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  1. -={Origin & History}=- The Grandaxe clan was founded by one of the sons of Urguan, Bogrin Grandaxe who gathered his family and his followers to the northern ranges of Aegis. The clan participated in the politics of Khaz’Urguan from a distance, and when Velkan Ironborn rose to power and formed the Empire of Khorvad, the Grandaxes joined in Simppa’s rebellion against the Ironborn rule. When Simppa marched on the Ironborn, the Grandaxes followed suit alongside the Frostbeards and Ironguts and vanquished the Ironborn. Thus the Kingdom of Urguan was restored and the Grandaxes stood by it. A tragedy would soon befall the clan however, as the new King Grimlie declares war on the human Kingdom of Oren, the clan descends into disagreement. The Clan Father, Thrain Grandaxe wanted the clan to support the Kingdom in its war effort however his brother; Decks Grandaxe opposed the war and was banished from the Kingdom. Decks now disgraced took his brothers Gulik and Grady and their children and moved into Kal’Domhain, one of the old Grandaxe holds. With the clan split in two, Thrain Grandaxe and his brothers Rhakun and Gilneas named themselves the “Braveaxe Clan” to show their loyalty to the Kingdom while Decks and his followers became the “Blackaxe Clan” a name meant to bring disgrace but was accepted by them. Many years had passed, eventually Decks passed away and his son Bazian Blackaxe became the leader of his clan. Bazian, tired of the grudges between their kin brought the Blackaxes back to Kal’Urguan to live with the rest of their kin. At this time the King was Gotrek Firemane, known to frequently travel and be absent of his people. Thorik Braveaxe, son of Thrain was disgusted by the status of the Kingdom and couped Gotrek from power, taking up the mantle of King himself with support from both the Braveaxes and the Blackaxes. Thorik formed the Grand council out of his supporters Chaecus Braveaxe, Stronghold Braveaxe, Broski Braveaxe, and Valen Blackaxe. The Grandaxe councilors do much for the Kingdom, protecting Urguan in the Great War of Aegis and defeating the Elven-Orcish alliance and later conquering Alras in the Dwarf-Alras war. The Undead of Aegis had begun to further their foothold, forcing the people of Aegis to convene against them. Champions were sent by the four descendants into the Nether to try and destroy it, from the dwarves was Kjell Ireheart, Urir Ireheart, and Valen Blackaxe. At the cost of Urir’s life the attempt was a success, however it was short lived when the Undead overran Kal’Urguan and the other nations, forcing them to flee to the land of Asuloun. In Asuloun Thorik continues to rule the Kingdom until he is supposedly assassinated, the title of King falling to Broski Braveaxe, then Stronghold Braveaxe before finally falling to Kjell Ireheart. With Thorik’s kingdom in shambles and the dwarves in a state of decline Bazian Blackaxe calls the Blackaxes and the Braveaxes together to unite back into the Grandaxe Clan. Both clans agree and the Grandaxes are made whole once more. With Kjell’s new Kingdom, the Grandaxe clan founded Kal’Anart on the northern border of the Dwarven lands, defending them against the Orcs not far from their hold. The Kingdom had now been made up of a great expanse of land, including the Irongut hold of Kal’Dwain, the Grandaxes in Kal’Anart, the Goldhands in Kal’Alras and the Irehearts in Mount Ire and Kal’Mugdor. Under this system the Empire of Urguan was founded, the lords of each hold becoming the council below Emperor Kjell to assist him in managing the Empire. The Orcs attack the Kingdom, and enjoy initial success but are pushed back into the north by the dwarven armies before they are able to conquer any major dwarven holds. The clan continued to live in Kal’Anart through the end of Kjell’s and into Hiebe Irongut’s reign and until the destruction of Asuloun, where they fled to Elysium. As the opportunity to avenge the death of their former King, Thorik Braveaxe arose Valen Grandaxe marched the Grandaxe Clan in full force into the hold of his killers, but found something they did not expect. Under the possession of an ancient evil, Thorik still lived and with the Hammer of Urguan, was freed from the prison of his own mind from Ondnarch, the bringer of the silent cold. The return of the old Grand King had dwarves of all clans and creed rally beneath him