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Welcome to The Lord Of The Craft

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  1. What’s your Minecraft account name?: Badger726 What timezone are you in?: Central Time How old are you?: 15 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The rule I agree with the most is that you are to roleplay as your character without making real-life references. (Memes, etc.) Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No How did you find out about Lord of the Craft?: I looked up "Medieval Roleplay Minecraft Servers" on Google. Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes What is Roleplaying?: What is Metagaming?: What is Power-emoting (Powergaming)?: Character’s name: (what do you want your character to be called?) Badger Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Wood Elf Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 18 Biography (This is one of the most important sections of the application. Please take your time and make it a decent paragraph long. Read up on your character's race and be sure to add at least one accurate reference from the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Badger was born in Linandria and has lived there ever since. Like most Wood Elves, he believes in Aspectism. He loves to write fiction stories to share with his friends. One day, he wants to travel the world to meet other writers and discover new places to describe in his amazing books. His sister was stillborn when he was 3, so he grew up as an only child. Most of his family became blacksmiths, passing the skill on to Badger. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Badger loves to write and practice his archery. He gets a slight headache when he sees the color magenta in large amounts. He hates sour food. He does, however, have a sweet tooth. Ambitions: (what does your character aspire to be?) A travelling writer Strengths/Talents: (what is your character really, really good at?) Reading, writing, and blacksmithing. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Badger still needs to keep practicing archery (he loves to practice, but he isn't very skilled) Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Badger has brown hair and green eyes. He is the average height for his age and species and is a pretty moderate weight as well. He isn't very muscular and he has a small birthmark on his left shoulder that is covered by his sleeve. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.) It says I can only upload 501.76 kb and will not allow me to put the screenshot! I will try to find another way, though!
  2. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Torkoal_Tom What timezone are you in?: EST How old are you?: 18 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Absolutely. It had already occurred to me that those types of interactions would occur. Have you read and agreed to the rules?: I certainly have. What’s the rule you agree with the most?: For me, personally, it would be the disallowance of powergaming within roleplays. If it is my character then I will be the one who decides how they would act or what damage might come to them on a logical basis. Having someone else try to force their emotes upon me simply for the sake of having the upper-hand is abhorrent to me and something I despise. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No, they're all very clear and understandable. How did you find out about Lord of the Craft?: I've heard from several friends of mine about this server and decided to try it out. Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Roleplaying is the act of creating a character that you inhabit and act as to build up a personal story for them and live out their lives as you see they would. What is metagaming?: Metagaming is the act of using information that you wouldn't have beforehand in roleplay thanks to OOC encounters. Examples of this include: Knowing the name of someone you've never heard of/met, knowing the character's inner motives after having just met them, et cetera. What is power-emoting (powergaming)?: Powergaming is the act of forcing your emotes onto someone as to control what happens to their character or how they're going to emote. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Flynn Silva Character’s sex: Male Character’s race: If possible, a half-high elf/human hybrid. Character’s age: 25 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): Born to a High Elf mother and a Human father in the year 1592, Flynn is, easily, the child of an odd combination. His mother was not like other High Elves. She did not hold herself in such high regard with arrogance but instead enjoyed the company of other races and thought herself to be on the same level as them. This was how she met Flynn's father one day while he was traveling through Taliyna'maehr to trade his furs. Instead of just treating him like a merchant, she treated him like a friend. Eventually the two fell in love and produced a child. They all lived in peace for a time on the outskirts of the city of Taliyna'maehr, the capital of the High Elves. Flynn's father worked as a hunter and a fur-trader while his mother was an apothecary and botanist. However, that all changed one day when Flynn's father, in an effort to survive the winter, accidentally killed a farmer's pig that had gotten loose. Before any kind of trial could take place his parents fled with Flynn from the city while he was a mere ten years old and made a new home in Laureh'lin, the home of the wood elves. The forestry of the area called to them and even though they got some odd looks, they lived happily and continued to live their previous lives. Nature was their calling and, like a moth to the flame, it became Flynn's. His passion for nature evolved into the study and appreciation of it but also the protection of it. He noticed how those around him easily destroyed nature simply to harm it and this angered him. He knew he needed to do something but he knew he had not the strength to do it. However, perhaps nature had the strength to protect itself under Flynn's guidance? This is what set him out on his path. Upon turning eighteen he set out into the world and began his quest. He now treks across the land in search of making himself a powerful druid to protect the land, the trees, the grass, all of it. He will not let harm befall nature and will do anything to protect it from any threats that decide to lay themselves down upon it. His first large encounter with such an event was in 1615 when the Undead sieged the land. In their wake came destruction of nature which angered Flynn and encouraged him to take up arms and fight in any way he could. Once cast away and back from whence they came, Flynn's anger died and faded but his conviction stayed true. He would continue his quest but something new had been awakened in him. The taste of fighting, the smell of the opponent's blood on his dagger, the pure rush of it all excited him. He had learned to like fighting and possibly even killing but still viewed the act as a last resort. He still continues his quest as a changed man but is still walking the land, regardless. Personality Traits: Flynn is something of a snarky and sarcastic man, often using his words to fight as much as his weapons. His intellect is also a large factor of him as he ends up looking at most situations logically and tactically before making even a single move, fighting and flirting alike. While he proves to be somewhat awkward in certain social situations he can also charm the socks off of a vagabond and sell ice to an inhabitant. He has a large soft spot in his heart for animals and often tries to make friends with any that he can which can sometimes be a bad thing in group confrontations where animals are involved. The way his parents were treated by the High Elves of Taliyna'maehr has also lead to have some semblance of hatred for kings, queens, monarchies, rules in general. He also has a deep-seeded hatred for the Undead as he views them to be going against the natural laws set by nature but will not outwardly act on this hatred if he can help it. Ambitions: Flynn, on a very basic level, aspires to protect nature. He will accomplish this in any way he can which, currently, he views as being able to be done by becoming a powerful druid. However, he also wishes to be free. He desires to live out from the under the thumb of oppressive authority so that he may live his life his way without suffering possible repercussions. Strengths/Talents: Flynn has a large intellect (excelling in mostly knowledge of nature), being of High Elf origin has also given him a natural proficiency with magic, he can speak multiple languages including common, Elvish, and Sylvan (Fey language), he also possesses an incredibly charismatic personality that rivals even the most skilled conmen. Weaknesses/Inabilities: Flynn, by no means, is an excellent melee fighter. In fact, he's actually quite average at it. His chances in a fight are also further dampened by the fact that he has no training at all with long range weaponry and couldn't hit the broad side of a barn from the inside. He also lacks a good level of dexterity meaning his speed and agility are lacking as well. His love of animals has also been known to get him in trouble as he's put them before his comrades in a fight. Appearance: Flynn, by measure, is 6 feet tall in height and of an average build. He's neither ripped or flabby; just flat. Golden locks adorn his head, ears poking out, which he keeps in a neatly styled but windswept hairdo that convey the natural freedom he desires but also the intellectual and logical side to him. Upon his pale frame is a coat of forest green with Elvish-esque designs on them that also resemble certain nature designs. Inside his head are a pair of emerald green eyes that only further show his connection to nature. Skin: https://i.imgur.com/kazCtro.png
  3. My Character Application: - OOC Information - What’s your Minecraft account name? Anawiel What time zone are you in? GMT How old are you? 16 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? Yes, I am aware. Have you read and agreed to the rules? Yes, and understand them in full capacity. What’s the rule you agree with the most? “You must remain In-Character at all times when in-game. If you need to speak out of character, do so in private messages (via /t <playername>) or local OOC chat (via starting your message with "((")” This is the most important rule to me because if somebody keeps slipping out of character, it breaks the immersion in the scenario and really annoys me... Are there any rule(s) that confuse you or don’t make sense? Nope, I understand every rule clearly. However, due to the many rules, I will most likely end up referring back to them every now and again. How did you find out about Lord of the Craft? My friend who has been white listed since 2012 was talking to me about it and it sounded like just the thing I wanted to play. Link(s) to past White-list Applications: Have you logged into the server yet? Yes, I have. - Definitions - What is role playing? Although quite a broad term, I believe role playing to mean the avid portrayal of a character, in both actions and speech. Trying to keep your speech in the context in which your avatar exists is yet another key part in becoming a good role-player. What is meta gaming? This is the use of knowledge that is not yet available to your character, usually with the use of other character names and the mathematical nature of character statistics. What is power-emoting (power gaming)? Powergaming is when you force your actions on another player. This normally happens before they have a chance to react. - In-Character Information - Character’s name: Anawiel Aedorinh Character’s sex: Female Character’s race: High Elf Character’s age: 30 - Still considered a child to many elves. Biography: Anawiel Aedorinh, born in the current capital city of the high elves Taliyna'maehr, realised from a young age that she hailed from a strict family of arcane mages. Their strong sense of social conformity always seemed overbearing to the young independent girl, who deep down willed for a more adventurous life that catered more towards the importance of feeling rather than the logistics of every action. After attending the Haelun'or College, forcefully funded by her wealthy heritage, she finally realised that the life she had been leading was one not worth living. Scared to utter any form of this opinion to her family, who vitally believe that any deviation from the norm is a sign of weakness, she left the society in which she felt so isolated, in order to find one that accommodated her idyllic lifestyle. Throughout her