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Found 8 results

  1. The Guild is gone!! The leader had died!! ~Golden Knights~ The golden Knights Are a small Group That seek Minas and land and to help the common man. The main Goal Of the golden Knights is simple to protect the common man and make minas and glory, defend what they think is right in the world as well as roads and becoming a merc group to one day claim land and build a small village and protect all roads from monsters. We shall Protect any man from beast or a bandit. We are here to make sure every man and woman of every race has a chance to make big Mians And that is why our starting pay is 40 mians a day!!!!!!! Send a Bird to Ser Hoska Grimson ((Kingaff96)) if ya wish to join -~-~-~Ranks~-~-~- ((General's)) ((Pay:100 per mc day)) There will be Two Generals with in the Golden knights there job is to make sure every thing is going smoothly with in the company and make plans for when war is to come they send out orders to the Officers it ranges from gather ores,logs to make sure each Squadron Is in tiptop shape ((Officers)) There Job is to make sure the units with in there Squadron Are trained and always have something to do From just patrolling to finding recruits to even making armor and weapons and even fighting monsters at night there are up to three types of officers Recruiters,Field Commanders,Resource ((Recruiters)) ((Pay 100 per eleven week)) There job is to go out and find new recruits to enlist They get paid the highest Out of the officers for they get 20 minas per recruit ((Field Commanders)) ((Pay:60 per mc day)) These guys handle The Units on the field they train The men to march on the field in formations And Train the men how to fight Ony the best out of the best can become one of these men For each Formation they train a Squadron in they gain 10 minas ((Resource Officers)) ((Pay:100 per elven week)) They Handel the amounts of ore or Resource's That come in. they keep track and watch the books and hand out the ore's and such to each Person that needs them they also gather groups of Recruits to go gather Resource's ((Footmen)) ((Pay:40 a mc day)) These guys are the backbone of the Unit They complete task And train daily to become the best of the best they seek out jobs for the unit or just trade agreements ((Recruits)) ((Pay:10 a mc day)) New men enlisted to seek glory or gain minas there pay starts off small but grows as they rank up ((Ps. seeking some one to make this look all fancy and what not i do not know how make these look great :/ Also seeking some one who can make nice skins)) ((OOC)) Ign: Is this a alt persona: Timezone: Skype: Teamspeak: Age((Optional)): ((Rp)) Name: Age: Reason to join: Race: ((Crafting and such)) Skills:
  2. Hello, So, I'm selling loads of Iron, and/or gold. I'm also selling blacksmithing goods, If you need anything blacksmithed, I can provide the materials to smith it, and smith it aswell, Unless it's diamond, because.. Those are kind of hard to find. The prices of gold and iron are listed below. Also, I do not care if you can get anything cheaper, anywhere else, If you don't like my prices, then go buy whatever, wherever else. Thank you! ( I can only make everything listed, my blacksmithing level is only Proficent) ( Do not comment unless you're interested in buying ) (If you can provide supplies, like diamonds, I can make whatever you need that's diamond ) Iron- 5 mina per bar. 320 mina per stack. 160 mina per half stack. ( I can mine to your needs, so if you need it in bulk, let me know in a PM, or in-game, Chorale_ ) Gold- 8 mina per bar. 512 mina per stack. 256 mina per half stack. ( I can mine to your needs, so if you need it in bulk, let me know in a PM, or in-game, Chorale_ ) Iron Weapons- Steel Blade- 40 mina per blade. Iron Sword- 15 mina per sword. Ferrum Battleaxe- 65 mina per axe. Ferrum Warhammer- 50 mina per hammer. Steel Warhammer- 60 mina per hammer. Steel Waraxe- 45 mina per axe. Iron Tools/Goods- Iron Axe- 15 mina per axe. Iron Pickaxe- 15 mina per pickaxe. Iron Hoe- 10 mina per hoe. Iron Shovel- 10 mina per hoe. Iron Helmet- 50 mina per helmet. Iron Chestplate- 45 mina per chestplate. Iron Leggings- 40 mina per legging (s). Iron Boots- 40 mina per boot (s). Full Set of Iron Armour- 200 mina per set. (25 mina fee) (Takes 51 minutes to make) Iron Horse Armour- 325 mina per set. (25 mina fee) (Takes 20 minutes to make) Gold Weapons- Golden Sword- 15 mina per sword. Luminous Aurum Blade- 35 mina per blade. Aurum Battleaxe- 40 mina per battleaxe. Luminous Aurum Waraxe- 65 mina per waraxe. Aurum Warhammer- 30 mina per warhammer. Luminous Aurum Warhammer- 45 mina per warhammer. Gold Tools/Goods- Golden Axe- 15 mina per axe Golden Shovel- 15 mina