stay away from certain people and places. I apologize if in the past on this mineman rp i've done wrong things towards certain people, honestly I'm not a person who likes to spoil the fun of others. Thanks everyone who improved me in these years on lotc, i’ve changed a lot and thanks even to people who’ve given me a great story with my character, who now i don’t have any reasons to continue her story. I’m not the type of person- doing such posts, but i had to. In the end it shows how certain people are so much pity and idiotic, as i said i’m not surely better- but i’m not like them. I did this post on my own, so do not bother anyone any further. that was my idea
  11. Korna-Lin Tree Reference Minecraft Korna-Lin Tree (VERY MUCH WIP) Material Name and Description (Raw form) The Korna-Lin tree unlike most natural flora contains a unique, illuminescent sap that often forms bubbles upon its branches. Once a Konra-Lin tree reaches full maturity these excess bubbles of sap will fall gently to the forest floor as new bubbles will slowly begin to grow. These illuminescent bubbles of sap are often buoyant, and if not harvested may simply float away. Though its wood may be useless in harvest, due to the large veins of sap within, the tree has another purpose for its Wonk inhabitants. These tree’s would appear rather tall, with a twisted trunk. The leaves grow upon many layers, with vines slowly descending upon its branches the older it becomes. In some settlements Traditional wonks, and on occasion reformed wonks have also long since incorporated the Korna-Lin within the construction of their everyday homes. Upon the creation of a Tuma-Tuma (A mud hut) Wonks will often plant a Korna-Lin upon its peak. Over time and with great care the tree will eventually overgrow the Tuma-Tuma itself. Within the center of a Tuma-Tuma or at least somewhere notable within the home can be found a large pool of water that the wonk’s themselves work actively to maintain. This pool of water feeds the Korna-Lin, and in return the Korna-Lin purifies this water in order for the Wonk’s to scatter their eggs. This pool also works as an easy to access place for the wonks to hydrate themselves. This symbiotic relationship between Wonk’s and Korna-Lin Tree’s benefits both species, and has become a stable of wonk life. Applications (Raw Form) These tree’s somehow produce a purifying effect upon the waters that surround them. Scholars believe this has something to do with the Konra-Lins unique sap, that may work as an organic filter, that quality controls the waters upon which the unharvested sap floats upon. Because of this unique trait, Wonks often scatter their eggs around the Korna-Lins tree’s base. Red Lines (Raw Form) The Illuminescent sap even when processed will not glow any brighter than a flickering candle. In its raw farm this sap will glow slightly brighter than a simple camp fire, however by no means can this be used to blind, or negatively effect someone. The Sap cannot be suddenly placed on an ocean to purify its waters, these tree’s only purify the direct space around them due to the sheer amount of sap being naturally released by the tree. The tree may not be any larger than your typical oak. usually these tree’s stand anywhere between 20-30 feet before maturing, after the maturing process begins they will reach a typical height of 60-70 feet. These tree’s can grow no taller than 140 feet. If these tree’s grow too tall due the veins of sap flowing through the wood the tree would simply fall apart due to sheer mass. Harvesting Method When harvesting the sap you must wait till the tree is ripe, and the excess bubbles of sap simply float to the ground. These hardened and well ages bubbles of sap may then be taken to a smith, melted down at a low temperature, before being cast into sheets. The tree will drop these naturally but only once or twice a year. Attempting to remove the bubbles prematurely will cause them to burst, and in doing so will released a poisonous gas from within the bubble. This gas will often leave the victim struggling for air, induce vomiting, disorientation, and make the victim extremely light headed. The gas is not fatal, but attempting this too many times may result in a lower form of brain damage. The item in MC that represents these sap bubbles is a honey bottles, and glowstone powder which both come from the tree. Cooked Sap (Honey bottles) will to add to a tea, or brew. This sap can be melted fully into sheets. These sheets can create sap windows (honey blocks). When dealing with raw unrefined sap (Glowstone Dust) represents the Illuminescent sap that hasn’t been melted into sheets. Once the sap has been cast into sheets it looses its glow. (Glowstone powder) represents jewelry made from this raw sap. This unrefined sap still retains its glow. Harvesting Red Lines The sap bubbles that falls naturally from the tree is what may be harvested. This is in the form of honey bottles, and glowstone dust. There are rules in order to using this sap. For a starter the tree’s will only produce this excess sap every so often, maybe even once or twice a year. Taking the sap directly from the tree would render it to shatter and be useless. Only the hardened, dropped excess sap is study enough for harvesting. Material Name and Description (Refined Form) (OPTIONAL) Honey Bottles: Korna-Lin Heated Sap Desc: “This harvested sap from a Korna-Lin Tree has a rather pleasant smell. Upon adding it to a warm brew, the consumer will find their mind at ease as the relaxing texture takes over.” Honey Blocks: Korna-Lin Sap Sheets Desc: “These sheets of hardened