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Found 22 results

  1. Flag of the Jade Republic made by Fruu_Ne?#2935. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A Feast to Honour the Kha ( 1718 ) 我们很感谢您的保护. Wǒmen hěn gǎnxiè nǐ de bǎohù. [!] A message is written out to all of the allies of the Houzi under Hsieh Xin, written on a papyrus letter with a fine ink from the squids within Sutican waters. “We are very grateful for your protection, and in order to honor the Kha’s aid, we bring fresh seafood from the Sutican ocean and hope that we may peacefully bring our people together once more. May those who partake in this feast be the Kha and our allies in Sutica, for protecting us in times of need. With this, we bring hope of a new era of peace between Houzi, Kha, and the persecuted all alike.” It was clear to the Kha and Hou, under the guidance of the Huangdi of the Jade Republic, that there would be peace for decades to come. As they gathered under a statue of worship for the Kha, they conversed on the future of Hou, and the truth of the events that occured at the State of Shen. They mulled over the hostile attitude of the past Huangdi Cao Cao and his Imperial Guard, and remembered the horror that they felt as they fled through the waters during their escape into Sutica. Not only were they down a well respected guard, but they had begun to lose all hope in whether they would be able to continue surviving - since for the most part all but one family were purely civilians. With the Hou-zi owning nothing other than their physical form, and little to no food rations, the great Tul’Tsisha allowed the Hou to seek temporary refuge in their homes. With a kind heart, she gave refugees homes in the caverns of the Kha, which touched the heart of Huangdi Hsieh Xin, and his people. On the day where the moon lit up the sky brightest, the Hou-zi of the Jade Republic, the Kha, the Halflings, and the Wood Elves of Maehr’orrar joined together as one in the caverns, whispering and shouting tales to each other under a night’s festivity of drinking and partying. The Halflings spoke many a story with cheer in their hearts, the Kha eloquent as can be- aiding others even still in a celebration meant for them, the Hou-zi smoking and drinking heartily - competing in their newfound liberty, and the Wood Elves prancing amongst the food and cave walls in delight. The various races gathered to feast cherished this moment of peace, an understanding they hoped would last for generations to come, and silent prayers were uttered to their various Gods that this was the start of a new age of peace and prosperity.
  2. ThaniLawyers Defenceless in Prosecution? The new attorney group of Thaniparty will happily defend any vagabond no matter how big or small in the court of Fenn, for a simple price of 500 mina (can be debated!), we will argue and protect our clients with our utter willpower as long as they abide courtly duties, we will also go through with our clients our regulations and suggest to them feasible methods of avoiding severe punishments ThaniLawyers4U!
  3. It all started that night, an Emperial night, a night of loss, death, torture, and hell. That night was her end, that night was the night I started. It had all started that night. The winds were blowing thundering past every house, a march was heard as all the happiness drained. The dogs, were howling, fire. Fire from the hatred of the Emperor, his torches burnt, many fled. The blood was shed. That night was the night mother said her farewells, to me, to sister, to this world. Her sickness had grown, she could no longer walk, so she packed our bags, gave us the locket her mother had given her. She stayed, smiling, yet crying as the people pulled us away. Fire. Blood. Cries. Death. The Emperor had already won. Darkness fell, I fainted. Only to wake up, Urguan being my new setting, the only words coming out my mouth being “S- s- sister?!?!” “Yeh sister beh wi'd 'e Elves Lad, sheh beh safe t'ere.” spoke a man, a small man, he was a dwarf. “Meh name beh Flynn Treebeard, Urguan 'nd 'efrumm Med'ehc. Yeself'ns?” “A-I I'm Adrian DeLaForesteNoir.” he answered, scared, bewildered and lost. That was the first time a dwarf had been across from my eyes, and the first time sister and mother weren't smiling with me. This was the first time my eyes truly became a waterfall of misery and loneliness, a secret place showing himself, I screamed, I cried, the realisation that mother was gone crossed my mind at last. That night, that night was finally over as I fell asleep in the arms of Flynn. That night was over and I knew I'd meet sister again. I had fully turned towards Anbella. Me, a human now called myself a dwarf even without the blood throughout myself. That night had changed my life, whether for the best or the worst, I am still unsure, but that night was my tragedy, and my new joy. That night, I am now thankful for. ______________________________________________________________________________________________________________________________________________________________________________________________________________ Hi! That was part one of my story! The first story I've ever made! I hope I can make the next one! And thanks for reading!!!!!!!!! ❤️ I hope you all enjoyed this! ❤️❤️❤️
  4. Hello. As some of you are aware I am going to win this months contest for having most modreqs completed this month. Not only am I going to be able to change Fireheart’s forum profile picture to what I want, I will also be able to change his discord profile picture. So this thread is here so that you, the people of LotC, can voice your opinion on what you believe his profile picture should be. The most upvoted ones I will add to a poll post at the end of the month, where i WILL choose the number one voted for option for his forum profile pic. I’m leaving the discord picture to myself. Rules: The picture can’t break server rules or community guidelines so obviously nothing graphic or super crazy. Below I will include a list I have created so far of my own pictures, let me know if you like any of them. 1: Bucket Baby 2: Bath Baby 3: Unpleasant to look at baby 4: Jiggly Trump 5: Melon baby 6: Mike Stoklasa 7: Rich Evans 8: Miniature Bill Clinton 9: Luigi Meme 10: Horse Baby 11: Very high quality Fallout meme 12: Chicken Little 13: Omar Grimmer’Lak’s pocket Admin 14: Tommy Pickles Please post any suggestions you may have!!!!!!