as he claimed his right to the throne. With the backing of the Grandaxe Clan, Thorik Grandaxe was once again crowned Grand King of the newly formed Grand Kingdom of Urguan. Thorik started restoring the Grand Kingdom with the Treaty of Aturial, forging an alliance with Emperor Godfrey and the Holy Oren Empire, it was his hope that peace would soon ensue. Thorik also wrote the Articles of Urguan, a constitution to govern the Grand Kingdom with Valen Grandaxe, Bazian Grandaxe. After the articles were finished Thorik stepped down and Omithiel Strongbrow took to the throne. After discovering the path to Anthos, the clan set sail with the dwarves and lived within Kal’Azgoth, the new dwarven city. In Kal’Azgoth Omithiel ruled until he decided to step down, allowing Thorin Grandaxe, a skillful Legion Commander, to become Grand King. When a dwarven lord was killed by the White Rose on the way to Kal’Azgoth, Thorin grew furious and broke the pact with Oren and declared war. The dwarven Legion marched north and met the Orenian army on the battlefield at the Nation’s Crossing, but was pushed back after a flank from the west. Despite the victory, many Orenians decided to leave Anthos for another land, allowing Thorin to pressure many of the human lords into submission and conquering the rest. With the Orenian lands beneath Thorin he divided up the former Empire into individual kingdoms and named himself the Emperor of Urguan, forming the second empire in dwarven history. The clan had little time to enjoy the victory however, as the deaths of Valen Grandaxe and later Thorik Grandaxe left the clan with little leadership outside of Thorin himself. But even then the clan did not have time between its grief, as Thorin Grandaxe himself is slain by Ondnarch, releasing the conquered kingdoms. The clan fell through the leadership of several dwarves with little time in between until falling to Fimlin Grandaxe. Fimlin obtained the position in the midst of the Orenian invasion of Urguan, and urgently called for his clanmates to return and fight against the invaders. Fimlin was largely successful, reviving the clan and bringing it back into an integral part of dwarven politics after both he and his brother Fili Grandaxe earned spots on the King’s council. After the war had ended with the Grand Kingdom successfully repelling the invaders in The Battle of Indagolaf the clan began to further come back to life, and was able to see Wulfgar Grandaxe onto the throne after the death of Indago Stormhammer who had ruled during the war. Wulfgar not only began to rebuild the Grand Kingdom post-war he also helped the clan further gain back its power by promoting Fimlin Grandaxe to the Lord’s Council. The clan continued to grow in numbers and when Anthos fell it followed the Grand Kingdom into Kal’Arkon until eventually moving on to Athera. In Athera, Midgor Ireheart the son of Kjell Ireheart was Grand King, ruling from the mountain city of Kal’Agnar. Early on, the Grandaxes and the Ironguts moved into the north of Athera, founding Hiebenhall and Kal’Akyth respectively. Midgor was not pleased at the leaving dwarves and threatened action, thus when the time arose the council removed Midgor from Kingship. In his place Fimlin Grandaxe was elected and the Grandaxes returned to Kal’Agnar with Fili Grandaxe as the Clan Father. Fimlin ruled the Grand Kingdom when Khaz’Urguan was rediscovered, and the Undead released back into the world. With the return of the Undead, a remnant of the ancient Ironborn clan waited for an opportunity to invade Kal’Agnar, and found that opportunity when the Starbreaker clan rebelled from the “Underkingdom.” The Ironborn with the backing of the Starbreakers and the Undead launched an invasion on Kal’Agnar and overran the dwarven Legion, forcing the remaining dwarves to retreat to Hiebenhall. The clan took many losses in the invasion but continued to persevere with the rest of the dwarves in Hiebenhall until the dwarven armies rallied up to retake the Grand Kingdom and were able to successfully do so despite the fortifications in their way. Fimlin then tried to rebuild the Grand Kingdom after the war, commissioning the construction of Kal’Karaad but was removed by the council before it was finished. The clan then held an ongoing distrust for the council and its deeds, believing it to be corrupt and against the dwarven interests. The Grandaxes, disheartened with the