Korna-Lin Sap are quite brittle, as if silver glass they must be handled with care. Upon inspecting the sheets one would find that they are rather transparent, and make a perfect window.” Glowstone Dust: Korna-Lin Sap Desc: “This unrefined sap may be used in order to create jewelry, It is highly sought after, and glows dimly in the darkness.” Applications (Refined Form) (OPTIONAL) Traditional Wonks often gather this excess sap, melting it into long, often flat sheets. The now dried sheets of sap are then used to create windows. My carving into the raw, harvested sap one can easily create jewelry, and a whole assortment of decorative items, used by both traditional and reformed Wonks for the aforementioned beauty purposes. If one was to heat the gathered sap at a mildly warm temperature they will be left with a runny, gooey substance that can easily be added to a tea, or warm brew. This sap is extremely relaxing once consumed, and has no negative effects. Red Lines (Refined Form) (OPTIONAL) This sap when hardened into sheets cannot create a blade. At the most at the very far extreme it could be used for arrows. The sap is just too brittle and would easily shatter under and meaningful impact. The sap if raw and carved into jewelry will not glow any brighter than a flickering candle. It must be handled with extreme care, forging the raw sap will cause it to lose its signature glow. When it comes to consumption the sap will not hide the taste of a poison. It simply relaxed the mind, and in taste is just a little sweet. Refining Technique (OPTIONAL) Honey Bottles: Korna-Lin Heated Sap: It is commonly known that stirring Korna-Lin sap in a pot of boiling water will cause it to slowly liquefy into a creamy substance. If over heated, or heated to quickly the sap will quickly turn into a pure liquid and cannot be consumed. Honey Blocks: Korna-Lin Sap Sheets: If Korna-Lin sap is heated quickly in a forge, upon fully liquefying it may be poured into a cast. Once cooled the Sheets of Korna-Lin Sap may be used for windows, or in the creation of art. This sap has no other practical use. Glowstone Dust: Korna-Lin Sap: With a steady hand, and great patience this glowing raw sap may be used to create jewelry. This sap may not be forged into ingots, and cannot endure extreme heat otherwise it will simply turn into a Sheet. Once heated this raw sap will quickly begin to lose its nutral glow if left unchecked. Refining Red Lines (OPTIONAL) When making jewelry the sap is often quite delicate, and cannot be forged into any form of ingot. It can however be carved, but only if great care is taken. The tree may also not be used to make houses. It’s wood is too brittle for construction, and its sap will never be hard enough to create an effective blade. This sap is about as hard as untreated, thin glass once processed Repeat (OPTIONAL) Honey Bottles: Korna-Lin Heated Sap Desc: “This harvested sap from a Korna-Lin Tree has a rather pleasant smell. Upon adding it to a warm brew, the consumer will find their mind at ease as the relaxing texture takes over.” Honey Blocks: Korna-Lin Sap Sheets Desc: “These sheets of hardened Korna-Lin Sap are quite brittle, as if silver glass they must be handled with care. Upon inspecting the sheets one would find that they are rather transparent, and make a perfect window.” Glowstone Dust: Korna-Lin Sap Desc: “This unrefined sap may be used in order to create jewelry, It is highly sought after, and glows dimly in the darkness.” Purpose (OOC) My intent is simple. With wonks starting to create their own buildings, cities, and culture I wish to simply provide a meaningful, good spirited flora that will create positive RP, and may encourage wonks to start using this to help with their professions, and traditional building. I think it would be rather interesting if the wonks villages and cities had such a signature item within them, and would be a great way for the community to have more unique interactions with the wonks. Currently wonks do the following few things. 1: Go to water and moisturize. 2: Screetch at people. 3: Do basically what anyone else does. In my eyes there aren’t many tools in which wonks can use to sell their own natural resources, or create their own cultural RP. They basically do what any other average joe would do with the exception of skreetching and sitting in hot springs all day. Some have even gone into drug dealing because they is literally nothing else unique they can do. My goal with this tree is to incorporate it into an already being built settlement and upon the map itself. I want to full heatedly give the wonks unique things to do. They are such an amazing race, written by such talented writers. They are a blank slate, with only a few fundamental rules to help guide them. With the creation of this species of tree it may very well increase the positive roleplay. I have already been told by a good portion of the wonk player base that there isn’t much to do. They often just walk to different water pools, and wait for RP to happen. They want something unique. This will at least provide that without being a determent the already established wonk culture. After all I think it would be extremely fun if wonks had their own special jewelry that hey they could teach a jewelry to know! Anyone can use this tree, and in hindsight it might very well help establish in character relationships. After all the purpose of the world itself it to help create roleplay. If lore team wishes to make any changes I am more than open to that. This is my first time suggesting lore for the server, and I am bound to have made mistakes.