  5. ((https://www.youtube.com/watch?v=GOCqD47F5SU)) The city streets were flocked with the busy shouts of the loyalist troops and their allies preparing to defend the capital as it fell under siege by the rebel forces. Nathaniel walks up and down the main road in Helena, arming his men and any others in need of a sharp blade and plate. “Ingrid, Andrew, I love you both, I’ll see you both when the battle is won.” He kisses his wife, and pats his young son on the head, before running back to the square to keep preparing the men that arrived by the dozen. “Nathaniel” says a voice from behind him, “Good to see your men made it, I was worried”. “Ser Rozmeo,” he says before extending a hand to him, which swiftly ends in a brotherly embrace. “We fight and die for Renatus. It’s been an honor to be by your side all these years”. The pair exchange salutes, and as he turns to leave, Nathaniel says “I’ll see you once we’ve won”, and walks back toward the palace. The horns of war sound, and the bridge is raised, the gates shut. “Formations!” “Men at the ready!” “To the Palace!”. The Legions of Man take their places atop the palace gardens and upper levels, hundreds of troops are spread within the inner walls and along the battlements, all prepared to give the ultimate sacrifice for their home. The battle ensues, and as the city is bombarded from the skies, the enemy advances though the city, the pounding of rebel boots is heard as they advance into the palace. “Hold together! We’ll take them together!” As the bulk of the force continues to rain arrows on the advancing Orenian forces, Nathaniel makes his way into the stairwells to go and assist the few men below. At the bottom of the stairs, he is faced with three Haenseti soldiers, all in battle hardened and filled with rage. “I suppose you won’t let me pass through, aye?” Nathaniel chides to them. The men grunt, shields raised and forming up to attack together. “Fine - your way it is.” He drops his shield and unsheathes his second blade, the twin blades set to ignite when struck together. “For Renatus. For Helena. For Windsor!” He manages to catch the men by surprise with the sudden ignition of his blades, and fights hard to take down two of the three, before meeting his final enemy, Death, with a swift blade to the heart. As the last of the rebels are struck down, Ser Aldis and a group of Legionnaires find Nathaniel’s lifeless body in a palace corridor. The group gives him a final salute, before carrying him off to the square with the others. “They bled so that we might live. They bled Purple and Gold. Because of their sacrifice we live to fight on for our Imperium.” ——————————— [!] A Note is Found on Nathaniel’s body, written to his family and a few of his closest friends. To Ingrid: My darling Ingrid, if you’re reading this then I won’t be there to hold you once the battle is won, but I hope you are able to forgive me for dedicating my whole life to our Empire. Protect Andrew, protect the baby, but above all try and find some happiness now without me. I love you, now, and always. To Andrew: My beautiful boy, take care of your mother for me, I know the burden is heavy but the reward is sweet. Cherish your childhood, and live in righteousness and faith. I’ll see you when the road we walk on decides it’s time for our paths to cross again. To Rozmeo: Thank you for the laughs, for being there for me during the highs and lows and for always doing what is best for everyone around us. I could not think of a more honorable man to have called by friend and brother. To Aldis: Take care of my family, Big Head. You’re a great man and will be one of the best Knights our new Imperium will have the Honor of having in her service. In my absence, please continue to look after Ingrid and my children, and keep on the honorable path you’ve never stepped off of. “Time is cruel - the never ending clock that rules our lives, a countdown to the dread of forgetting and being forgotten. Before long what is now will be passed and what’s to come will be now and friendships that once seemed to be forged for a lifetime will drop into the mighty ocean that is time - a faded memory of a different era, a distant dream of a passed lifetime.” - Lord James IV Nathaniel Windsor, Duke of Windsor, Count of York, Baron of Belfoire, Warwick and Ashenvale, Lord Regent of Mortain and Loyal Son of Mardon and Renatus.
