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Found 2 results

  1. Order of the Holy Cross The Holy Cross is an order that is engrossed in religion. They follow the rules of the church, head to chapel every week, and remove heretic scum. The Holy Cross currently serves under the Holy and Divine Oren kingdom. Heretics will be burned, those who do not worship the Creator will be either punished or ignored for their ignorance of the faith, and his holiness will be worshiped. Tenets ~ Loyalty, Obedience, Honor, and Respect ~ ~ Religious activies take place once every week ~ ~ Betrayal is swiftly dealt with ~ ~ An Order member must never talk up to god in vain and must follow this god whole heartedly ~ ~ No stealing from your fellow Order members ~ Officer Ranks Overseer: The Order of the Holy Cross is lead by this man. His rule extends until death or else his name be dishonored or tainted. He is in charge of the entire guild. Commander: A commander is in control of a large field of units. He makes sure that his field of command runs smoothly while issuing out the main orders for Lieutenants and sergeants to follow. Marshal: This position is appointed during times of war. The Overseer must consult with the marshal before conducting any military movements. Any Lieutenant, Disciplinary, or Cross Principle may obtain this rank. Disciplinary: The Disciplinary is in charge of training and keeping order. His duties consist of insuring punishments are carried out, insuring obedience and loyalty, and making sure each soldier does the job he was assigned to do. Prelate: The office of Prelate is held by a Bishop appointed by the ArchBishop of Holy Oren. His duty is to simply conduct all religious affairs and insure that each soldier is blessed before a battle. Cross Principle King of Arms: As the name suggests, the Register(s)’s duty is to attend to the crests and banner of arms. These are usually held within the chapels which are used during ceremonies and battles. The Register marches in front of the bannermen. The Cross Principle also conducts training and is the paymaster. Lieutenant: A lieutenant who’s duty is to insure the lines do not falter. Virtuous, honorable, and decisive. Their words of faith spur the men when odds seem ill. Sergeant: These men are the core of the officer group. They are nay high ranking but keep order amongst the ranks. Usually in charge of patrol groups or sections in the army, they insure orders are issued out to the smallest degree with precision. -Enlisted Members- Footmen: The main bulk of the Cross’s ranks. These men are the backbone and fill most formations. Going against orders in the public could mean excommunication from the Order. If they so have a problem, they bring it up with the authority in private. Their training is mostly under the Disciplinary. Enlisted: The Enlisted are soldiers, lowest ranking, that are new to the order. Their training is conducted under the Cross Principle King of Arms. These men must be loyal and obedient or risk being excommunicated. Specialized Ranks Quartermaster: The Quartermaster is in charge of maintanence of military supplies that come in. They log everything, and keep organization. This man helps avoid confusion with his clear mind and sense of organization. Secretary: The Secretary is in charge of the Order's finances. He tracks what is being spent and what is being bought. His duties also consist of keeping record of how much income the Order is making. The Secretary is also expected to lead all civil projects. Combat Medic: The Combat Medic is in charge of tending to the wounded and hurt. He constantly brings a variety of medical equipment, herbs, and so on. His duty is to make sure that no one dies on the field of battle. How to join the Holy Cross
  2. Knights of the Eventide ~~~ The Eventide Order is a sect of men and women who have been inducted in the Good Faith of the Creator, and with that, have adopted a strict set of rules and guidelines that they are bound to follow until their service is dismissed or otherwise deemed inactive. They can be considered zealots with how they embrace and enforce their faith and can, in numbers, be a force to be reckoned with. They hold a single chapter in their first stages of life. Unlike most knightly chapters, they are not considered a goodly force; if anything, they can be seen as bitter and violent. Their motives are cold and they hold little care for the well-being of strangers, whether or not they are in danger. They are not a guard force, they are not a militant mercenary force - they are more of an inquisitry bound to no nation or community, acting as an independent force under the will of God. Motives and Goals ~~~ The Eventide Dominion holds a rather obsessive hatred for magic; it is said that mages are against the Will of the Creator, however, they concluded that some are tolerable - given the circumstances. It is one of the several goals of the Eventide Knights to hunt down rogue Magi and annihilate them and any dark enclave they have wrought. “Rogue Magi”, being a wide term, is fit into several categories for the Eventide: Necromancers Blood-Mages Criminal Evocationists Dark-Art Users Wild Druids/Shamans Foreign Deity-Magic Users Unruly Illusionists And many more, these being but a few examples of “rogue mages.” Rogue-Magi, especially ones with criminal records, are prone to endure more dire punishment before being subjected to a ritual cross-burning, which is believed by the Eventide Order to cleanse the souls of the damned so they have a chance of being forgiven by the Creator after their demise. Clerics, Druids and other Deity-based magical user, given that their deity is non-heretical, are tolerated by the Knights of the Eventide if they do out step out of line and threaten the livelihood of the Anthosian masses. Heretics of the Creator’s Will are also to be subjected to