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  1. Reverence of War To the masses who endorse and take respite in the artistry of words, herein lies the thoughts and passings of what is otherwise a lost soul. Although the time of war has since passed, it readily consumed the innocence of my childhood - or, perhaps, that was left to some wayside long ago. Regardless of such ideals and musings, here is published my two finished war-works - Covenant versus the scourge of Veletz and Stassion - to make of what you will. Now these times, my thoughts, inner self and emotions have moved to linger upon another topic that I shall see drawn to its conclusion by one course of action or another. Our Peace has No Sorrow What do you do with a lecherous rat, Lusting and grasping and pulling for more, All is comfy until it sees the cat, Down then comes the lair as all have before. Where there is one it is seldom alone, Swamped by avaricious, black-cladded souls, A dire core of corruption crumbles a throne: Retribution for the hurt to console. Lo, Death does act swift and Death can act just, Who imprints on our holy souls: embossed, Lo, Death is cruel and Death we distrust, Shall I shed false tears for all that is lost? No. Hand in hand, let us see tomorrow! To me hold tight; our peace has no sorrow. March of the Liqour’d A party of trouble o’er in Veletz, One man was tipsy on whiskey, He cried ‘Damn it - down with ‘em, Lads!’ And out they sallied for kingsey! Merry was Valdev, life founded anew, Carrion flowed as melody, Festive and lively all gleeful were they, And they danced for kingsey! Down in the desert, orcs weighted their clubs, One man cried plea, Red in the face; loud they laughed: ‘What you want, pinkie?’ Hooting his hollow, haughty howls: “What they lack is honesty: Treason and strong-arming, Nothing of ours, we truly guarantee!” TThe party of trouble was now of two, One man and one orc did cooee, ‘Come with us - down with ‘em, Lads!’ And out they marched for kingsey! Knock, knock! Was the sound of Orc, And of Man on elvish entry, ‘Open you knife-ears, we need of you now!’ The armies called their lackey. Out poked a head, pale and withdrawn, ‘Um, sorry are we, As you can see, We are clearly busy!’ Without an ally, the group waddled on, To battle their enemy, All donning their pig-iron a rattle ensues, So at Breakwater and Brasca they flee. Westmark was won with glitz and with glam, But a war ought not be showy, So Fortune was quick to turn on her heels, To those with austerity. Hippo’s Gorge was a slaughter, And stassion was erased, Drusco was taken with fervor, And Easworth was - empty! Around a table men did sit, Their homes free of debris, ‘This is our peace!’ so sang they, And safely grinned kingsey. Let old demons sleep where they lay in death, and let the future rise anew. With these publishings, I cast myself fully into my new purpose in justice. Krusae zwy kongzem; Va ve Maan
  2. T H E C O V E N A N T ' S S C O U T (you) You’re a loyal soldier of the Kingdom of Haense, an Armsman within the Brotherhood of Saint Karl; yet in recent years, you serve primarily the vanguard of the Covenant cavalry forces. Skilled atop a horse, you are; you’ve bested your comrades in nearly every joust the recent years have had to offer, and even in the most recent battle of Hippo’s Gorge you could’ve sworn you nipped the Captain-General of Veletz’s ass with your lance. The King (of haense) of Haense, as noble and honorable as he is, seems to favor you, and so he sets you upon a quest: “Brother! Scout the Marcherlands which we shall siege in the coming days. Inform us of any changes to the Stassionite-palace and defenses they have possibly prepared.” “My Lord! My King! My Liege! I shall do as vy beckon me to, I am your loyal soldier! Right away m’lord!” You reply, eager. A King (of haense) as royal as He has set you on this legendary quest, your renown has finally begun to pay off. You set upon your childhood-steed, Bruciefella, he has been with you since you were a youth, and other than a handful of arrow wounds from foolish Orcs with large hands and human sized bows; he has survived just as well as you. You leave the Kingdom’s walls, an adventure ahead… You embark towards the Marcherlands of Stassion . . . Down the winding King’s road . . . Passing the torrenting winds of the River Petra . . . A final rest taken at the von Theonus’ castle . . . “This is where we shall fight then.” You presume by the general location, taking these few moments to note the surroundings. Regardless, you mount Bruciefella once more, and finally arrive in the Stassionite lands. (Your view of the Stassion Palace.) “They are as much of fools as my King says them to be! A lord who presides over lands as vast as these and his residence is a mere palace? Where is his castle? Where are his parapets? No cannons or ballistas hang from his walls?” You erupt into a fit of laughter, alas, this siege shall be as easy as you predict! A foolish Lord, the Lord of Stassion is, for he is the Prince of a Petty Palace. With your duty complete, your quest quested, and your heart thirsty for the Siege that shall come, you return atop your steed and begin back toward the Kingdom of Haense . . . “My Lord! My King! My Liege! I bring vy great news! News of fortune which shall please yours and the Covenant leader’s ears!” You call to your King (of haense), hastily sending Bruciefella off and approaching the King (of haense) in the square. “Back so soon?” Aleksandr II (king of haense btw), jests. Of course, you think, a soldier as keen and swift as you would’ve wasted not a second. “Aye my King! The Stassion’s are as foolish as vy thought! The lands are simple – a palace without defenses, without a wall to encapsulate his stead – only a single tower for their petty archers to shoot arrows from!” You feel overjoyed. “Just as I had thought.” The King (of haense) nodded. Of course they would not be ready for a siege. The Realms of Man had been massaged by the lack of cruelty the ages had to offer. Where King’s (of haense) feared declaring war, and so Lord’s need not prepare their homesteads for the worst. “Vy did well – well, vy did as I had expected.” With a pleased smile, the King (of haense) handed you a few Brotherhood of Saint Karl tokens; you almost thought for a second that a comment he made a fine promotion was to be your way. T H E D A Y O F T H E S I E G E A R R I V E S. You awake in your home within Waltonburg. The day was a mild cold, less bitter than those of previous sieges – perhaps good fortune truly was upon you. Your wife had already gotten up for the morning and allowed you to sleep longer, she knew the toll and risk each siege brought. If this was to be your last day – you would at least be well rested. You gather your belongings, drawing yourself out of bed as the sun breaks over the horizon. A golden glow casts itself through the window as you reach to your left and grab the hilt of your trusty Daemonsteel longsword. It was another day of killing Veletzers in the name of your King (of haense). Simply another year, another battle. Your mind swells giddy as you think of the peasant-like palace you witnessed a few days past- and you get up, bid farewell to your beautiful wife and child and exit the door, armour clad and sword in hand. You march beyond the walls, towards the Marchlands of Stassion… You march down the winding King’s road . . . You march past the torrenting winds of the River Petra . . . You stop marching, a final rest taken at the von Theonus’ castle . . . Y O U M A R C H O V E R T H E H I L L . . . “W H A T T H E F U C K .”
  3. INTO THE JUNGLE - A LION - OUT A MOUSE Beneath the southern sun, the armies stood. Across the expanse of Hippo’s Gorge, broken only sporadically by freshly-sawed palisades and earthen bulwarks, the forces of the Grand Covenant stared northward at the Veletzian-Krugmar host. The Orcs and reavers cheered and heckled as their cavalry formed lines between the brush. Though outnumbered, they showed no fear; they were, after all, the great victors of the Battle of Westmark, where they had brought the advance of the Covenant infantry to a screeching halt, and it was they who had left no land unscathed by raids and pillaging over the long Saint’s winter. The mounted legions of the Covenant stared down their foes amassing on their horizon, and they raised no cheers of their own. And yet, as the banners of Norland, Petra, Balian, Numendil, Aaun, Urguan, Hyspia, and Haense streamed in the wind, and thousands upon thousands of steel-tipped lances gleamed in the sunlight, it was not despair that gripped them. Instead, it was defiance. That defiance smouldered in Viktor Daemonsteel. The Duke of Vidaus gripped his poleaxe, from which tassels in the colours of House Ruthern flew, as he glared across the gorge. He had earned his moniker in the heat of Valdev’s forges, where he had hammered countless iron and daemonsteel day and night to replenish the Covenant armoury. That defiance burned in Patriarch Josef. The Patriarch of Jorenus sipped his canteen of vodka as he squinted through the sunlight, and his mare struggled to hold his weight. Throughout the long winter, he had lived in the barns and stables of the north to procure fresh hides to sate the endless demand for leather. He had become the bovine reaper, feared by all cows, and he had defended those barns with every fibre of his being. That defiance blazed in Queen Amaya, the White Flame of Haense. As she sat atop her horse, enwreathed by her gold-worked satin cloak, she no longer trembled as she held her weapon. She had learned the nature of war in that winter, for she had been taken captive when she took up arms to fight in a raid. But she did not fear; not anymore, and her radiance instilled the same bravery in the Haeseni horsemen at her side. When the battle began, that defiance blazed through the Covenant army like an inferno. Like a bolt of lightning, Captain Banjo led his fabled warriors of the Yachtsmen as skirmishers on the rear of the battlefield, biting devastating holes into the Veletzian flank with each pass. Under a hail of arrowfire, the main cavalry under King Aleksandr held their ground as they waited for their opportunity to charge. Beneath their visors and faceguards, their jaws were set grimly, and their eyes burned with the heat of that inferno. When Captain Banjo signalled the first charge, King Aleksandr led the cavalry in sweeping tide of deadly lances into the disorganised right flank of the Veletzian army, and it was with a fury for the capture of Queen Amaya that the Haeseni riders sliced the flank into ribbons. When the second charge came and the Covenant cavalry thundered across the Gorge once more, it was with a vengeance of the Red Coronation that the Balian defenders with a malice never before attributed to them. With the third charge, the Petrine Knights exacted their blood-price for their burnt and murdered clergy. Finally, the Covenant horses turned and fell back to their palisades in a feinted retreat. When the remnants of the Veletzian invaders pursued, it was then that Captain Banjo charged his Yachtsmen through the brush, and slammed into the midriff of the Veletz column; Balor Ireheart, Sigrun Ireheart (stonehammer), Otto Ludovar, Ser Garen, Sigmar, Emilio Jr, Ser Rickard (and his herd), and other valiant Yachtsmen. With the final trap sprung, the Covenant banners were hoisted high as the main cavalry veered around, and galloped into the Veletzians as they were caught in the Yachtsmen lances. The Veletzians, who entered the battle as lions, scurried in defeat like mice from the battlefield. As fifteen-thousand horses bore down on their foe, the Covenant roared with that defiance. As fifteen-thousand warriors charged into the frey, any question of their unity was silenced. As fifteen-thousand lances struck in unison, the Battle of Hippo’s Gorge was won.