per shovel. Golden Pickaxe- 10 mina per pickaxe. Golden Hoe- 10 mina per hoe. Golden Helmet- 45 mina per helmet. Golden Chestplate- 50 mina per chestplate. Golden Legging- 50 mina per legging (s). Golden Boots- 45 mina per boot (s). Full set of Golden Armour- 250 mina per set. (50 mina fee) (Takes 1 hour, 35 minutes to make) Golden Horse Armour- 425 mina per set. (25 mina fee) (Takes 40 minutes to make) Miscellaneous Iron Goods- Shears- 30 mina per shear (s). Alchemist Shears- 25 mina per shear (s). Bucket- 15 mina per bucket. Iron Door- 40 mina per door. Iron Trapdoor- 40 mina per door. Iron Bars- 5 mina per bar. Sickle- 125 mina per sickle (75 mina fee) (Takes 1 and a half our to make) Iron Stud- 1 mina per stud. Gold Stud- 2 mina per stud. Iron Wires- 5 mina per wire. Iron Beam- 10 mina per beam. Minecart- 35 mina per cart. Miscellaneous Weapons- Ferrum-Tipped Pike- 30 mina per pike. Heavy Ferrum Spade- 25 mina per spade. Ferrum Lance- 35 mina per lance. Heavy Aurum Spade- 30 mina per spade. Aurum-Tipped Pike- 25 mina per pike. Aurum Lance- 35 mina per lance. Chainmail- Chainmail Rings- 5 mina per ring. Chainmail Helmet- 45 mina per helmet. Chainmail Chestplate- 50 mina per chestplate. Chainmail Leggings- 50 mina per leggings. Chainmail Boots- 25 mina per boot. (s) WitchHunter Coif- (You must have Thanhic Treated Leather, and must give it to me) 50 mina per coif. WitchHunter Shirt- (You must have Thanhic Treated Leather, and must give it to me) 50 mina per shirt WitchHunter Leggings- (You must have Thanhic Treated Leather, and must give it to me) 50 mina per legging. WitchHunter Boots- (You must have Thanhic Treated Leather, and must give it to me) 50 mina per boot (s). Full set of WitchHunter- 300 mina per set. (Takes an hour to make) Full set of Chainmail- 200 mina per set. Thank you all for reading this catalog, Please.. Only SERIOUS buyers comment on this post.
  3. *There are fliers around Vailor* "I am in need of gold, the price you can negotiate with me seeing a i have no idea what a reasonable price is when it comes to gold. I need either gold blocks, or gold bricks. Out of the two gold blocks would be more appreciated but i will accept bricks of gold. If you have any gold you would like to sell, please bird me, Arabella Delevoye, and we may discuss the pricing and such." ~AREBELLA DELEOVYE OOC INFO: My IGN is TheCheshireNeko, thats how you can bird my char Arabella, and i think thats all.
  4. *A note is posted on a sign outside of the dwarven city of Kal'Akash* "Ores of all kind fer sale Ferrum ((Iron Ingot)), Aurum((Gold Ingot)), Carbarum((Diamond)), Redstone, Emerald, Avanite, Lapis. Any thing ye need at a note or a bird away. Ferrum((Iron Ingot)) fer 6 mina a bar Aurum((Gold Ingot)) fer 8 mina a bar Carbarum((Diamond)) fer 30 mina a crystal Redstone fer 2 mina a crystal Emerald fer 2 mina a crystal Avanite fer 5 mina a crystal lapis fer 2 mina a crystal Prices may very slightly depeneding on demand Need Armour repairs done or Items smithed? Send a bird to Tharggus ((xLord_Oblivionx)), if de bird comes back with no reply leave an order infront of the Ironworks, staight forward from the Dwarven gates. All Items will be made or repaired as quick as possible. ORDER NOW!!!"
  5. ~Banking Opportunities Since 1517~ -~*=-=*~- "Enter, But Take Heed, For Those Who Have The Sin Of Greed And Wish To Take What Is Not Theirs, May Find Deep Beneath Our Floors Much More Than They Were Looking For" *~_-=-_~* The Valiant and Balk Bank is an multinational and multi-racial minas and item bank. Founded by Valiant Blake and Balk Goldhand, the bank was created to provide safe item storage and minas transactions to those who wish to keep their livelihood safe, no matter what happens outside of the banks walls. At Valiant and Balk, safety is top priority and many safeguards and systems are put in place to ensure full customer satisfaction. The Valiant and Balk Banks offer the following services: -Safe Item Storage- -Safe Minas Storage- -Minas Transactions- -Loans- We offer a multitude of storage options in varying sizes and security levels: ~Safety Deposit box: 200 minas~ ~Small Vault: 500 minas~ ~Large Vault: 1000 minas~ ~Deep Vault: 2000 minas~ ~High Security Vault: 5000 minas~ Current Bank Locations: -=Dwarven Capital=- (Under Construction) (Under Construction) We are now accepting applicants for guards(PVP skill/experience is preferred) and bank tellers(Must be V.I.P, IE: able to place locks). Each position will receive a varying minas payment every Stone Week. Please fill out this application and submit it for review if interested. If you have any questions, or want more information about the Bank send a bird to Balk Goldhand(bobo1998play) or go to one of our Banking locations.
