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  1. Sacrificium Soledevm In Ancient days, the four brothers would triumph over the wrath of Malignivs, chaos would be subdued and the planes would begin to heal. But it was not long until Malignivs now sealed in the void, would use his mighty power to summon a near invincible army to defeat those who defied him. Confusion and panic plagued the planes with mortal men and women defenseless against the voidal forces. The brothers Orenivs, Avritvs, Crvgnivs, witnessing their great kingdoms crumble to cinder and ash would one by one retreat into a last great stronghold ruled by the last of the four brothers Pvmillivs. In this great stronghold built of rock and stone the four brothers would hold a great council. The first of the four brothers to speak would be Avritvs who said his mighty magic had no effects on the voidal horrors, after Avritvs the second to speak up would be Crvgnivs who said his fists could not damage the putrid beings and the last to speak would be Orenivs who said his sword made of the finest ferrum couldn’t even pierce the demonic flesh. It was only then that Pvmillivs, saying nothing, would walk into the middle of the three and flicking his wrist dark fire would come out of his hands. After a moment of silence Pvmillivs would break it saying “This is our weapon to defeat our enemies my brothers, I have read the books of our enemies and have found great powers and riches. Your swords, magic and might may not work on these creatures but my stolen power will protect us all.” Avritvs, seeing the path to more knowledge and a way to protect his few remaining children would agree with Pvmillivs, but the two other brothers would argue against this. The brothers Orenivs and Crvgnivs, not being able to reason with the other two brothers, would make their way out of the stronghold; setting up a camp on a neighboring mountain. While the two brothers and their sons would begin work on their camp they would send out five scouts to search for the enemy. The orcs would cut down trees with their mighty axes and the humans would set barricades in place for the battle ahead. After a day of work, the joint camp would be completed and the first of the scouts would return, a son of Crvgnivs by the name of Magdenius. Magdenius was a mighty uruk standing a head above most of his kind and skin as green as grass. Magdenius would first speak to his father about the horde of voidal horrors, Crvgnivs would respond by getting his and Orenivs sons ready for the battle. Magdenius would then tell Orenivs who would respond by setting up a shrine to the gods and asking Magdenius to fetch him the largest ox of the herd. Magdenius would then nod his head to Orenivs understanding the importance of his task, he would run off to the Ox herd to fetch the great ox for he knew in his heart this is what would win the battle. As Magdenius would begin his search the horde of putrid beings would arrive between the dwarf stronghold and the orc-human camp. Splitting up their forces half of the great unholy horde would charge at the orc-human camp and the other half would charge at the great stronghold. As the first of the enemies reached the outskirts of both camps great voidal fire would rain down onto the putrid beings attacking the stronghold; burning the weakest of them to ash and wounding the strongest of them. Seeing this, Crvgnivs not wanting to be outdone would let out a great wagh and with his sons, and the sons of Orenivs would charge toward the enemies. Before fully reaching their enemies the army of men and orcs would throw javelins wounding few in the demonic army and would in turn prime their spears ready for attack. As the great battle began Magdenius would continue his search looking all over the herd for the Great Ox, before going to the tallest tree of the forest and climbing it. Using all of his orcish strength and fortitude Magdenius would climb the great tree, as he looked up he would see a Mighty Eagle made of light. Seeing the Mighty Eagle; Magdenius, sweat coming off of his mighty arm would climb the tree as fast as he could. At the top of the tree, Magdenius would see the Mighty Eagle, he would ask the godly Eagle “Oh where is this great ox that Orenivs sent me to find, I have searched high and low and I have seen every ox in this mighty herd.” It was only then the Mighty Eagle would say “Oh Magdenius you have searched high and low, far and wide, but you have missed the great ox.” After a moment of silence, Magdenius would climb down the tree and would start to run back toward camp. As Magdenius ran over the final hill he would look across at the great battle; the army of the sons of Orenivs and Crvgnivs had retreated to their camp. Javelins would fall on to the great voidal horrors and swords would cut into the flesh of the daemons. Magdenius would flank around the fighting and meet back up with Orenivs; Magdenius would slowly look over the great fire Orenivs had set before slowly saying “I am ready Orenivs for I know who is the Great Ox ''. Magdenius would then climb into the fire shouting his prayer to the gods before quickly pulling out his axe; he would use it to cut his throat with one quick slice. It was then that dark clouds far above the battle would split as golden light would shine down, turning the dark clouds bright and turning the fire of the pyre into a bright yellow. The battle would pause for a moment as even the dark horrors would stop and watch as slowly from the sky a man made of fire and light would fly down with wings made of aurum. The man; no, the God would shout with his voice made of confection and brimstone “Orenivs, Pvmillivs, Crvgnivs and Avritvs come to me and witness this miracle made with the blood of the honorable.” It was only then the god would land onto the pyre standing over the body of Magdenius. Orenivs would quickly make his way to the pyre and would look upon the god, then Crvgnivs would make his way looking up at the body of Magdenius, then Pvmillivs and Avritvs would arrive using the power of the void to appear out of nothing. It was only when the four brothers were looking up at the pyre Orenivs would say “Oh Soledevm, God I pray to you to give us Purity and Justice, please save us from these putrid beings made of the void.” Soledevm looking down at Orenivs would respond “What you ask for is something I can do but