cleansing-through-fire; followers of Setherian and Iblees are prime targets, whereas the latter type that held in captivity to be “interrogated” for information. It is well-known that the Eventide Order wishes to prevent another doomsday that involves a darker being and it’s heretical ilk. Setherian’s minions, having been assumed to be ascended to a state where they do not wear flesh and blood, are killed on sight and considered dark spirits hailing under a corrupt higher-being. Current Where-Abouts ~~~ The Knights of Eventide reside in what was once called “Vorkaelus Hold”, a ruin that Iblees cultists had renovated and reinforced until it was built up into a stronghold. They currently make effort at reshaping it’s innards and studying what the cultists hid within the ruins. Vorkaelus hold has been renamed Archaerus of the Ebony Blade. Origins of the Eventide Dominion ~~~ The dawn of the Eventide depended solely upon two men, both long-eared but of different heritage -- Viktor Delacroix, a Dark-Elf of unknown origin, and Alistair Benedict who also holds no identifiable past. They were traveling Mali, men upon the road who spent their lives spread the good word of God until they became fed up with the state of the world. Across five lands they had witnessed heresy grip the land in innumerous forms; through an unending exodus they watched as men held power not meant for their hands. It is the concept of magic being abused by greedy men and women and defiance against the Creator that caused the pair to form a hatred; a spite, and a cause to cleanse the world of power-hungry wizards and heretics that would support the unraveling of the Natural Order. Their target befell upon Vorkaelus Keep; a well-known destination of a cult that once resided there. Rounding up honorable men and women willing to bound themselves to their cause, Alistair and Viktor led a small army to the keep and annihilated the cultist inhabitants within, claiming it as their own and allowing them a chance to assume their roots and establish. Oath of the Eventide ~~~ To ascend beyond Levihood, one must bind themselves to the Eventide order and agree to follow the Four Holy Vows; breaking these vows will make the offender subject to haneous punishment, including torture and then death. To break the Four Vows, in the eyes of the Eventide Order, is considered an act of heresy and treason. The following four statements are the vows: I. Suffer Not the Unclean to Live II. Uphold the honor of the Creator III. Detest the Witch, Destroy the Witch IV. Accept Any Challenge, No Matter the Odds Ranks of the Eventide ~~~ The Eventide Order holds a compact, non-complicated ranking system that focuses ascension around one’s efficiency in handling heretics and degenerate-Magi instead of how well a soldier may kill and/or dispose of either. There lie two branches with the second being optional and shorter than the main; the ranking order goes as is (From lowest to greatest): Eventide Levy V Eventide Man-At-Arms V Eventide Squire V Eventide Knight V Eventide Grand-Knight | Eventide Inquisitor V Eventide Lord Inquisitor The Auxiliary Branch is offered to an Eventide soldier once he reaches Knighthood. While smaller, it focuses on units that handle other tasks that the main branch is not fit to handle; archers, scouts, medics, rangers and (as the name implies) auxiliary units are settled in this branch. Those in the Eventide Auxiliary branch are not inclined to ascend the branch, as it’s more to fit men and women who are not interested in knighthood into their desired roles. Eventide Auxiliary (Field-Medics, Scribes, etc) V Eventide Taskman V Eventide Ranger | Eventide Evoker V Eventide Taskmaster Foreign Relations ~~~ Whilst the Eventide Order is not focused on diplomacy and cross-guild interactions, the leadership is inclined to keep track of their friends and foes. The Eventide’s opinion depends on how a guild works, their morals/goals/motives, their observed inner-workings and the disposition of their members. Other orders who hold similar goals are prone to be liked by the Eventide, whilst goals of guilds that are not are more prone to fall in the “dislike” list; foreign relations also include kingdoms and nations. Nations/Kingdoms Holy Princedom of Malinor: Tolerated. Grand Kingdom of Urguan: Distasteful. Orcish War Nation: Tolerated. Kingdom of Renatus: Approving. Holy Kingdom of Ruska: Approving. Kingdom of Herendul: Approving. Silver Enclave of the Mali’Thill: Distasteful. Kharajyran Pridedom: Heretical. Guilds and Foreign Orders The Teutonic Order: Approving - Seeking possible alliance. The Elven Inquisition: Cooperative. The Druidic Order: Heretical, but tolerated. The Arcane Delvers: Suspicious. The Mages’ Guild: Suspicious. The Elilumiran: Requiring Observation. Clerical Order: Acceptable. Eventide Uniforms ~~~ Currently, there are only two available uniform; one for knights and above, and one for auxiliary units and ranks Squire and below. Here is the Knight’s Attire: And here is the other; the tabard: The Man-At-Arms uniform: The Eventide also allow Magi into the holy ranks; once their magics are tamed enough, they are given robes: Application ~~~ OOC Section MC name: Skype Name (Optional): Does the character you're applying for have a VA, and if so, what evils?: IC Section Your First Name and Surname: Race: Age: Notable Skills: Does the applicant hold faith in the Holy Creator?: Reasons for joining: What moral boundaries does the applicant have?: Additional Information: [[ An IC letter is to be sent in this thread with the application and a reply will be given shortly after. To find out about the Eventide Order, look for the IC poster ( http://tinyurl.com/m75w6rl ). ]] [[ Useless OOC will not be tolerated. It is requested by the FM team to delete any irrelevant OOC comments in this thread. ]]
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