travels through the mountainous outskirts of Taliyna'maehr, her raw sense of compassion and will to help others really began to shine as a major distinguishing feature between her and her kin. She soon became intrigued by ancient scrolls and drawings of druidic rituals, in which the gentle sway of the more natural magic personified herself more than the volatile and destructive force of the arcane. Her mind is now set, after years of being a nomad, she now seeks out a teacher. One who can show her the true beauty of Axios and the wonders of druidic magic. Personality Traits: Anawiel is very much a kind and compassionate soul, who is averse to sights of pain and anguish. She enjoys the company of animals just as much as people, as she likes to see the world as full of opportunity and good, rather than the black and white portrayal her parents decide to live. However, her inner calling of childish-rebellion is still a force that dictates her life, due to her somewhat troubled childhood. Ambitions: Anawiel aspires to become one with the forest and become a true druid. Throughout developing her connection with the trees and animals around her, she seeks to learn more about herself in the process. She also desires to make as much a positive impact as she can, at times much to her endangerment. Strengths/Talents: Anawiel is good at forming personal connections with not just the people around her, but also with the trees and fauna. She is caring and compassionate but if put to test, will do what she needs to do in order to persevere. If not for her sake, then for the sake of the people around her. Weaknesses/Inabilities: Being as young as she is, Anawiel can tend to be childish at times and naive to say to the least. Her caring personality can sometimes be a burden and can lead her to dangerous situations. Appearance: Height: 6’0” Body: Slim but toned Hair Colour: Brown (dyed, a sign of rebellion against her blood) Scars: None Skin:
  4. My Character Application: - OOC Information - What’s your Minecraft account name?: Anawiel What timezone are you in?: GMT How old are you?: 16 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? Yes I am aware. Have you read and agreed to the rules?: Yes and understand them in full capacity. What’s the rule you agree with the most?: “You must remain In-Character at all times when in-game. If you need to speak out of character, do so in private messages (via /t <playername>) or local OOC chat (via starting your message with "((")” This is the most important rule to me because if somebody keeps slipping out of character, it breaks the immersion in the scenario and really annoys me... Are there any rule(s) that confuse you or don’t make sense? Nope, I understand every rule clearly. However, due to the many rules, I will most likely end up referring back to them every now and again. How did you find out about Lord of the Craft?: My friend who has been white listed since 2012 was talking to me about it and it sounded like just the thing I wanted to play. Link(s) to past White list Applications: Non-applicable. Have you logged into the server yet?: Yes, I have. - Definitions - What is role playing?: Although quite a broad term, I believe role playing to mean the avid portrayal of a character, in both actions and speech. Trying to keep your speech in the context in which your avatar exists is yet another key part in becoming a good role-player. What is meta gaming?: This is the use of knowledge that is not yet available to your character, usually with the use of other character names and the mathematical nature of character statistics. What is power-emoting (power gaming)?: Also called God-emoting, is an act of forcing the results of one’s actions on another character, typically without the other players consent. This is heavily frowned upon in most roleplaying communities. - In-Character Information - Character’s name: Anawiel Character’s sex: Female Character’s race: High Elf Character’s age: 30 - Still considered a child to many elves. Biography: Anawiel Runeblade, born in the current capital city of the high elves Taliyna'maehr, realised from a young age that she hailed from a strict family of arcane mages.Their strong sense of social conformity always seemed overbearing to the young independent girl, who deep down willed for a more adventurous life that catered more towards the importance of feeling rather than the logistics of every action. After attending the Haelun'or College, forcefully payed for by her wealthy heritage, she finally realised that the life she had been leading was one not worth living. Scared to utter any form of this opinion to her family, who vitaly believe that any deviation from the norm is a sign of weakness, she left the society in which she felt so isolated, in order to find one that accommodated her idyllic lifestyle. Throughout her travels through the mountainous outskirts of Taliyna'maehr, her raw sense of compassion and will to help others really began to shine as a major distinguishing feature between her and her kin. She soon became intrigued by ancient scrolls and drawings of druidic rituals, in which the gentle sway of the more natural magic personified herself more than the volatile and destructive force of the arcane. Her mind is now set, after years of being a nomad, she now seeks out a teacher. One who can show her the true beauty of Axios and the wonders of druidic magic. Personality Traits: Anawiel is very much a kind and compassionate soul, who is adverse to sights of pain and anguish. She enjoys the company of animals just as much as people, as she likes to see the world as full of opportunity and good, rather than the black and white portrayal her parents decide to live. However, her inner calling of childish-rebellion is still a force that dictates her life, due to her somewhat troubled childhood. Ambitions: Anawiel aspires to become one with the forest and become a true druid. Throughout developing her connection with the trees and animals around her, she seeks to learn more about herself in the process. She also desires to make as much a positive impact as she can, at times much to her endangerment. Strengths/Talents: Anawiel is good at forming personal connections with not just the people around her, but also with the trees and fauna. She is caring and compassionate but if put to test, will do what she needs to do in order to persevere. If not for her sake, then for the sake of the people around her. Weaknesses/Inabilities: Being as young as she is, Anawiel can tend to be childish at times and naive to say to the least. Her caring personality can sometimes be a burden and can lead her to dangerous situations. Appearance: Height: 6’0” Body: Slim but toned Hair Colour: Brown (dyed, a sign of rebellion against her blood) Scars: None Skin:
  5. Out-Of-Character Information What’s your Minecraft account name?: J2BH What timezone are you in?: EST How old are you?: 18 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13?: Yes. Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: Trolling too much in roleplay being against the rules, roleplay should be smooth with no hiccups. Are there any rule(s) that confuse you or don’t make sense?: All the rules make sense to me How did you find out about Lord of the Craft?: Friends of mine, (GammaByte, Rexphter, and a few others) Link(s) to past Whitelist Applications (If applicable): (This section of the application was cut out and I didn't notice.) Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): I have logged in yes. Definitions What is roleplaying?: Roleplaying is similar to acting, where you play a role or character which is usually fictional, for the pure purpose of entertainment and storytelling. What is metagaming?: Metagaming is when external information or items are used to effect in game information or decisions. What is power-emoting (powergaming)?: Powergaming is like pushing out things to achieve your goal, making it usually unfair for the other party. Typically making yourself "Overpowered". In-Character Information Character’s name: : Rhyth Sudol Character’s sex: : Male Character’s race: : Human Character’s age: : 26 Biography: Rhyth Sudol was a young human born in the far reaches of greater sutica, to a band of wandering heartlanders. These particular people were outcasted from the cities and central human lands most of them called home, for attempted what is considered taboo in each of their respective fields. Turning their magics into a tradition, they taught each generation how to perform a form of magic, but were wary of those outside their people for decades. This all ended in 1599, just after his 10th birthday. He was to soon pick out the magic he would be taught, when they were beset by orc slavers, who after hours of fighting, decided that the magicians were too strong to be slaves, and executed them one by one. Barely managing to escape to the city, he was alone, quickly having to learn to fend for himself amongst the same people who outcasted the people he came from. Rhyth was unable to learn any magic from his bloodline. Finding it hard to trust himself to one of the many cities his people were outcasted from, he learned to think quickly on his feet and grew among the outcast, where he felt more in place than he did trying to blend in with the normal citizens he saw living their lives. Eventually taking up arms with a short sword and a short flamberge in each hand, he began taking up arms against invaders to Sutica, if only to protect the people who lived in the shadows like himself. This earned him the ire of the city guard, who felt he was overtaking their position to make a fool out of himself. When he was 22, he had become a prideful man, who loved a good fight, as long as it was not senseless. He would bleed a man dry if he wronged someone, but he felt a need for more. He still ached for the magic he had never been taught but did not want to abandon the ways he had long since adapted to. So as he fought for the downtrodden family he had formed in Sutica, he waited, hopefully for a teacher to help unlock the latent potential for magic his body held. Personality Traits: Rhyth is a very down to Earth man. Even through his struggles and scars, this man keeps himself positive, and refuses to let his past overcome him. To his allies he is joyful, silly, and would try to make his comrades days better. To his enemies, however, Rhyth holds nothing back, his combat expertise and sharp skills are unleashed against those who cross him. In terms of hobbies or quirks, Rhyth has few. He likes to crack jokes and can be very sarcastic at times. Rhyth tries his best to study and unlock the magic he was meant to learn, but his physical combat prowess seems to have dimmed his magical capabilities. Because of this, Rhyth spends his spare time reading upon arcane texts to try and unlock his lost power. Rhyth yearns for a good fight, or a good laugh. What Rhyth can not stand to watch or hear, is innocent people being threatened. Rhyth finds a particular joy in putting those who think they are strong, in their place. Ambitions: Rhyth doesnt have his mind set on anything in particular yet, but he knows he wants to be a warrior of justice. He refuses to let what happened to him, happen to anyone else. He hopes to unlock his lost arcane power to become as strong as he can. Strengths/Talents: Rhyths strongest asset is his physical combat abilities. His speed, reaction timing and acrobatic skills were all refined throughout his entire journey. Rhyth doesnt know it yet, but he also holds great proficiency in magic thanks to his families bloodline. Along with his talents in combat, Rhyth has developed a formidable speed of reading thanks to all the books he studies. Weaknesses/Inabilities: Rhyth is a very kind and positive man, but can make an enemy of someone who means no harm to him very quickly. In other words, he can be a bit paranoid at times and is always on guard. He can find it hard to keep his temper in control, While Rhyth is usually strategic and sharp in combat, a few taunts where it hurts can put Rhyth into a blind rage. Appearance: Rhyth is 5'11, with black hair and an orange eyes. Rhyth has one battle scar he hides under his clothes, located at his chest. This was a result of an encounter with a hostile orc, where Rhyth could not dodge in time and was hit. From this fight, young Rhyth ran to escape. Currently Rhyth is equip with what he considers the perfect blend of speed and armor. With mostly leather, and chain armor, with steel shoulder plates and leg plates. Mr. Sudol also wears a steel mask, which he only latches on during combat. Skin: https://gyazo.com/364aa484ce38d9306fe356b803308e5d Thank you for viewing this application, your time is much appreciated.