  6. A poster hangs near the Cloud Temple: "Selling large quantities of ores and minerals! Redstone Blocks = 1 Mina per block (448 Blocks Available) Gold = 10 Minas per ingot (513 Ingots available) Lapis = 1 Mina per Lapis (2880 Lapis Available) Iron Ingots = 7 Minas per ingot (603 Ingots Available) Diamonds = 35 Minas per Diamond (91 Diamonds Available) Leave a note here with what you want and I will contact you All trades will be done in person at the Cloud Temple" ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
  7. Who are the UMHG? The UMHG is a Group of dedicated men and women that ensure the safety of Anthos by slaying Unnatural beasts that lurk the lands. Upon the rapid increase in these beasts, a group is being established to successfully restrain and contain these abominations, or if necessary, slain. These individuals who put their efforts into this should fall into adventurous categories, they'll be across Anthos, from the East, to the West, down to the South and up into the treacherous North. Do not mistake Monster for Paranormal, the UMHG alone is designed to deal with Monsters, and not Apparitions, Spirits, Gravens, or any of the sort. This also doesn't include Demons or, if there was reason, Angels, or a sub-breed of them. The Classification of Monster the UMHG deals with are single beings with extreme abnormalities, therefore any abundant abomination, signifying the prior Northern attack, is not the responsibility of the UMHG, nonetheless assistance may be provided if the UMHG forces are sufficient. *This is hung in all Major cities* Monsters and their Weaknesses As a general guideline, most of these abominations are affected with the material 'Gold'. It is a guarantee that some monsters will not display this weakness, and unfortunately that can only be learned through trial and error. The UMHG is by default required to bring Golden weapons into combat, but a designated carrier will be chosen prior to the objectives, with the standard Iron weapons if the need arises. The rest is common sense. If it's hairy: Fire. If it's a fish: No water. If it's a snow Yeti: Fire once again. That should cover the point. *This can be found as an information sheet along with the application form* Spirits and if there is NO way to avoid them? The harsh fact of reality IS that the UMHG will run into Spirits, like all Anthos residents do, in the event escape is impossible, avoid looking into their eyes as a general rule, this won't apply with all spirits, but the risk is not worth the reward. Gravens: They are corporeal, fight them as you would a normal being, but avoid looking into their eyes, weapons blessed with Holy Water instantly de-manifests them. Apparitions: N/A. *This is also part of the information package* UMHG Ranking System *Flag of the UMHG* -The Realm Guard- Held by: Aeyrius Oussana Essentially the head of the UMHG, the title is given to the one most proficient and experienced in slaying Monsters, not allowing abominations of nature to walk the realm. The orders of this individual are absolute, and by applying you agree to do whatever comes from his mouth, that applies to your job to avoid corruption. The Abominist The Monsteric This rank is a division leader This rank is another division leader specialized in slaying massive monsters, specialized in killing the average the sort that tower over your homes and, sized, extremely dangerous monsters, wreak havoc, considering these are even fairly straight forward, they only rarer, often times they act as a take orders from the Realm Guard, support officer with the Monsteric. same applies to the Abominist. The World Guards There is an unlimited number of these units technically, but due to some dying in combat, or there are simply an over demand of honorary Slayers, there is usually an unspoken limit of ten of these individuals. These are the best of the best, and in -CRISIS- situations they take command, if the Realm Guard and division leaders are absent or deceased. Archers, Mages and Warriors alike can have this position. Honorary Slayers The Proving Grounds to see if you're ready to become a World Guard, just after being promoted, the week after the week you were promoted will be your testing phase, your combat will be rated by multiple individuals, you either fail and drop down the Professional permanently, or ascend to a World Guard. These individuals are free to train more than participate in combat before the testing week. Professional Slayers Earning their name through the bloodshed of Unnatural Beasts, these individuals are the elite footsoldier, trusted by superiors to get the job done. They have proved to be loyal to the syllable in their work, giving the utmost care to perfection. Slayers The footsoldier of the UMHG, after having graduated from the recruitment stage they can officially start hunting full-fledged Monsters, most of these individuals meet their fate on the first battle. Those that show combat prowess and continue to survive over and over are those who ascend further. The Trial Stage Nicknamed 