politics of the Kingdom founded Kal’Bogrin north of Hiebenhall for the clan to reside in. Zahrer Irongrinder was elected Grand King and tried to re-establish the Lord’s Council of Anthos but the motion was rejected by the Grandaxe and Frostbeard clans. Furious the Grand King removed the Frostbeards from their power and replaced them with the Doomforged who voted in favor of the council. The new Lord’s Council was made up of its supporters which further angered the Grandaxes, who were then the largest clan in the Kingdom. After an incident with Zahrer’s elven concubine, the Lord’s Council wished to banish the Grandaxes from the Kingdom. When Zahrer refused, the council removed him from Kingship but the Grandaxes had already abandoned Kal’Karaad and moved into Kal’Bogrin. The Grandaxes declared their independence but soon came under immediate threat from the Kingdom of Oren, which marched on Hiebenhall. The Grandaxes vowed to defend Hiebenhall despite the council, and eventually with a majority of dwarves dissenting against the council the Lords were expelled from the Grand Kingdom and the land given over to the Grandaxes. The Grandaxes then without hesitation gave the lands to the elected Grand King Hodir Doomforged and marched south to defend Hiebenhall. The Orenian army, surprised to find a united dwarven army was repelled. The initial victory was soon lost as the dwarven Siege of Drakenburgh failed and the Orenian army given time to recooperate. With a renewed offensive, the Orenian army attacked Kal’Bogrin and captured the hold, which had luckily been evacuated after being warned. Hiebenhall too was captured, at night by a squadron of Orenians while the Legion was fighting in an ancient hall. With the war lost, the Grandaxes moved south of Kal’Karaad in the foothills where Kal’Eknar was founded. Peace would not last long however, as Vrograk’Gorkil became the new Orcish Rex he warred on the dwarves and besieged Kal’Eknar. Although the Orcish horde initially dominated the dwarves, the garrison at Kal’Eknar was able to charge out and cut down the Orcs while they were unexpecting. The Grandaxes, hoping to protect their kin from further tragedy helped form a Mountain Blood-Pact between the Grandaxe, Frostbeard, and Ireheart clans. They continued living in Kal’Eknar until Athera fell and the dwarves forced to move on to Vailor. In Vailor, the Grandaxes established a hold on the Isle of Avar, named Kal’Valen after their renowned ancestor. The Grandaxes formed a vanguard against a potential invasion from Orenian forces, as Avar was a large island between the sea separating the two Kingdoms. Fili Grandaxe went missing and Fimlin Grandaxe became the Clan Father. This issue was used as an excuse for the Frostbeard clan to break the pact, dishonoring the clan greatly and setting a grudge on the Frostbeards. When Skippy Irongut was elected Grand King against his opposition; Verthaik Frostbeard, the Frostbeard clan rebelled and tried to forcefully take the throne. The Grandaxes stood by the Grand King, still angered by the broken pact and the rebellion was defeated. The Grandaxe clan continued living in Kal’Valen when the Eighteen Year’s War broke out between the Dwarves and Oren. The Grandaxes rallied to defend their kin, losing the Battle of Rhewengrad but repelling the armies in the subsequent Battle of Khro’Nagaak. The Rurics, a house of northern humans living on Avar rebelled against the Grandaxes and vassalized under Oren. Launching a new offensive the Orenian army sailed to Avar and broke the Dwarven naval blockade of Seahelm, home of the Rurics. The Orenians then moved on to besiege the fort of Jarnstrand before moving onto Kal’Valen itself. The defence of Kal’Valen was valiant and nearly broke the Orenians however after a lengthy siege the Grandaxes had lost their hold. The clan had suffered great losses, of land and of kin but continued to fight in the Battle of Kal’Ordholm where the war finally ended with a successful dwarven defence. Today the Grandaxes reside in Kal’Omith in northern Axios alongside the rest of the dwarves. -=- -={Notable Clansdwarves}=- Thorik Grandaxe “King of Kings” Grand King of Urguan in Aegis and Asulon where he established dwarven military dominance, leading the dwarves through the Great War of Aegis. He later founded the first of the modern Grand Kingdoms of Urguan in Elysium & Kalos becoming the First Grand King of Urguan, earning