  4. WHEN KING JOHN COMES HOME IN PEACE AGAIN The song of the Alstion Loyalists Written by Lodewijk van Hoorn, in the year 1958 WITH DEDICATION TO OUR KING John Alexander Alstion, King of Aaun, Prince of Alstion, Duke of Corazon and Balemena, Count of Enswerp, Florentine and Whitespire, Protector of the Realm. What seer can prognosticate or speak of our Kingdom’s present state? I think myself to be as wise as those who look now from the skies My skill goes beyond the depths of the pond or river in the greatest rain, by which I can tell that all things will be well when King John comes home in peace again. There is no astrologer then, say I, who can search more deep in this than I, to give you a reason from the stars what causeth peace or civil wars; the Veletz buffoon may wear out his shoon while running through the Aaunic lands but all to no end, for the times they will mend, when King John comes home in peace again. Though for a time you may see Whitespire with cobwebs hanging over the wall, instead of silk and silver brave, as formerly it used to have; and in every room the sweet perfume, delightful for that princely train; the which you shall see, when the time it shall be, when King John comes home in peace again. For sixty years this royal crown hath been of Alstions and of Aaun and is there anyone but he that in the same should sharer be? For who better may the sceptre sway than he that hath such right to reign? Then let’s hope for a peace, for the wars will not cease till King John comes home in peace again. Till then upon the Lemon Hill, my hope shall cast her anchor still, until I see some peaceful dove bring home the branch which I do love. Still will I wait till the waters abate, which most disturb my troubled brain; for I’ll never rejoice till I hear the voice, that King John enjoys the peace again. TANDEM TRIUMPHANS.
  5. Petra's Security Truly Revealed __________________________________________________________________________________________________________________ Why must you do this to yourselves? Why side with cowardice Haense? You undermind everything for which you have once stood for. You side with an nation of which cannot protect even themselves or their allies! You have a numerable folk, which have access to your doors. When will you learn? Who will you learn to trust? Gates alone will NOT save you from our wrath! Nor will it protect you from the cyclone of war! Even more so, it can even be, through the front door! __________________________________________________________________________________________________________________ This very Saint's Day, you had forced us to act out in violence. We saw your defenses as a challenge that we must best. However I and my friends have bled together even before this war and will continue to strive for victory! We saw what you thought you can defend, a pitiful attempt! Though, can you trust those that are even right under your nose? One of your very own whom had keys even understood that. When will you learn you have lost? We have heard and seen it in action what Veletz is capable of. This was not just a Veletzian-Krugmar attack, it never was and never will be. You have seen what we are capable of! __________________________________________________________________________________________________________________ LET TODAY BE A LESSON! A group had stormed right through the front doors of Petra. How could this happen? You may ask. Their own members of their guards are so out of touch with all those fighting for their side. One of you was killed quite easily. We captured your men earlier this Saint's Day. We are proving you are not invincible! The captures will continue, you cannot and will not help your fellow man or woman. Care to explain this to everyone? We did what you thought was impossible. Who could ever turn on Petra like this? You are being warned, stop the war efforts and go home peacefully, or we WILL continue. We are masters in this aspects, and your best course of action, is to back out NOW! How many lives will it cost until you learn? We will, with deadly precision, uproot our answers! So Petra, what will it be? Stay in the war and crumble or leave and survive? One right answer and one wrong answer. __________________________________________________________________________________________________________________ Signed by, The Petran-Haeseni Slayer
  6. ONE LAST SWIM TEST “Poor is the pupil who does not surpass his master.” - Captain Banjo As Captain Banjo looked out from his war camp - his gaze met his former students on horseback repping their green bandanas. Hidden from his soldiers, a smile enlightened Banjo’s face as he recognized many of the faces of those fighting against him. He thought to himself: “Perhaps, this is the day my students surpass their Captain.” He chuckled at the thought of it and as the bombardment of the siege equipment commenced, he charged out with a small detachment of the Covenant’s finest - Garen and Sigmar Baruch, Vasili Vanrov, and others. His men engaged the horsemen with their bows, but seeing the war camp pummeled with fire - he decided to charge upon the enemy’s cannons. “Charge!” He yelled, commanding the entire Covenant force to charge at the enemy’s entrenched positions. Fear must have struck into the poor Van Aerts & Ferrymen’s hearts who were manning the cannons as they saw the legendary Captain Banjo at the forefront of the charge and the first on their battlements. As the skilled captain and his personal guard quickly slayed the enemy’s fear-struck soldiers, the remaining Covenant forces poured into the enemy’s position quickly slaughtering the enemy and destroying their cannons. Satisfied from their push, the Covenant forces pulled back to their camp to continue their bombardment of Brasca. Not shortly after, the enemy returned to their positions on the lower cannons. Captain Banjo pondered: “Why? Did Vyllaenen, Istvan, and Gustaf Van Aert not learn?” Upon seeing this, the mighty Captain and his companion, King Aleksandr III, ordered another charge upon the enemy lines. The enemy died just as quickly as they did returning to their beloved cannons. As Covenant artillery battered the enemy fort with their fire, Captain Banjo took his special force - Yacht Team 6 - to the western tower of the fort where many of the Ferrymen were. His small band clashed with the Ferrymen and their allies before the Ferrymen retreated back into their tower behind their gate. It was there he laid his eyes on his pupils - Django and Vyllaenen - and right next to them the gate controls! He raved as his former apprentices attempted to leverage one of his own strategies - gate trapping - to beat the Captain! “Ah - the classic gate trap strategy. It has a 100% success rate against Orenians” As soon as the gate opened once again, the Captain stormed the tower, but when they closed the gate thinking they trapped him, the Captain outwitted his students and used the gate controls to let in his remaining soldiers. It was in fact here where Vyllaenen met his blunder, as he was slayed, along with his Van Aert companion. “Perhaps the student still needs to learn a bit more - at least Django was smart enough to live!” He rejoiced knowing at least one of his students had learned something. As he reunited with the main force, the Covenant men committed to one last final push to break the remaining Adrian & Ferrymen forces. It was here where most of the enemy ultimately met their fate. As he reflected on his victory, he could only be disappointed by his former men’s performance. He wrote to his former ferryfriends, “Today’s lesson of the day: the swim test. Those who cannot swim should follow the Captain on his ship - not drown following those who cannot lead.” Signed, Banjo, The Captain of the Ferrymen, Savior of the Common and Free People, Pillager of Elvenesse, Liberator of Man, The Bringer of Equality, Capturer of the Bastion, Defeater of Racism, Debearder of Grand Kings, Sailor of the Seas, 2x Mr. Almaris, Emperor of the Roads, Lord of Shipwreck Keep, Occupier of New Providence, 40 Star General, The Greater Lobster Fisherman, Premortem Saint of Epic Ballads, Grand Admiral of Haense, Emancipator of the Scallywags & Sailors, Steward of Breakwater Ruins