it will weaken me for the upcoming battle, but I will do it.” Soledevm would then pull out a mighty sword made of fire and light and with a flick of his wrist he would make a large gash in his chest. Soledevm would then let his blood flow out of his body, some of it would land onto stone turning it into pure aurum but most of it would pool under the god. Soledevm would excruciatingly speak “Put one item into my blood and it will turn it into a metal of purity.” The first of the brothers to put something into the blood would Crvgnivs, putting his axe in the blood; a few of Crvgnivs fingers would turn into aurum but Crvgnivs would simply laugh it off. The next brother would be Orenivs putting his mighty sword into the blood, pulling it out of the blood the sword would shine with light and would now be made of pure aurum. Pvmillivs would rush next, pulling out his crown and putting it in the blood, the rubies on the crown would slowly turn into aurum; blood slowly dripping down still. Pvmillivs not seeming to notice or care about the blood would carelessly put the crown on his head letting the blood leak onto his hair turning it into aurum as well. The last to walk up was Avritvs, slowly Avritvs would pull out his great wooden staff and would put it in the blood turning the staff into aurum. After each of the brothers would choose their weapon, Soledevm would fly off, his blood landing on the ground causing more aurum to be created. Some of the blood would land onto voidal horrors causing them to explode into more aurum, The great army of the enemy would slowly retreat as they’re great warriors turned into great statues of aurum. The armies of the descendants would cheer as the day was saved. After the great battle, the brothers would return to their own lands and begin to rebuild. More armies of the void would be summoned but each of them would be dealt with by the power of aurum. In the lands of Crvgnivs would be built a temple to the god Soledevm and in that temple would be a statue of Magdenius.
  2. DECLARATION OF JIHAD!! *a missive would be spread around the towns and nations calling all the faithful to join In the name of Allah, the Compassionate, the Merciful, we, the Qalasheen, declare our unwavering commitment to defend our faith, our people, and our homeland against those who seek to oppress us. As the chosen guardians of the sacred sands, we stand united in our devotion to Iman-rashidum and our determination to uphold its teachings of justice, compassion, and righteousness. With the blessing of Allah and the guidance of our prophets, we embark on a Jihad against the forces of tyranny and injustice. Our swords are sharpened, our hearts are steadfast, and our resolve is unyielding. We call upon all righteous believers to join us in this noble struggle, to rise up against the enemies of Iman-rashidum and to cleanance what is rightfully ours after it was stained by idol worshippers. Together, we will march across the deserts, conquering hearts and minds, and establishing the rule of Allah upon the earth. To those who oppose us who claim titles that rightfully belong to the qalasheens and our ancestors and dared to stain our claimed lands with idols, after being told to remove it we was met with ignorance so know that our faith is our strength, and our unity is our shield. We will not be swayed by fear or intimidation, for we trust in the divine promise of victory. Let it be known that the Qalasheen are a force to be reckoned with, and that our holy war will echo throughout history as a testament to the power of faith, courage, and perseverance. May Allah grant us success in our righteous endeavor, and may the sands of the desert bear witness to our triumph. so this is a massage to all the Mumineen out there , join us to this Jihad and help us destroy those who wish to bring false gods and idols upon our desert and lands, those who claim our ancestors titles and they never even touched there feet in sand , the Pharaoh started this invasion upon our lands , and WE shall bring a end too it . IN THE NAME ALLAH WE FIGHT , ALLAHU AKBAR!!! عبد الرزاق المنى *signature of Abdur Razzaq Al-Mona Sheikh of the Banu Al-Mona , Protector of the qalasheen
  3. No respite from the Struggle A sickly, tiring woman sat sequestered in an attic. Often the space was ablaze with lantern light and brimming with letters of correspondence. This eve, it was dim. The papers so neatly stacked in their cabinets were left strewn on the floorboards; scattered in a nonsensical array and stitched back together at the seams. The Farfolk's face was enshrouded like the rest of the room, graced only by the flicker of a single flaming candle she had happened to forget up there amongst her chests of trinkets and memorabilia. Useless clutter, really, which served no purpose. Just the same as the blank pages full of words she sought to puzzle into a pleasing shape. Like ritual they were rearranged. Over and over and over. But always a piece was left out; unfit; inconsolable. Irreconcilable. Starkly pallid green eyes strained against the waning flame to see something, anything, in spite of the shadows that encroached closer. Once rich and deeply verdant, the pair responsible for vision failed to muster any color from the page. There was never enough time to make sense of it all. However much could be found was already being lost; any that was created was always being destroyed. Stolen, taken, lost, destroyed. Stolen, taken, lost, destroyed. Understanding became impossible. Where was it coming from? How could one possibly recapture all the time constantly slipping through their fingers. How could anyone find the full picture again. How do I get it back? Weakness Consumes. Strength Creates. Content fades to nothing. Ambition seizes all.Limits.Define.Infinite.Potential. Isabella's breath hitched as she was thrust back into the world like a fleck of the Heaven's spat out spit. Her limbs trembled; her body overcome with a cold sweat yet again. The candle had long since burned out. She struggled to her feet and traced her fingers against the wall, wading blindly through the trail she set for herself. Running her palm over the cabinets, Isabella guided her frail form out of the attic. Ultimately, she found her way back to the light of day, but not after receiving the same answer from a different question. The same question that begets every answer.