  6. What’s your Minecraft account name?: SoberSarah What timezone are you in?: Eastern Standard Time How old are you?: 14 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: Rule 2:To continue to encourage and endorse roleplay that is enjoyable by as many players as possible. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): Nope How did you find out about Lord of the Craft?: From a friend Link(s) to past Whitelist Applications (If applicable): None Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes What is roleplaying?: To take up a role, at which has different personality’s from your own. To roleplay is also to make sure to stick with the character you are acting out through language, grammar, and actions. What is metagaming?: Using information from your character’s encounters outside of the roleplay. What is power-emoting (powergaming)?: Being too in control of the roleplay and the other characters fates. For example: *He'd take his sword and kill the girl*, The character in this is determining the other characters fate with out the permission of the owner of the character. *He was stronger than them all*, The character is being too over powered in this scenario, and if the character was quite weak it would not make sense in the roleplay, since it would not be possible. Character’s name: Sah’ra Cineca Character’s sex: Female Character’s race: Halfling Occupation: Cook / Rp occupation: Maid and Cook Character’s age: 18 Biography: Sah'ra was a halfling born in Sutica. She had 2 brothers that were both 5 years older than her. Blessed with a loving mother and an intelligent father, she had the perfect family, what else could she need? Nothing, Sah’ra and her brothers were inseparable. She was well respected and loved by her family and everyone in the village at the young age of 3. Though she had her sad times growing up she was always able to put back on a smile, that is until age 8. Her mother was eaten by an orc when Sah'ra and her family were walking about outside of the village. Her father was sent into a panic and left Sutica with Sah'ra and her brothers, afraid that they would come across more orcs. The small family of halflings moved to Reedsborugh. Sah'ra, Unable to handle the traumatic event of her mothers death , ended up being in a funk for months. She didn’t speak to anyone, not even her brothers. Everyone was suspicious since it was normal for a halfling, especially at a young age, to be full of life. Her father, working as a farmer in her new village, had to bring in all of the money and had a lot of stress ever since his wife’s death. Sah’ra was aware of this and knew she had to get out of her funk. After a few months she began to be a normal halfling again, her cheerie, outgoing, and optimistic personality had came back. Though her brothers had moved along with their lives to a different village she still stayed her positive self. She began to help her father with the farming and started visiting her older brothers every now and then. While helping her father grow the crops she began to get curious of what sweet treats she could make out of the food. At age 13 she had become obsessed with improving and studying cooking. She loved making breakfast, lunch, and dinner for her father. They were a small but happy family even though the horrific incident had occurred. Everything was going perfect, Sah’ra had found her hobby, her father was healthy, and she was happy. She loved her father but she was eager to follow her dream. Eventually, Reedsborugh was beginning to decrease in population. It got harder and harder to make money. She wanted to leave and to go to a new settlement where she could get make more money. She decided to move to Pendalton at age 17. Once she got there she met a girl of age 37 named Newt Took. Newt had offered her a job as a maid. Sah’ra was more interested in cooking but she took the job offer anyways. She needed the money. After her shift one day she got a letter saying that her father died along with her 2 brothers. It was an orc attack, and almost everyone in those areas were killed. She was heartbroken at the event. She had lost almost everyone dear to her from an orc attack. She knew she had to remain strong and continue her duties. She was certain it was what her parents and sibling would’ve wanted. Personality Traits: Sah'ra can be quite shy at times but around her friend she's the most talkative person ever! Sometimes she won't ever be quiet. She is very persistent and usually won't give up with out a fight. Sah'ra also tries to be as calm as possible in most situations and tries to think about the other persons feelings before making an action. If you ever have a secret you can trust Sah'ra with almost anything! She will never tell anyone a secret. Ambitions: Sah'ra strives for success with almost everything she does, though she can get lazy a bit, or A LOT. She still tries her best to finish the task on time. Not only this but she strives to have a family, like how it was when she was around 8 years old. Strengths/Talents: Sah'ra has been through many hardships so she is very strong mentally. She also is a lot more easy to talk too, that is besides her awkwardness, she always takes the other persons feelings into account which makes them feel more comfortable. Sah'ra also is mature at times when needed but can act silly at other times. Weaknesses/Inabilities: Sah'ra has pretty low self confidence so she feels fairly awkward sometimes, she also lets people into her life very easily which can sometimes cause harm if it turns out to be an enemy. She is also extremely weak, though all halflings are fairly weak, Sah'ra can't do many of the daily things other halflings can do because she is a lot more weaker. Appearance: Height: 2’7, Hair Color: Brown. Eye color: Blue, and Dark Blue. Skin Color: White
  7. What’s your Minecraft account name?: SGTMajorJews What timezone are you in?: Central How old are you?: 13 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The abuse of glitches or exploits Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No How did you find out about Lord of the Craft?: My Friend Furbola Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes
  8. I'm very new to this server and was directed towards LoTC for minecraft roleplay, I haven't swam too deeply in the lore but some of the creatures, particularly the Sirens and Cervitaurs catch my interest. The friend who directed me to here informed me that it is possible make applications for them and I've always liked giving some perspective to background things as these. I understand you need to make a character (whitelist) application to be involved in the server. My queries arrive because I'm wondering if it is allowed to put one of these creatures down as your character application to be white listed? I tried to find information about it, but I'm either blind or just not looking at the right places. I get the implication (which may be wrong) that some creatures need to be attatched to a character, such as arcane familiars or puppets. And I also see that good bit of the creatures wouldn't make viable characters for various reasons, (Such as hostility, lack of sapience, ruin the carpet!). I don't really have interest in those ones and have no queries regarding them, only things like Cervitaurs and the like. If its allowed, and I am looking very forward to making a nice full character with them! Thank you for answering!