  7. ADRIFT; A NEW HARBOR “If you’re going to be onboard - be onboard. If not, just sail away because you’re just a scallywag” - Captain Banjo “Django… Vydrek… Jesus… Brick… Andronikos… Leonidas… Valentin… Adzy… Lyulen… Father…” He murmured as he looked upon his depiction of the original founders of the Ferrymen in his galleon. As he sat on the helm of his newly acquired galleon (financed by his victory over the Van Aert family), a dream in his sleep - a message from Godan himself. [Chat GPT write a message from God calling Banjo to fight for Haense/God] As Banjo awoke abruptly from his slumber, he reached over to his night stand and grabbed his green bandana once more - one last final time. He made his way to the helm of his galleon, making way to the shores of Aevos. Invigorated, he put up his sails and walked to the hull of ship where the previous name of the ship read: “King Phillip’s Folly” And put an X through the name of the ship, before writing next to it: “Vyllaenen’s Blunder.” As he docked in the harbor of Haense, his oldtime ally, with his newly revised and upgraded flag, he strutted off his ship and made way to the royal palace. THE FOLLOWING TERMS HAVE BEEN AGREED UPON BY BANJO AND ALEKSANDR II: I. Captain Banjo and his yachtsmen will rally their banners to fight with the Covenant. II. Captain Banjo will be titled ‘Grand Admiral of Haense’ and given supreme authority over (naval) wartime decisions. III. Captain Banjo will be given stewardship of Breakwater Keep ruins for the rehabilitation for any Post Siege Stress Disorder (PSSD). IV. Captain Banjo will emancipate all sailors and scallywags from the influence of Van Aerts. V. The agreement between Banjo and Aleksander II will be voided at the conclusion of the war. HIS ROYAL MAJESTY, Aleksandr II, by the Grace of Godan, King of Hanseti and Ruska, Grand Hetman of the Army, Hochmeister of the Order of the Crow, Prince of Bihar, Dules, Lahy, Muldav, Slesvik, Solvesborg, and Ulgaard, Duke of Carnatia, and Vanaheim, Margrave of Korstadt, Rothswald, and Vasiland, Count of Alban, Alimar, Baranya, Graiswald, Karikhov, Karovia, Kaunas, Kavat, Kovachgrad, Kvasz, Markev, Nenzing, Siegrad, Torun, Toruv, Valdev, and Werdenburg, Viscount of Varna, Baron of Astfield, Buck, Esenstadt, Kraken’s Watch, Kralta, Krepost, Lorentz, and Rytsburg, Lord of the Westfolk, Protector and Lord of the Highlanders, etcetera. Banjo, The Captain of the Ferrymen, Savior of the Common and Free People, Pillager of Elvenesse, Liberator of Man, The Bringer of Equality, Capturer of the Bastion, Defeater of Racism, Debearder of Grand Kings, Sailor of the Seas, 2x Mr. Almaris, Emperor of the Roads, Lord of Shipwreck Keep, Occupier of New Providence, 40 Star General, The Greater Lobster Fisherman, Premortem Saint of Epic Ballads, Grand Admiral of Haense, Emancipator of the Scallywags & Sailors, Steward of Breakwater Ruins
  8. Issued and averred by His Royal Highness Prince PAUL ALEXANDER in the year of our Lord 1953 PAUL ALEXANDER by the GRACE of GOD PRINCE of the PETRA The Coalition has besieged the Ferryhold – it is no longer. As many as thirty-five thousand soldiers rallied to the call to arms by Her Majesty the Queen Catherine I to aid the Coalition in destroying Our enemies; the Ferrymen, the League and their Allies. There does exist a personal grudge against the Anathema Gaspard, who had viciously ordered my abduction at the hands of the Ferrymen in the quiet of the night. It was then I was hauled to the same Keep that no longer stands. Much recollection from this event supersedes me, but I know mine enemy. We fought, and we won. Rejoice! Ave Le Petrére. “They do nol know of our strength, but the time is nigh for them to learn.” The Queen-Emeritus Renilde, the Prince Paul, and the Prince Marcus holding Breakwater Keep, c. 1953 @tilly@Chorale__ @Andustar WITNESS Ourselves at the Royal Palace on the 11th day of the Suns’s Smile in the year of our Lord 1953 / 98 Astana de Regne Petrére. Faithfully Signed, His Royal Highness, Paul Alexander of the Petra, Prince of the Petra, the Prince of Valfleur, Lord Chamberlaine of the River Court of the Commonwealth, Elector of the Garmont Assembly, Patriarch of the House of the Petra de Valfleur
  9. Entre l'èxit i el fracàs - Between Success and Failure ⋅ ───⊱༺☨༻⊰─── ⋅ [Link] ⋅ ───⊱༺☨༻⊰─── ⋅ In the realm of Balian, where courage is born, A clash with Stassion, a battle to mourn. A war rages ons, a tale untold, In the echoes of history, new chapters unfold. Brave Balian’s banners flutter, proud and high, A beautiful kingdom, united beneath azure sky. Our warriors emboldened with hearts of flame, For In the crucible of conflict, they etch their name. The battlefield tramples, a canvas for strife, Where the dance of war dictates the rhythm of life. Balian’s sons and daughters, a resilient might, Stand against Stassion, under God’s divine light. “In Hoc Signio Vinces” - Balian’s Call, United they stand - Their enemies will fall. Against Stassion’s whispers, a most venomous tale, The forces of Balian will always prevail. And so the war rages on, throughout night and day, Balian and Stassion clashed within the fray. Yet in that moment of conflict - where stories are spun, Our heroic tales of victory have only just begun. ⋅ ───⊱༺☨༻⊰─── ⋅ Credits to @Caedisand @HIGH_FIRE for all of their help.
  10. IUDICIUM ACCEDIT Issued by the KONGZEM OF HAENSE, KINGDOM OF BALIAN, COMMONWEALTH OF THE PETRA, GRAND KINGDOM OF URGUAN & PROTECTORATE OF HYSPIA LET ALL OF AEVOS HEAR AND TAKE HEED, In this year, the blood of the faithless has been shed, and those who have raised their banners against their allies judged; for on this day, the blood of the betrayer has been shed, and those who have murdered their own liege expunged; for on this day, the blood of the cowardly has been shed, and those who set their blades upon children punished. And the world will weep, for more will follow. King Edmund of Aaun is dead. In his seat of Whitespire, he awaited the arrival of his crowned brethren of Haense, Petra, Balian, and Veletz in the hope that he might broker peace between them. The only banner he lived to see arrive, however, was the burgundy standard of Veletz, who joined the March of Stassion in the act of regicide, and so it was that King Edmund was murdered with the dream of peace on his lips. We have avenged King Edmund. The Stassionite ambitions of claiming the throne of Aaun were dashed mere hours after their grave sin was committed, and now their corpses pile the streets of Whitespire alongside the dead of Veletz, who had comported themselves as leal allies to King Edmund only to press their hand to Stassion’s knife. And so, on this day, a host of 7,000 soldiers of Stassion and Veletz were annihilated on the streets of Whitespire. We mourn the avenged King Edmund. But we do not share his means of peace. For decades, the League of Veletz has sought a great war to satiate their base bloodlust, and yet they have lacked the courage to declare it akin to true warriors. “Oh, how they invade us!” they cry, when our forces escort the Pontiff to release a hostage they had taken unprovoked. “Oh, how they harass us!” they whine, when they send a boy to throw himself atop Svetjlast. To make peace with those who hold their allies at knife-point is to make peace with a bear by feeding it your arm; to make peace with those who target children and pregnant women is to make peace with a vampyre by tithing your blood; to make peace with those cannot control their blades is to make peace with a rabied rodent. We reject this cowardice. We reject this dishonour. We reject this savagery. And so, we do therefore declare the formation of the COVENANT OF FIVE, a grand military cooperative comprised of the Kongzem of Haense, the Kingdom of Balian, the Commonwealth of the Petra, the Grand Kingdom of Urguan, and the Protectorate of Hyspia. Together, we reject the ambitions of the League of Veletz. They would call themselves Emperors, and yet in a mere decade they have rotted their own Heartland Accord from within and turned nearly every one of their allies against them with their incompetence. And so, we, the Covenant of Five, declare that we are coming to excise this tumour. W E A R E C O M I N G T O K I L L Y O U. HIS ROYAL MAJESTY, Aleksandr II, by the Grace of Godan, King of Hanseti and Ruska, Grand Hetman of the Army, Hochmeister of the Order of the Crow, Prince of Bihar, Dules, Lahy, Muldav, Slesvik, Solvesborg, and Ulgaard, Duke of Carnatia, and Vanaheim, Margrave of Korstadt, Rothswald, and Vasiland, Count of Alban, Alimar, Baranya, Graiswald, Karikhov, Karovia, Kaunas, Kavat, Kovachgrad, Kvasz, Markev, Nenzing, Siegrad, Torun, Toruv, Valdev, and Werdenburg, Viscount of Varna, Baron of Astfield, Buck, Esenstadt, Kraken’s Watch, Kralta, Krepost, Lorentz, and Rytsburg, Lord of the Westfolk, Protector and Lord of the Highlanders, etcetera. HIS ROYAL MAJESTY, Adrian I, by the Grace of GOD, King of Balian, Viscount of Pompourelia, Eflen and Anatis, Baron of Brucca,Valens, Malenos, Goza and Ciavola, Lord of Portoregne, Atrus and Monterosa, Warden of La Costa Rubinissima, Prince of the Holy Orenian Empire, Protector of the Heartlanders and the South, etcetera. HIS HIGHNESS, Cesar II de Pelear, Viceroy of Hyspia, Duke of Pacazu, Baron of Arenisca and Del’mar, Lord of La Dorada, Lord of Niseep, Gereon's Hold, and Ciudad de Plata, Protector of the Hyspian People, Patriarch of House de Pelear. HER MAJESTY, Catherine I, Queen of the Commonwealth of the Petra, Marquise de Val d’Estenou, Countess of Temesch and Moere, Baroness of Garmont, Valfleur, Vallagne-en-Petra, Artois, and of the Phoenixspire, Protector of the Meadows. HIS GRANDNESS, Garedyn The Emerald, Grand King of Urguan, Chief of the Mossborn, Seer of Hefrumm, Zealot of the Triad.
