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Found 1 result

  1. Background The feudal war between the House of Vladov and the House de Sola continues, accelerating to a bitter openness. Having taken a fall from the walls of Dour Watch during a Vladovian foray, the young Clement de Sola, still but a boy only finishing his squiring days, and Baron Titus' heir, has been captured. His present fate remains unknown, but artefacts of his torture - a fingernail pried from the flesh coupled with the threat of flaying - have already been received. -- Though many a coward and profligate may sit tidy in their beds for such barbarism, the Men of Dour Watch will not. We will ride out in force for the east for our own vengeance. The time has come to destroy these mad brutes, disloyal to their God, disloyal passionately to their King and their Country, most blatantly, and holding no respect for proper Orenian ways -- for us. The Lancers of Dour Watch will fight through the lungs of hell to liberate yet another captured kinsman, to end his torment. -- Logistics In order to make a move for the Vladov's well fortified castle of Barrowyk, de Sola must capture appropriate flatland on the west bank of the northern Adrian riverlands on which to mount siege engines. The land in question would equal the edge of one of the river's several tributaries flowing from the southwest ((x: 695, z: -2427)) to the borders of the hinterlands to the northeast ((x: 975, z: -2682)), and roughly along the western banks of the river across from the Vladovs' castle. -- Warclaim Type of Battle: Field battle Time: 8/2/2015. Sunday. To occur the weekend after this post. Time to be decided, will work out what works for defenders. Attackers: House de Sola Defenders: House of Vladov Location and Boundaries: The field region just across the river from Barrowyk. From: x 695, z -2427 in the southwest to: x 975, z -2682 in the northeast (Would like GM to screenshot overhead area to map out the battle space to be more precise on said region. Will elaborate if necessary) Terms of Victory Victory for Attacker: Defenders are killed or driven from the battle area Victory for Defenders: Attackers are killed or driven from the battle area Rewards Attackers win: de Sola continues to mount an offensive on Barrowyk and promptly lays siege to it, raising a war camp in the aforementioned territory and constructing siege engines. Defenders win: Vladov turns the de Sola offensive back and no siege occurs. Rules: 1. All server rules must be followed. 2. This is a feudal, intranational war between de Sola and Vladov, I would like to see it kept as such. To avert a massive influx of mercenaries or alts to either side I would like to see both sides capped at 30 players. 3. I would also like for one day alts with no real purpose behind them except for tactical OOC warfare to take a hike. 4. No strategic OOC warfare or dirty tactics. Pokings on teamspeaks during critical moments, screwing with statuses, DDoSes, wandering soul spying/commanding, returning to battle after death, use of hacks, and what have you are all cowards tactics and I expect my side as much as the other to recognize this. It should go without saying. 5. No scarring the earth of the aforementioned territory in any way from the posting of this warclaim, nor modifying the river(s). 6. Hiding in forest or trees and refusing to engage the other party forfeits the open grasslands (the territory being contested) and thus cedes victory to the other side. (let me know if ive made any discrepancies in the post. dont be afraid to PM me im not as unreasonable as some think.) (format shamelessly stolen from ark)
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