Jump to content

Search the Community

Showing results for tags 'Trees'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Whitelist Applications
    • Accepted
    • Denied

Categories

  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates

Forums

  • Information
    • Announcements
    • Guidelines & Policies
    • Lore
    • Guides
  • Aevos
    • Human Realms & Culture
    • Elven Realms & Culture
    • Dwarven Realms & Culture
    • Orcish Realms & Culture
    • Other Realms
    • Miscellany
  • Off Topic
    • Personal
    • Media
    • Debate
    • Forum Roleplay
    • Looking for Group
    • Miscellany
  • Forms
    • Applications
    • Appeals
    • Reports
    • Staff Services
    • Technical Support
    • Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Minecraft Username


Skype


Website


Location


Interests


Location


Character Name


Character Race

Found 5 results

  1. THE FORESTER’S DEN Issued at Year 172 of the Second Age With the petition for trees having been accepted by the Lurinite government, I have been placed in charge of this project and been offered aid by various groups. An abode for a forester has been made to operate from and to accommodate those who wish to stay at the site before the project is finished. Resources have been gathered to get to work as soon as possible upon arrival of ecological specialists who will aid our effort towards a balanced creation of a forest upon the Lurinite floodplains. ETERNAL WE MARCH signed, The Former Silver Lubba, Mika “The Resourceful” Anarion, Serene Marq of The Most Serene March of Cerulia and Minister of Defense of Lurin, Protector of the Lurinite Floodplains, Lord of Lubba’s Keep, Lubba Knight of Lurin, Founder of Lurin
  2. A PETITION FOR TREES Issued at Year 172 of the Second Age As my influence over the nation has shrunk and my ability to act on a whim in the name of our Most Serene State has been reduced to Military matters and My Most Serene March of Cerulia, I hereby petition my liege, Silver Lubba Lumia Uialben. THE TREES As I wander around our most serene floodplains, I start to wonder if more trees and potentially even a small forest would do us well for both defense and industry. How we would acquire these trees is however a difficult task, however, with our ecology to be kept in mind we would have to find trees suitable for our lands and possibly trade with foreign nations for saplings which I will personally contribute efforts towards. My preferred placement for these trees would be near our southern coast and The Lurinite Midplains near where Cerulia resides. May this offer be considered then I would recommend calling forth the people to a court or gather the council for a meeting regarding this matter. ETERNAL WE MARCH signed, The Former Silver Lubba, Mika “The Resourceful” Anarion, Serene Marq of The Most Serene March of Cerulia and Minister of Defense of Lurin, Protector of the Lurinite Floodplains, Lord of Lubba’s Keep, Lubba Knight of Lurin, Founder of Lurin
  3. Note: This thread is the original accepted lore from a good two or three years ago. Any additions that lore or magic teams need me to make I will do so quickly, just let me know! A Dryad is a female Wood Elf who has developed a physical and mental bond with a tree by undergoing a process known as "The Blossoming". All female Wood Elves feel the call of Dryad-ism sometime in their life. It may be early on, before puberty, or it may be very late in their lives. They can choose to accept this call or ignore it till the urge fades away. After their transfiguration, the now-Dryad is still a lot like their former Wood Elf self, at least mentally. They retain their former personality but now they feel much more relaxed. Time loses its relevance. Seasons come and go, kingdoms rise and fall all around them. Nothing truly matters except that they are in the presence of the tree and they are in the midst of nature. Dryads also undergo a physical change. Their skin color could lighten or darken. Their hair color is also subject to change, as well as their eyes. Normally, this all depends on which type of tree they end up bonding to. Drayds of the same tree type will look similar but not the same. A Wood Elf's personality determines which type of tree they end up feeling a bond towards. The origin of Dryads is a mystery. Some argue that Dryads have always existed, that their population rises and falls in rhythm with some unknown schedule. Others argue that Drayds only came about since our stay in the lands of Asulon. Both are true, in a sense. Dryads have always existed, even since Malin's time. It is also true that their population booms every now-and-again. For hundreds of years they might only be one Dryad alone in an entire forest, singing away in the boughs of her tree. A year later, there might be a hundred more spread throughout the lands. Regardless of that odd cycle, all female Wood Elves will hear the call and