  11. DLUM VE EDLERVIK, DRUZ VE EDLERVIK ☽──────────────⊱◯⊰──────────────☾ Letter II ON THIS 16TH OF JOMA AG UMUND OF 505 E.S. ☽──────────────⊱◯⊰──────────────☾ Dear Readers, Recently, our Koeng has announced the declaration of war against the League of Veletz. While normally, I find these letters to be of a positive nature, I find it necessary to share my thoughts on such. We must come together as a kingdom to rid the world of these cold-blooded beings. I am confident that the Covenant of Five, under the guidance of our Koeng, will ensure the safety of Aevos for all who inhabit it. This kingdom has given all for its citizens to live a free, healthy, and safe life. Now, it is time we return the favor. In this time of war, it is paramount that each and every citizen aid in all efforts. The Brotherhood of Saint Karl, while the protectors of our realm, shall be in need of resources to benefit their efforts. I urge all citizens to donate materials and food to the BSK - from what I have heard, what they value most are donations of raw materials. I would go on to further urge for resources to be donated to the clinic to assist in the medical attention of any wounded soldiers. If you do not have materials to donate, perhaps give your able-body to fight on the battlefield, or work within the clinic. Whatever you can give, I believe will be appreciated with the highest regard. During this time, I also remind all that it is important to lean on one another. Show your care and concern for family, friends, neighbors - any whom you hold dear. We shall not let this war consume our pride and joy. I implore our Queen’s Court to continue any festivities and events within the gates. Let there continue to be some sense of joy and happiness within our kingdom to ease the mind of those who have loved ones off fighting, and of those children who do not understand the meaning of war. As citizens of Haense, we have a duty to uphold. As beings in our realm, we have a duty to uphold. Do not turn your back during a time such as this. Krusae Zwy Kongzem, Lady Moon, Writer of the Moon’s Quill
  12. Memories of Lord Aleksander Wilhelm from his time spent in the Adrian captivity. [ ♪ ] It was early evening, I was just enjoying my time in Neu Brandthof as is my custom. Bored with the silence, I decided to take a ride into the forest. Convinced of my safety, I mounted my black horse and rode out through the gate towards the other side of the river. My freedom lasted less than five minutes, as just over the bridge I heard a whistle and an Adrian Greycloak stood next to me with a spear in his hand. Naturally, I stopped my horse - I had no armour on and no sword at my belt. That wasn't good enough for that greedy Adrian dog, who shouted to me if I was one of the Minitzers. My explanations were of no use - I was attacked and forced to defend myself. God will be the judge as this impious brigand attacked a young boy of noble birth that clearly did not mean any harm to him nor his comrades. The loss was certain, for after all what could a fourteen-year-old do against an adult soldier? Defeated, I was tied up and put on a horse. My walk of shame began. I was taken to Velec where, for a long while, my captor could not find anyone to put "this Minitzer spy" in the dungeon. Of course, the local population came to see this "Minitzer spy" that I supposedly was and there were also those righteous people, whom God will save when their time comes, who wanted to free me for it was immoral to hold me captive. In the end what would a young man do, whose only thoughts were of revelry and freedom? - little if I dare to say so myself. Then I was given the honour of looking into the eyes of my grandfather's enemies. Members of House von Draco surrounded me but had no clue of who I was until the time of my questioning came. A kind-hearted soldier, a man called Renata, stood up for me. He did not want to allow them to do me any harm - before and during the interrogation, and I have promised him that he will be in my prayers. A red-haired priest, Father Walter, also came to see what the commotion was. In my eyes he is probably the rightest of all righteous Adrians. He defended me together with Renata and some woman whose name I didn't really hear until the end of my interrogation. Seeing that I knew nothing nor could I be of any use to anyone - some agitated for my release. This state of matters changed when another man of von Draco's line showed up. He was the one they called "Marshal". Even though he looked very scary to me, he treated me kindly - that is what I thought at least. Oh what a mistake that was, thinking that everyone would treat me like a human being, a living and feeling being deserving of at least a measure of respect. I was kept in the rain, at a table in the courtyard during the interrogation. Only when it stopped pouring and I was completely wet, ready for lung disease and certain death, was I taken to the dungeon. My real nightmare has begun. I was promised the safety and presence of Father Walter, this Marshal and unfortunately my pushy captor. I had no other choice but to comply. On my way to Velec, during my interrogation and once I was in the dungeon I kept on praying. Praying to God for my quick release and to be in one piece. There were five people in the dungeon with me - Father Walter, my captor, the Marshal and two mercenaries, from the looks of it one was from the south and the other was from Tetsugawa. The southerner entered the cell with me, which was quite strange, but I considered it a safety measure. Once Marshal left to check on something, things started to get weird - I was gagged and one of those mercenaries knocked Father Walter out before dragging him away. My kidnapper was shocked, I thought he knew how it would end. Then someone came, a woman, and everyone except of the man who was in the cell with me left. I thought that I was safe, but not for long. Two von Draco women appeared at the bars that separated me from them. They kept on insulting me because of my birth. What a dull life a person must have, who pours their aggression over an old family feud onto a young man, bound, soaking wet and with gagged mouth. The anger of her and some other lass of her blood had reached its peak once I did not respond to their insults, but instead prayed to my great grandfathers Venerable Borys Jazloviecki and Venerable Ulrich von Alstreim - true and exemplary Canonists. They were clearly with me. Lady von Draco had no keys to the cell! I laughed in my thoughts but it did not end there as she tried to bash and then lockpick the sturdy iron door. Her last attempt failed and the lock jammed - I was safe, for now. They kept threatening me with death for the next hours, but my faith in God was too strong. I did not listen to their words and threats because I believed in the Lord's defence. When they got tired and left, I fell asleep and woke up in the forest. I was free, truly free. I don't know what happened to Father Walter, to Renata or to other good people who wanted to help me and opposed their superiors. I will pray for you and if God will allow me to repay you for this kindness, I shall do so when this war is over. God be praised and savage Adrians be damned, Vigour in Faith. Through all I prevailed,
  13. The Greatest Days in Adrian History LO unto the Adrians, Guide my hand, dear Muse, for the excitement of the great humor that possesses me may cause my unfiltered words to slip freely from my mind onto the parchment upon which I write! Tonight I speak of the most daring story that shall grace the history of our nation for a thousand generations- a tale of daring escape, dastardly betrayal, and the triumph of the few over the many! The day began in a church and ended in a church. One in Haense and one in Adria. One of near-defeat and one of clear victory. It was by the Pontiff’s promise of protection that our fearless Duke, good Heinrik Sarkozic, humbly ventured to the halls of the Basilica of Karosgrad, where the trial was to be held for his supposed sins. Although a mockery was made of all who hold justice and piety dear, for the presiding court cared not for the veracity of the trials, nor the Pontiff’s own consorting with the Azdrazi, all who were present knew from the start that the verdict would be rendered guilty. What came as a surprise was the Pontiff’s sentence: death for all. Never had such a thing been levied, especially not on holy ground, yet holiness was no concern for Pontian the Puppet, who bayed for the blood of Adrian women and children within the halls of his church. Thus, a plan was hatched among the crafty few of Adria. The hearty men of Adria, though numbering few, resolved to hold off the great tides of Haeseni, Aaunites, and Balianites when the call was made to kill their Duke of Adria. Though they believed they would all fall, they had a hope that their sacrifice would allow their dear Heinrik to escape to Adria and rally his host. As the tide of bloodthirsty berserkers surged forth, the brave few of Adria stepped up and drove forth. The coalition mass bent, giving enough time for the Duke, donned only in rags as he felt was fitting, to burst out the door. Hopping atop a steed prepared by a friendly city dweller, the Duke rode ahead of the chasing army, laughing and singing as he triumphantly vaulted over the walls and off to safety. As he made his great escape, the rest of the Adrians were quickly surrounded. With their valiant stand having fulfilled its purpose, and needing no reason to fight, they promptly surrendered en-masse. Sir Joseph Vasile and the von Draco family were the principal captives, and they were promptly brought to the dank, fetid cells underneath the city. For days they languished, yet over by Adria, battle had commenced… Neither the Duke nor the Coalition had idled in the days following his escape. Sounding the bells upon his return, good Heinrik rallied his forces, and the people of Velec once again took to the streets. Manning the barricades they had taken to over a year ago, the five-thousand defenders of Adria, missing their Marshal and the fierce von Dracos, sat waiting to meet the seven-thousand five-hundred assembled of Haense, Balian, and Aaun. The two armies met within the streets of the great city, and battle ensued once again for the fate of Velec. For days, the two armies bitterly fought, with soldiers from all armies battling street to street, home to home. However, despite their numbers, the civic pride and ferocity of the Adrians won the day. Routed and broken, the army of the coalition was driven from the city. They fled to their three corners of Almaris, tails between their legs, while our proud Duke stood triumphant once again. When faced honestly, might against might, and not a devilish ruse, the people of Adria would always prevail! However, my tale is not yet ended, for we must return to the fates of our prisoners in Karosgrad, not yet hearing of their comrades’ victory back home. As the brutish guards banged at the cell doors, eagerly awaiting the Adrians’ coming execution, a second great scheme was concocted among Sir Joseph, the von Dracos, and many of the friendly guards that lingered about. False chains were put on the prisoners while they were whisked out and put atop horses rode by friendly faces. Before the Haeseni guards, led by the King of Balian himself, could stop the entourage, the reins were whipped and the prisoners were rode away! Not a single one was slain or left to be captive, for all were broken out that eve. And this concludes my story of the greatest days in the history of our fair country. Two daring escapes! A holy man’s betrayal! A great triumph over the armies of three nations! It is a tale that no minstrel nor poet can concoct, and thus it is left to me to write this cautionary tale to those who wish to test the might of a united Adria, or venture to out-wit the people whose minds are clearer than a smooth crystal and sharper than a razor’s edge. It began in a church, and with God’s help ended in a church.