himself the title “King of Kings” for which he became the Paragon of Kings. Valen Grandaxe “The Wordsmith” Revered lord of the Grandaxes that helped found the Legion in Aegis and assisted the Grand Kingdom of Urguan in matters of politics and diplomacy for nearly his entire life and helping write the first Articles of Urguan. Valen was also one of the three champions of the dwarves to venture into the Nether when Aegis fell. His death in Anthos prompted him to become a Paragon after his lifelong service to the dwarves had ended. Bazian Grandaxe A long-time Clan Lord of the Grandaxes since their re-joining in Asuloun and Clan Lord of the Blackaxes beforehand. Bazian was the face of the Grandaxe clan during Asulon in Kal’Anart and until in Anthos where he retired; he is still alive today, being one of the oldest dwarves alive. Bazian’s longtime service to the Grandaxes and dwarves earns himself respect and reverence within the clan and all dwarves. Thorin Grandaxe “The Great” Renowned Grand King of the Dwarves in Anthos where in the first Dwarf-Oren war he conquered the human lands and made them his vassals. Thorin was known for being a very skillful leader in battle and in politics which allowed him to conquer Oren despite the initial loss in the war that was named after him; “Thorin’s War.” Fimlin Grandaxe “The Just” The face of the Grandaxes from Anthos to present day Fimlin revived the Grandaxe clan during its decline in Anthos and brought it back to the forefront of dwarven politics. Fimlin also served as Grand King during Athera, leading the dwarves through the release of the Undead back into the world and the Ironborn Invasion. Fimlin Grandaxe is mostly known for his longevity in working with the Grand Kingdom and ruling the Grandaxe Clan; he is still alive to this day. Fili Grandaxe A Notable dwarven figure from the Grandaxes since Anthos, Fili’s longtime service in the Legion and in dwarven government earned him his respect. During the Exodus to Kal’Bogrin in Athera Fili guided the clan into retaking the Grand Kingdom of Urguan for the greater population and expelling the Lord’s Council. Jorik Grandaxe Grand Marshal of the Grand Kingdom in the Frostbeard Rebellion, the 18 Years War and the war that ended Oren. His ability to amass numbers for the dwarven Legion and lead them into battle gave the Grand Kingdom back its military dominance. -=- -={Traditions & Values}=- Honor A Grandaxe will defend his honor with his life, and will demand the same of other dwarves. Grandaxes do not steal or harm other dwarves as it is considered highly dishonorable and nearly unforgivable. They also hold to their word and hold blood pacts in high regard, and will never break them. The Dishonored Grandaxes believe in honor being above all except the Brathmordakin, so when a clanmate becomes dishonorable it is a grievance to the clan. However Grandaxes believe that the Dishonored must redeem themselves so that they can be let into society once more. Yemekar's Balance The Grandaxes are staunch believers in Yemekar's Balance, meaning to maintain a world where the four races are independent and no nation is too overreaching and too imperialist to break this balance. Should one nation attempt to exterminate one of the races from the realm then that is a clear breach of Yemekar's Balance. Such a situation upsets Grandaxes, who take pride in the world as a place where there is great diversity and an endless amount of discovery. Dwarven Unity Grandaxes have strived to maintain dwarven unity, but also have oftentimes attempted to move further away. Grandaxes had historically established their separate holds many times throughout the ages, however after the Fall of Avar, the enthusiasm and drive over making holds collapsed. Afterwards Grandaxes understood the need for unity far better and no longer desired to separate as much as they had before. Additionally Grandaxes believe actions such as rebellion are dishonorable and thus take them very seriously. The last Grandaxe rebellion in Kal'Bogrin was bloodless and the clan promised to help the Grand Kingdom against Oren. Though the favor wasn't expected to be returned. Patron Brathmordakin Dungrimm Dungrimm, the Brathmordakin of war and death is the primary patron of the Grandaxes due to his affinity for valour and glory in war. Young Grandaxes especially choose Dungrimm as their patron, and hope for greatness in battle. Ogradhad