  9. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Sivilvakt What timezone are you in?: Central Time Zone How old are you?: 16 6Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: “Your skin must be an RP-friendly representation of your character. Obscene, offensive, or non-rp skins are not allowed. There are many skin-makers on the Forums who are happy to provide skins for new players. The use of a skin created by another player without their consent is considered plagiarism, and is disallowed.” Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): N/A How did you find out about Lord of the Craft?: My friend, Windder, introduced me to this server Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: The performance or act of pretending to be a character What is metagaming?: Taking advantage of known knowledge that you’re not suppose to know in roleplay What is power-emoting (powergaming)?: Forcefully taking actions of another character and make them do something In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Sivilvakt Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Orc Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 36 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Born in the year 1575 in the clan of Yar, Sivilvakt lived a normal orcish life in the Yar clan. It was not until 1581 that Sivilvakt became lost in the wilderness. After a small battle with a wild boar, Sivilvakt suffered a wound on the back of his head that resulted in severe blood loss. All seemed hopeless until a small group of 5 orcish nomads lead by a lutauman rescued Sivilvakt. Sivilvakt was then raised by the nomadic group, and learned their ways of survival. Moreover, he looked up to the lutauman. On Year 1600, Sivilvakt’s group stumbled upon a powerful necromancer. After a while of fighting, the necromancer killed 3 of his people. The necromancer then greatly injured the lutauman, and Sivilvakt rushed in to defend the lutauman. Succumbing to his bloodlust, Sivilvakt destroyed the necromancer, but killed his lutauman in the process. He regrets ever succumbing to his bloodlust. Full of regret, Sivilvakt ended his nomadic lifestyle, and traveled to live in San’Thraka. During this time, Sivilvakt studied avidly in the libraries of San’Thraka. At the same time, he learned of the stratagem and politics of the Orcs. Through this time, Sivilvakt still stands to defend the rule of his Rex. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Questions authority, but can accept authority. Seeks to understand the spirits and shamanism. Can admire the flora. Enjoys the rush of battle. Enjoys connecting with other beings. Interested in politics. Interested with the art of war. Attempts to control his bloodlust. Ambitions: (what does your character aspire to be?) g An influence with war and politics. Learn and gain the power of magic. Strengths/Talents: (what is your character really, really good at?; Diplomacy Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Archery Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Deep jungle green skin. 8 feet tall. Strong, defined jaw with dagger-like tusks. Black hair. Small scar on the back of the head. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  10. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Windder What timezone are you in?: EST How old are you?: 14 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: “Metagaming is disallowed in its entirety. Metagaming is the use of information in roleplay that your character does not know. An example would be rallying troops to aid a friend even though your character would have no way to know he's in trouble.” Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): N/A How did you find out about Lord of the Craft?: My friends Gressy and Dan_The_Derp recommended me this server Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: to impersonate and pretend to be someone else and play their role. What is metagaming?: Using knowledge that a character shouldn’t know as a advantage. What is power-emoting (powergaming)?: A person that is forcing another person into action or preventing them from responding to a situation. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Dunlor Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Orc Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 38 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Originated from The War Uzg and born during Year 1573. Dunlor was forced to fight for the Siege of Krugmar on Year 1581. Dunlor fought during his youth ages, only to lose. His people were conquested and subjugated afterwards, making Dunlor feeling guilt.The lack of leadership and discipline enraged him so he wished to be a leader. Dunlor ventured out into the wilderness and trained by himself as he wished he could've affected the war. Feasting on any source of food when his hunger was affecting his fighting abilities. He eventually came back on year 1590 when Krugmar was no longer enslaved and became an official warrior of the Uruk and enjoyed the battlecry of war. Arriving at San’Raahk to defend the Rex. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Confident but with quick-temper. Encouraging, Honorable with fighting but ignorant with words. Rude mouth Ambitions: (what does your character aspire to be?) To be remembered as one of the most terrifying warrior and to be a wise leader. Strengths/Talents: (what is your character really, really good at?; Close combat and leadership Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Archery Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) A tall 6’3, Uruk orc with terrifying long tusks sticking out of and huge eyes including black pupils. Wields black braces on both his arms and legs as he wears dark red pants to match his rough green skin. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  11. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: McKidderZ What timezone are you in?: GMT How old are you?: 17 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes I am aware. Have you read and agreed to the rules?: Yes I have read and agreed to the rules. What’s the rule you agree with the most?: I agree with the rule stating the abuse of glitches and any exploits. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No everything makes sense for me. How did you find out about Lord of the Craft?: Through my friend (Refluffled) Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes I have logged onto the server. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Roleplay is the portrayal of a person or character. It is also the act of taking a “role” that is different form yourself as a whole or loosely based upon yourself. What is metagaming?: Metagaming is using Out of Character (OOC) information to your persona’s benefit. An example would be that you know a player is carrying a knife OOC, but your character does not. If you was to say, you’re carrying a knife before he even shows it or tells you IRP, it would be Metagaming. What is power-emoting (powergaming)?: Power gaming or power-emoting is an act of unfairness. Power-emoting is when you or someone else, uses an emote that the other will not have a chance to react upon it. For example: *I’d take his shield and hit him with it* This would be unfair as the person would not have time to react. A better example would be *I’d go to take his shield* In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Astaroth Yrevar Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Dark Elf Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 54 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Astaroth was born in Ker'nor (Axios) as an orphan and an only child, his mother died during childbirth and his father was abusive and a drunk who had human friends who would watch him be beat and laugh at Astaroth's misfortune, his only way out was to brutally murder his father and run away (it is this traumatic experience that shapes him today, the only thing that can make him extremely angry are hearing about his father and humans). Due to his actions he had no choice but to grow up without a home until he was picked up by a band of thieves that consisted of different races making his early life fully involved with stealing and murders. He would travel from group to group, which finally ended with him being abandoned due to incompetence, once betrayed by the group he followed and left to die, it is due to this that he has trust issues and prefers to be alone, though he does have acquaintances and friends. Astaroth despises humans due to his past experiences with them and sees every human as predictable to him, Astaroth also despises humans because when he was travelling Axios as a young thief, the human thieves of the group who beat him up, took his remaining possessions and scorched his right arm severely, this is shown from the bandage he always wears around his right arm at all times, he is often reminded of the horrors of the world and usually sits in caves and dark places to escape from the outside world and the reality of his upbringing. despite this he always manages to keep his calm and his wit at some times, barely keeping him sane. Astaroth is not a very religious person, he never really understood it and uses logic to overpower religious beliefs, however this does not mean the thought of a 'God' hasn't crossed his mind. Astaroth sympathies with common crime committers and will even help commit the crime for self satisfaction or even a price, he believes that money holds more value than common life due to his thief upbringing. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) He loves being alone in the dark with a strong hated taste for humans. He has a minor case of split personality disorder which does not seem to be improving, despite this he is aware of his true nature and keeps it suppressed by acting calm, collected and witty. he likes money and performing dark deeds. Ambitions: (what does your character aspire to be?) He aspires to be the leader of his own nation /country to create his own paradise for others. Strengths/Talents: (what is your character really, really good at?) He is a great strategist, has basic combat skills and empowers people through his cunning speeches despite not being knowledgeable of the ancient elven tongue., a natural leader and excellent thieving skills due to early life. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) He has trust issues due to his past, he is about average on terms of combat. Hearing about his father triggers his split personality causing him to act recklessly and go into somewhat of a blind rage. being in the middle of Large crowds tend to cause him discomfort. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) He wears greyish black clothes and has dark grey skin and has one red eye, he is 6ft, has white/grey hair and wears a bandage around his right arm which hides burns and scars from his father and a group of humans. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  12. What’s your Minecraft account name?: Cap_C0 What timezone are you in?: Eastern United States How old are you?: 15 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Very aware Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: In-character skins. I’ve seen some… odd things. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): All good. How did you find out about Lord of the Craft?: Told by friends Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions What is roleplaying?: Playing a character for the purpose of immersion into an otherwise outlandish world. What is metagaming?: Using information your character can’t possibly know. What is power-emoting (powergaming)?: Forcing emotes to unfairly develop roleplaying In-Character Information Character’s name: Durr’Schnub Character’s sex: Male Character’s race: Orc Character’s age: 86 Biography: While loitering outside of Kal'Omith, waiting for someone to rob, Durr’Schnub met a female elven merchant. Seeing that she had no protection, Durr’Schnub didn’t immediately go for the robbery, for fear she had a secret weapon of some sort. After some time of conversation, he realized she was simply a pacifist, but at this point, Durr’Schnub was enthralled by this elf. Some time later, another band of orcs attempted to raid the the cart, as well as Durr’Schnub’s newfound friend. Jumping to stop what he had once planned to do himself, Durr’Schnub impressed the elf, sparking a gross, unholy, relationship. A year later, while walking to the spot outside of Linandria where his lover’s merchant trail began, Durr’Schnub stumbled into a mass arresting of criminal orcs by the city’s garrison. Being mistaken for a member of the group, he was detained and castrated for his supposed crimes. Upon seeing Durr’Schnub’s lack of… essentials, the elf ended the relationship immediately. In a fit of bloodrage, Durr’Schnub leaped upon his former lover and snapped her neck like a twig. Following this, Durr’Schnub developed a drinking habit, a distaste for elves, and became extremely sensitive regarding his unfortunate circumstances. Personality Traits: Racist towards elves, extroverted, forceful, humorous, unprincipled, unceremonious Ambitions: As a decadent slave owner, Duur’Schnubb wishes to own enough slaves to never have to work for himself again Strengths/Talents: Extremely skilled at shovel wielding, excellent juggler, brawny, aggressive leader, high situational awareness Weaknesses/Inabilities: Raging alcoholic, greedy, eunuch and super self concious about it Appearance: Seven feet six inches, dark green skin, relatively small tusks, dark brown eyes, dark hair Skin: Format - http://imgur.com/a/ydwBG In-game - http://imgur.com/a/EXcAK
  13. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: ThatGuy_777 What timezone are you in?: Eastern Standard Time How old are you?: 17 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: No using offensive racial slurs unless they at least fit in with the lore. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No How did you find out about Lord of the Craft?: I heard about it from players on another Minecraft server. Link(s) to past Whitelist Applications (If applicable): I don’t have any. Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: The act of playing out a decided character (usually other than yourself) for some desired purpose. What is metagaming?: Using outside-game knowledge for own personal gain. Can often involve exploiting something within the game. Commonly looked down upon. What is power-emoting (powergaming)?: Utilizing in-game systems to maximize your character towards a certain goal, disregarding story and other elements. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Guyden Willow Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Wood Elf Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 77 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Born in The First Seed, in 1532, Guyden Willow lived his youth within the serene groves just on the outskirts of Laureh’lin. Growing up amongst few other members of the Torena seed beside his parents, their family practiced Aspectism similar to most Wood Elves. Embracing a more loose incarnation of it to fit into their daily affairs. Managing an Inn that they built from the ground up, they offered services of all sorts to travelers who happened to be passing through Laureh’lin. Having constructed the Inn before he was even born, growing up he assisted his family with its daily management. Catering to travelers, hunting and harvesting their food, crafting goods for their inhabitants to purchase, these chain of tasks exposed him to many different experiences. Everything changed one day in 1550, when Guyden was out hunting game. A figure ambushed him, cloaked from head to toe in dirty rags. After a swift blow to Guyden’s head with a mace, he was dragged away unconscious, and several days later, he was sold off as a slave to a crew of pirates. He served these pirates for an Elven Week (a year), keeping the ship clean, hauling plundered goods here or there, acting as a meat shield at the first signs of danger, all while being pushed around and mocked. Then, one day, an opportunity presented itself. His heinous captors came into conflict with a rival pirate crew. As the screams of men and the clashing of metal eventually came to a stop, only Guyden remained among the crew of his former captors. Not wasting time, he pleaded for the cutthroats to show him mercy, and thus, traded one owner for another. Another two Elven Weeks passed, unlike the first crew however, Guyden gradually rose from the position of slave to the ship’s official cook. Gaining the trust of his fellow crew members over time. Then, on a chilly night in The Deep Cold, he took action. Taking the poison their crew had recently acquired in order to contaminate a small town’s drinking water, he mixed it in with their supplies of rum. Killing the entirety of the crew in their sleep. After many extensive detours, Guyden finally made it back home. He was soon disheartened though, as all traces of his home had simply vanished, along with his parents. It was as though they had never even existed. Unsure how to proceed, he fell back to the teachings he had been raised on. From then forward, he promised himself that he would wander the lands in the hopes that, one day, they would be reunited once again. Guyden now treks all across the Isles of Axios, returning to Linandria in the Dominion of Malin occasionally to talk with old companions. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Guyden has a slight tendency of changing in behavior spontaneously, usually after allowing himself to meditate. If disturbed while trying to focus, he’ll usually flinch his head right or left a couple times before resuming what he was doing. He appreciates all life that inhabits the realm, eager to study everything from simple plants and animals, to the most technical of cultures and philosophies. Gleeful to go on any venture so long as new encounters await. The thought of a meaningless death very much repulses him, as do acts of unnecessary violence, lust, gluttony, and so on. Ambitions: (what does your character aspire to be?) Guyden wonders what became of his Father and Mother over the last 59 Elven Weeks, looking for them or a means to find them along his journey. He hopes to observe all life the Isles of Axios have to offer, as well as other lands. Also wishing to help bring about a long standing cooperation between the races (if at all possible). One day, he also desires to return to the Isles of Vailor to search for his family. Although, this he knows would likely only cause him a meaningless death. For now, he waits, hoping to discover the key to finding his missing family. Strengths/Talents: (what is your character really, really good at?) Adaptable and tolerant, Guyden proves capable even under the most extreme circumstances. Being friendly and considerate as well, he does not let backgrounds get in the way of making allies, so long as their friendship is true. Whether they be Elves as well, Dwarves, Man, or even Orcs. Using his resourcefulness, he has attained much knowledge and experience about the world. From the properties of certain flora, to the uses of the hides and furs of specific fauna, to the practices of various established groups. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Prone to casting self-doubt and submitting to authority, Guyden often regrets his inability to stand up for his ideals. A frequent victim to his own self-induced, borderline paranoia. Guyden often struggles when he is put on the spot. Usually freezing up with any spontaneous subject change. He's also an exceedingly slow writer, this small trait causing him continuous frustration as he catalogs encounters along his travels. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) 5 feet, 4 inches tall. Tan skin, brown hair, green eyes, blue tattoo around left eye. Usually wearing a deep-sea blue robe. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  14. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Ragonath What timezone are you in?: GMT +1 How old are you?: 20 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes. Have you read and agreed to the rules?: Yes. What’s the rule you agree with the most?: Rule 2. I feel that roleplay without the need to constantly call someone out or harass other players is good roleplay. If everyone abides by that, we'll all get along. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): None! How did you find out about Lord of the Craft?: A quick Google search! Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes! Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: The very definition is within the phrase, you take on a role and play it accordingly, the life of a commoner, noble, farmer, peasant or smith. The choices you make reflect that which certain character would make. What is metagaming?: To metagame is to apply Out of Character knowledge that your character would not have access to and apply it In Character. What is power-emoting (powergaming)?: To enforce impossible actions onto another party, or simply to lunge out against a victim through roleplay and go through with killing their character without letting them emote. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Charles Character’s sex: Male Character’s race: Human Character’s age: 25 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): Born on a cold winter's day in the year of 1560, Charles was a devout human being, born and raised on a small farmstead in Courland with nice, merciful parents. They offered him a nice albeit a bit dull childhood. He had the necessities and some smaller things that he could wish for, such as clothes, a toy or two, and a simple bed in which he slept. Charles had it easy, often helping his friends and family with reaping what they could sow, collecting produce meant to be sold in a nearby village market. They had cows, which he often had to tend to, yielding enough milk for them to make dairy products such as cheese and churn their own butter, it was a simple life, yet a relaxing and calm one. One day, Charles stumbled upon a sickle, when wandering the nearby forests, and took this as a sign from the great lord above! Surely he too was to be a farmer, much like his parents and friends, and was then eager to help, more so than he usually was, now wholly committed to their cause! Days flied by at a brisk pace, one after the other, sowing and reaping crops, milking the cows, selling produce at the local market. Charles was now a promising young man, one with ambition to become a great farmer by his own accord, so he set out into the world to make his fortune, so that he could afford what was needed to make his own farm. Personality Traits: Charles is an individual who loves farming, his cows, and helping out small villages whenever they need advice about crops, how to tend to crops, or just crops in general! The very definition of a farmer! Ambitions: Charles seeks to become a great farmer, and perhaps one day even surpass his parents! He is certain he is capable if he just tries hard enough, nothing can quell his ambition! Strengths/Talents: A great farmer, a natural talent with a sickle in hand, capable of plowing those fields like none other! Sowing and harvesting goes by in a hurry to him, and he's yet to see someone in his family capable of competing. Weaknesses/Inabilities: Charles is absolutely useless in a fight. He has no proper training and is unable to do anything but farm. He is also terrible when it comes to memorizing things, or reading and suffers from a terrible attention span. Appearance: A young, worn face with brown hair, a few scars from mishaps at the farm, and brown eyes, he wears simple, ragged clothing. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  15. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Th3_11th What timezone are you in?: Eastern How old are you?: 16 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most? "Your skin must be an RP-friendly representation of your character. Obscene, offensive, or non-rp skins are not allowed. There are many skin-makers on the Forums who are happy to provide skins for new players. The use of a skin created by another player without their consent is considered plagiarism, and is disallowed." Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): There are none How did you find out about Lord of the Craft?: A friend told me about it. Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once):Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Roleplaying, is where you act out a "scene" in the game. What is metagaming?: Metagaming is where you use information outside rp, in rp. What is power-emoting (powergaming)?: Powergaming is where you make your char to powerful. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Highlander Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 24 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Torolf Rostof was born in a peasant family in the nation of Haense, his father was a sell sword and worked the farms in his free time.His mother was the one whom worked the farms mostly everyday.Torolf is the youngest of his family, has two elder brothers, Sven and Kregan. Torolf was taught how to read and write as a child from his father, in which he learned on his journeys, trekking through the lands of Haense, to Courland, to even Sutica. His mother was big on teaching him honor, odd for a woman to prioritize such an act, but she did, and taught him the honor of his word since she did a lot of deals with the selling of their goods.His family were very close in his youth, living only on minimal wages, and lived in a dirt hut with a field of wheat to call their own.His father made sure that they were all well equipped in the act of a bandit attack, so Torolf knew how to wield a sword and use it effectively by the age of 12. As he grew older, things stayed the same. But soon everything changed when he was 18. His family farm was attacked by a group of bandits. Thanks to his fathers training he was able to fight, but it wasnt enough. They would cut his fathers belly, slicing him open. They would then grab his sister and mother, pushing him down. They would bash him over the head with a chair. Everything went black. He was awaken to the most fairest of maidens. Her hair would flow in the wind, black as the sky above. Her eyes where as green as the grass in the summer. She would help him to his feet. He would tell her of what happened. She would tell him of what happened to her family. They would soon mount there horses and ride after the bandits. As they rode, from town to town, months would pass. As the days grew into nights, and the nights into day, they started growing feeling for each other. They relationship became more. They decided that once the men where taken care of, they would head for town and be wed. They soon approached a small campfire. They would peak into one of the tents and find his mother, and in the other was his sister. As they where untying them, the men came from the trees, like ghosts on the wind. They would draw there swords, and prepare for a fight. Soon the sound of metal clashing and the light sparks could be heard and seen. One of them would grab his sister, and drive there sword into her. This fueled his anger, and made him swing more gruesomely. He would severe arms and limbs, but it wasnt until his mother was cut down that he became truly brutal. Blood would cover the ground, as he swung his blade. With his anger growing, he wasn't keeping an eye on the maiden. They would stab her in the back, her feet lifting into the air. She would then fall off the blade onto the ground. He would swing, cutting them all down. Blood would stain the grass, and his armor. He feel to his knees by her body and let out a war cry. He would then pick up her body and bury it by an old oak tree. He would drive her sword into the ground as a tombstone. He would then leave, vowing to cut down any man who threatens anyone. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) With the death of his family and lover, he had grown to be gruesome, and mean. He still shows a kind side, but it is rare to see. Ambitions: (what does your character aspire to be?) He vows to cut down all men who threatens another soul. Strengths/Talents: (what is your character really, really good at?) He is a fond writer, and a man of swords. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) He tries to work on bows, and horse back. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Blue eyes, black hair, grizzly beard, He is 5" 10' Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  16. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: Ulabee What timezone are you in?: Eastern How old are you?: 12 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The rule about harrasing staff. I know that its not easy having to deal with so much people, especially keeping up an entire server, so when people begin to act crudely towards staff members I get slightly peeved. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No. How did you find out about Lord of the Craft?: I've known about it for a while, but I am just now getting used to MineCraft. Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Making a character different from yourself, and acting with their attitude, their story, and their choices. What is metagaming?: Metagaming is making use of information you knew in real lifez but your character would have no way to know icly. What is power-emoting (powergaming)?: Power-emoting is when you let your character reach a specific goal, without considering their story, other characters, or how much power your character actually has. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Aphlis Mercredi Character’s sex: (male or female?) Female Character’s race: (you can find all the playable races here.) Human Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 20 Years Old Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Aphlis was birthed by a mysterious and off-putting middle-class woman named Garetza Mioans. The woman, who no one knew how she had even come close enough to a man to have gotten herself pregnant, was vile and ill-tempered, as well as snobby, half-crazed, obsessive and a stage 5 clinger. She was the opposite of the ideal woman for the large empire-built city of Oren. Some said Garetza had been driven insane by the fumes that had once covered her home, the previous owner quite fond of halfling's grass, so much so that any new resident would surely still smell it's haunting and slightly off scent. They also said that the man had been a ghost, a result of the dreadful Dwarven civil war. Garetza named Aphlis after the deceased daughter of a man she had never met, she said it so herself. People weren't sure Aphlis should be living with her at all. But nonetheless, Aphlis was raised by the insanely arrogant woman, who let a few but not all things rub off her unlucky child. One, was definitely her characteristics... Aphlis looked nearly identical to her mother, which further raised questions on if she was even created through sexual contact. People really began to believe Garetza was a witch who was able to have asexual reproduction. Aphlis had yellow, almost cheese-colored hair, fair white skin that had no blush ever displayed on it's clear complexion, just like her mother, a thin bubbly nose with a tight bridge, narrowed cat-eyes with amber-splashed eyes and a thin but curved figure. She was the replica of her mother. It was sad to waste her beauty, when she had not so slowly become the replica of her mother... Behavior-wise. By the age of 6, Aphlis had become rather peculiar in the brain, obsessive with her hobbies, her eyes always widened with a grey-ish tint to them that threw off her natural amber color. She even became interested in her mother's woodworking profession slightly. Anyone could see she would be just as crazed as her mother. But Oren would not allow another generation of.. Garetza... Flapping their figurative wings around. A small group of villagers plotted, and were successful in stealing the child during her sleep in a Rapunzel-esque way. They took her away to the grand library, where she was left, screaming crazily, in a cage. She was calmed by a pink-haired high elf, a rather peculiar occassion (but what could be more strange than a cheese-haired child screaming at the top of her lungs in a cage at the base of a library), with a gentle touch, and was from then on raised by this odd-haired, young looking woman named Lianne, who had lived through the defeat of the Northlands by Oren, and treasured Oren's courage so much that it's history was what she taught at the library. The woman would take Aphlis to the library every day, showing her the history of Axios, all the way to the origins of Aegis. Aphlis was taught discipline, and even if her mind never healed from the effects of living with a mad maiden, she realized that her living with her new mother was for the best, and was ever grateful to the villagers for taking her away from Garetza. She was taught the skill of leather working so it was possible for her to create her own novels, something she then cherished, writing the memories she had of her mother, who she knew now had passed from a mental illness. Aphlis realizes how lucky she was, and she was no longer arrogant, however, it seemed like her mother would always be standing on her shoulder, shouting insane things and encouraging crazed behaviour. But control was her main focus, and she would never lose it... Hopefully. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) She has a habit of zoning out into space, as well as sometimes randomly muttering to herself in a deeper voice than her own. Otherwise, she is quite kind, though sometimes she might become slightly irritated when her past is brought up. She adores reading and loves chamomile tea. Ambitions: (what does your character aspire to be?) A writer, or leather worker ( preferably making leather journals. Strengths/Talents: (what is your character really, really good at?) Poetry, creating leather masterpieces. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Control, discipline, knowing to stop her urges, woodworking. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) She is 5'7, a small waist and skinny everywhere except her hips, as well as a smaller chest. Her skin is near snow white, with golden yellowy hair, and dark amber eyes. She has a small burn mark on her left ring finger from unknown causes. She wears a long white, smooth linen dress with a green cotton coat over it, only the top being buttoned. She wears a tight green headband around her head. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  17. Hi! My name is CouldntBeDeader and this is my 1st application for Dwan Warblecleaver, Mountain Dwarf. Out-Of-Character Information What’s your Minecraft account name?: CouldntBeDeader What timezone are you in?: CST How old are you?: 20 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: Non Toxic Community Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No How did you find out about Lord of the Craft?: I heard about it from a friend a long time ago. Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Taking up the mantle of a character and acting and thinking as if you were that character. What is metagaming?: Using knowledge that your character would not know in game. What is power-emoting (powergaming)?: Forcing your actions upon another character without consulting them in order to further your own character. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Dwan Warblecleaver Character’s sex: Male Character’s race: Mountain Dwarf Character’s age: 134 Biography: Dwan Warblecleaver, son of Ulvic Warblecleaver, was born in 1468 DR as his parents, former refugees of the dead realm Fringe and the frozen Thales, fled to Athera and the city of Kal’Agnar. There he was raised by his parents and his grandfather, Balyr Warblecleaver. The Warblecleavers were proud warriors and skalds, able to bring a tear to your eye from a ballad just as well as from a punch. Many a day of Dwan’s youth was spent sneaking off of work to go listen to his grandfather's tales of ages past, of heroes and villains, of the honor and might of Dwarves. Seeing that Dwan had a great love for his work, Balyr decided to take Dwan as his apprentice teach him the family craft of both story and battle. As the Grand Kingdom of Urguan traveled from Athera to Vailor, Balyr died of injuries sustained from an former mining accident. Before Blayr passed to Khaz'A'Dentrumm to be auctioned, he gave his prized possession, his lute, to his apprentice and grandson Dwan, and asked him to keep the tradition of the Warblecleavers alive. With his grandfather's lute, Dwan seeks to do just that, and hopes to compose a ballad worthy of his ancestors. Dwan, now having moved with the rest of the Dwarves to Axios, lives in Kal’Omith where he plays his grandfather's lute in the local halls, leading ballads and war songs with his fellow brothers and sisters in arms, and gathering inspiration for his own work from them. Personality Traits: Dwan is a quiet Dwarf, more likely to listen then to speak. However, once you get him talking it is difficult to get him to stop, as he is very open about any topic. Dwan has a quick wit and a sharp tongue, and he is more likely to talk his way out of a situation then to fight. Dwan is boisterous and proud of his people and their many achievements, and is unwilling to let insult to their honor go unanswered. Generally, he prefers to get along with others and share a drink and a song. Ambitions: To travel the many lands, gaining inspiration and experience that he will use to create a ballad worthy of his lineage. Strengths/Talents: Dwan is proficient in the lute and has excellent singing voice. He is a decent fighter, preferring to use an axe over a sword. Weaknesses/Inabilities: Dwan is slightly gullible, wanting to think the best of everyone. He is also less brawny then other Dwarfs as he preferred listening to stories and songs rather than working or training. Appearance: Dwan is 4 feet and 4 inches tall, 220 lb, with green eyes, and blackish grey hair. His hair is shaven on the sides of the head and is longer on the top. He has a long beard in two braids down his chest. Dwan is wearing a simple blue long sleeve shirt with brown pants and grey boots. Skin:
  18. So , my name is GAviko! Im in +2 UTC - Europe , Bulgaria I am about to turn 19 years old Yes i am , and its not a problem to me. Yes , i did. Cyber-bullying. Many suicidal acts have been made so it should not be tolerated , my brother did an attempt but im happy i got to stop him.. A rule against homophobia , racism and sexism. I was told about it by my friend oceanicboi! I messed up >-> Yes i have! Role playing is the act of a story-based play amongst players , "shifting" them into their own / listed personas , allowing them to portrait their character Metagaming - An action often used in role play , making a character quite "unfair" to the rules of the story , often making the player invincible. Power-emoting is the way a character might do something they are clearly not able to. Spirit. Male. Dark Elf. 18 and a half. Spirit was born in Warhawke Chiefdom , has traveled to mostly any region of Axios , except for Sutica , where he is about to go. He was born in 1582 Hes mostly quirky , very creative and dorky. He likes to wear geeky clothes , his habit? No i dont think he has one , he likes to draw , ice skate , learn about Axios' history and magic. He is quite modernistic when coming to clothes. Wears earrings. He likes sour , spicy and salty foods , and not-so-often sweets. He LOVES forest fruits! A mage / good magician able to get along nicely with other races. Drawing! He's currently learning how to skate... Falls a lot for now. Definitely has to work on friendships , he's quite anxious and shy. Doesn't have a lot of friends... He has fair skin (inhabited in the past High Elf blood) , has a partly-lavender hair (doesnt know why its this color) , his eyes are sunset-purple , and is 1,80 cm tall.
  19. Out-Of-Character Information What’s your Minecraft account name?: Meal What timezone are you in?: UTC -08:00 How old are you?: 22 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: I have read the rules and I agree to them What’s the rule you agree with the most?: Inter-species sexual romance in regards to animal-like creatures is prohibited. This is an inversion of the natural order and inherently degenerate and has no place on a server where people under 18 are interacting. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): All my questions were answered. How did you find out about Lord of the Craft?: A few friends have played here for at least a year, but they never managed to convince me to make an application. Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes. Definitions What is roleplaying?: Roleplaying is fleshing out a character's beliefs, desires, ideas and acting as if you were a character with those beliefs, desires and ideas, you are also limited (or enhanced) by the character's physical abilities. What is metagaming?: Metagaming is acting in a way that would be foreign to your in-game character; applying knowledge that is gained outside the game. In many ways it is the antithesis to roleplaying as it requires a temporary suspension of the role in order to apply the knowledge. What is power-emoting (powergaming)?: Power-emoting is to emote with another player but to do so in a deterministic fashion. Power-emoting removes agency from the other player and forces the outcome that the 'emoter' wants. Power-emoting is irrational because it turns a multiplayer event into what is essentially a single-player interaction. In-Character Information Character’s name: Klosterdach Character’s sex: Male Character’s race: Human (Farfolk) Character’s age: 88 Biography: Born 88 years ago, Klosterdach spent much of his early childhood and teenage years as a novice in a far-off monastery for an esoteric religion. His commitment to the pursuit of divine knowledge caused him to rise quickly though the ranks of the monastery, but his disagreements with certain elements of the monastery's theistic doctrine as well as his obsession with numerology had him expelled from the monastery in his late 30s. Although his disagreements caused his expulsion, he considered it a blessing as it gave him the opportunity to travel to what is now the Federation of Sutica, who's Rimial Woods and taxless, "libertarian" society allowed him peace of mind while studying the religious and arcane texts of the realm. One of his only reasons for leaving the woods is to visit the Grand Library of Dragur where he can interact with the scholars and study the arcane artifacts held there. Personality Traits: Decades of meditation have given Klosterdach a composed demeanor, years of choir chanting have lead to a low and soothing voice. Though not very opinionated, he is quick to defend his principles and his faith in his god. He holds few people in ill-contempt, believing that they have yet to make their way out of the cave and see the Light of Truth. Ambitions: To be knowledgeable. He views the Truth as an absolute and desires to know the eternal, unchanging laws by which the world is governed. Strengths/Talents: It could be said without exaggeration that he has the patience of a saint. He is as well-read as he is old (relative to human age) and carries the knowledge gained from thousands of tomes. Weaknesses/Inabilities: Klosterdach is old and not physically strong. Appearance: What hair he does have is grey and white and on his face, opting to keep the hood of his old monastery's habit draped over his head. His robes are purple and gold and hide the form of his physical body. His eyes are a dark brown and always focused. Skin: http://i.imgur.com/cotKV7v.png
  20. Out-Of-Character Information What’s your Minecraft account name?: Meal What timezone are you in?: UTC -08:00 How old are you?: 22 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: I have read the rules and I agree to them What’s the rule you agree with the most?: Inter-species sexual romance in regards to animal-like creatures is prohibited. This is an inversion of the natural order and inherently degenerate and has no place on a server where people under 18 are interacting. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): All my questions were answered. How did you find out about Lord of the Craft?: A few friends have played here for at least a year, but they never managed to convince me to make an application. Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes. Definitions What is roleplaying?: Roleplaying is fleshing out a character's beliefs, desires, ideas and acting as if you were a character with those beliefs, desires and ideas, you are also limited (or enhanced) by the character's physical abilities. What is metagaming?: Metagaming is acting in a way that would be foreign to your in-game character; applying knowledge that is gained outside the game. In many ways it is the antithesis to roleplaying as it requires a temporary suspension of the role in order to apply the knowledge. What is power-emoting (powergaming)?: Power-emoting is to emote with another player but to do so in a deterministic fashion. Power-emoting removes agency from the other player and forces the outcome that the 'emoter' wants. Power-emoting is irrational because it turns a multiplayer event into what is essentially a single-player interaction. In-Character Information Character’s name: Klosterdach Character’s sex: Male Character’s race: Human (Farfolk) Character’s age: 88 Biography: Born 88 years ago, Klosterdach spent much of his early childhood and teenage years as a novice in a far-off monastery for an esoteric religion. His commitment to the pursuit of divine knowledge caused him to rise quickly though the ranks of the monastery, but his disagreements with certain elements of the monastery's theistic doctrine as well as his obsession with numerology had him expelled from the monastery in his late 30s. Although his disagreements caused his expulsion, he considered it a blessing as it gave him the opportunity to travel to what is now the Federation of Sutica, who's Rimial Woods and taxless, "libertarian" society allowed him peace of mind while studying the religious and arcane texts of the realm. One of his only reasons for leaving the woods is to visit the Grand Library of Dragur where he can interact with the scholars and study the arcane artifacts held there. Personality Traits: Decades of meditation have given Klosterdach a composed demeanor, years of choir chanting have lead to a low and soothing voice. Though not very opinionated, he is quick to defend his principles and his faith in his god. He holds few people in ill-contempt, believing that they have yet to make their way out of the cave and see the Light of Truth. Ambitions: To be knowledgeable. He views the Truth as an absolute and desires to know the eternal, unchanging laws by which the world is governed. Strengths/Talents: It could be said without exaggeration that he has the patience of a saint. He is as well-read as he is old (relative to human age) and carries the knowledge gained from thousands of tomes. Weaknesses/Inabilities: Klosterdach is old and not physically strong. Appearance: What hair he does have is grey and white and on his face, opting to keep the hood of his old monastery's habit draped over his head. His robes are purple and gold and hide the form of his physical body. His eyes are a dark brown and always focused. Skin: http://i.imgur.com/cotKV7v.png