  14. A Call to the Brave 10th of Sun’s Smile, 114 S.A. As it comes to the attention of the Daesmonite Patriarch, Kosher Fier, that conflict within Malin’s Arm comes upon us once more, an urgent need for soldiers has been recognized by the many notable figures. Thus, a vote has been held among the most prominent Daesmons to use funds from our coffers in order to raise a revitalized military for the house. The votes were as follows; Acanthus Daesmon, Fourth Prince of Amaethea. In Favor. Aster Daesmon, Lord of the Golden Cove In Favor. Elliphas Daesmon, Lord of Swordsman’s Peak In Favor. Kosher Daesmon, Third Prince of Amaethea In Favor. With this vote concluded, a grand budget of an indeterminable amount of mina has been set aside in order to levy arms for the raising of a battalion of loyal soldiers, to be primarily garrisoned in the Fortress of Acaln'vallei on the borders of Amaethea and for the battles to come within the Arm. Each man is to get free housing and mina weekly for their services, along with being supplied for the battles to come. Thus, we declare; I.) House Daesmon shall uphold the pact titled ‘The Defense of the West.’ II.) House Daesmon shall supply soldiers in aid for no amount of mina, as we must uphold the agreement for the sake of all of Malin’s children. III.) All Daesmons are to fight the Uruk menace as they threaten the balance of peace within the region. All soldiers of the Daesmonite levies and their bannermen will be expected to fight, should they expect pay. Aher y Sul, Kosher Fier Daesmon, The III Prince of Amaethea, Patriarch of House Daesmon, Praetor of the AFL Uell ito Maruthiran, Acanthus Onar Taliame’onn Daesmon Silma Vuln’muriel, The IV Prince of Amaethea
  15. Maehr'Sae Hiylun'ehya Aher'Dagr: Blessed Warfare _______________________________________________________ -Sillumiran changing patrols near a statue of a young Seth Calith "Poverty comes easily to these soils, this south land where many lessers have trod. Though to us? Courage is native to these hearts. The fruit of Wisdom and Strong Law. Through use of Wisdom we keep ourselves free of Tyranny or Poverty" -Pamphilos of The Hyptos, on colonizing the south _________________________________________________________________ Preface: It is true, that to many who have come to the south have done so to escape harsh realities of the lands of the north. Old kingdoms had risen and fallen in the south, even during the time man had held it in his grasp, it was not easily tamed, for they too were picked apart by nomads and their walls lay ruined. Just as the islanders, and of so many more. Yet what separates the wheat from the chaff, that adversary, that trial to overcome? That is where LIFE is had. TRUE life. Where all is to gain. We have many privileges, but always should you seek to see them greater! Always have we embodied that spirit, but perhaps no time more than now! The Silver Soul Sings for her Motherland! For it is by our hands, our spears, our shields that we raise you, and in your embrace we are held! It has ALWAYS been true! Since even that antediluvian age when Larihei lead the first of the 'aheral to found and defend the first sacred cihi. Not shy to raise heavy blade and shield or staff and spell to take what was needed and guard once gained! Not evil or disorderly, It is an act most sacred and revered. For it is in these ages we shape the course of true eternity. After all, Eternal is our Motherland, our Motherland is Eternal. ______________________________________________________________ -Larihei of War, leading the blessed citizenry on the solemn duty, her owl, wide-gazing as they guard their sacred citystate Let us now speak upon the ways of BLESSED WARFARE! Aher'Dagr, the way of Blessed War represents a true and sacred method of battle, it is by these ethics and codes we perform so as to stand as one concise unit against all foes! Even if we are made of great individuals. After all, individually a great silvered hero may be able to stand against any foe, but in their discipline, together? None could ever best them. May they be learned by those all, even in passing do they impart the ancient lessons of our blessed society. Camaraderie - Together, stalwart. Neighbor besides neighbor, family guarding family Sacred Spirit - Pure, Unbroken, our sacred blood, our ancient ways. We have much to stand for, and more to take Bravery - Defiant, Mighty, grand of courage and hearty in thought and deed! Never bent Loyalty - Our ancient bonds are deep, and not so easily should it shatter All of these epitomized in our Blessed Warfare! Fight! So none extra may bleed our sacred blood! __________________________________________________________ -Certain Mali'thilln Hero parading after victory over a Snelven Prince 'Killing is the greatest act of Greed,' quote the BRIGHTLORD. This is true! For why would you celebrate these acts that would seemingly debase the soul? It is because, in my deed, thought, and action, I seek not to lay mere death upon my foe, but every encounter to better myself and truly become more perfect, the greater hero of my people! In these times we find ourselves in, it is more important than ever to strengthen yourself and seek to grow to be even greater! Indeed, in this time of ASCENT, where legends are made, and we grow ever-mighty, may we rejoice! For never have we strayed from our most ANCIENT TRADITIONS!!!! Since the most ancient times, the Elven Phalanx has been the premier method of war, it is through these traditions passed on through el'sillumiran and the multitudes of the bands of battle of the various elven citystates, that we can see truly what is right! To battle together, shield to shield, spikes levied against our foe is to be a force stronger than even MIGHTY scattered individuals! If a minotaur charged your line? You have a ton of spikes aimed at it and shields! If a magic user is casting spells? Throw a spear or sling! You have rows of others ready to do the same! If there is an impassable obstruction? Scatter! Reform with discipline to protect your casters and rear ranks! You can count upon heroic specialists to fill out other roles! _______________________________________________________________________________ -Least Magical Elven Phalanx _______________________________________________________________________________ Indeed, who can ever forget the tale of the Night of Four Drakes! For in that time, Haelun'or was not waging great campaign, and instead, the citizenry was made of the multitudes. Those many and varied who brought their skills as individuals to make our community brighter and wealthier! Wiser and stronger. Though, in that night of rejoicing, quickly did the alarm klaxons sound and worry take over the scene. Fiendish Drakes had flown forth to engage! Though, well-drilled and organized, Mali'thilln rallied before their Sillumiran. The two on duty served their parts well as sergeants of the populace! Defenders of the silver law! For they had drilled into the citizens, the formations of their 'aheral lines, their spears levied they did Hard Battle alongside that brave silver warrior, whilst the specialist sharpshooter, in shining mail drew his bow, and with his arrows, felled two of those invaders of the flight of drakes! The others felled by spikes of the phalanx! SO much rejoicing, as TOGETHER the strong citizenry defended themselves and their sacred motherland! Suffering no casualty, save for injury of the brave sillumir commander, and an auxiliary visitor! Indeed, shoulder to shoulder, defending your fellow citizens is the safest place to make war! -Wouldn't it be great to have a fellow hero besides you? _______________________________________________________________________________________ Listed here are descriptions of the various forces in service to the Great Silver Citystate Auxiliary Citizen Soldier Sillumiran Blessed Band _____________________________________________________________________________________ -Common is it to see men of the tribe, foreigners and expats coming to take privilege, utilizing their skills In this era, silver armies are composed of great forces! Many derived not just from the core citizenry and her colonies, but even from lands far afield! Foreigners, and ex-patriots, those who wish to find themselves at the benefit of our blessed society, Indeed, Seek out the benefits that arise when one has served as Auxiliary, as no matter if you are a dwarf, an elf, or even a stunted High-Goblin, you will earn the same great privileges and offers bestowed to even Citizen Soldiers who arise to become Sillumiran! A quart of silver, Land, and the servants to tend it! Auxiliaries who prove themselves superb in character and skill may be asked to directly enter a Sillumiran specialization should they be recommended by their comrades in the silver army to their betters! Their most common roles tend to be to serve as policemen under Sillumir captains, or to fight along with the citizenry in war. Auxiliaries who volunteer for, or perform impressive tasks are most beloved in the city! Most have come from abroad, places as far afield as the great Scydrian Steppe, who's horse archers and charioteers are greatly prized, to the expats of Starland, who return for the promise of a pure life free of the looming darkness of their claimed land. All are welcome to earn privileges, as it is a deed most blessed! ___________________________________________ -After All, This is LITERALLY us The Citizen Soldier is the common Mali'thilln! Prepped and capable! With arms provided by the state! For it is assumed that even the most common Mali'thilln in accordance to Maehr'sae Hiylun'ehya has tuned their bodies and minds with drills and practice to make themselves useful even in sudden battle. More often than not the sole reason for our Mighty Citystate's successes has been a populace which has always been ready to don the Silver Helm of Battle and defend their Sacred Motherland with spear and spell! Indeed, from their ranks that magicians and other experts such as alchemists and casters have proven critical! It is around them, that many a wise Commander of Armies has built a force around! _______________________________________________________________________________________________________ -“Enact the Silver Law with an Iron Fist, our foes forever kept at bay by the authority of the Blessed Republic... Sillumiran, The Weeping Blades, it is they who