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  1. The Draught of Insight [Update I] Recent occurences and initial oversights have given me the inclination to give this lore its first update (hopefully one of few). The lore doesn't need any deeper reinforcement besides small changes and tweaks based on the aforementioned oversights brought to my attention both by some few members (Toodles, one in specific) and, again, previously mentioned occurences. This will be kept short. Changes 1a; Wraiths and Wights, following the method in which the Draught "renews" them in coordination with their husking abilities (the means to inhabit either corpses or living bodies through "possession" [Wight exclusive]), will now experience physical distortion from whatever bodies they take as their Incited souls seek to correct their form. Following the Soul Blueprint ideal, the gender of the character cannot change from what they were in mortal life. Wights/Wraiths that occupy bodies opposite of their original mortal gender will now be "scorched" into correction during the Draught's revival process, wherein the flesh contorts until they both look and function as they were originally. This also applies for the husks and possessions that differ from the soul's original race, which are scorched into correction upon a Draught of Incite's use. 1b; Their curses of undeath are herein clarified. Like other undead species who become Incited (ie "mortalized"), both will endure similar disadvantages. Incited Abyss Wraiths return to a state of "Half-Undeath", but perpetually suffer an illness where the excess of stagnant Lifeforce within them threatens to break down their body if they don't expunge it through either magical practice or meditation once per day. Using other Dark Arts in this form also does not degrade it, but puts Incited Wraiths in pain much like Strength of the Abyss' powers. Wights retain their strenuous mental illnesses and disfigurements, worsened only by the fact they are made mortal again. In addition, they suffer "spectral numbness" in the lesser parts of the body - such as the fingers, hands, feet and face, which may cause them to experience difficulty in physical balance, the ability to produce genuine facial expressions, and move without a vaguely noticeable stiffness of the form. This causes some feats, such as wearing heavier armor or wielding heavier weapons, almost impossible to Incited Wights. 2a; All Incited Undead, of all species, must bear a deep black aura. Given auras are purely aesthetic and optional when in use of roleplay, this stands as no glaring disadvantage, but stands to hint as to what the Incited Undead are. This can be discerned as a reflection of their blackened soul, and though the Draught's power "muffles" their inner-darkness enough to reverse undeath, this spiritual stygia still leaks out. 3a; The Draught's "ritual" no longer needs to be taught on top of needing an accepted FA (Further/Advanced Alchemy) application, as all the process consists of is mixing each ingredient in a clean and generally sanitary environment. Thus, all a "Further Alchemist" requires in order to experiment and discover the way to create a Draught is the necessary ingredients (Lifeforce Gem, Ichor [or "Godblood", which is essence extracted from Ascended, Keepers, Nephilim/Azdrazi, Soul Tree Druids, or Augurs], and mortal flesh of an amount no greater than a fresh hand), and an Alchemist's ingenuity. 4a; Ascended blood as an ingredient is now divided into two varieties based on "dilution". Diluted Ascended blood is defined as the ichor extracted from Ascended of Tier 3 and below. Empowered Ascended blood is defined as the ichored extracted from Ascended of Tier 4 and above. 5a; Upon the use of a Draught, an undead's racial curse which they bore in life, unless they are Soul Shadowed, experiences a "reset". Incited Humans become young again and Incited Elves may once more bear children, but for Orcs and Dwarves, their rage and greed does not fade, for they are not strengthened by the passing of time. 6a; New limitations are put in place. There is no longer a limitation as to how many Draughts can be carried, but every Draught must be recorded on a secure document (Google Docs, etc) with the date of its creation, because starting now, a week after a potion's creation, their powers fade and it becomes a bottle of dry ashes. This time limit must be followed to the T, or else there will be OOC repercussions. 6b; Undead beings are now incapable of using a Draught right after they had been killed as an Incited Undead. They must wait one week before they're able to use another. Clarifications - The Incitement of Soul Shadow Undead (Gravens, Ghouls, Paleknights) does not enable their mortal forms to be turned into any kind of creature that involves a phylactery (Liches, Darkstalkers and Wights). Phylactery Undead, or "Soulbearing" Undead, require actual mortal souls, which Soul Shadows are not. - Darkstalkers and Liches experience withering of both physical and mental health on behalf of neglegence to a usual draining of Lifeforce, and by draining a source they are rapidly propelled back into health. To define how this would function in a multi-party roleplay environment, bydraining either another living individual or Lifeforce source, the condition of the Incited Darkstalker/Lich improves drastically. For Darkstalkers, muscle mass is regained (to littleimprovement to their actual strength during the concurrent situation), but for aesthetic purpose they can be defined as "bulking up" the more they drain until their craving is satiated. The similar can be said for Liches, except they gain very little muscle mass and, rather, their mental condition improves vastly to match that of normalcy. This cannot be used to heal the Incited of any wounds or restore any kind of magic-oriented focus, if the focus had been broken by something substantial such as wounds or any form of immediate trauma. - The more an undead uses a Draught of Incite, the less painful and debilitating the restoration process is. For the first-timers, the experience of renewal would feel much like being burned alive, and for those who have died and used the Draught several times over (around 3 and above), they are able to reform into mortal beings and endure the process of regaining their flesh without an excess of suffering. - Each player is entitled to own a single Draught, whether they made one or obtained one. This means, upon obtaining a Draught of Incite, they are only allowed to hold and contain that single item until its loss or consumption. In addition, by holding an approved Draught in ones possession, another cannot be made by that character until it is lost or used. - Any differences in a Wraith or Wight's husk from their original form are forcibly changed back until they resemble what they appeared to be in life. This precedes all race and gender, nullifying them until everything is corrected.
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