  4. 'بِسْمِ ٱللَّٰهِ ٱلرَّحْمَٰنِ ٱلرَّحِيمِ Bismillahir-Rahmanir-Rahim, In the name of Allah, the most merciful, the most compassionate, we begin. Let it be known that the Banu-Mona tribe calls all Qalasheen brothers and sisters to come unite. For too long we have been nomads, for too long we have been traveling. However, with the blessing of Allah Subhanahu wa ta'ala, we have found a home. The Viceroyalty of Hyspia has offered us land to build our first settlement. As we grow our community, they have also offered us assistance in settling within the desert: THE SANDS AGREEMENT We are thankful for their hospitality. I call to all our Qalasheen brethren to come unite with us. Let us be a beacon to the Farfolk and live beside our Hyspian cousins, who are Farfolks themselves. Within due time, our people shall thrive. Inshallah, may we prosper. Signed, SHEIKH, Abdur Razzeeq al-Mona, Sheikh of Al-Fahkri and The Banu Mona, Sword of Allah, Defender of the Qalasheen SAYYID, Mehmed ibn Omar Kharadeen, Grand Imam of Al’iiman Rashidun, Descendant of Al-Mahdi and The First Caliph, Protector of The Faithful
  5. *A massive would be pinned all our Aevos newsboard* Where Tradition Meets Ambition, and Every Step Tells a Tale. In the heart of the desert, amidst rolling dunes and boundless horizons, a new chapter in nomadic commerce begins with the indomitable spirit of Abdur Razzaaq Al-Mona. Meet the young qalasheen nomad, whose soul is woven with the threads of tradition, and whose dreams are as boundless as the sands themselves. Guided by the wisdom of his forebears, he ventures forth, bearing treasures that bear witness to the timeless and unforgotten stories of his people. "Carpet & Camel Mercantile Co" is more than a name; it is an embodiment of a way of life. The camel, steadfast and wise, carries the weight of the nomad's journey. The carpet, woven with the artistry and lore of generations, is a testament to the enduring spirit of the desert. These treasures, curated by Abdur Razzaaq, are destined to find their way into the hearts and homes of those who yearn for a taste of the nomadic life. Embark on a journey through the nomad's gallery, where each piece speaks of a heritage rich in culture and history. From the vibrant hues of hand-woven carpets to the rugged beauty of camel-hide crafts, every creation bears the mark of Abdur Razzaaq's dedication to preserving the essence of nomadic life. As Abdur Razzaaq Al-Mona walks the desert paths, wanderers and seekers of unique treasures are invited to become a part of this remarkable venture. Follow our journey through Almaris and stay updated on our discoveries and to be the first to glimpse the latest additions to our collection. May the whispers of the desert guide your steps to our campfire, where every piece from "Carpet & Camel Mercantile" holds a tale waiting to be shared. عبد الرزاق المنى *signature of Abdur Razzaq Al-Mona with the inc being green
  6. THE EMBER PROTOCOL 2 MENSIS OVENITIUS 1930 By the grace of GOD and his Three Prophets, we who have willed our covenant’s survival through the Great Expulsion shall duly endeavor to again act as the bulwark of Humanity. To those of pious virtue we compel thee - blow upon our embers and watch as the pyre swells. DEUS VULT, Grand Inquisitor Stefan de Burnett OOC: Friday. August 4. 2023.
  7. [!] Elegantly scribed rice paper flyers are hung around all Tianrui Trading Co. locations and partners! THE TIANRUI TEAHOUSE CORDIALLY INVITES YOU TO OUR CELEBRATION OF THE MID-AUTUMN FESTIVAL IN OUR ALISGRAD LOCATION! [!] A full moon rises behind the Tianrui gingko tree in Alisgrad in this print! Come one, come all! To the Tianrui Teahouse’s celebration of the Li-Ren Mid-Autumn Festival! Taking place once on the 15th of every 8th month on the Li-Ren lunar calendar, the Mid-Autumn festival is a celebration of harvest, friends and family, and of course moon cakes. While the date of the equinox precedes this missive, festivities shall take place in the Alisgrad Tianrui Teahouse from the Sun’s Smile to the Grand Harvest. For the first night of the event, tea master Tianrui Ren will tell the tale of the Mid-Autumn Festival and how it came to be! Event Planning and Hosting, Tianrui Ren OOC: Running all week in the Alisgrad Tianrui Teahouse, and Monday night at around 4pm EST I’ll be around to do an in-RP story time!