have undertaken the oath to Larihei of Law, to uphold her ways and the mandates of our ancient democracies. They are members of the Citizen Soldiers who have chosen to serve, and in times of war they are known as the veteran forces. Heavily drilled and determined, for in their sacred oaths they undertake the impurity of general battle, of even being forced to harm those of sacred blood in times of dire circumstance. It is these units clad in full armor, and gleaming silver shields that serve as sergeants and vanguard, in the 'aheral phalanx and many varied roles! Starting with the most seldom seen Vihai, whom only whispers are herd of their vital deeds, to the general forces from whom the heavy ranks are drawn the legendary Jaggernoth, the 'Aheral Cataphracts, the Silver Magicians, though in their ancient roles as Guardians of The Silver Order, El'sillumiran serve as the city's guard of the blessed citizens first and foremost. Sillumiran are subsidized by the state, with their own housing, education, and silver paid in their name. Once promoted to a specialization, el'sillumiranare granted a quart of silver, land, and the servants to tend it! Which is most typically used to expand their Talonnii's holdings and status. ________________________________________________________________________________________ -A farmer has the tools of their trade, a 'Lad' has tools of their own TRULY, battle is best only when it yields substantial reward. So if it is WEALTH, and PRIVILEGE, that are best when taken by the tip of a spear, then none can be more gifted with such blessings than that very own Chosen of The Blessed Band! This is a specialized band, which in its wide and varied service has more than once been the key linchpin to securing our great republic and valiant democracy! Indeed, these are HEROS! Their tools are the shield and spear, for it is by those they take sweet wine from the vine, their wealth and bring blessings to our citystate. If one was to ask the typical citizen what is their profession, be they sillumiran or not, they may answer plainly things such as tailor, or mason, lawman, scribe... But to ask one of the Blessed Band is to get a simple reply! War! War! War! Amongst this Band of no MERE soldiers, but WARRIORS, those PICKED for this most specialized band. Hand chosen from the ranks of the mightiest sillumiran, or citizen troops, or raised up through ways of ancient sacred training, the 'Gymnos'Yallir'. They must actively practice That 'Blessed Life'. This is a state where one does not need, for he is provided for by his lands, talonnii, or estate, where one is free to display and practice their profession full time just as any other job, for indeed they must be an expert at their field. It often does not allow much room to be toiling for mere existence. Luckily, nearly all of the citizens of our blessed citystate are those birthed into means! ________________________________________________________________ A final message to those who have not forgotten ....... The Citadel beckons. Elcihi invites you home, mali'thill. Your eternal paradise awaits you. It is the duty of the immortal to live amidst their kin. Forsake the descendants and live with your fellow mali'aheral.. It is the will of Larihei. Your privileges to be vast, and succor you will find.
  16. Urguan I, a mighty dwarf clad in a full suit of black armor, would stand before the square of the capitol on a podium, his guards standing at arms next to him. "Dear Fellow Dwed, I, Urguan I, come to ye today wid a heavy ‘eart an’ a burning rage in me soul. I ‘ave seen da ‘orrors ov Canonism firsthand, an’ I can nay bear da thought ov any ov me kin sufferin’ at da ‘ands ov dese false gods an’ dair twisted followers. Only yesterday, da Canonist Inquisition wrongly slaughtered a group ov our kin, da innocent children ov our race, whom dey thought to be vampires. Can ye even fathom da cruelty ov such a deed? Can ye imagine da pain an’ anguish ov da parents who lost dere beloved offspring to da fanaticism ov da Canonists? No, dere is no end to da chaos. No end to da sufferin’. No end to da destruction wrought by Canonism. It is time fer us to take a stand, to let da light ov Yemekar guide us to peace an’ holiness. Yemekar ‘as spoken wid me personally, an’ ‘e ‘as called upon us to destroy da Canonist Church once an’ fer all. ‘E will save us, if only we can eradicate Canonism completely from dis land. I call upon ye, me fellow dwarves, to join me in dis righteous cause. Togeda, let us take up arms an’ fight fer our kin, fer our race, an’ fer da god we serve. Tolerant we will no longer be. No longer will we stand fer da radicalism ov Canonist humans. Deir time is up. Dey must be destroyed. Join me in me organization, da Black ‘And, da ‘and ov Yemekar who will destroy all enemies ov Urguan. Togeda, let us rise up an’ claim our rightful place in dis world, free ov da shackles ov Canonism an’ oppression. Yours in faith, Urguan I" A separate flyer would be distributed throughout the land to those far and wide, and all those who may have a hatred for canonism in their hearts. "Attention, noble races! Do you feel the weight of Canonist oppression bearing down upon you? Do you tire of living under the rule of false gods and their cruel followers? Then it is time to take action! Join us, the Black Hand, in our mission to rid the land of the Canonist plague. Led by the fierce and devout Urguan I, we stand united in our fight for justice and freedom. With Yemekar as our guide, we will strike fear into the hearts of the Canonists and show them that they are not welcome in our lands. No longer will we stand by and allow them to oppress and deceive our people. If you are ready to join the fight and make a stand against the Canonist threat, then contact us and become a member of the Black Hand. Together, we can bring an end to this dark chapter in our history and forge a brighter future for all. Join us, and let the light of Yemekar guide us to victory!"
  17. ᛋᛟᚾᛋ ᛟᚠ ᚢᚱᚷᚢᚨᚾ DUNGRIMM’S LEGION. ᛋᛏᛖᛖᛚᛒᛟᛞᛁᛖᛞ ᚹᚨᚱᛗᛟᚾᚷᛖᚱᛋ The Sons of Urguan have forever relied upon Dungrimm’s legion should any conflict arise. Dungrimm’s Legion, defenders of Urguan, protectors of the Faith, guardians of the people. The sole purpose of the Dwarven Legion is to protect and serve the Grand Kingdom of Urguan. It is the main military force underneath the Grand Kingdom, and also one of the most prestigious and oldest militaristic guilds. The Legion is known for its notable order and discipline, excessive training and precise execution. Under Sigrun Ireheart, the legion is bound to prosper once more with these changes. The Commanding Ranks. Grand Marshal. The Grand Marshal is the disciplined and experienced leader of Dungrimm’s Legion, second only to the Grand King himself. He is expected to be the Grand leader all the legionnaires and dwarves look up to. He shall lead with courage and gallantry and shall be devoid of any cowardice. Disobeying the Grand Marshal is to be considered a terrible insult to the experience he has gathered. Commander. The Commanders of the Legion are the most confident, brave and cunning Thanes handpicked by the Grand Marshal himself. To be promoted to the Commander rank is a promotion of highest honour and courage. There shall be no more then two commanders at any given time. They are considered the Grand Marshal’s right hand men, and are the ones in charge if the Grand Marshal is absent. They are to be in charge of running their own trainings and events for the Legion, and are fully trusted to host them on their own. Lieutenant. Lieutenant is the lowest commanding rank in the legion, nonetheless it is a rank of great martial ability and prowess. Lieutenants have the duty of leading soldiers should the Grand Marshal and Commanders be absent. It is the Lieutenant's duty to make sure to lead the ranks of Dungrimm’s Legion and keep the Legion functioning. Brigadiers may also command cohorts if they desire to do so. The Soldier Ranks. Pridebearer. The Pridebearers of the legion are true veterans of Dungrimm. They are the most skilled and hardened warriors of the soldier ranks. It will often take Legionnaires decades to reach this rank, making it a position of true excellence in the Legion. Often Pridebearers are the first ones to be considered for Lieutenant. They are the ancient and undying defenders of Dungrimm’s Legion. Longbeard. Longbeards are proven soldiers and are amongst the most experienced and disciplined within the legion. Longbeards are chosen to become officers if there are no suitable Pridebearers ahead of them that can be chosen. Former officers or those who have held the Longbeard rank and above within the legion can return to this rank if they decide to re-join the legion either after retirement or if they were previously an officer who has been demoted. Ironguard. Members of the Ironguard are to be considered the true core of the Legion. True warriors that are dedicated to Dungrimm’s Legion and that have sworn their oath to it. They have been trained to the point of competency in their position and are on the path to hardened warriors. These legionnaires are expected to carry themselves with more composure and dedication then the Grunts below them, and should carry a presence that is not to be trifled with. Grunt. Grunt is the beginning rank of Dungrimm’s Legion, any dwarf can sign up and start their journey through the ranks as a Grunt. They will be trained in combat and discipline, leading to a quick experience as to how true Legion life will be. Once competent enough in listening to orders, combat and discipline Grunts will be promoted to the Ironguard after swearing their oath. Classes. There are various Classes a legionnaire can select to gain extra experience to their liking. Whether that be a Medic, Ranger, a Mage or a Beastslayer. These legionnaires get drilled and trained in their class, making them into an elite force used for specific duties alongside their standard issue legion training. Medic. Medics get trained to be an on the ground, hands on surgeon in the heat of battle. Medics are trained in their field to surgical precision. Their training is considered the most mentally straining due to the extreme multitude of scenarios they need to be prepared for, and for that reason they are heavily respected within the legion. Ranger. Rangers are the main scouting and stealth force of the legion. They are primarily