Jump to content

Search the Community

Showing results for tags 'elves'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Whitelist Applications
    • Accepted
    • Denied

Categories

  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates

Forums

  • Information
    • Announcements
    • Rules
    • Guides
  • Arcas
    • Humanity
    • Elves
    • Dwarves
    • Orcs
    • Unaffiliated
    • Lore
    • Miscellany
  • Off Topic
  • Forms
  • Staff
  • Remove Nexus Reboot™'s Remove Nexus Forums
  • Halfling Club's Discussions
  • Halfling Club's Memes
  • BetterRPItems Texturing Club's BetterRPItems General

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Minecraft Username


Skype


Website


Location


Interests


Character Name


Character Race

Found 6 results

  1. ____________________________________________________________________________________________ ____________________________________________________________________________________________ This is just a simple little page I've put together with examples of my skins! My PMC Scroll down and open the spoilers to reveal the examples. :0 Latest: Edits made: -Added 'Other' spoiler -Requests Closed -PMC added -Halfling and human spoilers added. Request Form: CLOSED Username- Description- Ref- What will you pay with? (Mina, items, etc)- CLOSED..
  2. The Seed Well In Ancient scrolls and carvings found across the archipelago of Axios, it is said that when the emerald fires of the War faded, the emergence of Druidism brought an unseen age of prosperity to the fauna and foliage that once again scattered the lands. And when the last of the ash was swept away with the winds of progression, the Arch Druids communed with Malin in private quarters, to discuss how they would never again allow such corruption to spread through their homeland, and indeed, all of the Islands that surrounded Aegis. The congregation, including Malin himself, poured every ounce of their combined energies into a well in the seclusion of the distant forests, which would house their unforeseen and self-sustained potency. It became known as the Seed Well, for their intentions were clear. The Druids procured many seeds from the bags they had brought with them, choosing the healthiest of each type to bathe in the verdant waters. Once this had been achieved, they locked the well, returning to their respective homes, allowing the passage of time to nurture their efforts. (The Pale Stranger) Many moons would come and go before the congregation would once again meet at the Seed Well, unlocking the interconnected vines which held it shut. Yet as they lifted the wooden cover, a voice spoke out from the trees. "You pour your energies into this well, unbeknownst to the outcome." It said, emerging forth from the shrubbery. It was a pale Elf, with long flowing hair of pearl-white, and draping robes to match. He rose the gnarled wooden stave in his hand, and proclaimed the dangers of bringing into the world that which had not occurred naturally. Before the communion could respond, the man vanished as quickly as he had arrived. With confusion, they shrugged off the comment as the meanderings of a mad-man, before returning their focus to the Well before them. Everything seemed in order, and the seeds were taken from the well. Malin himself took a handful of the seedlings, and placed them into a container which he had previously filled with the potent waters of the well. From this moment onward, Malin would no longer be seen on Axios again, and the Arch Druids returned to their private lands, tending to the seedlings they had infused with their energies. (One of the trees of the Seed Well) For many decades, these plants would be cared for in clandestine quarters, and would develop into considerable sizes, each a vast and unique array of beauty. Yet they did not grow as usual, for their forms began to split, and the bark began to resemble a humanoid figure. The Arch Druids studied in intrigue, fascinated by the process of this growth, and cared not to meander in their flourishing environments. Instead, they observed intently as the trees continued to emerge. Ellethwen Thendiel was the first of the Arch Druids to witness the awakening of these trees, for each Druid had been assigned to a specific tree, and her's developed at a much faster rate than the others. The bark creaked and groaned at first, the Druid stepping back in shock as she felt the roots beneath the ground begin to detach from the soil, and the oaken limbs emerge from the ground. Before long, an amber radiance began to emanate from the apex of the bark, where the newly conscious creature looked down upon her. She cheered with glee, for her seedling had grown into what later became referred to as Meldamiriel, true Children of the Forest. It seemed aware of its surroundings, yet was incapable of speech and many of the basic functions of movement. Instead it sat, listening to it's mother and those around her as it absorbed information like rich nutrients in the warmth of soil. Soon, the other seedlings began to grow, and before long a family of Meldamiriel graced the Arch Druids with their presence. These were the results of Druidic efforts, and would later become protectors of nature, goliath and foreboding personifications of the Forests, who would scour the land and protect it from destructive forces. (Gambadriel, protector of Ainsharu) Ellethwen would later name her child Gambadriel, and would assign it to a nearby forest that she would also dwell in, for these creatures were still young, and would need the guidance of those that birthed them into the world. With decades passing, these giants served their function with unanticipated effectiveness, and soon began to develop their own