  8. [!] An ornate missive would be sent across the realm, a delicate golden border lining each piece. A lavish letter would detail this announcement: The Emir of the Fakhr Oasis, the glorious falcon, Qamar ibn Zayd al-Nabeel, humbly invite you to witness the union of the Qamar ibn Zayd al-Nabeel and his partner Fatimah bint Thamer al-Hadad. All are welcome to attend a traditional Qalasheen ceremony, followed by a beautiful reception. The reception will include a feast, dancing, games, and friendly competitions to celebrate this wonderful union. The Oasis Palms restaurant, the ultimate romantic destination, will be open to all, catering to the feasts. Special invitations would be sent to the following: His Majesty, Vane Edvarsson, King of Norland, and his esteemed family The Illustrious Zhu, Tianrui Ryu, and his esteemed cabinet and noble family Signed, Sayyid, Qamar Bin Zayd, Sheikh of the Nabeel, Emir of the Fakhr [OOC Note: The Wedding will be on Wednesday 12th of January 01/12/2022 @ 6 PM EST]
  9. 不怕慢慢长大;只怕站着不动 (Be not afraid of growing slowly;Be afraid only of standing still- Wu Zixu) Not much is said about the Wu of this era, it’s prestige a fledgling flicker of its great past. The remnants shattered and spread across the realms due to constant wars, eventually fleeing their ancestral homelands in the Ai-zho peninsula. Spread thin by both weather and unfortunate events, a call comes from a lonely house in the Jade State, shouting for whatever family is left. [!]A lonely 朱 sits atop the missive, the tone of the letter solemn and heartfelt.[!] To my kin, my dearest family… I hope this letter finds you in good health, better than what was left when my father came to these shores. Long have we been separated, it is time once more for the family to stand tall, once again showing pride in our name. I write to my kin to join us in the Jade State, despite any rumors heard of it. It is a fairly peaceful place, a land to plant and grow our hopes and dreams together, however wide they may be. I write to my kin to join us, hear both the sense of duty to our people, and to our family. Not just those related by blood, but by our common heritage and love for our identity. Wu Baihu 朱白虎 朱 OOC INFORMATION 朱 Thank you for taking your time to read this! I am looking for member for my small but growing family. We are a family based out of Yong Ping, following the Li-Ren culture, which is based off the chinese culture of ancient times. We are a fairly active group, looking for like minded people to enjoy both family and cultural roleplay. Li-Ren Culture There is a small collection of family members available to play, free to play them as one likes. We are here just to help spread both the family and the fun behind the spice that is Li-Ren roleplay. I have skins to chose from or will commission ones for those that join. Contact Monke#8221 on Discord if you are interested! Current Living Characters Wu Fang- Born 1764 - Currently Unplayed. Would be a fun elderly character if one is interested! Wu Jing- Born 1789 - Son of Wu Fang. Currently Played! Wu Feng- Born 1793 - Son of Wu Fang. Available to Play! Wu Rong- Born 1826 - Son of Wu Feng. Available to Play! Wu Baihu- Born 1832 - Son of Wu Jing. Currently Played! Wu Qian- Born 1835 - Daughter of Wu Jing. Available to Play! Wu Xiaodan- Born 1839 - Daughter of Wu Jing. Available to Play!
  10. KEMO'S SKIN AUCTION [ CLOSED] _________________________________________________________ First time doing this so go easy on me please~ ALL bids are as LISTED ~ Bids will increase by 10 mina per bid minimum. ~ Remember to @ the person you're outbidding. BIDS WILL END MIDNIGHT MONDAY 29TH EST. Please dm me on Kaiz#4082 if you have any more questions. Feel free to change colours or make minor edits. FEMALE SKINS: Sunrise - 75 Mina Afternoon Tea - 75 Mina MALE SKINS: Morning Stroll - 75 Mina Northern Wolf - 75 Mina
  11. Among the A’tmuzigh, it is said that every grain of sand in the desert is inhabited by a spirit. A semi-nomadic farfolk tribe scouring the deserts, hopping from oasis to oasis, the elders say the A’tmuzigh are as old as the sand itself. Although political strife and conflict have whittled down their numbers, a select few tribes of the A’tmuzigh still remain. Their relative isolation has made it so few in the great cities, even those nestled amongst the desert dunes, know more than myth and legends of this tribe. City folk say they ride sandstorms and worship idols in the form of monoliths in the desert, engaged in ritual cabal with the spirits of the sand. Although some A’tmuzigh have opted to live in urban centres, those often experience ostracism, discrimination and forced conversions, pushed to the very edge of society, often finding work as mercenaries, fortune tellers and petty criminals. ____________________________________________________________________________________________________________________________________________________________________________ History The distant past of the A’tmuzigh is hazy and shrouded in legends. With no written language to call their own, the A’tmuzigh keep track of their history through complex oral traditions, involving lengthy ceremonies passed down from generation to generation. One of these ceremonies, aptly called the Tahkayt Hezzifan, or “Long Story”, involves an elder or oracle re-enacting the A’tmuzigh’s history through poetry and dramatic gestures. The Long Story begins when the world was but an ocean, vast, empty, and dark, yet constantly in flux, populated with myriad spirits. The gods, looking down from the heavens, would all claim a part of the spirits, yet could not distinguish one from another. To resolve this, they came together and created the Sun. The Sun brought light, but also heat. As it remained perched up in the heavens, always shining, more