  12. Greetings Travelers! Today I have created but a modest piece of humorous content in hopes to encourage the new found flippered friends! https://streamable.com/1qzg6 If forum staff wish for me to remove this post I gladly will, I tried to keep it tame while making it also pretty spicy. Enjoy!
  13. -The Shikari- Hunters, Bastions Against The Wilds ((This lore is meant to scarcely be known and has to be learned only through roleplay)) [!] It was a cold night when the young boy was taken to the deepest chamber of the keep. “Sir, is it truly my turn?” the boy asked, worry in his voice. The man simply turned and grimaced down at the child. It was at that moment the young one knew his fate was sealed. Entering the darkroom at the end of the corridor, the boy's nose began to burn upon witnessing the smell of strong chemicals. Sitting in the center of the room was a large table, surrounded by the child's future peers. The boy took one look to his mentor standing nearby, before accepting his fate and laying himself down on the table.” What is a Shikari The Shikari are mutants, undergoing a violent transformation to become one of the most effective hunters on the continent, increasing their base senses such as sight, hearing, and taste. While sacrificing their humanity and the chance of creating offspring. Origin Process & Transformation (The process and recipe can only be discovered IRP) OOC mechanics for brewing Each step takes 1-2 emotes, if during the brewing a day is skipped the serum will be ruined and the process has to be repeated, throwing away what’s left. The mutagens are stored in crimson red-colored bottles, it can only be injected and if drank the body will simply reject it out. The bottle gives off a light gleam in roleplay. The Ritual Appearance: Mentality: Abilities: Those who survive this transformation are granted some immense powers; OOC consent must be given to turn someone into a Shikari Vision Enhancement (Combat / Non-combat ability) Muscle and bone Enhancement (Combat / Non-combat ability) Metabolic Increase (Combat / Non-combat ability) Reflex Enhancement (Combat / Non-combat ability) Sense Enhancement (Combat / Non-combat ability) Heart Rate (Combat / Non-combat ability) Minor Regeneration (Non-combat ability) General redlines: PK Clause: OOC Purpose The Shikari make a wonderful addition to lore, they bring to the table multiple new enhancements to general roleplay in the world of LoTC. With enhanced abilities, and being made as monster hunters, a race like this could bring back rise and popularity in beast hunting, and guilds within the world. While given specific enhancements, the Shikari are not meant to be a CRP combat mechanism. And instead of a tool to enhance the general roleplay combat experience. There's often not much racial conflict outside of a few very loud minorities, and with a very seemingly political race, it could also add to the mechanics and relationships of the world. The Shikari brings a lot to offer to RP in general, with beast combat roleplay, social roleplay, bringing guilds back into popularity and. Credits IGN - Forum Name Ztrog- @Ztrog Boarbarian- @Boarbarian Vitalian - @NikoNiko Atrex- @AtrexPieren
  14. I'm here to congratulate two special people, or I thought I was anyway. When I heard the news that my good friend Mystery, the man of the hour was engaged, I got so excited I rushed to my computer and started typing a frantic congrats. A DM later and a short trip to my local notepad and I was starting off on a good foot but wanted more. Not gonna lie I'm known to overdo it, so I started writing a nice little post to show the world how much joy the news brought me, how much we should all celebrate the gift of love that so few find in this life. That's how my day started. That isn't how my day ended. Ending the day out actually I learned I was decieved! Man that hurt, too. To think that people would go on the internet and LIE? Everyone knows people don't lie on the internet! Man should be ashamed. Don't be confused though, this kind of thing happens sometimes and we all must move on. Openly I must confess I hope this is a stepping stone to a happier lifetime for both parties! Contrary to my frustration, they really are still amazing people who we should cherish and appreciate. I don't think we should frown at them and bring negativity out but instead appreciate how much they must be seeking affection and attention to make a false engagement. Again, they're wonderful people and going forward I hope for them only the best. May they both find true love and joy in these trying times. Sutican's know what I'm talking about. Or perhaps everyone. Really it doesn't matter, all that matters is that we give them our thoughts and prayers, they deserve them truly. Rightfully, this post may not be long lived, but it still belongs in the world so I can show my friendship to certain parties. Yet as the post winds down I still wish to type and tell you all a few things. Righteous indignation turned into proper musings from a tired old man. Insanely enough I just wanted to show my love and appreciation to a good friend of mine wherever he is in the world, I hope the life-partner of Rhiannon is doing well and feeling companionship. People come and go, we lose loved ones and companions, but the memories and feelings we have don't. Lest this drags on too long I'm going to go now. I hope you all have a beautiful night, if you made it this far. Long as it was I'd be surprised anyone read more than the first part. Yeet a little appreciation to my best friend (that isn't the love of my life) in the comments incase he's watching, he'll need it maybe.