feel the urge during her lifetime. It is a natural part of growing up and life. When a Wood Elf feels the urge or call of Dryad-ism, she feels the need to abandon her current life and just leave. To leave the bustling mortal world. To leave behind the wars and politics. To be free of all worries. Some choose to ignore this. After a time, the urge begins to fade away and will disappear. But be warned, any Elf that ignores this call will forever pass up her chance to become a Dryad. If they listen to the call, if they fan that burning flame of adventure, their search begins. Generally, the Elf will know in what direction they are searching in. It might be in the direction the sun sets, or where the birds fly when the cold weather sets in. The budding Dryad instincts guide her to her tree. The journey might be long, it might take weeks, months, years. Or, it might be as simple as the forest outside her city. Once the Dryad has found her tree, and she will know when that happens, something magical happens. It is akin the what some would call 'love at first sight'. The Elf will stare at her tree for a time, totally transfixed. She may talk to it, hug it, set up a camp near it and sleep by it. It takes two full months of time before the Elf's Blossoming is complete. During that time, she might feel overly ecstatic. Or possibly overly aggressive and protective of her tree, picking a fight with any who draw near. Possibly even at total peace for once in her life. These feelings will last the entire duration of her Blossoming and even into her time as a Dryad. During the second month, the Elf will change physically. Her hair might grow longer or change colors. Her skin might lighten or darken and her eyes may change to a completely different shade. Generally the change will be based on what type of tree she has bonded to. If the Dryad leaves her tree at any time during the Blossoming, the overload of emotions will cease and will be replaced by that of intense nausea. If she persists through the side effect of nausea and ignores the budding bond, she will remain a Wood Elf and will pass up her chance of becoming a Dryad. Some say that the tree chooses the Elf. Others, that the tree and elf were born for each other; that since the elf was a toddler and the tree a sapling, they have been waiting for each other, to finally meet and become one. The bond between a Dryad and her tree runs deep. They become entwined, almost one entity. The tree becomes her closest friend. The Dryad might feel the roots within the dirt beneath her feet. She might feel the air passing through the branches above her, rustling the leaves. She would also feel the chop of an axe in her tree's trunk or feel the burning sensation of flames washing over the tree. This bond persists till the Elf dies, and sometimes, the tree. If the Elf dies, the tree will soon follow. If the tree dies, the Elf will not die but will suffer deeply. She will be stricken with grief, or her mind might break in a way that she truly never recovers. She might suffer a deep depression till the end of her days or she might take her own life. Their exists a way to save the tree in most circumstances though, and that is through something known as the "Amber Seed". [Read below.] The Elf feels naturally at home when she is near her tree. She may choose to sleep in its boughs or maybe in a hole close to the roots. The Elf must sleep near her tree at least once every three days. If she does not, she will die. An Elf can travel as far as she wants from her tree, though the farther away she is, the sadder and more melancholy she will feel. She can also rest away from her tree, but the sleep will be fitful and she will not recover any energy. A Dryad feels no yearning for a mortal relationship. They do not wish to reproduce or to wed; All that matters is that they are with their tree. When a tree that is bonded to a Dryad dies, it leave behind something known as an Amber Seed. It is roughly the size of a fist and weighs roughly that of a fist-sized stone. This seed is the very essence of the tree and, being such, the Dryad feels her bond connected to it. She must still sleep within a close distance of the seed or she will feel exhausted and eventually die. This seed, once planted, will sprout a sapling that grows at a magical rate. What once took a hundred years to grow will take only a few months. This tree will be an exact replica from before and the bond will persist through the tree's "death". The seed must be planted within a year of the tree's death. If it is not, it will harden into a grey-black object then break and blow away as dust in the wind. A tree can only go through this process of death-and-rebirth once. A tree can only re-grow in a fitting biome. (To prevent... say a Palm tree in a chain of freezing mountains.) During her time as a Dryad, some circumstances might make the Dryad consider returning back to an ordinary Wood Elf. It might