'Tries', these individuals are observed absent-mindedly, having their loyalty and attendance tested, their preferred weapon and armor type recorded, and their general personality through observation. Auxillaries The special parts of the guild, this doesn't include Lumbermen, Miners, or any of the manual labour spots, but this means the following: -Gravens. -Mystical Entities. -Ghosts. These are all capable of taking "sides" per say, and if one were to take ours, this is where their spot would be. *This can be found within the Information package as well* The Information Package After vaguely eluding to this package, it would be specified that the information package is obtained through going to an Aviary and collecting one of the applications as well as the bundle that is within it. The Emblem Current Targets Shark Bat(s): Lives in the small Northern town of Vaerhaven mostly, standing at the size of Orcs, with a bat-like skeletal frame for flying, thus it would have wings, as well. Known to be pitch black to blend with their native environment, dark areas. (Caves, Sewers, and so forth). The Dreaded Eastern Cow: Lives in the Eastern Lands, assumed to be a massive cow, could possible have a mate and Calves of equal size. Sliphek, The Giant Squid: Location is unknown, but time will surface these details. The Razor Abomination: Location is unknown, details are still arriving. Mimura, Plague of the South: Assumed to be of Toxic and Infectious nature, this creature lives in the Southern lands, or originated there. The Abresi-Leech: As the same suggests, Monsters could be within the Oren Capital or near it. The Glacial Wurm/Worm: Glacial would imply that this creature is from the North, or resides there. The Boy of Ice: N/A, awaiting details until it is officially glassified as a monster. The Dreary Stare: Location is unknown, awaiting more details. The Allfather of Darkness: Location is unknown, awaiting more details. *This is received upon being officially admitted as a Slayer, although it can be found in a different location* The Application: ((Can't read it? Take the raw form below.)) Okarir Application (For Aeyrius' Lowers) Members -The Realm Guard- Aeyrius Oussana -The Abominist- -The Monsteric- -The World Guards- -Honorary Slayers- -Professional Slayers- -Slayers- Gamil Irongut - Banding together with Wolfe to meet Catherine and Fenair. Fenair Serax - Assisting Catherine. Catherine - Buying Gold. Rathina Oussana- Stationed in Luminaire. -The Trial System Applicants- Wolfe Stryker - Fresh Recruit, receiving gear from Catherine and Fenair. Charley Greywood - N/A, possible abandoning of the UMHG. ((-Skins will be added as they are in demand-)) --------------------------------------- Extra Notes: 1. You must provide your own equipment until stable funding is received. 2. All types of fighters are admitted (Mages, Rangers, Warriors, etc). 3. A base of operations will be created once there is sufficient demand, after a week of the first applicants being accepted, the number of members will determine the size of the Base of Ops, plus some size to have room for extra members. 4. Outposts will be applied if the demand is high enough. 5. Capture is always a Higher Priority than killing, for taming the Beast than auctioning them is far more efficient. *Provided by verbal interaction with an HRO (Higher Ranking Officer)* If you have questions, inform Aeyrius Oussana VIA Aviary and he will answer them.
  8. Golden Company Welcome to the Golden Trading Company. Here you can buy commodities, services, and loans. Should you be looking for a job, Golden Company is the perfect place for you to get started in earning the big minas. We also provide supply lines for those willing to work out a deal. PayDays For Workers ((Saturday & Wednesday)) In order to receive pay, you must meet the required minimal pay-grade quota and check it in on or before your paycheck. Extra products that you retrieve may be kept or you can work up to the next pay-grade. Paychecks are guaranteed! Mining Pay-grades Miner Level IIII - 40 iron, 12 coal, 8 gold, 3 Carbarum (diamond) - 675 minas Miner Level III - 38 iron, 10 coal, 6 gold - 550 minas Miner Level II - 32 iron, 8 coal - 380 minas Miner Level I - 16 iron, 4 coal - 200 minas Farming Pay-grades [Farmers Are Full. No Longer Accepting Farmers Currently] Farmer IIII - 5 stacks of potatoes, 21 stacks of wheat, 8 stacks of carrots - 500 minas Farmer III - 3 stacks of potatoes, 15 stacks of wheat, 4 stacks of carrots - 350 minas Farmer II - 2 stacks of potatoes, 12 stacks of wheat, 2 stacks of carrots - 200 minas Farmer I - 2 stack of carrots, 12 stacks of wheat - 100 minas Animal Husbandry Unavailable Currently Making a Loan! -Hand over a parchment containing how much you need and we'll work out a deal. All loans must be 2,500 minas or lower currently.- Need a Job? -Just take a piece of parchment and pin it up here with the details! That or you can head down to the Trading Outpost at The Great Nation Crossing and talk there!-
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