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Found 4 results

  1. A faint salty aroma comes from these water-stainded pages Diary of Fagh 10th of The Amber Cold, SA 162 The stale and damp air ot the mines was starting to get to my head, and was making my thoughts more foggy, but not in a fun way like when smoking a good Jungle Kush. I didn't want to give up on helping the horde, but I also didn't want to die suffocated in the mines. So I went fishing. The desert is not known for their great sources of water, and even less for his waterborne creatures, so I started travelling south along the coast, and found a quiet spot to fish, not much visited and not so hot as the heart of the desert, mostly thank to the sea breeze, praise Ankrus. When I was a little cub, I had to fend for myself and hunted fish only on shallow rivers and with my bare hands, but now that I got a new family at Orcgrimmar, I could finally afford a proper fishing gear, with a net, a pole and a bag for my findings. The change of air was really doing wonders, and even though my findings consisted mostly of lost peglegs, rugged flags and other junk, I managed to find some good fishes and have a nice change of pace. I even managed to find a beautiful round pearl!: it was as smooth as an olog brain and had a emerald hue. I was so exited that I showed It to Grommash, our great Rex: he seemed to have liked it, so I wanted to give it to him, but he gave me an even better idea! I'll soon go to our weponsmiths and ask them to make a fine pece of jewelery with it. But in the meanwhile, we grind and we fish!
  2. 02/10/2022 14th The Grand Harvestm SE 96 ᚺᛖᚠᚱᚢᛗᛗ The Great Fishing Accord ᚠᛁᛊᚺᛁᛜ ᚷᚢᛁᛚᛞ The establishment of a local branch of the Fishing Guild of Almaris in Hefrumm shall arrange itself according to the articles below. Article I - Land A tax free building shall be provided to the Fishing Guild of Almaris near a body of water for the purpose of storing fish and for organisation. Article II - Distribution Fishing Guild of Almaris will provide ¼ of their catch to the village of Hefrumm, for the sake of feeding the people. Article III - Leadership The leader of the branch will be appointed as Custodian of Fish in the Ring of the Topaz Boar in Hefrumm. This means that the Primarch of the Topaz Boar will be able to discuss changes to local organization with the branch manager. The Primach of the Topaz Boar can appoint new leadership for the branch position with the permission of the Leader of the Fishing Guild of Almaris. Signed, Garedyn The Green, High Chief of Hefrumm, Chief of the Mossborn, Primarch of the Ebony Beaver Mao Blackroot, Chief of the Blackroots, protector of the the Cottonwood Clan, Primarch of the Topaz Boar Cassio Bishop, Lord of Sudwin, Grandmaster of the knights of Hyspia, Harbourmaster of The fishermen of Almaris
  3. Khalin Agriculture The primary farming and agriculture company of the deep South. Khalin Agriculture strives to produce the best and most stable crop of the Southern Lands. Not only does Khalin Agriculture produce a stable crop, but it is the premier livestock holder and fishing company in southern lands. With a large grant of land, Khalin Agriculture is located within the Republic of Salvus- it provides both livestock and soil products for the Republic as well as exporting their products on an international level. This company always seeks to expand and is currently hiring employees. If one becomes an employee of Khalin Agriculture, one will be provided with both weekly pay and cheap, reliable housing. Breeders will be provided animals and pens to house and breed their livestock. Fishermen will be provided with the necessary tools required to catch the local river fish along with shacks to keep their materials. Chefs will be given full access to a kitchen where they can turn the companies produce into edible delights. Farmers will be provided with hoes and the seeds required to help produce a stable and reliable food source for Salvus and Athera. Requirements for working Khalin Agriculture are very simple, and this is that the employees must simply make quota on a weekly basis. Quotas are determined the company’s owner Roopak Khalin himself, however, quotas generally remain a set amount. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Khalin Agriculture Wages 100 Mina Excess Production Above Quota (EPAQ) (EPAQ) can be traded for a pay raise [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Khalin Agriculture Application MC Name: RP Name: Current Residence: Desired Position: For any questions or concerns, direct them to Roopak Khalin, company owner. Trade deals are open, please refer to Roopak Khalin if purchases would like to be made.
  4. Event Planners, MC Names: Damien Menrow, ET Event Type: PVE/Monster Hunt Event Date: TBA (on a weekend or something because people need to go to school lol ) Factions/Nations effected by the event: Ocean Biomes connected to Major cities, Fishers. Event Location: In the deep ocean, perhaps with a teleport to a place in the water. Summary: The Tide rises as the Moonlight calls forth the waves, swells of ocean waters flooding the lands. A twisting vortex caused by the displaced liquids, sucking in the surrounding sea-life to a great maw. A beast of the sea blinks open slimy eyes as food fills its belly, the Krakken has awakened. So basically the idea came to me that there isn't enough going on with Fishers and the like, many when I see posts are a tad disappointed in things. SO here is an event almost dedicated to them! The idea is that the Krakken has awakened and we all know when a big beast appears, everyone wants to kill it. However most of the time it's just "Let's run over here and hack at the thing when we see it!" This will require certain game mechanics that cannot be finished in a few minutes of 30 people hacking at a giant creature, instead it will require Fisherman of certain skill to bring the Krakken to the surface for killage. ( Adept and above? ) So that not everyone can just bring a rod and toss it in, instead it goes to those who have dedicated themselves to the Fishing Skill. Basically there will be key spots that will need to be fished in by such skilled fishers, ' catching ' the Krakken much like sometimes you catch Squids. Then it would require the others, Archers/Swordsmen to attack where ever the creature has been brought to the surface. It's a teamwork kind of deal, and if mechanics allow perhaps during the fight it has to be ' caught ' more then once to kill it fully. I'll leave it up to Event Team to help out in that one. Perhaps it can either be an all day or multiple depending on how people feel that the Krakken can be caught, only one up at a single time around the Ocean Biomes or in a separate place that people go to fight it. Once killed, all people who participated get a reward of some kind. Obviously help will be needed in that Reward giving so the Fishers, who may not be great fighters, can obtain some loot for bringing the beast to the surface. This promotes Teamwork and the Gathering of a group to coordinate their attacks instead of just hacking, as Krakken have tentacles that like to reach around and slap your face off. XD Concept Images/Screenshots: Other Information: Perhaps a broadcast of some kind depicting a screech to prompt, Rp wise, people to come running when it's fished up? Do you need the Event Team's assistance?: Yes, very much so. If so, do you require actors and/or builders?: Builders only in the thought that either a separate place to fight the Krakken or platforms put in the water around the land that can catch said Beast of the Sea.
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