  6. AND TO THE MIRE, HE RETURNS ___________________________________ [!] A depiction of Kaer Glythen, the Aeldinic seat of House Grimm The war between the feuding Imperial Houses of Horen and Marna has claimed many lives as of recent, and families all throughout the two imperiums now grieved for lost sons and daughters - taken all too soon in the conflict. One such family is the noble House of Grimm, its members having learned of its patriarch’s death in the most horrible of ways; The Baron’s corpse was shipped to the stone-maken walls of Reza, confined to a wooden box devoid of any means to initially identify him. Eventually, however, upon reaching hold of Lady Grimm, authorities were able to properly identify the bloodied husk as her spouse - a man who had so chivalrously lived past his prime. As the family grieved together and sorted through the late patriarch’s belongings, a piece of parchment was found. On the paper lay dozens of crossed out lines of text, all discarded before the middle of the page. In there, a handful of lines remained, writing comparable to chicken scratch, though legible nonetheless. I remember my arrival upon Atlas hazily, though some memories do not escape me. The overwhelming fear of leaving my parents, and my eldest siblings, on their lonesome in Venerra. Thankfully, I had my sister Alana by my side throughout the voyage. Tempests raged about us as we ventured further into the murky waters, our vessel soon being consumed by a grey mist -- restricting our vision for a good while. In the days following, we could make out a jagged mountain ahead; Overjoyed, Alana and I leaped into the frigid waters and gradually arrived to Haeseni shores. As we made our way into the confines of Markev, we were greeted by our cousins, Emma Ludovar and her younger sibling, Jacob. My sister took the path of Chamberlain; I, on the other hand, pursued the path my father had always desired for me - knighthood. And so life went on for me: I had four beauteous children and a supportive consort. Alas, I write this for I have spent fifty-some years alive - Death encroaches, and rapidly at that. Should you find this and I’m deceased, my sole request is to be returned to my grand-nephew, William I of Venerra, where I am to be laid in our family crypts with my father Elias, my mother Selina, and my siblings. To the mire, I return. Credit to Axelu for writing the entire thing, I’m just here for the rep.
  7. A Grudge Declared Vithar Frostbeard would walk into the city square of the Dwarven Capital, climb up on top of a ledge, clear his throat and speak ”I Vithar Fros’beard, clan fatah ov da Fros’beard clan declare a grudge on thah Grandaxe clan fer slander’n me kin and me ancestor’s and fer speak ill about thah fros’beard clan. Thah onleh way thah grudge will beh settl’d is ef thah Grand’axe clan fatah Borin honor duals meh teh let thah Gods Decide who es in teh right” He would finish before sending one of his clansmen to go see that the grudge is entered in the Book of Grudges.