Ogradhad, the Brathmordakin of knowledge is the second patron of the Grandaxes, and is usually worshiped more fervently by the politicians and the diplomats of the clan. Nobles of the clan frequently go to Ogradhad for guidance in matters involving politics, and thus is more popular among the older members of the clan. -=- -={Bloodlines}=- The Braveaxe Line Dwarves of the Braveaxe line are characterised by their red hair and blue eyes, with rare cases of green. Their personalities tend to be more peaceful and diplomatic than kin outside their bloodline. Most notably, Thorik Grandaxe belonged to this bloodline. The Blackaxe Line Dwarves of the Blackaxe line are characterized by their red hair and their distinct brown eyes that have come as a result of breeding with other mountain dwarf families. In the old days, these dwarves became infamous for their raids upon settlements who were deemed to have broken their strict code of honour. Mostly notably, the brothers Bazian Grandaxe and Valen Grandaxe belonged to this bloodline. The Grimaxe Line Dwarves of the Grimaxe line are unique amongst the Grandaxes in that they tend to have brown hair and brown eyes. Many are also shorter in stature than most mountain dwarves, due to breeding with other dwarven families. They are the youngest branch of the clan and have much to prove to the rest of their kin. Most notably, Thorin Grandaxe belonged to this bloodline. -=- -={Occupation}=- Most Grandaxes join the dwarven Legion at a young age, and are often taught diplomacy and politics as well, usually becoming key politicians in the Dwarven Kingdom. Grandaxes are known to be the woodworkers and lumberjacks of the dwarves, as most clans typically are miners and blacksmiths. Additionally many Grandaxes chose to be Leatherworkers and Breeders, and are known to produce well-made furs. Grandaxes in Blacksmithing are different than most clans, they favor lighter weights and axes over hammers and swords. Grandaxes usually are focused on chainmail armor and fur for most situations, but during battles and sieges Grandaxes usually wear their notorious Black Plate armor (Khoroklad). -=- -={Clothing and Appearance}=- Most Grandaxes wear chainmail and fur on a casual basis, and wear heavier armor such as the Khoroklad during lengthy battles. Grandaxes usually have a light skin tone, contrary to most cave dwarven clans. Members of the Grandaxe bloodline, specifically the Braveaxe and Blackaxe lines have fiery hair with various hues of red and orange. This comes with one exception called the Grimaxe bloodline, of which they have darker brown hair. Most clansdwarves have brown or blue eyes although some Grimaxes are known to have had grey or green eyes as well. Grandaxes just like all Mountain dwarves are slightly taller than their cave dwarf kin, making it easier to hike up mountains. Many Grandaxes keep more ragged beards, although some keep it trimmed Grandaxes do not put excessive decoration in gold and gems in their beard unlike their cave dwarven kin. -=- -={Weapons, Armor, and Mounts}=- The War-axe Grandaxes use all forms of dwarven weaponry however all Grandaxes are trained with use of the war-axe. Waraxes are the typical weapon of choice for Grandaxes and they are often heavily decorated in runes and various inscriptions. The Ordaz (Hammaxe) The Ordaz or the Hammaxe is a dwarven war-axe with a flat hammerhead on the opposite side of the axe-head. The Ordaz is typically used in engagements that are close-quarters. The Ordaz are also moderately heavier than a war-axe because of the need to balance out the weight of the hammerhead on the other side. Khorok-Klad (Darkclad) Originally forged by a Grandaxe of the Blackaxe line Khoroklad armor is thick plate armor forged from black ferrum alloy and often underlaid with chainmail and leather undercoats. Khoroklad armor is noticeable by its dark complexion and sometimes has the symbol of a double-headed axe on the chest. Azlann (High Ram) Grandaxes unlike other dwarves have a tradition of taming and riding goats as opposed to boars and direwolves. The breed of “Azlann” or High Ram is a species of rams that live in the mountains of the dwarven lands that have distinctly long horns that curve steadily towards the back of their head. The Azlann typically dwell at the highest inhabitable points in mountains and are skilled climbers, making transportation across mountain ranges