and more of the water began to evaporate, creating land. Among the spirits stranded on the land, some learned to live without water, becoming wind, rocks, sands, and dust, while others started to die. The gods, angry to see their spirits die under the burning Sun, came together once more to create the Moon, which would bring water to the land in the form of tides. Some of the spirits on land then became coastal plants and animals. The tides could not reach everywhere, and thus the gods came together one last time to create rain clouds, ponds, lakes, and oases. According to the Long Story, it was dying spirits saved by an oasis that became the first A’tmuzighs. At first, these spirits were weak, depending on the precious water to survive. They became enslaved by the spirits of the sands all around them, shackled to the oasis which became both their prison and their salvation. Weakened, they lost most of their spirit-like qualities, and battered by the spirits of the winds and sands, over time, they grew flesh and bone to protect themselves. Despite this, more and more fell to the constant assault. Seeing his brethren die, one of them stood up in revolt, Mezeg the Liberator, and rallied the rest to his cause. They requested the aid of the plant spirits, who helped them make tents out of their fibres. They called to the animal spirits, who supplied them with milk to sustain them, and wool to clothe themselves with. No longer at the mercy of the winds and the sands, Mezeg and his followers then scoured the desert going from oasis to oasis, liberating those that had suffered the same fate. These liberated groups became the different A’tmuzigh tribes. Wherever Mezeg would liberate a tribe at an oasis, he would erect a great carved dolmen in its place, as a reminder of the suffering they had to go through. Mezeg proclaimed that his people would be named the A’tmuzigh, or “the Freefolk”, so that they may never forget what brought them together, and so that they may never be slaves to the spirits again. The Long Story continues by describing the A’tmuzigh’s pilgrimage from oasis to oasis to commemorate their liberation. It also goes into detail about the tribes’ relations amongst themselves and towards others, narrating inter-tribal warfare, civil wars and the rise and fall of empires in the desert. This section of the Long Story tends to change from tribe to tribe and can be told differently depending on the orator. The A’tmuzigh have a strong belief in Fate, and it is represented in how the Long Story ends. Through poetic narration, the Long Story states that the creation of the Sun was the result of the gods’ folly and vanity. It says that spirits were meant to return to their primordial state. It foretells that the spirits, separated for too long, will grow ever more corrupted and disorderly, and the world will fall into chaos. Seeing the chaos, the gods will remove first the Moon, then the Sun, from the heavens, and the Ahezfan Tallis, or “Great Darkness”, will begin, a process by which the waters will rise once more, and the spirits will slowly go back to the state they originated from. __________________________________________________________________________________________________________ Religion and Beliefs The A’tmuzigh’s core beliefs rest in the concept of animism; the belief that all things are inhabited by a spirit. This, however, does not mean that the A’tmuzigh revere all things nor that all spirits deserve reverence. For one, the A’tmuzigh believe that all corrupted or malicious spirits should be avoided at all costs, and some zealous A’tmuzigh have taken it upon themselves to hunt down and destroy corrupted spirits in an attempt to delay the Great Darkness. The A’tmuzigh worship a pantheon of various gods attributed to different aspects of life or natural phenomena. However, extended contacts over time with the various Qalasheen tribes following the Rashidun have left their marks on the A’tmuzigh religion. As such, the greater god of the pantheon is thought to be Allah, extending his influence over a wide array of lesser gods and divinities. The A’tmuzigh pantheon follows a strict hierarchy, with Allah at the top, and minor spirits at its base. Each level exerts some form of influence or control over that underneath it. The A’tmuzigh have lesser gods for many different things, ranging from matrimonial relations, to animal husbandry, to fermentation. These lesser gods and divinities tend to vary greatly between different tribes, some A’tmuzigh tribes even abandoning them altogether in favour of the idea of Allah being the only god, but one with multiple aspects. Many rituals and religious practices are also influenced by the Rashidun, such as the ban on the consumption of pork, pigs being thought of as having “corrupted spirits” and the ban on consumption of alcohol and drugs, thought to degrade one’s own spirit. Some A’tmuzigh tribes also practice intermittent fasting, being only allowed to drink water from sunup to sundown to remember the hunger and pain of their enslaved ancestors. Other tribes pray multiple times per day, between one and five, prostrated in the direction of the oasis their people originated from. The act of prostration is meant to represent the position their ancestors were in during their ordeal, with their heads bent down to drink water from the oasis. Many A’tmuzigh tribes also perform a special religious pilgrimage, called the Amddur, or “the Path”, supposedly following in the footsteps of Mezeg delivering their kind from enslavement, going from oasis to oasis. Some A’tmuzigh tribes also practice a form of ancestor worship, where they offer sacrifices in the form of food, drink, or cattle to the spirits of their ancestors in exchange for guidance and