  8. Gods and Men ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ((Link to Roleplay Forum--- Gods and Men Basics In Gods and Men, you take the form of one of the gods, fighting and creating, learning and forgetting, possessing kings and nobles, and the most important, fighting and working together with the other gods. There are two ways of winning: 1: Creating a pantheon Afraid you might not be able to win? Want to play it safe? Well then, my friend, you've chosen the right path! In order to create a pantheon, you and your allies must be the sole remaining gods. If all enemies are defeated, you and your other gods rule the world, and over the races of the world. 2: Becoming the Ultragod Yes, that is what I'm calling it. Not one for alliances? Greedy as can be? Well then, my friend, you've chosen the right path! In order to become the Ultragod, you must destroy the other gods, claiming the throne for you, the one true king! Sadly, there is more to it than fighting the others. The path of the gods is not an easy one. There is much micro-managing involved: You have to take care of your people, nurturing them and helping them as much as possible. The others will obviously try and stop you, but you must prevail! Cities will fall in glorious battles, and new ones shall rise through the hard work and labor. But, be weary, for the only thing keeping you a god is the peoples faith in you. If they do not worship you, you simply fade. If none cares for you, you have none left to help. It's game over. You lose. The others can try and send missionaries and priests to convert your populace, but you may do the same as well. Keep your people happy, and they worship you as the righteous god you are! Torture them, and they shall turn you into a demonic figure. Send prophets to increase faith in your populace, missionaries to destroy your enemies, and inquisitors to remove the plague of heresies! But, you will not take this path alone. On your explorations, you will discover the others, and what route you take depends solely on...well, you! You could introduce this new god to your people, showing him as a great and glorious figure, or cast him into the abyss, slandering his name as the face of chaos. If you do decide on an alliance, there is benefits, and there is consequences. The benefits are increased worship all around. With more people, the more faith you inherit. But the consequence to this is that you must share it. It is dangerous, but necessary for a pantheon. An equally powerful enemy wouldn't prove too powerful, right? Alternatively, you could also destroy this enemy. The benefits are obvious. You gain lands, riches, and get to keep the faith all to yourself. Plus, you could inherit his/her symbols. The rewards are great, but the risk you take is not one to take lightly. Although you could win, there is a possibility you could lose. Losing means you become a taboo figure, losing all your power and your kingdom. You become nothing more than the god of a deranged cult, therefore eliminating you from the game, or fading you. There is also corruption. Corruption in your kingdom grows in the governments you do not pay close attention to. Too much corruption, and the people may go so far to rebel! At first it starts as unhappiness and unrest, but grows and spreads as your people anger. Perhaps you've heard me speak of micromanaging, and you wonder how you, such as yourself, could possibly even begin. This is where possession and creation come in place. You may create a hero, and observe your kingdom from it's political powerhouse. Create a peasant and control your kingdom from its rotten underbelly. Either way, you must be able to observe your kingdom, and you must be able to regulate laws. You may wonder "What's stopping me from making it illegal to not worship me?" and I will tell you. Nothing. But, be warned, if the people feel controlled, they may begin to grow unhappy. And do you remember what happens to unhappy people? Rebellions. Mass suicide to prove points. Uprisings and plunderings. Do you really want that? If you didn't notice by now, I have yet to use the word "Humanity" because there can be more than one race. You may create any race, and show them your ways. The only thing keeping you apart is a slight application. I'm afraid we can't have everyone going around creating new races. The way this works is you can take one of your pre-existing races, and modify them to your hearts content. Then post the application here, and wait for acceptance. Now you might be wondering how I might handle all this by myself. Truth is, I can't. I can't make events for everyone at the same time. That's where the playerbase comes in. You can apply to be a Story Master and help struggling nations, destroy powerful ones, and help with all the minor stuff like judging a nations corruption levels, happiness, riches, food, and advancement rate. I will need at least 3 Story Masters before we start, and a few nations. There are 3 stages during this roleplay: 1: The Growth Age During this age you have just founded a shard, world, etc. and you create your first people. You begin to grow your nation, and help your people prosper from barbarians and savages, to villages and twons. 2: The Discovery Age During this age you begin to explore, and discover the other gods. You find competition and friends. Your people begin to become civilized, developing a culture now. 3: The Peoples Age During this age, your people are now mature and play a major role in your survival. You begin to fend off the others, and join with other factions. This is the longest age, and ends when someone/a group wins. Note: Although I explicitly speak of faith to destroy your enemies, you must realize you may also destroy the others by destroying their kingdoms and nations. With no people, they will not survive. Now that all that is covered, time for the applications: God App Name: Symbol (Water, plants, fire, etc): Race (Default human): Nation Name: Nation Symbol: Nation Terrain (Plains, desert, etc): Race App Name: Originating Race: Features (hair colors, etc): Skin Color: Story Master App Do you have a god?: What experience do you have with leadership?: Give me a minor event for a prospering powerful city: Give me an event for a weak, failing city: Why should I pick you?: Do you promise to not cause events to your own nation, if applicable?: Please note that anyone breaking the rules will be warned. If it happens again, they will be blacklisted and are stripped of their characters. 