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Found 2 results

  1. Event Planners, MC Names: Joeker396 Event Type: Natural disaster, continuation of the Volcano incident Event Date: Whenever applicable. (date can be negotiated) Factions/Nations effected by the event: All. Event Location: south of the Orc Deserts, in the southern oceans Summary: The isles of Vailor had seen much catastrophic seismic activity in the distant past, long before the descendants came to inhabit the lands. The Devourer was the oldest and largest inhabitant of the Great Seas that enveloped most of the world. But not even a beast as massive as this could prepare for what was to come. The volcanic eruption nearly 3 years ago now, had started a chain reaction deep in the crust of the world. It was only now the repercussions were to be felt. It was early in the morning when it hit the Orcish strongholds and Caliphate first. It was as if the world was splitting in two. The ripple of the quake smashed further outwards, reaching every major city and stronghold, toppling builds and bursting the oceans into a frenzy. South of the deserts where the Orcs called home, a massive wave 100 feet tall, smashed the coast. It didnt get far inland, but any housing along the coast would be severely damaged. The after shocks would be felt for days to come, but none were are as destructive as the first massive quake. Not long after this occurred, a new mountain peak (or island, should that be more fitting) could be seen far to the south of the Orc deserts. (Thats just an idea of what it would look and feel like. Yes I realize its usually the reverse order for earthquakes and volcanic eruptions, but this was a special volcano. Most times earthquakes are subtle, never even felt. But should an earth quake take long enough to finally erupt in movement, it can cause devastating effects. Especially underwater, where most seismic activity takes place. Also, should the earthquake be large enough, and be of the right type, It can in fact form new land masses. The tallest mountain on earth was formed this way. I know this is quite an undertaking, but I have faith in the event team! Also Id be happy to write out anything more they may need.) Concept Images/Screenshots: N/A Other Information: Do you need the Event Team's assistance?: YES If so, do you require actors and/or builders?: YES
  2. Event Planners, MC Names: TheCreatorzWink Event Type: Global Event. Event Date: Any time you wish. Factions/Nations effected by the event: Potentially any if they are close enough to the ocean. Event Location: Potentially anywhere if they are close enough to the ocean. Summary: Another peaceful day in Athera. Another fun time. Soon that it when it starts. A day on the beach seems nice but no. Slowly the tides rise and rise and rise slowly. They may say it's a coincidence that it's a little higher but no. The water won't go lower. Every day it keeps going higher and higher and higher. That is when is gets suspicious. The water is never that high. Slowly the water starts going away from the ocean and onto the land. By the time people feel as if they are in danger, it is too late, the water has already reached at a state of no return. The water shall keep rising until the end off the flood. Concept Images/Screenshots: http://i.guim.co.uk/static/w-620/h--/q-95/sys-images/Guardian/Pix/pictures/2014/2/13/1392311465842/Flooding-In-England-008.jpg http://prntscr.com/6x3ras Other Information: Basically what is happening is the water is slowly coming from the ocean and rising. Do you need the Event Team's assistance?: Of course. If so, do you require actors and/or builders?: Perhaps some builders to help pour the water to make the water rise.
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