easier with this breed. Although useful Azlann have never been used in battle, and are very unbeknownst to most dwarves as it is discussed mostly within the clan. Rune Cannon (Rhun-Ithring) Although attempted and within the capacity for many dwarves to invent it was Fili Grandaxe who finally put together the various components to create the first modern Rune-Cannon. The Rune cannon is hardly just for the Grandaxes, as they are a great source of pride and a symbol of power in dwarven society. Grandaxes are no exception to this and are far from shy of incorporating them into their halls. -=- -={Food and Drink}=- The Grandaxe diet consists mostly of meat and fish, with the latter being the centerpiece of a typical meal. Grandaxes are known to hunt more than their cave dwarven brethren, who typically provide grain and mushrooms to the dwarven populace. An ideal Grandaxe meal has meat, bread and some form of cave vegetable. Families with beardlings occasionally provide candies, mostly made from the plant sugars grown by cave dwarves. Once a beardlings reaches adulthood however candies and other sweets are only found at feasts. Most clansdwarves eat four meals on a regular day, morning, midday, afterday, and night meals. The morning meal is had before work, while the midday meal is during the workday but can sometimes be avoided if the job is demanding. The afterday meal is usually eaten right after work or on the way home. The night meal is often eaten at the family home alongside the family. When it comes to drinking, Grandaxes do not fall short of their fellow dwarves, ale is the primary choice of alcohol and is enjoyed by all Grandaxes. -=- -={Architecture}=- Like most dwarves Grandaxes express creativity and art through their architecture. There are few paintings within the Grandaxes and dwarves as a whole, thus nearly all art from dwarves is seen in architecture. The Grandaxes have adhered to age old architectural doctrine, being the first clan to use wood in its architecture; mostly in the roofs and walls of a hall. Grandaxes also abstain from using gems and ores in decorating their halls, instead choosing tapestries and various designs in the wood and stone. -=- -={Rites of Passage}=- Trial of Courage In order for a beardling of the Grandaxe clan to become a full member, the dwarf will first be tasked by the clan father with bringing back the pelt of a direwolf that he has tracked down. After the pelt has been retrieved, it will be nailed to the beardling's wall, as a show of strength and pride. Trial of Honour The trial of honour, acts a test of the beardling's dedication to the ways of honour and bravery. The beardling is given a blessing by the clan father, before being tasked with bringing back the tusks of an orc slain in battle. This will then be carved into an orc tusk dagger and will be carried by the dwarf for use as a side weapon. Trial of Faith Once this has been completed, the clan father will have the dwarf obtain the blessing of the dwarf's patron god, by taking the pilgrimage to their shrine. The shrines are located across the Dwarven mountains. When there, the beardling will be required to make an offering of his choice. Providing he survives the journey, he must return to the clan father and inform him that the task has been completed. If you want to join the Grandaxe clan you may make an application on this thread
  2. Lenia "the Blessed" Ith'ael. Name: Lenia Ith'ael Nicknames: Charlotte Charl Charlie "The Blessed" "Fleur de Wallport" Age: 23 Gender: Female Race: Mali'thill Status: Alive Description Height: 6'1" Weight: 145 Body Type: Banana Eyes: Violet Hair: Silver Skin: Pale Markings/Tattoos: Scorpion scar above her left breast. Health: Healthy Personality: Charlotte de Silvarois is a kind, compassionate young woman. Throughout her young life she has been quite shy, prone to swing from joy to fear at the slightest touch of a stranger. While this has mellowed significantly in recent years, it can still lead her to burst into tears if pressured by those she does not know. She has little, if any modesty, and is quite diligent when she takes a task upon herself. Artifacts: The mirror of the Watcher - A mirror with beautiful elven-esque carvings precisely and finely made upon the back. Words artfully adorn the mirror itself, "Sometimes it's not just the things you break, but the things you have to repair." Tahariae's Light - At first