1. No PG/PE/MGing 2. Be nice and respectful 3. Do not or try not to base your religion around IRL religions 4. Keep numbers realistic. If we find you are unable to do so, a Story Master will be assigned to give you the numbers. 5. Have fun! 6. You must follow the age limits. First age, no talking with the other gods. This isolation is so you can develop you're cultures. Second age, minimal meetings are to be held. These are strangers to you. In the third age, we are not restricting any meetings. Talk as you like Feel free to leave any questions in the comments. This is, after all, OOC. All other OOC posts will be posted here. There will be a few more coming, so please make sure to check in or Follow the post. Accepted Gods Re’Moara Kazotar Mhoric Birrh Repaiup Qhul Ark Accepted Races Sentori Naevian Muintiri Arginians Ternesian Arkelon Story Master List Kaun The Elder Stephensj Map (Will be continuously updated) Gods and Men 5 Maps My Information as example: God App Name: Re’Moara Symbol (Water, plants, fire, etc): Rebirth, Rejuvenation Race (Default human): Sentori Nation Name: Reju’Vena Nation Symbol: A flowering plant Nation Terrain (Plains, desert, etc): Open plains with plateaus, lakes, and rivers with forested areas at the edges. A singular mountain near the center of the terrain. Race App Name: Sentori Originating Race: Human Features (hair colors, etc): Naturally dyed hair with flowing colors and patterns. Enhanced lifespans and enhance birthrate. Physically weaker, but large numbers. Skin Color: Tan skin, occasionally pale/albino. Seen as a blessing. God App Name: Ark Symbol (Water, plants, fire, etc): A Mirror Race (Default human): Arkelon Nation Name: The Arks Nation Symbol: A Pillar of Salt Nation Terrain (Plains, desert, etc): A mountain range island surrounded by forest. The terrain is hard and difficult to traverse, and difficult to survive. Race App Name: Arkelon Originating Race: Golem Features (hair colors, etc): Stoney figures with humanoid features. They have no hair or mouths. Their eyes are emerald. They speak telepathically. Skin Color: Pure white quartz.
  9. The Yú family, perhaps one of the strongest families in the past, with a great influence on the Chi Council during the two Great Wars, and perhaps one of the main reasons for the fall of the Hou-Zi during the Jade Wars because of their greed... One of the many Yù relics A bit of Family History The Yù clan highlighted in the past the greed of its members, who valued wealth more than life itself. Focused solely on their own benefit, they fought against other noble families, leading to the destruction of their beloved empire, which they had defended with passion during the great wars against the elves, even dying for him many of their members, which would leave an internal hatre against that race that still lasts until our day. Suspected of starting the Jade Wars, they had no mercy in destroying other families that got in their way, becoming very feared because the rumors about the horrific tortures they committed behind the government's back. The few who survived the Jade wars, went to the forests and jungles of the whole world, leading an austere life for the first time in many years and learning a great lesson of life that they would transmit to their descendants. __________________________________________ From the time of the first expansion of the HouZi and its consequent golden age, the Yù family was within the Council of Chi dominating a considerable part of the territory of the jungle of Asul. During the two Great Wars, some of its members played a very active role, leading squads and fighting with great fervor. Guided always by an insatiable ambition, even in the interlude that took place between those two battles his ambition did not stop, forming groups of HouZis that still felt inside his militant spirit organized small groups in which to try to rise again, failing miserably Nothing remarkable happened during the rest of the reign of Hou-Shen for this family, or at least, until a few years after the defeat in the Second Great War. Accustomed to living between luxuries and riches, which were valued more than life itself, and blinded by their insatiable ambition the family could not stand to live in a space as small and poor as was the jungle of Asul. For these reasons they began to steal to other families and confront them. The gossips talk that the Jade Wars were started by them, who increased their riots and conflicts after the disappearance of Hou-Shen. After the fall of Jing-Taiyun, little more was heard from this family, some crazy people tell that they were hiding, treasuring riches and waiting for the right moment, others say that the authentic lineage was lost, mixing races inside this and provoking dishonor However, everyone agrees that he never heard from them again ... until today Yù Traditions and rituals The Yù clan has always had a somewhat different structure, even though, as in any family, everyone must obey the head of the family, he is not elected in a hereditary way, on the contrary, it is chosen by voting among all the members of the family, with the possibility of voting for oneself. Under the head of the family is his/her wife or husband (if he/she has one) and his/her children. It is not strange that the head of the family has several brothers, who could not inherit their position, not like their children who can be elected from the age of 25 years, although only one was chosen so young. Great devotees of martial arts, their lineage was always characterized by showing special interest in these, taking them to another level, fighting whenever there was any reward to obtain. Initiation Ritual Any member who wants to enter the family will have to pass three trials, unknown to anyone who has not overcome them before, these will consist of obtaining a large sum of wealth or valuable objects that will be donated to the