  15. Hello, I have made a LOTC character already. Played the server for a while and then i got really inactive as i had many personal issues. I have no idea what i did with the email i used, i forgot about my name of the character or the username for the forums. So i made a new one. I will be more active this time. And i was wandering if it was possible to make a new character? And if so, what would I do with my old one? or with my old account?
  16. So for the past few days my twitter feed has been getting spammed with these Groyper frog-posters or whatever they’re called and they’ve sworn allegiance to a kid named Nick Fuentes and now Ben Shapiro insulted him or something After some research I didn’t find much on the guy and don’t understand why people like him, can someone help me? Why are these groypers saying he’s starting a movement? It can’t be a movement I’ve never heard of it until yesterday
  17. There was a poet known only as “The Mad Poet.” He lived a hermit life where his only friend had died years before the disappearance. Last seen he was with Ryia Von Savoia-Dalivous' on his way to Helena when he disappeared. He had willed everything to her, as he knew not many other acquaintances. When he disappeared Ryia looked for a bit but found no trace. It was as if this masked poet of an unknown name had disappeared. His home had seen no use in the years, in fact, it seemed abandoned until he willed it to Ryia, where the first layer of dust finally rose. He has a memorial for all those who want to pay their respects, far from any other places in the wildlands. It is said that the gifts put there disappear, this could be a thief or the mad poet back from the dead. The coordinates of his memorial are -2312 / 41 / -388. What does the memorial service, one might ask? Well, The Mad Poet is said to have a long history, once a soldier, a jester, a spy, and many other things, countless deeds, most bad of course.
  18. ydegirl

    boleyns skins!

    HEY. This is kind-of an IC shop functioning as an OOC way for me to earn Minae! To make things easier for me, I’ll send you to this link! If you’re interested, fill it out! Here’s my PMC. And, here are my skins. Prices are listed below the skins. 1 - the red duchess (or peasant) 2 - dusana jastrow, the artist and tailor. (personal skin!) PRICES! and other stuff ! Full Skin – 200 mina Outfit – 100 mina Head – 50 mina Skins/Races I will do. Human Elfs (all) Orcs (all(?)) Dwarves (all) pls dont repost my skins/steal them/give them away without telling me first! if you dont get it within one week after your skin should be finished/your wait, dm me on discord! (☾ ᴀᴀʀᴏɴ ⋆#6524) depending on the waitlist, you may not get your skin for some time (sorry!) current wait list! TrendE Vermy Sarissaa n/a n/a
  19. Hello. I have not played this server in a very long time, and have therefor become extremely inactive on both the Minecraft server and the forums. Because of this I am going to create a new forums account and therefor a new character; because I wish to become more active but also want a fresh start. My Minecraft username is Bubbleeeee so you can take away my white list or whatever you need to do until I have submitted a new role play character application. Thank You for your time, and if possible my new forums account will be mentioned on the comments of this post! ?
  20. One of our first meetings, back when the ship was called the Salty Salmon instead of the Spicy Shrimp! Fighting the Kraken with the Salty Salmon crew! The Swamp Coalition rallying on the Spicy Shrimp ship! The Spicy Shrimp crew at the battle with the swamp creatures! Setting sail! The declaration of the Spicy Empire! A very important meeting about the fate of the crew! Finding ghosts! Discussing the “Fountain of Eternal Elderness” Arriving at Korvassa! Feel free to put any screenshots of yours in the comments below!