protection. ______________________________________________________________________________________________________________________________________________ Society The A’tmuzigh are a semi-nomadic people, alternating between a nomadic pastoral lifestyle scouring the deserts and periods of prolonged settlement. Although permanent A’tmuzigh settlements did exist, none have survived to this day. Camels, goats, and sheep are the A’tmuzigh’s main livestock. The camels are used mostly for transportation, but their milk is also used in various ways. Sheep are used for their wool, and goats for their milk and meat. Under dire circumstances or for religious ceremonies, camels and sheep may also be slaughtered for their meat. In oasis settlements, the A’tmuzigh cultivate figs, dates, and cactus, as well as various herbs, such as sage, mint and thyme. Palm trees are also used for sustenance, the A’tmuzigh cutting down branches and consuming the soft inner core of the tree. Since the A’tmuzigh tribes differ in many aspects from one another, their religious beliefs and way of life tend to influence one another greatly. Those of the A’tmuzigh tribes who are more heavily involved in trade tend to have beliefs more closely resembling those of the other Badawi tribes, such as monotheism, while those with scarcer contacts with cities and other tribes tend to have more conservative beliefs and views, more closely adhering to their polytheist and animist roots. Although most A’tmuzigh live in small nomadic tribes of between one hundred to four hundred individuals, oracles, the very old, the ill and the invalid remain sedentary, either in semi-permanent encampments at oases or at religious sites where permanent dwellings are built. The A’tmuzigh social structure is traditionally comprised of a complex hierarchy of blood and tribal relations. For example, an A’tmuzigh’s obligations to their chief supersede their obligations to their sibling, but their obligations to their sibling supersede their obligations to the chief’s spouse. Similarly, their obligations to their sibling supersede their obligations to their cousin but are supplanted by their obligations to their parents. The A’tmuzigh make no distinction based on gender on these matters, with a brother or sister considered being on equal footing. Each A’tmuzigh tribe is headed by a tribal chief. The chief is selected during a complex ritual where an oracle consults the gods to know who is destined to rule. The chief is selected amongst a panel of candidates chosen by elders within the tribe. Should a chief die without a new chief being chosen, their spouse will take up leadership of the tribe until a new chief is selected. Should the chief not be married or should they be widowed, their closest of kin will take up the responsibility, with siblings closest in age taking precedence. ______________________________________________________________________________________________________________________________________________ Gender and Sexuality Women and men are viewed as equal within A’tmuzigh society. Women may also attain positions of leadership, such as chief or oracle. Despite this, the A’tmuzigh do hold beliefs regarding gender roles. Women are believed to be better suited to raising children and are refused the right to fight if they have children of their own. Women without children can become warriors but must put down their arms should they become pregnant. Moreover, certain household tasks such as cleaning, cooking, and sewing are associated with women but are not exclusive to them. Other tasks such as caring for cattle, merchantry and the production of trade goods are associated with men but are also not exclusive to them. Tasks such as agriculture, fighting and religious rituals are not associated to any gender. Among the A’tmuzigh, there are those that are born different from the rest. These individuals, called Dukklen Yessiwel, or “mixed spirits”, are believed to be the result of two or more spirits inhabiting one body. This catch-all term can refer to people who are twins, albino, homosexual, bisexual, do not identify as their apparent gender, have schizophrenia, multiple personalities or many such differing characteristics. Such people, although accepted in A’tmuzigh society, live under certain expectations and restrictions. For one, the A’tmuzigh believe that since these people house multiple spirits, they are more susceptible to corruption. Thus, people who are “mixed spirits” are not allowed to practice magic, with the exception of oracles, and are not allowed to partner with other “mixed spirits”. Some tribes allow “mixed spirits” to partner with another by following a set of strict rituals, while others prohibit it altogether. This leads to many of them being obliged to live a life of celibacy, or one of exile, if they can not or will not partner with someone of the opposite gender, or that is not “mixed spirits”. However, these same people are often valued in their tribes for their spiritual knowledge and are often appointed as oracles or guardians of holy sites, and occasionally tribal chief as well. ______________________________________________________________________________________________________________________________________________ Culture The A’tmuzigh share many traits in common with their Badawi brethren, such as their dress and language. The A’tmuzigh wear long garbs, veils, and turbans and speak a tongue related to the Qalasheen tongue. Those within the A’tmuzigh engaged in trade tend to wear garbs made of finer materials, such as cotton or silk, and tend to display signs of wealth in the form of expensive trinkets and delicate embroidery, while those who do not tend to wear garbs made of wool or linen, plain or decorated with simple geometrical patterns. A’tmuzigh men wear turbans not only to protect their heads from