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Found 9 results

  1. The Silan'siol - Nor'asath's defenders seek new recruits. Live a life of action, adventure, and purpose. As the years churn forward on this new land, more profane and unholy things begin to show their ugly hides, and foreign armies as well as gangs of murderous bandits sound their war horns. The time has come to call for brave souls to stand up and quell such evils, to hold the torch of our ancestors high in the sky against the wave of darkness. Do you have what it takes to answer the call? Benefits: Expectations: What you can expect: Upon joining the Silan'siol, you will be given the initiate uniform and your next training date. When you come to the practice you will then be trained by our seasoned warriors, and get to know your brothers and sisters in arms. From there, you can hone your skills with your fellow soldiers, work your way up the ranks, and stand tall as a bastion against those who seek to assail us. How to join: Seek out the Lord Commander, or any council member and convey your intent to join the Silan'siol. OOC:
  2. The Bloodline & Clan of Valin’dar “In times of darkness, honour. In the face of evil, courage” Overview The bloodline of Valin’dar is an ancient lineage of dark elves that traces their history back to the reign of Malin, though many records of such an ancient time are lost, or incomplete at best. Over the centuries the bloodline has gone from a once proud line of dark elves, well known, and respected; to a lesser known family of ‘ker. Many of their records have been lost to the sands of time, or scrubbed from the history books from the family’s enemies; and as time marched on, the noble line was thought to be all but forgotten about by its few living members. It is said that the progenitor of this bloodline (who is known simply as Valin) was a revered warrior in Malin’s forces, accomplishing many great deeds upon the fields of battle against man and beast alike. It was not until late in the second millenia of the First Age, where the name Valin’dar became more than just an old tale. Over the past few centuries, the family has been brought back to the status of a humble noble house, currently led by Sevrel Valin’dar; though it is far from the high status the name enjoyed in its glory days. As is the consequence of losing one’s historical records, much of the family’s culture and practices have passed from knowledge. However, after centuries of searching, the current members have managed to scrape together a number of tomes that have begun to shed light on the family’s past. Valin's Tenets To live a life without discipline is to walk without ever knowing your true path - the members of this family know this all too well, and such they follow a strict code of honour and way of life that governs how the conduct themselves. 1. Always keep your sworn word - to go back on your word is to disgrace the memory of the family’s progenitor. Loyalty to your kin is everything to a Valin’dar, and one would not dare forget it. 2. Respect thy elder - with age comes wisdom, and that wisdom should be heeded whenever possible. This does not give the elderly authority over others for example, but they are to be revered and heard. 3. Protect those who cannot protect themselves - a true warrior will not allow harm to come to those who are too weak to defend themselves, whether this be a child or elderly folk. To allow such to take place in your presence is to paint a black mark upon your soul. 4. Venerate the ancient ones - all those in the family are expected to revere the ancestors, and at the very least respect the spirits. Strict spiritualism is not absolutely mandatory, though adherence to a religion or actions that would offend the spirits is strictly forbidden. 5. Defy evil in all its forms - senseless murder, dark arts, evil deeds, and other such actions are to be opposed by a Valin’dar at all costs, lest Valin’s teachings be forgotten. 6. Revere the traditions of old - remembering the history of Valin’dar and 'ker all together is very important to the family. To forget where you came from and ignore the ancient teachings is to walk blindly forwards with no path. Breaking Valin's Tenets: Aesthetics and Visual aspect Many of the ashen folk dress very similarly, and those of the Valin’dar bloodline are no exception; though there are aspects to them that make them stand apart. It is rare you will find a Valin’dar sporting something other than garb of deep dark purple or black, with varying degrees of ratio between the two colours, being the family’s banner colours. Many of the members of this bloodline choose the path of a warrior, and hence it is not uncommon to see