  21. Tale of Tongues Tamriel, a land plagued by strife and war since the fall of the Septim dynasty. The Empire forged by Tiber Septim, which ruled all of Tamriel now lay weakened and divided. The Mede dynasty had risen to power roughly 200 years ago after the death of Martin Septim during the oblivion crisis. They maintained order within the Empire for decades until the Aldmeri Dominion invaded starting the Great War. While both sides suffered greatly in the war, with the Dominions whole army in Cyrodil wiped out and the Empires legions nearly drained. Emperor Titus Mede II agreed to peace, and signed the controversial white gold concordat. Outlawing the worship of Talos in the Empire and ceding parts of Hammerfell to the Dominion. Hammerfell refused to accept the terms effectively breaking off from the Empire and driving out the Dominion on their own. Now Ulfric Stormcloak has risen in rebellion against the Empire in Skyrim. He challenged the High King to a duel and used the power of the voice to kill the High King. Now half of Skyrim calls Ulfric a murderer and traitor. Early in the rebellion Ulfirc was captured and brought to Helgen for execution but a dragon quickly interfered saving the Jarls life. With the reemergence of dragons and rumors of another Dragonborn walking Tamriel, the world lay open for opportunity. Playable factions: The Empire(taken) Kingdom of DaggerFall Kingdom of Wayrest Kingdom of Orsinium (Includes strongholds) (Taken) Morrowind Great House of Dres Great House of Redoran Great House of Telvanni Stormcloak Rebellion Tribes of Black Marsh Hammerfell Clan of the Forebears (Taken) Clan of the Crowned (Taken) Aldmeri Dominion Kingdom of Valenwood (taken) Elsweyr Kingdom of Pelletine Kingdom of Anequina Rules This will be a freeform Forum Roleplay. Which means you’ll be free to do as you wish without having to worry about AP. However is must be within the realm of reason the Mods will moderate what you are doing if its seen as unfair or unrealistic. Also, while you can change the events and decisions of the factions you play as you can’t do something that goes against their beliefs. For example the Stormcloaks teaming up with the Elves to fight the Empire. Emperor of the Empire will be playable, the Empire itself is divided and in the middle of a rebellion it won’t be overpowered. But the Aldmeri Dominion itself will be off limits, however the Kingdom of Valenwood and its allies in Elsweyr are playable. Overall when in doubt speak to a mod. APPLICATION Factions name: Discord: Brief history of your faction:
  22. As of late, my friend and I have been scouting for someone to play her character's child; a half elf born to Aleksandra (High Elf) and Faust (Human). The child, Lucina Ruze Oxenstierna, is eight years old with a speech problem from the mother's side, and a fear of birds caused by the sudden arrival of a letter whilst her grandmother, Nenar Terin, took care of her. Certain things that will be trouble to pronounce include the following: 1. Letters she can’t pronounce: V, N, H, T, Z 2. Sounds she can’t pronounce K, Z, , -er, -ir, (This doesnt have to be followed in uniform manner, but must be kept into consideration throughout the character's early years) Extra details include: °The character has an extensive liking to water °She has been educated to read and write °And is aware of how to utilize sign language. Lastly, there is no need to worry about a skin - as one has already been created. ! If you wish to make any changes to the skin please discuss it with Gamma Rose#0258 ! For further information, or if you have an interest for the character, please contact either me (Blue Budgie#9655). Or my friend, the mother of the character (Gamma Rose#0258) Thank you!
