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  1. -=+=-=+=- In duty, protect the innocent, In war, fight the enemies, In life, serve the people, In death, honour the fallen. -=+=-=+=- The Fos Aspída are the guard force within the town of Aethermoor. They are a group of trained individuals who seek to protect the town from crime and many dangers that would come. They are a strong force of individuals who specialise in combat and defending, but all share the same goal: To serve and protect the town of Aethermoor which lies under the rule of Lord Neero Sarr and his family. -=+=-=+=- Main Ranks High Warden The leader of the Guard and the overseer of the military. The High Warden are the ones who make the most crucial decisions within the guard and have just about full control over the guard. They organise recruitment and handle big issues that requires the guards’ involvement. They can fire any guards if they break any rules and give positions to recruits. Captain The right hand of the High Warden and the second in command. They hold similar rights as the High Warden, such as taking in recruits and organizing troops. They too can handle with recruitment and fire any guards but must discuss this with the High Warden. Officer The common guard who manages the gate and does daily patrols around the town. They are capable of arresting people and ensuring the townspeople are safe. They must report to either the High Warden or the Captain regarding any incidents and must be loyal to the town. Watchkeepers Men and women who use bows and siege equipment on the walls. They patrol the walls and towers to ensure that the walls are protected and that any potential threats are spotted before they reach the town. They also keep an eye on the town from the walls. Recruits Men and women who wish to join the guard. They will be trained in fighting, as well as the laws of the towns and how to be a reasonable guard. Training usually takes a year or two, depending on the speed of the teachings. -=+=-=+=- Special ranks Sword of Aethermoor An individual who have proven themselves worthy to not just the guard but also to the noble family. Many times, they have done well and has deserved this title. They are appointed this title by both the High Warden and the lord. They are free to attend meetings with the High Warden, as well as also being able to recruit people within the guard. Battlemaster An individual who can work and train with others on fighting. They hold a clear understanding on how weapons work and are fine when it comes to teaching others how to use weapons. Scribe An individual who works with records and writing within the guards. They are an intelligent person who would know a few topics, such as dark beings, etc, and they keep records of all the crimes and individuals within the town. Field medic An individual who is well trained in both mundane and Alchemical healing. They tend to injured soldiers and also people as well. There can be three to four field medics around. -=+=-=+=- As a member of the Fos Aspida, you get benefits for doing your duty for the town. These benefits range from payment to small bonuses with the town's shops and taverns. These benefits serve as a reward for protecting the town. Every guard will receive their uniform after being promoted from Recruit. Field medics and the Scribe are free not to wear the armour, instead they can wear clothing that relfects the guard's colours. (Will give these skins after training is complete.) Additional benefits include: Half prices at the tavern and the shops within Aethermoor. Payment (per every OOC week and you must show activity to receive payment. Your rank can depend on how much payment you recieve.) Recruit - 50 minas (funding mostly for weapons and armour) Officer & Watchkeeper - 50 minas. Captain - 100 minas High Warden - 200 minas Sword of Aethermoor - 150 minas Battlemaster - 100 minas Scribe - 50 minas. Field Medic - 150 minas Signs of breaking rules, any disapproved behavior, or abuse of the benefits will result in these benefits being taken away. -=+=-=+=- (IC) Do not harm or kill an innocent out of cold blood or by negative emotions. Do not kill or harm another guard. Listen and obey any commands giving to you by the High Warden or the Captain. Always be ready to raise your blade to protect citizens or common travellers in the town Kill any dark beings or dark mages on sight. If need help, request the presence of a cleric, paladin, or ascended. Do not immediately kill criminals. Instead, capture them and bring them in for questioning, then trial. One officer must always manage the gate - not the same guard must always be on watch. Report any suspicious people to the High Warden or Captain. Any crimes must be reported to the Scribe to be recorded. If in need of another officer for backup, attempt to send help. Do not engage with opponents you may be unable to defeat. Do not discriminate or act racist towards another race, even if you do dislike them. (OOC) Be active - If you cannot be active for some reason, such as internet disconnections etc, let the leader of the guard know. Do not grief any buildings. Follow the server rules. Follow combat rules. Be polite and respectful towards other players. If you want to share an idea, feel free to share it with the rest of the guards. Any ideas are welcomed. Be logical at times. For example, if you are in the middle of a fight, you cannot send a bird for help as logically, you will have to write the letter down then whistle for the bird to send said letter. We do not tolerate metagaming, especially when done by one of our guards. -=+=-=+=- Want to join? Just fill this out and post this below! Also, feel free to remove the stuff in the brackets. OOC Mcname: (Self explanatory) Skype: (So that I can add you to the guard chat. PM me if you want your skype secret) Timezone: (Best to know your timezone so we know how to arrange shifts and such) IC Name: (self explanatory) Age: (We accept anyone over 20, sorry kiddos) Race: (self explanatory) Main weapon of choice: (If already trained in weaponry, which weapon does your character use most) Secondary weapon(s) of choice: (Does your character have any secondary weapons, such as bows or knives, etc.) What role do you wish to have in the guard? (Look at rankings and decide your role. Do note: High Warden, Captain, and Sword of Aethermoor are to be earned in RP, not immediately recruited into) Why do you want to be part of the Fos Aspida?: (Any particular reasons why your character wants to join the guard?) Do you currently have a home in Aethermoor? Do you swear loyalty to Aethermoor and that you will abide all of the rules? Lastly. Answer these questions truthfully (be true to how your character will react to these situations and try and be as detailed as you can, this helps us to check on your RP as well as see what your character is like): You see a woman walking down a street. The woman is old and runs a nearby bakery shop in the town, carrying a few bread packages to her shop. Suddenly, a thief darts out from a nearby alleyway and manages to take the goods. The thief speeds away with the stolen items. What will you do? You are on duty at the gate. Everything is relatively peaceful until a man comes up to your post. You recognize the man as someone who is banished from the town due to his drunken and violent behavior. He is demanding access into the town. In an attempt to persuade you, he attempts to bribe you with two hundred minas. If you refuse his offer, he will then offer you two thousand minas. What do you do? -=+=-=+=- Got any questions regarding the guard or Aethermoor? Feel free to ask me and I'll get back to you as soon as possible. - Farryn
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