be that the tree has become sick and it would kill them both should she not cut the bond. Or possibly it is that her Wood Elf family misses her dearly and visits every day, begging her to return home. There is no process. The Elf must simply cut the bond though It is extremely painful, both mentally and physically. It will take at least a month of time before the bond is fully cut, all the while the Elf suffers, though she can stop at any moment. Once the bond has been cut, the tree will die and produce an Amber Seed. The bond will be cut so the Elf does not need to carry the seed around with her, but if she plants it, the tree will grow and the bond will resume. After a year's time, the seed will turn to ash and blow away in the wind. The Elf will feel a faint ache of sadness or a feeling of melancholy for the rest of her life, assuming she did not replant the seed and resume her bond. Dryadic Instincts: Upon completing her blossoming, a Dryad will instinctively know and understand most things relating to her and her tree's survival. A Dryad will always be able to find her way back to her tree, regardless of where she is. A Dryad knows that she can only rest in the presence of her tree and that three days of being apart will result in death. A Dryad will be able to tell whether someone is a Dryad or not just by looking at them. A Dryad will also be able to tell whether or not a tree is bonded to another Dryad. A Dryad will know how to cut the bond between her and her tree, and she will also understand what the amber seed is and how to use it. Dryadic Quirks: Upon completing her blossoming, a Dryad will have a few new habits. A Dryad will generally address a fellow Dryad as 'sister'. A Dryad will continue eating whatever they ate as a Wood Elf. They won't feel an urge to change their diet. A Dryad will not go out of her way to maintain or develop friendships. If Dryads live rather close to each other, they might become friends. Same goes if someone visits a Dryad daily, a friendship MIGHT develop. A Dryad will still retain all magic prowess they had as a Wood Elf, though they probably won't feel the urge or need to use it often (or ever). A Dryad will also retain all combat prowess they had as a Wood Elf, though they probably won't feel the urge or need to use it often (or ever). A Dryad can wear whatever she pleases. Generally, they will feel inclined to wear leaves from their tree. They might also sew a dress or outfit that mirrors the colors of their tree.
  4. As you approach the southern jungle from across the orcs you see Fizldank beating one of the tall trees with a stick. "Zkah'en treiz!" Warclaim Type of Battle Pillage Time and Date Saturday 14th March 4PM EST / 9PM GMT (can be negotiated if trees have other plans) Attacking Forces Orcs and any lumberjacks that want jungle wood. Defending Forces A jungle and anyone mad enough to defend it Location and Boundaries The jungle trees around n_westjungleplot2, the trees being in the region westernjungle4 Terms of Victory Victory for Attacking Team: All defenders are killed or driven from the battlefield Victory for Defending Team: All attackers are killed or driven from the battlefield Rewards: Attacker victory: The trees will be chopped down, and the orcs will burn their corpses. Defender victory: The trees remain in place. The jungle may not be warclaimed by Fizldank and friends for 1 month. Rules Server Rules No chopping down the ugly walls I have in place.
  5. As Buubztik wanders the main road, he is overcome by rage at the sight of a great injustice to the world. "SKAH'N DRUUUUUUIIIIIIIIIDZ!" He returns home to San'Vitar, where he speaks to his people: "Bruddahz, urukz! Tuhdai mi dizkuvur uh bub'hozh uhfrunt tuh duh Zpiritz, mayd bah nub'azh uvur den duh Druuid-skahz! Dey dizrupt duh bahlunz ub duh uzg, fur dey rayz bub'hozh furiztz agh zpred naytur wer naytur duz nub bilung! Duh Zpiritz dimund juztiz fur deez heenuz krymz uhgaynzt dem! Duh furizt zhull buhrn wib Skathach'z rayj!" Warclaim Type of Battle Pillage / Razing Time and Date Sunday 29th February 4PM EST / 9PM GMT (can be negotiated if trees have other plans) Attacking Forces Orcs and any righteous treeists Defending Forces A forest and anyone mad enough to defend it Location and Boundaries Main road forest (region name: birchlowlands) and surrounding area Terms of Victory Victory for Attacking Team: All defenders are killed or driven from the battlefield Victory for Defending Team: All attackers are killed or driven from the battlefield Rewards: Attacker victory: Attackers have free reign to punish the trees for their crimes, and the forest shall be razed! Defender victory: The trees shall live...for now. The forest may not be warclaimed by the Northern Anti-Tree Organisation (NATO) for 1 month. Rules Server rules No use of fire in battle Fire's allowed No ifs No buts No ands All trees in this location may not be moved starting now
×
×
  • Create New...