  23. Revenants, the Assassins of Ichor Lore A newly discovered ritual using the forbidden Dark Arts of Blood Magic, Mysticism, Naztherak, and/or Dark Shamanism has awoken a new breed of creatures; a new form of rebirth. By using Blood Magic and various runes to symbolize life and to create a new physical husk, Mysticism to handle and anchor a Ghost into this mortal coil, and Dark Shamanism and Naztherak for their work with the spirit Kor and power of corrupted souls they can place a Ghost back into a physical form. Revenants are a twisted and demented recreation of their former selves. Although they hold great resemblance to their old selves and retain the memories of their lives before, they are twisted and horrific. These creatures are brought back with a vengeance and are weapons to the sorcerers that made them. These creatures, although possessing a sense of freewill, are brought back with a purpose - the haunting image of a feared figure or a loved one returning to physical form with the purpose of bloodshed. These creatures have a blackish and grey muted corpse like appearance with various cracks covering their skins that glow red with genus, specifically in the places that they suffered physical harm in their living time. Their hair is always black and wisp like with its movements like plumes of smoke and their voices appear like shattered and distorted mirrors of their old sound - changing in tones and oftentimes speaking entirely in Al’ahrn-Durngo. When these creatures are inflicted with physical damage they will simply have their grey skin flaking away into the air with a soft red mist following into seemingly nothing. Due to the nature of their creation, a haunting image of the dead, these creatures find themselves unable to hide their face either due to vanity or the means to strike fear into the hearts of those who dare go against them. Physiology Revenants are beings, forged from blood and bound to the soul. Their bodies are forged from pure blood magic and their souls bound by a mystic. While there is a connection between their bodies and soul, it is much more loose than one would be with a normal descendant. This allows them to have a higher pain tolerance, so while they still feel some pain, they do not feel as much and they are able to continue performing their action without much hindrance. They can lose limbs, ligaments, and legs and will not stop until their objective is completed unless they receive a fatal blow to the head, their heart is destroyed, or they are decapitated. While a revenant can lose limbs and arms without caring much, this still affects their ability to fight or move effectively. Say they lost a leg, they would continue to do their work, but would probably stumble and could only move on one leg, severely hindering their speed and effectiveness in combat. Along with this, Revenants possess the strength of a human male at peak physical condition, allowing them to wield a majority of weapons fairly well. REDLINES Revenants may lose limbs and ligaments without much care and can take a hit much better than most descendants can, as they are essentially a ghost within a forced husk. While Revenants can wield most weapons without much care, this does not mean they are masters in using that weapon, they are only able to lift and wield their weaponry at the level they had prior to life or if taught. Any form of headshot or heart shot would be a kill for the Revenant, meaning they can take damage to most of their bodies with little to no drawbacks besides the obvious ones like losing a limb. Abilities Revenants, although suffering the loss of their abilities they had in life, are no walk in the park for those who may encounter them. Much like a Rogue Blood Mage, these creatures have increased agility, dexterity, balance, and reflexes. Alongside this these creatures are granted with a form of “immortality” in the sense that they will never again parish from old age or disease. Marrow: Iron Revenants have the ability similar to Beserker Blood Mages which allows them to forge weapons from genus. However, unlike a Beserker, a Revenant has the ability to simply forge these weapons within their hands from the genus already flowing within them, the genus used to create them. The weapons can vary depending on the Revenant, but can be anything from a simple sword to an arrow which may be launched. The difference from the Iron Marrow to its original is that these creatures cannot forge large masses such as shields or armor with their genus. The only requirement is that the craft must have a sharp point or edge. REDLINES: A Revenant may not create shields, walls, or any physical obstacle using this ability, only edged weapons and projectiles. Launches projectiles may not fly further than five blocks without the assistance of other magic. Projectiles and weapons varying in size may cost different amounts of genus. For example; forming a simple projectile or arrow from genus would take half a unit while creating a sword or axe would take up a full one. Projectiles cannot be formed larger than one foot in length and six inches in diameter. Weapons can be up to three feet in length maximum. All projectiles take up to three emotes, one to draw genus, one to form, and one to fire. Projectiles may rotate around the player for up to two extra emotes before requiring them to fire or disintegrate. They cannot deflect attacks when they are being held onto and disintegrate once they fire past five blocks or pierce their target successfully. All weapons take up three as well, one to draw genus, two to form and have the same hardness as ferrum. They disintegrate once they are dropped or are no longer within the hands of the Revenant. Marrow: Sanguine Sigh The Sanguine Sigh is a taxing and costly ability used often times in desperate measures by the Revenants to finish off their opponents. The Sanguine Sigh allows for the Revenant to create a red haze of genus in the air out from their form in all directions which