trained to be self-sufficient archers who can whittle down an opponent from far away with arrows. They have been given the duty of scouting out the enemy ahead. Mage. The Mages of the Legion have been given training in general use of their magic, usually behind the main force in a more supportive role. The Mages are given the duty of targeting out the more powerful enemies with their spells, or using their spells as cover for the other legionnaires. Beastslayer. The Beastslayers of the Legion are an elite fighting force specially designed to slay unnatural and rare monsters ordinary legionnaires aren't trained for. The Beastslayers excel in fighting anything supernatural that may come their way. The Legionnaires Oath. Step forward, grunt [“Grunt’s Name”], and swear by the gods of Urguan, the manes of your ancestors, and your own honor an unbreakable oath that you will follow your commander wherever he may lead you. You will obey orders enthusiastically and without question. You will promise to serve under the standard of the Legion with honour. You will serve Urguan faithfully, even at the cost of your life, and will respect the law with regards to civilians and your comrades in arms.” “Congratulations. You are now a member of the Ironguard.” Legion benefits. While the Legion itself is an entirely selfless organization, focused on the protection of Urguan without expecting reward, there are nevertheless several benefits which come from joining the Legion. Equipment: Gear for combat and traversing the land is available to the forces of the Legion. Upon reaching a new rank a legionnaire will be given a brand new set of armour alongside a weapon, shield and ranged weapon of their choice. Gear is obtained from an officer and a member of the Legion may use his armor and weapons in whatever manner they wish after it has been provided for them. During times of war, equipment will be handed out on the eve of a battle if a legionnaire does not have their own gear to battle. A member of the Legion is entitled to keep whatever ‘spoils of war’ are obtained during battle. Free Barracks Housing: A new recruit may gain free housing within the barracks indefinitely should they stay active within the ranks, the recruit that partakes in this bonus will lose their lodging after purchasing a home of any type within the capital or in the kingdom’s surrounding lands. Legion Pay: The commanding ranks of Dungrimm’s Legion are expected to be grateful for the chance to lead the Legion, and are given no pay. This is the pay given to active Legionnaires judged by rank. Pridebearer: 20 Mina per year. Longbeard: 15 Mina per year. Ironguard: 10 Mina per year. Grunt: 5 Mina per year. Legionnaire of the Year: Legionnaire of the year is a rank granted down by the Grand Marshal himself, such ways to obtain this honour is by acting appropriately and showing discipline ((both in roleplay and out of character)), whilst performing diligently and accordingly within the Legion. Legionnaires of the week will be granted double their wages for that year’s payday.. For instance, if you are awarded Legionnaire of the Year you will get double pay for that year’s pay day. Legion Hall of Fame: The most decorated Legionnaires will have a chance at earning a spot in the Hall of Fame, located in the Legion’s Grand Hall. This is no easy feat, for a spot in the Hall of Fame is extremely difficult to obtain. A soldier who accomplishes something worthy of such an honour must receive a unanimous nomination by the Grand Marshal and both Commanders. Afterwards, the Grand King himself determines whether the achievement is considered legendary and historical. If successful, the legendary soldier will be granted a spot in the Hall of Fame. Traditionally, a ceremony is held in the Legion Hall to initiate a legend who will be eternalized in the Hall of Fame. Enlistment Requirements One must be at least eighteen years old. One must reside in Urguan. One must not be banished. One is expected to have a good grasp of Urguanic Law. Promotions. Every two years. (two weeks) the Grand Marshal shall host a promotion ceremony based off of the performance by the Legionnaires the past two years. The current ways to gain recognition by the officers are: Gate Duty Outpost Duty Patrol Guarding Meetings/Feasts Completing tasks assigned by officers Saving a fellow Legionnaire Attending a Training Guarding an important figure within the Kingdom Being critical to a successful mission Recruiting a Dwed into the Legion Winning a Legion organised tournament Attending Raids Attending Skirmishes Wear the Legion issued uniform Attending Battles Donating any of the following materials: Iron Gold Coal Leather Meat Golden Carrots Feathers Wood If Legionnaires want to get promoted, these are the things they should especially avoid doing. Refusal to address an officer or Legionnaire of higher rank with proper decorum while on duty or in a formal environment in the Legion Hall Cause the mission failure Misuse of Legion issued equipment: Speaking against an Officer during serious matters Harassment/Assault of fellow Soldiers Disobeying the orders of the Commanding Ranks Going Stark Raving Mad Refusing to wear the Uniform on duty Uniforms: (New skins will be posted here, wear the old ones for now.) Enlistment: Legion form.
  18. Year 82 of the Second Age, 5th of Amber Cold. (IRL Date) ᚨ ᛞᚹᚨᚱᚠ ᚱᛖᛏᚢᚱᚾᛋ ᛏᛟ ᚹᚨᚱ A RETURN TO THE CALL OF DUTY ᚨ ᛞᚹᚨᚱᚠ ᛋᚺᚨᛚᛚ ᛋᛚᚨᚤ ᛏᚺᛖ ᚷᚱᛖᛖᚾᛋᚴᛁᚾᚾᛖᛞ An Ireheart returns to the duty of leading the Legion. On Year 82 of the Second Age on the 5th of Amber cold a war was ignited. With the fury of the dwedmar and the foolishness of the orcs of The Iron’uzg. One dwed was killed, and for their sins one orc was killed, with two more captured. I, Sigrun Ireheart cannot simply standby as a soldier whilst this war goes on without my nation, my old soldiers going unled without a Marshal. For the reasons I had previously resigned have been rendered void by the ignition of this new war. I vow to return to the duty of being Marshal with vigour, should Grand King Bakir Ireheart accept me as his Grand Marshal once more i shall return to duty next stone year. Should any of my old commanders disagree and see themselves fit for the Grand Marshal role, i will accept the adversity and pray to Dungrimm they shall lead us with vigour and glory during this conflict. I shall leave the role for someone else after the war has ended, for someone else to lead the legion to glory. I ask you, brave dwed to let me lead us into victory this war, and trust me with the duty i had previously lost the appetite for. For the ancient saying goes, there's no better feeling then killing an orc. Signed, Clan Father of the Irehearts, Champion of the Wilds.
  19. The Mali-Lubba Contract Malinor has contracted The Silver Lubba Band today, 11th of Snow’s Maiden of the Second Age to do the following within the lines of a preset contract WAR CONTRACT A war contract is the most expensive, though also the one contract which requires the Silver Lubba Band’s full attention to aid in war as a faction of its own. Contracts like these are often structured on what the band rallies and what needs to be done in the war to see it to its completion and get paid per battle aside from the initial fee that pulls the band into this war. We will aid in military operations for the duration of this war, however long it takes, The Silver Lubba Band will stand with The High Princedom Malin'or. This Contract lasts for the entirety of the war before it either needs to be renewed or ends. The High Princedom of Malin’or agrees to pay 2000 minas for this length of service. signed, The Silver Lubba Vytrek Tundrak, High Prince of Malin’or and of the Elves
  20. THE TREATY OF FOREST AND SEA 13th of the Amber Cold, Year 79 SA I. The High Princedom of Malin’or agrees to pay the Ferrymen a sum of 5,000 minae in exchange for services rendered against the Horde and its allies. II. The Ferrymen shall provide military aid to the High Princedom of Malin’or against the Horde and its allies until the conflict’s final conclusion. III. The High Princedom of Malin’or shall not take responsibility for Ferryman actions taken outside the context of the war, including against parties uninvolved in the war. IV. At the war’s conclusion, the Ferrymen shall have a seat at the negotiating table to make demands of the Horde. V. The High Princedom of Malin’or shall promise future lands to the Ferrymen for the purpose of an outpost. Signed, The Ferryman Signed, Vytrek Tundrak, High Prince of Malin’or and of the Elves
  21. THE ELVEN MASSACRE A large Warband set out to the forests of the Elveneese, the orcs with the company of the Ferrymen strode without opposition into the elven lands, passing by the elven gates with no guard to be seen. As the Orcs entered the elven lands they halted a simple elven citizen, fear filled his eyes as they surrounded him and bound him, taking him to the bridge connecting to the front gates of the Elveneese. As the Warband waited for the Elven guards to defend their citizens, they captured more elves, tying their bonds and displaying them before the gate, but the elven guards were nowhere to be seen as their citizens were rounded up. An Elven Lord stood within the limited safety of their gatehouse as they watched the Ferrymen round up more citizens, finding a group of female elves in the forest around a campfire. 50 Elves stood before the Elven gates, the Warband drawing their blades as they placed them against the soft necks of the elves, cries and pleas filled with air as everyone knew what was about to happen. In pure desperation the Elf Lord finally spoke going to propose a deal “I will pay you 300 minas to let my people go” The Warband laughed among themselves as Korgahk’Gorkil spoke “It is concerning you value your citizens so lowly” Korgahk then raised the axe above his head and so did the rest of the Warband “Raise! FLAT!” Korgahk yelled as he brought down the axe upon the neck of the elf infront of him, the rest of the Warband followed suite going to decapitate the elves before them, soon blood and dead bodies covered the bridge before the gate. An Olog picked one remaining elf and broke them in half over their knee yelling “WAAAGH!” Korgahk looked up towards the guard who stood watch as he saw his people get massacred, he raised his axe and pointed towards him before leaving the carnage they had unleashed.