tongues; of which only the Arch Druids were capable of understanding, for it was not a language of the physical, but of the deep attunement within nature's stream. Yet all things are destined to succumb to the cyclical nature of the world, and what was once a state of progression would change into one of ruin and degeneracy in one fell swoop. An arrow, of unknown origins, sank into the chest of Ellethwen as she reeled over in anguish, slinking against the bark of a nearby tree. Gambadriel would sense this traumatic event, and would rush to aid his "mother", yet it was too late. Before long Ellethwen had grown as cold as the winds that swept through the forest, and the trees lamented alongside Gambadriel as his core contorted and formed into a seething anger, fueled only by his continued anguish and loneliness. This theme swept across the islands of Axios as one by one the Arch Druids were slain in solitude, their children crying out in pain as they edged on the verge of madness, their forms losing the blooming flora that once adorned them. They became husks of their former selves, little more than vessels of anger that scouted the graves of their long-dead Druids, destroying any life that would dare venture close enough. (Gambadriel's Husk, warding off an Elven Soldier) This growing epidemic shook the foundations of the Elven people, who had already begun to split from one another in pursuits of power and political gain. The once stalwart protectors of the Forests were soon slain in many numbers, rid from the world forever by the Elven people, and the Well of Seeds was destroyed, preventing the process from ever occurring again. Yet from all death comes life, and the husks of these entities would scatter beneath the Ancient Soils of Axios, awaiting the return of the Well of Seeds, where they would once again emerge. OOC:
  3. Dark Elves (also known as Mali’ker) Physical Appearance Dark Elves are the most muscular sub-race out of the three and as such are the best suited for physical labour and combat (as a note, this does not give you the right to be unrealistically strong, it is just that the other Elven sub-races are not as hardy as this sub-race). Mali’ker may be the strongest but are by no means the tallest with Dark Elves averaging around 5’10 to 6’4 in height (any taller than this and it you are reaching into High Elf territory and they’re called High Elves for a reason so, please, stick to these guidelines). The most defining features of Dark Elves are their skin colour, eye colour and hair colour which greatly differ from their paler counterparts. Dark Elves are renowned for their dark skin colour, unseen in any other race on Lord of The Craft, and range from light gray to jet black pigmentation. Purple can be a skin colour of Dark Elves but this is a rare occurrence and rarely seen in game. However, in direct contract with their dusky skin colours are their hair which is commonly pure white, like snow, or silver/platinum which is very common as well but hair colours such as black and a light blue (and I mean light as in edging on white with a blue tint, not vivid blue) are rare yet not unheard of. Typical eyes colours of Mali’ker include blue, green or violet, yet red is still commonly seen on the server and is a unique trait only Orcs and Dark Elves have. Dark Elven eyes are generally duller than their High Elf equivalents i.e they’re more low-key and not vivid or unrealistically bright. Brown and yellow eyes are not eye colours Dark Elves can possess. Mithius Dalma (Jonificus) Culture All three sub-races of Elves have their own different distinct and cultural differences from each other. Dark Elves, unlike the other sub-races, live their lives based almost entirely on passion and emotion which consequently means the other races often view them as simple or basic despite this not being the case. However, this is not to say all Dark Elves are headstrong and thrust themselves into positions without thought, Dark Elves will often consider their options and make a decision based upon rational thought over brashness, this comes with experience as most live decades upon decades. As said before, Dark Elves wear their hearts in their sleeves and are evidently more spirited than their paler counterparts and this is shown by even their fashion sense. Dark Elves dress in bold colours which darker reds, browns and black being popular but also light greens, blues and purples. Dark Elves are believers in natural beauty and as such female Dark Elves often show a bit of skin (this is not an excuse to dress provocatively or skimpily i.e no bikinis or anything of the sort). Jewelry is also incredibly important to Dark Elves and rings, brooches and even piercings are all used and common in Dark Elves, normally used to show which clan or family one is from or head of. Dark Elves also have a very family oriented society which is ruled by a military dictatorship basically with young ordinarily being trained in combat at young ages to make them effective warriors but also to discipline them. Dark Elf parents often decide what line of profession their child/children end up in as Mali’ker children are eager to meet the bars set for them and strive to do so. Dark Elven culture is all about honouring your clan and your ancestors, helping your fellow Dark Elf and respecting each other. Ancestors are well respected by all Dark Elves and are the diseased Mali’ker who possessed remarkable traits or achieved great things in their life times leading to them being eternally remembered. For more in depth knowledge on Ancestors, look at Dakirennis’ guide. For more in depth knowledge on Dark Elves as a whole, look at Lego XBOX's guide. Notable Dark Elves Khel Oussana Dak'ir Des'nox - Leader of the current Dark Elf settlement Mithius Dalma - Famous merchant and jewelist (Big thanks to Jonificus for helping me with this section.)