them wearing armour; ranging from a simple brigandine and gambeson, to full plate steel. The women often opt to wear flowy dresses that highlight the natural beauty of the body, but not to the point of being un-tasteful; they range from blue to purple hues, with accents of deep and dark colours. Jewelry is a very common sight amongst the family members. The men often opt for multiple golden rings along the length of their ears, and sometimes their eyebrows; where the women are seen with single piercings in their ear lobes, often carrying some sort of gemstone. Necklaces, bracelets, and other types of jewelry are also seen being worn by its members. Most of the bloodline’s members are born with deep blue eyes, and silver white hair, with rare exceptions. Those of Valin’dar blood are usually very thin and tall, above average at that, and breaking 6 feet tall on most occasions, sometimes even taller. They struggle to put on much weight at all however, more often than not possessing a very lithe, but toned frame. It has also been noted that those born of Valin’dar have longer than normal ears. Traditions The family holds a few very highly revered traditions, some of which that are dated back to time immemorial. Those traditions are: Ah’iller Valinleh’sil’al, el’lent oem’ii pra’igne, and llir’onn fi’talonnii Ah’iller Valinleh’sil’al - The Passing of Valin’s Blade El’lent oem’ii pra’igne - Tempering the Flame of Youth Llir’onn fi’talonnii - Ritual of Kinship Trials of Entry As mentioned earlier, it is extremely uncommon for an outsider to be allowed into the Valin’dar family, and unheard of for it to be a non-dark elf; only one non-Mali’ker has been offered such an invite, and they turned it down for personal reasons, though no ill will persists. Anyone wishing to be a part of this clan of warriors and artists must complete these three trials, under the watchful guise of the Aheparron’ir. Ah'narn Oem As Valin did himself upon the beaches of Magaralin, the aspirant must take up a spear and slay a great beast. They may accept no help, use no other weapon than the spear, and wear nothing but robes. The specific beast is chosen by the Aheparron’ir, based on the strengths and abilities of the aspirant - it would not be fair to send a child to fight a crackadonk by themselves, and it would be no challenge for a seasoned warrior to face a lone wolf. Upon slaying the beast, the aspirant is to present the pelt to the Aheparron’ir, who will take it and keep it till the end of the trials. Ah'narn Niut After slaying the beast, the aspirant must compose an artistic piece detailing the battle. This can be a painting, a song, a dance, a poem, or whatever artistic medium the aspirant chooses. They then present it to the family, and if it is deemed that the aspirant is well enough connected to the arts, then they may proceed to the final trial. Ah'narn Hael With the help of a Lutamancer (ideally one who is a Valin’dar, though it is not necessary), the aspirant shall travel to Ancestral Realm, and present themselves before Valin himself in Goth’stroh, the Grey Haven. There, they ask for his blessing to walk the lands as a Valin’dar. Should their heart be of virtuous nature, Valin will sanction them as a member of the clan. Once they awake from the spirit walk, they are officially considered a member of Clan Valin’dar, and are presented with a cloak which shall have been fashioned from the pelt of the beast they slew. Afterwards, a grand feast and celebration is to be held under the moon, and the new member is to be welcomed with loving open arms into their new family. Faith While the faith of Spiritualism is not a total requirement, it is strongly encouraged that Valin’dars take up the worship of the immortal spirits. With that being said, members are forbidden from saying or doing things that would offend the spirits, such as worshiping dark entities or the practice of the voidal arts - at the very least, if they do not take part in the worship, they are to respect the faith and the spirits. Members are, however, required to learn of the ancestors that paved the way for the clan and the Mali’ker as a whole; there are few of particular note for the family, though any self respecting ‘ker ought to know and understand the teachings of more ancestors than those listed. Valin, The Warrior Poet - The progenitor of the Valin’dar bloodline, and patron ancestor of the family. A mighty warrior and renowned painter of his time, he laid the groundworks for the clan’s very culture and ethos. Uradas, The Vindicator - A ‘ker of unparalleled discipline and courage. Valin’dars look to his teachings for strength to do the right thing, even if it not the easy choice. Delilah, The Mother - The epitome of home, hearth, and family. The family is reminded of the importance of family and being there for one another through her teachings. On the topic of spiritual worship, Valin’dars are free to worship any spirit that they find personal connection with. However, all members of the family hold Kezt in particularly high esteem. As such, he is the chosen patron spirit of the Valin’dar family, representing the warrior ethics that those of this clan choose to walk by. Regular prayer and offerings to him is encouraged among the members, and take place at almost every gathering. Notable Deeds of Valin’dars During the ancient travels of the Maehr, Valin single handedly bested a voidal creature that crawled from the ocean, slaying the beast upon the shore of an island - he did so with naught but a spear in his hands. In turn, he saved some few dozen wounded Maehr from near certain death, and was awarded with a place at Velulaei’s side in her personal guard. Sometime in the first millennia of the first age, Venefkar Valin’dar led forth a contingent of warriors against a sprawling swarm of undead invaders during the Azul Heresy. It was a hopeless battle, and only intended to give the citizens of the city more time to escape; but under the leadership of Venefkar, the soldiers sallied forth into the horde and fought with such ferocity that the enemy forces were destroyed, allowing countless citizens to flee to safety. During the Inferi wars of Arcas, the enemy forces launched a siege of unfathomable magnitude against the great city of Aegrothond - outnumbered at least a hundred to one the valiant defenders were, yet Sevrel Valin’dar stood fast against the foe, felling enemy soldiers by the hundreds with his own hands; one of which being a commander of the Inferi horde, whose head he severed from it’s body and proceeded to lob it into the enemy line, causing them to route and turning the tide in the battle below the city. Valin’dar Artifacts Valinleh’sil, The Blade of Valin - This weapon is the sword held by the current Elder of Valin’dar, and it never leaves their side. It is crafted from Moon-steel, and bears the inscription of the Valin’dar's family motto along it’s blade. The Spear of Valin - This spear is often said to no longer exist, though some of the older Valin’dars are steadfast in their belief that it is still out there. Unfortunately, no member of the bloodline alive is known to have ever possessed the item, but it is rumoured to be imbued with immense power - blessed by the very spirits and ancestors who watch over Valin’s kin.
  3. A missive is spread throughout Almaris, fine parchment rolled and wrapped with a black ribbon tied and closed by two seals - a purple one carrying the coat of arms of Nor’Asath and a golden one carrying the crest of the R’ikarth Clan. “To all Mali’ker, and all Mali of Almaris From Prince Zirath Talhoffer R’Ikarth The Birth of our New Roots Karin’ayla, kae lliran. For decades, our Dark Elven people have been scattered across the land, with few elven homelands to refer to, subjugated under the rule of non-Elven descendants. Lamentably few have tried to restore our unity, and even less have endeavored to keep it. Others, driven by pride, have seen to our people’s undoing. With the establishment of the Principality of Nor’Asath, we have at last seen progress in this mission; not in centuries have so many of Velulaei’s sons and daughters come together in unity. Descendants of Renelia, Vira’ker, the Onyx Sanctum and even the Warhawkes now walk our halls. It is the best, last hope for the Mali’ker people to forge their rightful place among the other lineages of Malin. It is thus that we call for Dark Elves of all walks of life, all strains of thought, all forms of worship, and from all corners of Almaris to come to Nor’Asath - that the Dark Elven people might at last come home. It is further that we note that in many ways, the state of all Elves has recently mirrored the historical fragmentation of our Dark Elven people. It is thus that we also call for all Elves of Almaris to journey to the Dual Principalities of Fenn and Nor’Asath, there to mingle amidst the largest collection of Elves since the early days of Almaris. It is our hope that, in time, we shall find unity among Mali’ker, Mali’fenn, Mali’aheral, and Mali’ame - for while we have greatly changed since the days of Malin, we are still his children, and it would still be his desire that we reach accord. I, Prince Zirath Talhoffer R’Ikarth, write on behalf of my kin and invite you, the remaining Dark Elven people, to join our efforts. I ask to bring your stories, your cultures, your knowledge and your dreams here to let our newly born community thrive and grow. It is long past time that Velulaei’s people were restored. As of now, we have never been closer. It is my sincere hope that we shall all, at last, be together. Let us make our ancestors proud, and nurture a bright future for the Mali’ker people." Signed, Zirath Talhoffer R’Ikarth Prince of Nor’Asath, Prince of the Dark Elves