the sun, but also as a form of modesty. They will only remove their turbans in public under special circumstances, and only around those they trust. A’tmuzigh turbans are usually white, brown, beige, red, yellow, or blue in colour. The turban may also be brought in front of the mouth to offer protection against the wind and the sand. A’tmuzigh women tend to wear long dresses of similar materials to those of men’s garbs, either cotton, silk, wool or linen, and display a similar aesthetic to their male counterparts. However, they tend to be slightly thinner and looser, while being more richly embellished. Many but not all A’tmuzigh women wear a veil, either in the form of a piece of cloth wrapped around the head or as an extension of their dress. Oracles of either gender are required to wear a head covering. Although the A’tmuzigh speak a language related to the Qalasheen tongue, many expressions, words, and greetings may differ because of their intrinsic beliefs and history. For one, the main form of non-verbal greeting among the A’tmuzigh is bowing. Bowing is seen as a form of respect and acknowledgement, where both participants bow to each other simultaneously. Although a superior such as a tribal chief is not obliged to bow to a lesser member of the tribe, they will nonetheless often do it to show mutual respect. Although some A’tmuzigh use the greetings “As-salamu alaykum” and “Wa-alaykum salam”, also common is the phrase “Blessings upon you”. An A’tmuzigh meeting another for the first time and asking their name, upon receiving it would respond “Blessings upon your name” or “Blessings upon your kin”. When bidding farewell, some would use “Ma’a salama”, but others would use “May spirits spare your step” or “Walk free from bondage”. Other differences include the A’tmuzigh practice of libations, where before drinking, an A’tmuzigh would pour a small amount of the liquid on the ground as an offering to the spirits, or that of lithomancy, where powerful spirits bound to small rocks or tokens are worn or carried as a form of protection against other, more malicious spirits. The A’tmuzigh language does not have its own script, and thus is written in the Qalasheen script with minor modifications to show pronunciation differences. There are some within the A’tmuzigh, often those amongst the traders or those living amongst the city folk, who have learned the art of writing. Some of these men and women have produced great works of writing in the form poetry, which is highly valued in A’tmuzigh society. Those among the A’tmuzigh who know how to write are often viewed highly by their tribe and enjoy a higher social status. Although few among the A’tmuzigh practice magic, it is not unheard of nor is it particularly frowned upon. For example, A’tmuzigh oracles are known for practicing forms of spiritual magics such as far-sight, spirit-walking, and spirit bindings. A’tmuzigh tribes that follow trading routes and trade with cities and settlements produce mostly leatherwork such as clothing and satchels, as well as embroidered garbs, rugs, and cloths. Some also do business in trading medicinal, alchemical, or aromatic herbs and concoctions, while others make their coin selling trinkets and charms. __________________________________________________________________________________________________________ Military The A’tmuzigh have no formal military per se. Some within tribes may choose to pursue the ways of the warrior to protect the tribe or become guardians of holy sites, while some others are trained to become scouts or raiders. Those who do so are trained in melee combat and archery by other tribe members. Training in the ways of combat is available for any child above the age of 13 wishing to learn. A’tmuzigh warriors tend to specialise in the use of melee weapons and hand-to-hand combat, using a combination of a one-handed spear or sword and shield. A’tmuzigh raiders are renowned for their mounted archery skills on camelback and are also proficient at melee mounted combat using lances as a charging weapon. A’tmuzigh warriors and raiders wear a shorter tunic and pants, with armour made of reinforced leather or multilayer linen overtop. The leather armour has an outer layer of fabric displaying embroidered geometric patterns, showing tribal allegiance. Some A’tmuzigh warriors from wealthier backgrounds or appointed to prestigious roles such as guarding holy shrines may wear metallic armour, such as chainmail or bronze plate. A’tmuzigh weaponry is diverse, with mounted raiders using an allagh charging lance, tagheda thrown javelins, and taganze bows, and warriors using a combination of an agher shield with a one-handed spear, takoba long sword or a flyssa short sword. ______________________________________________________________________________________________________________________________________________ (OOC: If you wish to play an A'tmuzigh character or are interested in the lore, please feel free to contact me on Discord at Northern_Watcher#0790)