family, showing this way the ambition of the candidate. The second is to survive a month in nature, demonstrating the strength and being necessary to obtain for this moment 1 elf bone, 1 wolf head and humming bird wings. The third and final test is to defeat a member of the family, chosen by the head of the family, in a duel of traditional martial arts, showing their skill in the fight, something highly valued within the dynasty Weeding Weddings in this family are something exceptional, the union between a Yù and someone from another family does not usually go beyond the carnal. A wedding requires the insertion of a new member into the family, something that is impossible unless it passes the initiation ritual. Even so, the times that this celebration takes place is not repaired in expenses, a great banquet with musical and martial shows, accompanied by luxurious drinks and gifts for the guests is the tradition. During the union of the two married, they will give as fiance the object of greatest value they have, showing their love and appreciation for the other with this simple gesture. This act will be accompanied by a speech by the head of the family, or in its absence, by the next available person with the highest rank. Hunts Despite not being a family focused on this, hunting is a recreational activity usually carried out by the dynasty to provide its members with food and resources that can only be obtained from animals. These hunts are the least peculiar, carried out with the naked torso and without any weapon, the Yù always look for the biggest prey in the area, study it and hunt it down. This process can last for days and even weeks, focusing hunting not only on animals but also on other species. Wealth and power to achieve immortality Many years later, the construction of the empire has begun again, the descendants of those who once ruined their beloved civilization are prepared to fight for it and bring it back to glory, having learned from the past they will not make the same mistakes again... or maybe yes? OOC Information: The post we will be improved by the time we get more members Joining the family is very easy, you only have to send a private message by Discord and we will agree on your rank within the family, your family ties... Discord: AlbertoTC#2262
  10. World In Flames 1933 The Reboot! Prologue 12 years ago, the War to End all Wars officially concluded with the Treaty of Versailles. However its name was far from misleading. Its end only brought about more bloodshed than ever before. The great empires of Europe had been exhausted and depleted from the fighting, drained of much of their strength; Their public weary of war. Coupled with the extreme economic downturn of the 1920s, the world was plunged into chaos. In China, the disintegration had long preceded the conclusion of the Great War. Following the death of Yuan Shikai in 1916, the country was torn apart by competing warlords and political movements. In the north the Fengtian Clique makes massive gain, against both what remains of the central government, as well as Communist guerillas based in Taiyuan. In the south, the government loses ever more influence as the warlords of Guangxi, Fujian, and Jiangsu tighten their grip on the more industrial and developed region of the country. In The United States, extreme economic hardships brought on by the Great Depression bred radicalism and contempt for the government, this came to a head in October of 1930 when radical communist, syndicalist, and socialist rebels stormed the capital in Washington DC. Though the rebellion had little sustenance, it prompted a chain reaction that rippled through much of the industrial north and rustbelt. In a matter of months, the rebels had dealt devastating defeats to demoralized and disheartened federal troops. With faith in the federal government eroding rapidly, southern and west coast states systematically broke off from the failing government. Though on the verge of collapse, the rebel onslaught was eventually halted at the Mississippi and a stalemate set in. After roughly 2 years of fighting, a shaky peace sets in across the former United States. In Europe a new ideology rises across the former central powers. Sweden, after being robbed of honor and territory during the Great War is toppled, a fascist dictatorship taking its place. Italy, Hungary, and Germany are no exceptions either; as all three see rise in similar regimes. The Balkans too remain ever heated, as Austrian and Hungarian claims to the old empire remain ever prevalent and their bitter rivalry continues. The British isles are engulfed in chaos, similar to that of the United States as Ireland and Scotland declare separation from the Empire amidst extreme hardship. Their rebellions have proved relatively successful, the Irish have liberated all but a few ports, where only the might of the Royal Navy cements British influence. Scottish forces to have pushed past their own boundaries, dealing a series of surprising defeats to the British. In The Middle East tensions rise, an Egyptian revolt forces the British out of the suez and much of the province itself. The Empire in scrambles can do little at present to stop it. In Ottoman Arabia, the decaying Empire’s grip continues to loosen as independence, and Arabian nationalists threaten to boot the Turks from the region entirely. Chapter I: The Clouds Gather Going into the new year The British Empire: The pressure of economic hardships brought on by the Great Depression has pushed the long dominant British Empire to its edge. Even the vast wealth of the colonies cannot blunt the damage. The British Isles are where this is felt the hardest. Though recent economic trends show that the worst is behind them, the Scottish and Irish are still in stalwart rebellion! All while the average man suffers from hunger and unemployment. Despite all of this, British military might is no less formidable. With chaos in the Americas, the British are left as the sole and undisputed global naval power. Truly, Britannia rules the waves! On land, the British Army is still at its core a hardened and elite force, though it is overwhelmed with conscripts and volunteers in recent years.. Mechanization