  4. [!] as the wind blew on Stygian Hollow and Thunders roared in the rainy sky, a golden figure glanced over the dark elven city with eyes full of bitterness and rage, burning the trees with its fiery gaze. In the air some energy and tension could be felt building up as the rain consumed the stone under its feet. [!] "may the ones yond consum'd pow'r decayeth and roteth with these poisonous roots yond hath grown with those folk!" ???, ???pm EST, Stygian Hollow, Urguan LOTC event note: the animation is not the best and the voices are even worse but i did my best :) enjoy
  5. Hello everyone I am xepphir and I am the lead builder in the Stygian Hollow settlement. Today I am here to give my great thanks to those who supported me and assisted me in this long journey. First of all I need to give great thanks to ColonelKuehl1 for trusting me as a lead of a project this big, even being my first one, and giving me full artistic freedom. I must thank Kuehl for finding me great assistants after he saw that I was struggling to carry onto this project alone after spending day and nights on it. I need to give a great thanks to Hotbox that took into his hands the build when i had an hard time due to my personal health and giving his personal touch to the build, but still respecting the style and the layout of it. Thanks to Frenchless_fry, worldprincessii, trnsparentsoul, Cappor, Pakkleaf the interns, the smaller buildings and the details were created to bring the build alive. Thanks for the other ones too that tried to help in their own way by decorating and stress testing the build to make sure that it was safe. I started this build alone and I ended it with a beautiful team, stronger than ever. This was my first big project and I will remember it as a great success thanks to the help of you guys! If I remained alone in this I don't think i would have been able to complete this. I am really happy i found a great team like this and I'm happy we were able to work together, i hope the journey of this settlement will be a fun and interesting one and i hope we will provide a great role play environment! (I'm sorry if you are not in the screenshot) Sincerely thank you! From Xepphir i will be making a youtube video about it soon!
  6. This missive would be transcribed many times and sent to any and all groups or individuals of the Mali’ker people As I sit here, sailing on the ships to our new land, I think about my past. Being on this ship reminds me of my time as a sailor in my youth, before I decided to settle down and find a home. First Vira’ker, then Asimu’lei, then Ker’Okarn, and then Aegrothond, and now, who knows. I think about our peoples’ past. I think about the many cities we have built. I think about the stories that have been written, by pen and sword alike. I think about the tales of our ancestors, laying the foundations for everything we take for granted. And then, I think about our future. However, I am not sure what to think. I am afraid. I am afraid that once again, the ‘ker will be forced to wander, not having the luxury of having a long term home. One that they can depend on to raise their children in, and give them a sense of belonging. Many places have done this in the past, but with things the way they are now, the future is uncertain at best. Some time ago, I spoke to my friends in the Royal Sylvaen family, and we discussed this. We spoke about how the ‘ker deserve a home. One that will last through time. But, after the discussion, I thought not much more of it. It wasn’t until the Inferi war where I was gravely wounded, where I had some time to rest and think about what I could do to help my people. I realized that what my people needed, was something that I could provide. After much thought, and with the blessing of my friends here in the Elvenesse council, I have decided to give birth to a new community of Mali’ker. A humble home, where we can express our culture, and be around our own kin. One where the needs of all ‘ker are met, and we can live in harmony. This new home will be named the Evarsae’ker, and it will be open to all and any Mali’ker who wish to work together for a brighter tomorrow; and I promise you that I will do everything in my power to make this more then a piece of land, this will be a home. A home where we can grow old, and leave a legacy for the next generation to follow, one that we can all be proud of looking back on at the end of our days. This, is my dream. And as I sail towards these new lands, where our future is unclear, I know one thing. Though I know we are facing down challenging times... I have hope. Signed, Sevrel Valin’dar Each missive would be signed by Sevrel, before they would be sent out to the 'ker that now wander in search of a home. [OOC]: if this sounds like something you are interested in, please feel free to shoot me a message on discord, Cherry Blossom 🌸⛄#9001 and ask any questions you might have. More will follow this post in the coming days, so do keep an eye out 😉 Meme RP encouraged