glance it appears to be a long, heavy shaft rising 8 feet into the air with what appear to be gilded steel antlers coming out of the sides about 3 feet down making it look somewhat like a S-shaped Cross. It is made of a hard, black Ebony wood and banded in gilded steel and leather conservatively in a double helix. A twist of the wrist could undo the top of the staff revealing a blade of 3 feet with a cross guard of the aforementioned antlers, revealing the weapon’s existence as a sword staff. The blade is in a flamberge style and is forged so that the steel folds in on itself in a way to produce bands of ferrite and cementite giving it a wave like appearance in the blade, like the ripples in a pond, and giving it unique strength. The fuller of the blade is gilded in gold and that continues down into the banding. stolen, presumed destroyed. Further Details: -tba- Life Style Alignment: Chaotic-Good Deity: Tahariae Religion: Aengudaemonic Alliance/Nation/Home: Dul'barad, Clerical Tower. Job/Class: High Priestess of Tahariae Title(s): Master Cleric Profession(s): Master Cleric of Tahariae Special Skill(s): Singing Poetry Fluent in Auvergnian. Flaw(s): Has a stutter when anxious. Timid Beautiful Trusting Zealous Naive Magic Current Status: T10 Master Cleric Arch-type: Clerical Sub-Types: Healing War Cleric Ranks: T5 T5 Weakness(es): Can only harm the unholy and the evil. Strength(s): Can heal almost any wound, mental or physical, by T5. Current Spell(s): Mental Healing Physical Healing Angel's Light Light of the Palm Orbs of Light Manipulation of Light Wrath of the Angel Weaponry Fighting Style: Defensive Trained Weapon: Expert Swordstaff wielder Novice Longswordswoman Favored Weapon: Staffsword Archery: Untrained Biography Parents: Unknown Mali'Aheral Azatae Ith'ael Siblings: - Children: - Extended Family: Janos Ith'ael Mirabilis Mens Ith'ael Valerian Ith'ael Tacita Ith'ael Floriana Ith'ael Pet(s): Precieuse, a Dalmatian purebred. Signature History Lenia Ith'ael, Daughter of Azatae Ith'ael, was born to her and Jeremiah di Silvari, in the Anthosian wilds. Jeremiah, while only there for a short time, had an Auvergnian name for her carved into a red rose pendant, and cherished her dearly. However, under extenuating circumstances left to him due to his cousin, Adam di Silvari, he was forced to abandon his wife and Lenia, seeking the pardon so they could have a better life, away from the wilds. It is unknown what name she was left with, besides the one of Auvergnian origin Jeremiah left inscribed upon the pendant, Charlotte. Shortly after Jeremiah's exodus, Azatae and Lenia were attacked in the Chateau, with Azatae being brutally beaten and Lenia being kidnapped, only one year old, to be sold off as a child slave by Orenian bandits in crude white rose tabards. She was bought and freed at the auction by a mali'ame couple, Celia, and Fiyem, growing up with them in Malin'or and elsewhere, sheltered from the violence of the world that would attempt to kill her. Her parentage was unknown, but speculated to be half-elven. Thus, no family member stepped forth to claim her, no high elf to restore her to her people. She instead grew up among wood elves, nevermind that they acted more like Valah. Lenia never seemed to get into much trouble, seemingly abhorring the evil ways of the world, as if they were anathema to her, something that gave her bullies ammunition against her. When she finally began to speak at age five, she did so with a stutter that only worsened as she grew, the acid tongues of the mali'ker and mali'ame children reducing her to a sobbing wreck of a child for being so different. She became introverted, and almost mute, unwilling to speak except in front of her family, obtaining a very soft voice that would plague her the rest of her life. At age fifteen, Lenia stole away from her abode, desiring to see the world she was so sheltered from, unaware that bullies were only the tip of what awaited her out there. She found her way to the Cloud Refuge, preparing to depart into Oren when she was waylaid by Gathius di Silvari, a man she would later grow to love like a father. He saw something within her that reminded him of a cousin of his, the only di Silvari with a heart untouched by the avarice the lines of Charles di Silvari were so infamous for. He decided to offer her shelter in his Barony, quickly deducing that she was Azatae's daughter, and coming to the