  22. THE WAR OF THE BEYOND The void has plagued us all throughout existence, offering corrupted power in exchange for altering your very soul and physical prowess. No more will the members of Lubba’s Keep and their allies stand and watch our realm corrupt any further for we declare war upon the void. Lubba’s Keep will truly remain as a bastion without any trace of magic and hopes to spread this sentiment throughout all of Almaris with little resistance as our capable scientists have made a device capable of pushing the veil further back into the void and sending in forces to the realm to conquer it. Other realms of deities, spirits and afterlives might be hit on the way for our thorough cleansing, though that is a sacrifice the elves are willing to make to remove the night sky from existence. (Depiction of Scientist’s Device to the void) All Aenguls and Daemons will be within our realm by force, no longer hiding behind the cosmos of the void within the prisons they themselves have created. Free from the tyranny of the void and realms who hold power over our very lives we will build a new realm with the spark of divinity the deities will offer so they may not be consumed by the void and the many creatures within. All descendants will feel this war to their very soul as we fight for a better future without the void where all realms can be reached through science within this age of exploration. It is time we shift the balance once more where we, the descendants of our respective races, claim the realms to our own so the endless meddling of the divine will cease and we have control over our own futures and lives. Join us in this conflict so we may band together on this eternal quest to claim our realms. Let the Third Age begin. Eshtael Keeps Balance, Eternal We Stand. signed, The Silver Lubba The Lubba Keep Council Mika Anarion, Lawyer of Lubba Keep Lawyers Jon Snowell, Lawyer of Lubba Keep Lawyers Hogo Bojo, Lawyer of Lubba Keep Lawyers Pringle, Lawyer of Lubba Keep Lawyers Dremnud Oakforge, Lawyer of Lubba Keep Lawyers Durin Hammerforge, Lawyer of Lubba Keep Lawyers Dave, Lawyer of Lubba Keep Lawyers Scrisa, Lawyer of Lubba Keep Lawyers Elyse, Lawyer of Lubba Keep Lawyers The Embodiment of the Concept of Sutican Nationalism Giovachina, Paralegal of Lubba Keep Lawyers WARCLAIM Wargoal: Conquest of the void Attackers: Lubba’s Keep The Independent Tower Kingdom of Actrus The Lordship of Bojo Dunborough (Forced Vassal) Barony of Trabezon (Forced Vassal) Vaokses Village (Forced Vassal) The de Castro Family (Forced Vassal) The Under-State of Rattunnelia (Forced Vassal) Undisclosed Druid Mercenaries Defenders: The Legions of the void Every single deity Deranged Mages Warclaim date: Today. War Path: in case of image break:
  23. Through a Soldier's Eyes Doomsday The haeseni people had flourished out of their houses. Chants echoed past the city walls and clamoring reached a young soldier’s ears. Through a glass paned window, a Haeseni oathedman peered at the bustling market of Karosgrad. “EA SAY FER, DU SAY SAVOY.” A voice said through the crowd of soldiers, women, and men. The oathedman looked to the newly installed shops of Karosgrad. There, a large rally of around one hundred and fifty soldiers of Sedan raised their fists as they gathered around the Prince Lucien of Savoy. Throughout the square, roars and shouts shivered the market carts. “KRUSAE ZWY KONGZEM!” The soldiers said about their cheers. As the allies shouted about, the oatheman’s brain had finally been rattled, “The day had come to defend…” – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – Among the Battlefield Arrows soared through the bright blue sky across Eastfleet. The overwhelming projectiles from the Tripartite Coalition swarmed the Imperial Army. The oathedman strung back his bow, shooting high across the battlefield where his ferrum-tipped arrows struck down the unfortunate Orenians. Upon the command of Grigori Vyronov, Durorn Ireheart, Grand King Bakir Ireheart, and Prince Lucien, the forces of the Coalition charged forth towards South Bridge. Among the rally, the Haeseni oathedman charged forward with sword in hand. His blade clashed forth onto the Imperial soldiers, slicing across the plated army. His brothers of the Coalition violently cut down the numbers whilst the Imperial forces fought back with all their might. The Haeseni soldier looked to his plated feet. His visor gazed down at the bloodied, cold, and solemn bodies of men and women who fought bravely for their nation. “WE ARE WINNING!” Grand King Bakir Ireheart shouted across the battlefield. The oathedman looked aloft, his eyes gazed across Eastfleet. It was true, the Orenian forces had been further cut down, their bodies lying cold on the soil. “FINISH THEM OFF!” Bakir shouted once again. At that, roars echoed across the allied forces of the Tripiarte Coalition. Their blades pierced through the Orenians at a rapid pace while the oathedman grew a smile. It didn’t take long until the Imperial rally had been reduced to only those who played dead inside the corpses. That day, the Coalition had defended their land. At that, the oathedman roared in triumph. “The imperials are dead, we claim victory!” – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – A Day of Celebration “KRUSAE ZWY KONGZEM!” The drunken oathedman said. There he sat in the tavern sharing drinks with his brotherhood. Cheers roared through the Capital City of Karosgrad, “To the palace!” A noble called to those in the market. “The koeng has a speech!” A joyful crowd rushed into the palace, attempting to find a seat in the throne room. Barely did the oathedman listen to the Koeng, all he knew was that day was a day of victory for the Coalition. With a starting rally of 18,200 for the Coalition and 11,700 for the Imperial Army, the Imperials managed to survive with only 100 left alive. Truly a victory for the forces of the Tripiarte. “This is one of many victories we will claim!” The oathedman raised a fist, the rest following the motion shortly after. – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – .
  24. (The Siege of Southbridge.) A Warhorn. Sudden and roaring as dawn broke, signaling the preparation of tripartite forces for the invasion of Southbridge. A fleet of dwarven ships equipped with specifically designed dwarven trebuchets lay anchored before the Orenian fort. On its flank the Tripartite war camp, housing the bulk of the alliance's forces along with its own array of trebuchets were assembled, its soldiers ready for the attack. Opposite the war camp, Orenian forces were seen on top of Southbridge preparing their own trebuchets in sight of the camp below. Suddenly the sound of giant rocks flying through the air, finding their intended marks, could be heard, the first volley of Tripartite trebuchets destroying half of the Orenian trebuchets sending wooden debris flying through the air. Ferrymen and Blackvale forces led by Banjo and Gaspard immediately pushed into the courtyard of Southbridge slaughtering any Orenian trebuchet crews caught off guard by the flank force. The combined dwarven and BSK trebuchets made quick work of the weak walls of Southbridge, making them collapse and creating a clear pathway for the alliance forces to invade the interior. Under the command of Ailred Var Ruthern and Bakir Ireheart the alliance forces charged forth into the rubble of Southbridge seeking out and cutting down any orenian seen within the ruins, including the general of the ISA and the Orenian Emperor. Bodies of the defenders of Southbridge littered the ground above and under the rubble. The Fort was reduced to clay and brick ruins housing the coffins of thousands of Orenians, forever. After the battle was finished the forces of The Grand Kingdom of Urguan and the Kingdom of Haense marched into the lands behind Southbridge and placed Urguan and Haense banners signifying the victory over the cowardly Philip III. Narvak oz Urguan, Krusae Zwy Kongzem OOC: Screenshots Warclaim Videos:
  25. 13th of The Grand Harvest Year 58 of the Second Age After the series of events that had gone on the last few days, Kevin had found himself restless. Raising a blade was simply not enough in this Age of Conflict. Where those who may have once called each other ally instead rile the flames of war and the blood of soldiers must be spilled. It was simply not enough, however, to lend a blade to one war or another. For war would not end in this age, it seemed. Or at least in Kevins eyes. It was this day as he listened on to the squabblings of those around him and recalled the similarities of it all across the other cities, it recalled a low chuckle. "How similar we all are, yet we are too blind to see it. To say it." He stated, sounding defeated as the rains of Elysium poured down as they usually did. "Enough of it. Enough!" He seemed to scold the rain, looking up at it for a long moment in silence. As his gaze cast back down to the street he turned toward home yet came to a stop. There it was, the foundation stone of Old Elysium. Standing there, he couldn't help but stare at the rock that had managed to withstand the rain all these years. A low nod followed as a newly awakened wisdom drew over him. With a shift, Kevin would unbuckle the blade at his hip and kneel, bowing his head as he did so. With a clear reverence he spoke a pledge. "May the gods, both kind and cruel, hear my vow. I shall not raise my blade with intent to harm another. Hear my vow, in an age of conflict, that I would wish for peace. To take the path of self defense, and to seek the betterment of my brothers both within and without. We are all children of Almaris. Give me the strength to protect, and I will never raise my blade for the heat of war." Kevin would pause a moment, after his vow, and wait. Though what he waited for was still entirely unclear. He would unstheathe his weapon and prick his palm, placing a hand print of his blood on the scabbard, then holding it up to the foundation stone. There would be no further comment, though, as he stood and tied the blade back to his person. Out came a rough piece of blue cloth to tie off the small line on his palm. Not a major wound, but enough to sting. A glance went upward, to the sky, then he would depart once more. Thus would begin his Oath. To protect only, and never to seek war or conflict with the many races of Almaris. For an Age of Conflict must end, or we shall all be consumed by it.
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