  21. Out of Character Information What’s your Minecraft account name?: __Jammo__ What timezone are you in?: GMT +0 How old are you?: 17 Are you aware the online content on this server may not be appropriate for children under the age of 13?: Yes Have you read and agreed to the rules?: Yes, sir. What’s the rule you agree with the most?: The ban on ERP is a direction I can definitely agree with. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): One of the first things I noticed was that if you die you do not remember the events leading up to your death. All I want to know is how far back that memory loss goes, I assume it’s decided on a case by case basis, but this must get very complicated when you try and defeat your lifelong enemies. I mean, they might not remember being defeated each time, but they’ll always be your enemy and they’ll always come back. How does this work? I apologise in advance if I have misread anything in the rules. How did you find out about Lord of the Craft?: Having known a bit about LotC and many of the other servers outside of RoK for a few years now, it would be hard to remember exactly how it was that I first heard about it, but my best guess is that it was word of mouth, if that helps. Link(s) to past Whitelist Applications (If applicable): Nah Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yah Definitions What is roleplaying?: Playing a role and acting in-character. What is metagaming?: Metagaming is influencing the roleplay with knowledge your character doesn’t have. What is powergaming?: Powergaming is when your actions are worded in a way that overstep the limits of your reasonable advantage in combat; you can’t cut someone’s head off but you can swing for the neck. * * * In-Character Information Character’s name: Skarpi Half-Lung Character’s sex: Probably not. Character’s race: Human - Highlander Character’s age: 28 Personality Traits: His aloof, off-hand manner disguises a deep capacity for friendship. He is distrusting of others, but witty and undaunted when not being harassed by life. Ambitions: Skarpi has nothing but his wits, so he aspires to be the one giving counsel to leaders instead of fighting. He is the tactician. The strategist. The advisor. Biography It was the year 1563--Skarpi was born to a farming family on the northern island, Ceru. His father was a hunter and a trader which left him deprived of contact with his child, and Skarpi had always felt a profound sense of loss. When he was hitting that age where it was becoming increasingly important that he pull his own weight, he needed to know exactly how that hunting was done. Being an impatient mentor, his father stubbornly refused to get excited about anything and focused only on what Skarpi needed to improve, he sincerely believed he had never accomplished a damn thing yet and was still in the midst of a new and bewildering experience. For Skarpi the path to mastery was cut short by one pivotal failure. He thought he was a bigshot bear hunter because he hit the brute in the shoulder. His father was too late. The bear had ravaged Skarpi and he was a but breath away from death before his father could scare it off. The healers barely saved him and he was left with extensive damage. Skarpi’s crippling injuries would mean that he was never going to hunt again, and for the rest of his life he would have to contend with only one fully functioning lung. To live with the pain, Skarpi turned to experimental treatments. These were herbs that when smoked could sedate him and remedy his crippling wound. As time went on, he could walk again, but only with the aid of cane, and could not run. In search of a way to satisfy his endless boredom he discovered “the flesh of the gods” which was a highly potent hallucinogenic mushroom. To pay for the treatment, his family sold their land but it was never enough, they were only just scraping by. Skarpi identified himself as the burden, and frequently tried to take his own life, never succeeding. It was until he could just about walk without his cane and was less reliant on drugs that he left home pursuing work in Johannesburg, the Capital of the Holy Orenian Empire. Opportunities for men who could not provide labour were scarce. With his hand forced by desperation, he became a spy for a noble and a thief for himself. His future no longer hinged on physical prowess but on cunning. Skarpi had betrayed his honour. He lived in the gutter for years and was part of a street gang that went by the name of the “Faceless Jesters”. When the gang was hunted down, Skarpi was able to turn the state’s evidence on the other gang members to save his own neck. Since his release he has travelled home to the North, determined to redeem himself. Strengths/Talents: Knowledgeable Quick Thinker Original Excellent Brainstormer Charismatic Weaknesses/Inabilities: Argumentative Insensitive Dislikes Practical Matters Due to his respiratory condition--Skarpi only has one functioning lung--continued exposure to physical exertion runs the risk of him passing out. Appearance: Skarpi is a byname meaning “skinny” and “barren” which acts as a derogatory shorthand for his small, slight frame. He has no use for leather or armour, choosing baggy cotton robes that he hopes never ever see combat. There are maximum stitches on his breast due to heavy injuries sustained in the past. He has long braided hair and a beard which he has spent many hours shaving and combing to perfection. On his left forearm is a rather curious tattoo, hidden by his sleeve. Skin:
  22. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?:Th3_11th How old are you?:16 What timezone are you in?:EST Are you aware the server is PG-13 (You won’t be denied for being under 13):Yes Have you read and agreed to the rules?:Yes What’s the rule you agree with the most?:I personally like the war rules because they add length to the wars, for example a one day war will not occur because field battles only occur once a week. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!):None, I feel they all are good. How did you find out about Lord of the Craft?: Friends recommended me this. Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once):Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?:Roleplay is the essence of playing as if you were a character in a fictional world that is not the current one we are in now. What is metagaming?:Metagaming is when you use ooc information to benefit your roleplay. What is power-emoting (powergaming)?:Powergaming is a particular way of playing in which the emphasis lies on developing a player character that is either as powerful as possible, usually to the overpower of other aspects of the game, such as character interaction, or violates role-playing guidelines by either taking control of other players' characters, actions, or the outcome of a game.
  23. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: WinterOwls What timezone are you in?: GMT How old are you?: 20 Are you aware the online content on this server may not be appropriate for children under the age of 13? You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: No metagaming, not a big fan Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): I understand the rules How did you find out about Lord of the Craft?: Google and other here-say from the RP community Link(s) to past Whitelist Applications (If applicable): N/A Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Taking a role of a character, whose personality, background and general behavior are somewhat if not entirely different from your own. What is metagaming?: Using OOC information such as Out of character messages on Skype, discord or forums and then in turn using that OOC information In character- as though your character knows this information that they lack the means of learning. What is power-emoting (powergaming)?: Power Emoting is forcing your actions via emotes onto other players, such as forcing a kill or a wound onto another player without letting the player emote or giving an attempted emote. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Ostwick Coss Character’s sex: Male Character’s race: Highlander Character’s age: 31 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Ostwick Coss had an unremarkable birth, in an unremarkable hamlet situated on the island of Tahn. The Coss family were farmers and laborers working for local nobility and mercantile folk. Ostwick was rebellious as a child and as many other rebellious children often are, he held some disdain for his parents' profession and sought a more interesting one. Once Ostwick came of age he left home, with a lot to learn. Travelling all over The holy Orenian Empire, Ostwick kept a journal of all he saw and even began to find he had a knack for story telling and poetry, writing about the tundras and hinterlands of the sights he had seen. Ostwick became a sapless romantic for the world and travelling, believing he knew everything there was to know; however this became his folly as humility slapped Ostwick harder than his Ma and Dad ever could. Ostwick's writing lacked substance and he had a hard time selling or preforming his poems, and fell into deep economic troubles at just 19 he had failed to reach any of his foolhardy ambitions. As Ostwick was days away from begging on the streets he was approached by a military man, from one militia or another Ostiwck doesn't really speak much of it, he severed as a recruit for several years into his twenties learning only the basics and pocketing the wages to pay for his future travels, once his term was up and his coin saved Ostwick set out into the world for real this time, a more humble man and a better trained man. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Ambitions: Ostwick always aspired to be a writer however youthful arrogance and lack of experience lead him to economic troubles, he turned to a life of the blade but didn't have much heart for it other than the coin, Ostwick desires of purpose and peace above all else now. Strengths/Talents: A mind for storytelling, Ostwick can spin a good yarn about geopolitical locations or the types of people and folklore he has encountered, however like many folk Ostwick learned how to defend himself during his term of service Weaknesses/Inabilities: Having ran out into the world with an egoistical mindset Ostwick fell on hard times forcing himself to be more humble at the expense of his own self esteem. He thinks little of himself and has become a slight pessimist, only looking at the bigger picture and all his short comings. Appearance: Reddish auburn hair that catches the sun going redder and strawberry blonde at times. Living in the north has left him pale white, his stature isn't of much notice only standing at 5'8 ft. A sharp strong jaw and messy hair with an often dirty appearance from travelling. Ostwicks hands are callused from his terms of service and childhood spent on a farm. His eyes are blue green with slight brown and blue specks dotted around but an overall youthful face/ Skin: Skin