conclusion that she was Jeremiah's. It was then she truly felt loved and accepted, the di Silvari accepting her outright as one of their own. It was during this stay, that William Vekon chanced upon her in a meeting, seeing something within her that went deeper than what any di Silvari saw. He saw that she was one in whom great clerical potential lay in wait. Cautiously, he began to subtly trial her, refusing to even hint that he was a Cleric, until he had judged her worthy. With his assistance, she connected to Tahariae on her sixteenth birthday, her destiny forever intertwined with his, though neither knew this was quite as monumental as it turned out to be. Shortly after this, her life took a turn, for the worse. She encountered the man who subtly ordained the destruction of the barony Silvaria, the desmene of the Silvari in Elysium. She encountered Marcus Briarwood. He soon wooed her innocent and trusting heart, somehow retaining it even after the knowledge of this ended Gathius' life. He soon gave her a ring in the Southeron tradition, pledging himself to her in marriage, the family reluctantly consenting, until a jealous Mia let it be known that she intended to let her hand be defended by any who shared in the Scorpion's Blood. Lenia couldn't handle it anymore, blind as she was, and committed to eloping with her thought-to-be true love, only to mysteriously wake up in Wallport, informed of his death. It was after this, that she fell into a void of depression, refusing to eat, laying in bed all day, hugging her purebred dalmatian puppy forlornly. It was then, Mia used her wiles to manipulate her out of the depression, fearing she might lose the will to live. They grew close as sisters in the period that followed, leading some darkly cynical di Silvari to think of something worse, although their slander was never proven true. The Harbinger Absolution made his appearance the day after she escaped her depression, striking with vigour to slay the entire household, only to be defeated as he overfocused upon her, fleeing to the North to reconstitute itself. These were only the opening notes in the symphony that would be between Lenia and the Harbinger Absolution, him using illusions that strangely relied on memories she had of Marcus, being revealed in an arrogant gesture as he lured her into a false sense of security, seemingly being killed by a simple holy heal. Lenia would grow cheerful in his absence, growing strongly in her gifts, until a fateful meeting occured, one she would curse for the rest of her days, one that altered her course, forever. It turned out she was not, Tali'valah as supposed, but pure-blooded Mali'aheral, with quite a large family. Janos Ith'ael, had found her. For some reason known only to her, she went with this great-uncle of hers, but soon the walls closed in around her, as he proved to have a tongue sharper than meteorite iron. Who she was as a person, was destroyed, becoming a fearful and introverted little girl at the age of 19. Her fear of him grew so great, that after he threw her in a fit of rage, his very presence paralyzed her with fear. Her aunts and uncles, save for one, Mirabilis Mens Ith'ael, despised her, Janos' wife only loving her because she was the child she couldn't have had. It was during this time she met Caelria Maehrindor, a Mali'aheral who tutored her in the ways of their people, the only Mali'aheral to ever show her kindness and affection for just being who she was. Little did he know, that it was he, who kept her from suicide. She was soon empowered as a Master Cleric, given over to the leadership of the Clerical Order with Mandru Vonschlichten, and Jakir Axem. She would drift away from her mentor, and soon be gifted with the greatest powers of Tahariae's Chosen, the powers of the War Cleric. She became fast friends with Mandru Vonshlichten, teaching and connecting a wayward elf by the false name of Primrose. She would remain quite idle during this period, aimlessly drifting, until the Golden Lance appeared, and opened the portal to a realm known, as the Fringe. Seizing on the opportunity, she began construction of a Temple to Tahariae in the town of Montefleur, unaware of what troubles the new lands would bring to her, and the people she cared about... Shortly thereafter the pages turn, and a blank page of history is yet to be written... Artwork
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