  7. Dark Elves (also known as Mali’ker) Physical Appearance Dark Elves are the most muscular sub-race out of the three and as such are the best suited for physical labour and combat (as a note, this does not give you the right to be unrealistically strong, it is just that the other Elven sub-races are not as hardy as this sub-race). Mali’ker may be the strongest but are by no means the tallest with Dark Elves averaging around 5’10 to 6’4 in height (any taller than this and it you are reaching into High Elf territory and they’re called High Elves for a reason so, please, stick to these guidelines). The most defining features of Dark Elves are their skin colour, eye colour and hair colour which greatly differ from their paler counterparts. Dark Elves are renowned for their dark skin colour, unseen in any other race on Lord of The Craft, and range from light gray to jet black pigmentation. Purple can be a skin colour of Dark Elves but this is a rare occurrence and rarely seen in game. However, in direct contract with their dusky skin colours are their hair which is commonly pure white, like snow, or silver/platinum which is very common as well but hair colours such as black and a light blue (and I mean light as in edging on white with a blue tint, not vivid blue) are rare yet not unheard of. Typical eyes colours of Mali’ker include blue, green or violet, yet red is still commonly seen on the server and is a unique trait only Orcs and Dark Elves have. Dark Elven eyes are generally duller than their High Elf equivalents i.e they’re more low-key and not vivid or unrealistically bright. Brown and yellow eyes are not eye colours Dark Elves can possess. Mithius Dalma (Jonificus) Culture All three sub-races of Elves have their own different distinct and cultural differences from each other. Dark Elves, unlike the other sub-races, live their lives based almost entirely on passion and emotion which consequently means the other races often view them as simple or basic despite this not being the case. However, this is not to say all Dark Elves are headstrong and thrust themselves into positions without thought, Dark Elves will often consider their options and make a decision based upon rational thought over brashness, this comes with experience as most live decades upon decades. As said before, Dark Elves wear their hearts in their sleeves and are evidently more spirited than their paler counterparts and this is shown by even their fashion sense. Dark Elves dress in bold colours which darker reds, browns and black being popular but also light greens, blues and purples. Dark Elves are believers in natural beauty and as such female Dark Elves often show a bit of skin (this is not an excuse to dress provocatively or skimpily i.e no bikinis or anything of the sort). Jewelry is also incredibly important to Dark Elves and rings, brooches and even piercings are all used and common in Dark Elves, normally used to show which clan or family one is from or head of. Dark Elves also have a very family oriented society which is ruled by a military dictatorship basically with young ordinarily being trained in combat at young ages to make them effective warriors but also to discipline them. Dark Elf parents often decide what line of profession their child/children end up in as Mali’ker children are eager to meet the bars set for them and strive to do so. Dark Elven culture is all about honouring your clan and your ancestors, helping your fellow Dark Elf and respecting each other. Ancestors are well respected by all Dark Elves and are the diseased Mali’ker who possessed remarkable traits or achieved great things in their life times leading to them being eternally remembered. For more in depth knowledge on Ancestors, look at Dakirennis’ guide. For more in depth knowledge on Dark Elves as a whole, look at Lego XBOX's guide. Notable Dark Elves Khel Oussana Dak'ir Des'nox - Leader of the current Dark Elf settlement Mithius Dalma - Famous merchant and jewelist (Big thanks to Jonificus for helping me with this section.)
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