  12. The Holy Order of Alwahdat Alwaqi God is our Strength History The Holy Order of Alwahdat Alwaqi was established in the year of 1531 by Amethu Denaseth, Amir of the Sultanate of Khalestine. Founded in the palace of the Al-Wakhrah with the blessing of Imam Kareem Ibn’Yrdam, the Order was born to protect the lands of Vailor, the True Believers of Allah, and to prepare for the coming of desperate and dark times. To increase the administrative efficientcy, ‘The Holy Order of the Alwahdat Alwaqi and ‘The Order of the Mubarizuns’ were merged as ‘The Order of the Alwahdat Alwaqi’ accepting all that were willing. Prosperity in Khalestine fell during the last war between the ‘Men of Oren’ and the ‘Dwarves of Urguan’ and the Alwahdat Alwaqi lost their manpower and was almost disbanded. With the recent stability that has found Khalestine in the year 1549, The Warriors of the Holy Order of The Alwahdat Alwaqi have risen again. Purpose The Holy Order of Alwahdat Alwaqi is an independent order within the Sultanate’s military. The order is based on the principle that all life is holy until it is corrupted by Shaitan. We protect all the descendents and children of Allah from the influence and spawns of the Shaitan. The first duty of the Order is to protect the family Kharadeen. The Order shall act as their personal retinue and will protect them from all dangers, holy and unholy, good or evil. The second duty of the Order is to protect all the children, elderly, and descendants of Allah from all the unholy and evil dangers that may threaten them and bring aid to the children and descendants where is needed. The third duty is to protect the Righteous faith and spread the word of The Exceedingly Merciful through the lands of Vailor and to the descendants, showing them the eternal flame of Allah. Joining the Alwahdat Alwaqi Warriors of the Alwahdat Alwaqi are required to be citizens of the Sultanate. They need to be Qalasheen or Farfolk and they are required to believe in the Righteous Faith. Exceptions can be made for the most loyal followers of House Kharadeen and/or the most devout believers of the righteous faith. Code of the Alwahdat Alwaqi My duty as a warrior of the Alwahdat Alwaqi now begins. I am the shield of Allah, Protecting His Word, His Land, His People. I am the sword of Allah, Striking down His enemies. I am the guardian of His Word, Spreading His Will and His Light. My bond is eternal. My duty as a comrade of the Alwahdat Alwaqi now begins. I am my brother’s shield, I shall defend him when he cannot himself. I am my brother’s sword, I shall strike for him when he cannot himself. I am the guardian of his honor, For we stand as one. I will fight alongside my brother. I will die alongside my brother. My bond is eternal. Ranks A member of the Order will act according to his rank and will follow orders of a member higher in the hierarchy. If conflicting orders are given, a member will always listen to the highest commander. The High Command Sultan The Nation Leader of The Sultanate of Khalestine. The Sultan holds divine right to the ruling of Khalestine and has absolute power over everything within the Sultanate. The Sultan is the one that chooses the direction of the military. His soldiers will offer their loyalty and respect towards him. His involvement is generally indirect, however, and is typically handled by his Amir. Amir (The Marshal) Current: Amethu Denaseth An Amir is appointed by the Sultan to run the military as the Marshal. The Amir is responsible for running the military and retinues, protecting the city and civilians, protecting the Sultan, and ensuring order is kept within the land holdings. The Amir also advises the Sultan on matters of war and conflict. An Amir may hold trial against an person if accused of a crime. If the accused is foreign and of important value to another nation, the Sultan or a Steward from The Office of The Munavin will hold the trial. Alkabir (The Commander) Current: The Alkabir, chosen for his faith and devotion to Allah and for his prowess as a commander, is entrusted to lead the Order of Alwahdat Alwaqi in Faith, and heads the Alwahdat in times when the Amir is absent. He is chosen personally by the Amir for his many skills. Mustashar (The High Councilor ) Current: Imam Faiz Ibn Qhuhafah The Mustashar is a experienced steward who handles the financial and managerial affairs of the order. He is entrusted as the religious and political and diplomatic representative of the Order. He acts as an advisor of the Alkabir during absence of the Amir. The Lower Command Faris Alkabtin (Captain) They are the officers and instructors of the Order. They are true warriors with many skills, most importantly their skill of command. The Faris Alkabtin are the elite and have committed their lives to serving Allah and to protect the innocent from darkness. They wield the authority during military expeditions and on the battlefield, taking a captain’s role. Faris Almutawaf (Officer Errant) The Faris Almutawwaf are the errants of the Order. They go out in Vailor and will help the local population and spreading the word of Allah to the world. They also act as assistants of the Mustashar, acting as diplomats and stewards of the Order and helping the stewards of Al-Wakhrah with their duties. Errant’s possess a passion for traveling while representing the Sultanate. The Vanguard Faris The Marafiq who completed their trials will be given a place within the Order. The Faris is the main force of the order, they have many duties, combat and noncombat related. They will uphold the ideals and principles of the Order until their oath ends. Marafiq Squire The newest addition to the Holy Order of the Alwahdat Alwaqi. A citizen who shows devotion to the True Faith and undeniable loyalty to the Kharadeen and Khalestine, will be given a chance in the Alwahdat Alwaqi. The Marafiq will undergo a series of trials. A Faris will accompany the Marafiq as a mentor and judge. Payment & Rewards The Khalestine military uses an honour system. A soldier will be paid accordingly to the duties he fulfills. The more duties one fulfills, the more pay and rewards one is eligible for. Application ((OOC)) MC Name : Do you have Teamspeak?/Are you willing to download it? : Timezone : Do you have a Skype? If yes, please PM it to me : ((RP)) Name : Age (Teenager, Adult, Middle-Aged, Old, or Venerable): Gender: Reason for wanting to join the Alwahdat Alwaqi?: Are you a Qalasheen or Farfolk and do you abide by the True Faith? : Please give us a little bit of your background ((A short paragraph )) :
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