causes anyone inside this mist have a red glaze causing them only to see in shades of red, but the fog itself is not impenetrable. When inside the fog anyone who is not the Revenant that cast the spell will begin to hear their heart beating violently and loudly in their chest - causing them to lose the sense of sound to anything else around them, but of course leaving the mist would stop this illusion and return those affected back to their normal hearing. REDLINES: The mist may be breathed three blocks away from the Revenant, and having a radius of five blocks. Anyone who enters the fog would hear the sound of their heart pumping in their ear and the only way to deafen it is to either leave the fog or anyone with a rune of silence. Anyone in the mist also gets an anxious feeling and can put them on edge, as well as give a slight boost of adrenaline. The mist may be blown away with enough time and effort. When inside the fog, your vision is glazed over with a sort of red tint. This ability requires three units of genus to perform. REDLINES There must be one of each mage type in the ritual, one person cannot count for two of the four required Dark Arts. There must be a Blood Mage, a Mystic who knows both Handling and Anchoring, a Naztherak, and/or a Dark Shaman. Revenants can ONLY be made from Poltergeists with accepted CAs. Revenants cannot veil their faces in any fashion. Revenants do not need to carry totems to use their Rogue-like enhanced abilities, but must have the necessary amount of genus required. Revenants cannot learn any other forms of magic but may wield enchanted weapons as long as it is not holy. Revenants are able to be bound by any methods from the four Dark Arts used to create them, allowing for Revenants to be stolen (this does not require consent from the Revenant nor the original creators) The ritual to create Revenants must be taught specifically in roleplay. Revenants are affected by any magic or weaponry that are meant to harm undead or unnatural creatures. Revenants lose all abilities they had prior to becoming a Revenant, including those of being a Ghost and any magics they had prior to death (if any). Revenant Marrows cannot be learned by normal Blood Mages. Revenant cannot be recreated after death, it is one and done. Revenants get six units of genus to perform abilities with, but cannot have their genus collected after death. Upon death the Revenants would flake away into the air in a torrent of flakes of grey and faint red mist, only their soul remaining unless destroyed by holy magic or a shaman. Every 48 hours they can regenerate back to the six units of genus they usually have. Final Notes The purpose of this Blood Magic addition is to bring together different communities for the sake of ritualistic RP that Blood Magic was commonly known for, but however seems to be lacking in as of late. This also offers fun storylines for Ghosts and those who knew the Ghost characters in life, but does not give the same feel as a Lich or other undead creature as these would not be the types of creatures you would play on a day to day basis, similar to inferis or other Dart Art CAs, and would simply be brought back for storyline purposes - the haunting image of your loved one coming back with a vengeance. Please try your best to leave some sort of constructive criticism so that I may use it as feedback to see how the community feels about this specific lore piece and how I should take it moving forward. All opinions and comments are valid and I appreciate all feedback. -Luv Lore and Concept by: Luv Co-Author: pundimonium Suggestions by: Deer__, Jlyoko, HeeroZero, and Starfelt
  24. Welcome to Jelly’s Skin Shop! DISCORD: kris#4102 Guide for Commissioning me Give me very specific details for your character so I may properly put them into a skin. If you have reference pictures/past skins/drawings, that’s even better! Send me as much media as you can get. If your character is a creature that has lore, please find that lore for me and link it to me. It serves more purpose than you think. Your skin will be completed in the span of 1 week-3 weeks. Please be patient. If it seems like I have forgotten your commission then please message me if I have not updated you. If your skin has alot of add-ons, after you describe what you are wanting, I will tell you negotiable price, if you think it is too high, let me know. Each skin will cost around the range of 800-1500 minas but will rarely get very high. The skins will be linked for you in Discord. I will not post them on PMC due to the fact that the content I created for you, you now own. And posting it will give people the opportunity to steal the skin I have made for you. Examples
  25. The Wild Man as he first appeared to the Descendants on Axios, during the early 1600s. The Wild Man let out a puff of the stale subterranean air. All to be felt by him were the little gusts from his breathing, and the thrum of his own heart. He rumbled and rose to pace the width of the cavern. Its space was painted, decorated even, but empty. Only himself and his child remained to make use of these rocky chambers. Thrum. There would be another hunt tonight. His burdens he left at the mouth of the cave: The skull of his daughter; The club carved with stories; The necklace to lost kin. Thrum. He would have no more need for these encumbering things. Into the jungles, the forests, the plains, and the deserts he would go. Surely he would find a creature capable of besting him. Surely he would be struck down. He would reunite with his lost people, and need no longer to paint the stories of his kinsmen dying, time and time again. Thrum. Before the Wild Man, the path laid open. He spilled the last volumes of Wildling history onto the bonfire’s fading flames, and trudged onwards. Thrum. When the sun climbed out from beneath the horizon, there was nothing more to be seen of the patriarch. Into the wilderness he’d gone once more, and there he’d meet his long-sought fate. Thrum.
×
×
  • Create New...