in the army is also rather lacking, and tanks are far and few between. The German Reich: With the ascension to Adolf Hitler to the Chancellorship, he has spent no time putting the suffering German economy to work. The unemployed are now sent to factories where ‘tractors’ and ‘convoys’ are pumped out on an industrial scale. Though the effects of the Depression are slowly being overturned, the country is far from where the leadership deems ‘ready’ The German Wehrmacht continues its massive expansion programs, despite the Treaty of Versailles. Though It is far from ready for any war, it shows promise. Interesting and new doctrine shows even more. The army also has new and interesting levels of mechanization, with new and advanced tank as well as armored personnel carriers debuting this year. Svenska Riket: The transition of power to the new fascist government in the previous years had been nearly bloodless. The people, ashamed of their countries performance in the previous war, and scorned by the treaty of Versailles, were in full support of the rhetoric spewed out by the new regime! Economic and military reforms had also seen the country nearly untouched by the Depression, making her the envy of her neighbors, and an ever tempting lure to other Scandinavians. Naval buildup and the modernization of Svierge-class battleships had also established the fledgling regime as a premier naval power in the Baltic, on par with or even exceeding the German Kriegsmarine. On the ground, the Swedish army had swelled far larger in size than any of her neighbors, though the military complex was in little position to support it. Hungary: The previous decades had not been kind to the Hungarians, a defeat in the Great War, and the dissolution of her Empire had left many scorn. Further more so as the Austrians continued to gobble up more and more of it in, first in Dalmatia and Bohemia, next in the establishment of a puppet regime in Slovakia. The Hungarians were sorely losing the race to re consolidate the Empire… Kingdom of Sicily: Fed up with the authoritarian nature of Mussolini’s rule, the Kingdom of Sicily finds herself in an interesting position. Her ground forces, though better trained and equipped at present will find themselves in trouble should a long protracted war set in, as the areas controlled currently lacks much of the capabilities to sustain the army. Sultanate of Egypt: The Sultanate currently sits in a period of prosperity, with the British firmly booted from the province, and control of the Suez established, the wealth of Egypt and commerce flows into the Sultan’s treasury. All of this and a population dedicated, even radical for their Sultan, a relatively modern and veteran army sculpts Egypt into a formidable enemy to anyone who might wish to oppose them. Empire of Japan: With the chaos in America, the Empire of the Rising Sun finds itself in a strong position. It’s greatest threat to East Asian supremacy in turmoil. The civil war in China presenting many opportunities for Imperial expansion. At present, the Empire is undisputed in its prevalence over the continent, how it will use this influence and power remains to be seen. The extreme independence and autonomy of the various branches of the Japanese Armed Forces is both a strength and a weakness. On one hand, it allows them to take the initiative and enact crucial reforms, on the other, the divisions also lead to inter branch rivalry and the hoarding of valuable war material from the other. Norway: After its victories in the Great War, and the acquisition of land lost to the Swedish ages ago, the country had entered a period of relative stagnation. The Great Depression had hit the country with a blunted blade, and thus the fallout was not nearly as devastating as it was elsewhere. However, the Norwegian armed forces were far from up to date, mostly stagnant from the Great War. Despite all this, the splendour of victory remained, and faith in the current regime and ruling party was better than ever! Austria: Unlike her Hungarian counterpart, the Austrians had been experiencing a series of successes in the previous years. First the industrial and mineral rich areas of Bohemia were captured, then the Dalmatian coast. In recent news, the establishment of a puppet-regime in Slovakia has pushed Austria one step closer to reuniting the Empire. Austria’s armed forces at present are fairly modern and fairly mechanized, despite their small size. They boast premier tank forces designed and maintained by Skoda works, based in Bohemia. However Austria’s small population heavily restricts the size of her armed forces, and could be seen as one of her biggest shortcomings. Zhili Clique Composed of some of the largest and best equipped sections of the former Beiyang army, the Zhili Clique holds its iron grip on Beijing and the surrounding areas. Support from western business and corporations also helps to pay the bills and arm the men. However this does not alleviate them from their current crisis. The staunch anti-communist, anti-Japanese power finds itself surrounded on most sides. The Fengtian army bearing down from the north, the People’s Liberation Army ever ready in the west, and the shadow of the Japanese looming over it all. United Syndicates of America Since the start of the Revolution nearly 3 years ago, the United Syndicates have been in an almost constant state of war. The deadly conflict against the Federal government had left thousands dead, cities scorched, and infrastructure in ruins. Apart from the east coast and New England, the heartlands of the new nation, much of the Rustbelt and great lake states were in ruins. Furthermore, loyalist guerrillas and insurgents still operated within these states, making the Syndicates hold on them shaky at best. On land, the Syndicate’s military is the largest in north america, however that does not speak much for its quality. The army is largely composed of poorly trained, conscript-esc troops equipped with outdated weaponry and led by questionably experienced officers. At sea, the nation’s navy is one of the biggest, after commandeering much of the Federal Atlantic squadron, though it suffers from the same problems as the army.