  4. Vincrute Vineyards proudly expands to bring you more quality products. Harvested and/or crafted on the fertile island of the wood elves, our products are guaranteed to be of the highest quality in all Vailnor and the cheapest Prices are as follows: Spruce,oak,and pine- 1 minas Dark oak-5 minas A load(double chest)-250 minas Cheap bow (1-10%)- 10 minas Hunters bow (11-20%)- 20 minas All purpose bow(21-35%)-30 minas Large staff- 50 minas Windswept styled cane-75 minas Bottle of wine- 6minas Barrel of wine- 120 minas Bale of hay- 5 minas Bag of compost- 20 minas Block of explosives (1 block)- 100 minas *Shipping times may vary*
  5. Hecate Acius Nicknames: Cait, Caiti Age: 114 Gender: Female Race: Wood Elf Status Alive and well. Description Height: 5"6 Weight: 127 lbs Body Type: Short and petite. Eyes: A golden amber. Hair: Red Skin: Cinnamon Markings/Tattoos: None Health: Quite healthy. Mostly. Yeah. Not quite right in the head, but she's pretty harmless. Personality: An eccentric girl, she seems, at first glance, to be a bit air-headed, childish and otherwise overly cheerful. She gets strange ideas on occasion and doesn't always seem to be following any rational kind of logic. She is naturally fascinated with how the world and it's various forces work. Doesn't quite fit with the bronze mindset. Just to a fault, honest, and often (to her detriment) blunt. Incredibly loyal to both friends and family, and often has a hard time choosing between the two when they come into conflict, often choosing to abstain from it completely when possible. Recent events have hardened her a bit, causing her to seem more tired, stressed, and mature than usual. Inventory: Nothing much, really. A knife, some alcohol of some sort, occasionally jewels or relics found in her adventures. Now carries around a filtered mask with her in the event of a run-in with rotting bodies, or another event like the plague. Further Details: She's smarter than she looks. As in, a lot smarter. Been raised in a more reserved family, albeit her eccentricities don't always make this completely obvious. Life Style Alignment*: Lawful Neutral Deity*: Yuan Religion: No real name for it yet. Alliance/Nation/Home: The Elven Nation Job/Class: Nothing at the moment. Adventurer and knowledge seeker. Title(s): None. Profession(s): None. Special Skill(s): A powerful memory. Unorthodox problem solving. Agile and nimble. Flaw(s): She doesn't exactly follow normal logic, which can occasionally get her into trouble. Her obliviousness also means she's not exactly the best communicator. Often gets laughed at for her numerous quirks. Her size means she's not particularly physically strong. Can be socially awkward. Magic* Current Status: Has found various sources about how to connect to the void and pull the elements from within. She can connect to the void with relative ease, even with a variety of distractions. Has since cast her first droplet. Sources of Knowledge: http://imgur.com/a/UAYHG (On the Void, Jonathan Elers), http://imgur.com/a/PZA10 (Arcane Magic: Concepts - Kalenz Uradir), http://imgur.com/a/O7Igi (The Elements - Unknown Author), http://imgur.com/a/EEsOf (Evocation - Mythras Ardere), http://imgur.com/a/KJ6fQ (An Introduction to Hydromancy - Rosso (Not so much a tome to learn magic, this one, more just a guide on what may or may not be possible, as he has already explained to others in the past)) Arch-type: Arcane Sub-Type: Water Evocation/Hydromancy Rank: Tier 1 Weakness(es): Fire, Dark Arts Strength(s): Water, Air Current Spell(s): Droplet Weaponry Fighting Style: Either runs and hides or uses the environment to her advantage. Trained Weapon: None. A book, her memory, knowledge, sticks, and bottles of wine. Favored Weapon: None. Archery: The natural affinity of any wood elf. Which is to say, she'd be decent, but she doesn't know such yet. Biography Parents: Solon Acius, father, Mercahe Acius, mother, deceased. Siblings: Hera (Sister) and Ares (Brother) Acius Children: None. Extended Family: Agatha Acius (Grandmother), Cyrus Acius (Grandfather, deceased), Celica Acius (Aunt), Rhea Acius (Aunt), Phanes Acius (Uncle), Neolaia Acius (Adopted Cousin), Thilykos Acius (Adopted Cousin) Pet(s): None. History One of three siblings amongst the Acius family, she was raised in mind with values of self control and restraint, albeit she was a far stranger child than most in her family. After seeing the dramatic and mystical power of various arcane arts, she began, even as a child, to fantasize about having this strange force in her hands. Obsessed with it, her favourite toy as a young child was a small wand. When she was older, at about 25 years of age, the family split up, leaving her lost and disoriented in life. Having little direction in her life but her childhood dreams of magic, she left to make her fortune. She stopped in the Temple of the Monks of the Fringe, to tend to various minor injuries she sustained in the escape from Anthos, but has since then made her way to Lin'ame to find a way in life with her own kinsman. She has since met the majority of her family, barring Celica and Agatha Acius. Finds herself disagreeing with the rivalry a majority of her family holds with the Camoryns, and often meets with them in secret for a drink and a laugh. A bit of a flirt, multiple men have become enamoured with her to an extent. Recently has a haunted look to her eye due to the witness of a brutal murder of an ETHIC's soldier by 3 bandits of unknown affiliation. Has recently cast her first droplet. Her two best friends are Halser Haumel and Aniya Camoryn. Artwork
×
×
  • Create New...