  11. World In Flames 1933 The Reboot! Prologue 12 years ago, the War to End all Wars officially concluded with the Treaty of Versailles. However its name was far from misleading. Its end only brought about more bloodshed than ever before. The great empires of Europe had been exhausted and depleted from the fighting, drained of much of their strength; Their public weary of war. Coupled with the extreme economic downturn of the 1920s, the world was plunged into chaos. In China, the disintegration had long preceded the conclusion of the Great War. Following the death of Yuan Shikai in 1916, the country was torn apart by competing warlords and political movements. In the north the Fengtian Clique makes massive gains, against both what remains of the central government, as well as Communist guerrillas based in Taiyuan. In the south, the government loses ever more influence as the warlords of Guangxi, Fujian, and Jiangsu tighten their grip on the more industrial and developed regions of the country. In The United States, extreme economic hardships brought on by the Great Depression bred radicalism and contempt for the government, this came to a head in October of 1930 when radical communist, syndicalist, and socialist rebels stormed the capital in Washington DC. Though the rebellion had little sustenance, it prompted a chain reaction that rippled through much of the industrial north and rustbelt states. In a matter of months, the rebels had dealt devastating defeats to demoralized and disheartened federal troops. With faith in the federal government eroding rapidly, southern and west coast states systematically broke off from the failing government. Though on the verge of collapse, the rebel onslaught was eventually halted at the Mississippi and a stalemate set in. After roughly 2 years of fighting, a shaky peace sets in across the former United States. In Europe a new ideology rises across the former central powers. Sweden, after being robbed of honor and territory during the Great War is toppled, a fascist dictatorship taking its place. Italy, Hungary, and Germany are no exceptions either; as all three see a rise in similar regimes. The Balkans too remain ever heated, as Austrian and Hungarian claims to the old empire remain ever prevalent and their bitter rivalry continues. The British isles are engulfed in chaos, similar to that of the United States as Ireland and Scotland declare separation from the Empire amidst extreme hardship. Their rebellions have proved relatively successful, the Irish have liberated all but a few ports, where only the might of the Royal Navy cements British influence. Scottish forces to have pushed past their own boundaries, dealing a series of surprising defeats to the British. On the Italian peninsula, the Rise of Mussolini and his fascist rule is not unopposed, in late 1932 rebels seize control of southern Italy, Sicily, and Sardinia proclaiming a new Kingdom of Sicily. In The Middle East tensions rise, an Egyptian revolt forces the British out of the Suez and much of the province itself. The Empire in scrambles can do little at present to stop it. In Ottoman Arabia, the decaying Empire’s grip continues to loosen as independence, and Arabian nationalists threaten to boot the Turks from the region entirely. Major & Interesting nations Europe British Empire (taken) German Reich (taken) Military Russia France (taken) Austria (taken) Hungary Sweden Italy Kingdom of Sicily Asia Empire of Japan Fengtian Clique People’s Liberation Army Chinese Nationalist Government Guangxi Warlords Fujian Warlords Jiangsu Warlords Middle East Ottoman Empire Sultanate of Egypt North America United States of America Communist States of America Confederate States of America (taken) Pacific States of America Central American Republic Application Discord Name; Country of choice; Head of State; Government type; Suggestions/Feedback/Questions; Join the Discord Server Here → https://discord.gg/pSd78x
  12. The Second Interregnum 4E 837 During the Skyrim civil war, the Imperials had invested much into keeping the Nords under their control, yet a hardfought loss at Whiterun would put an end to their campaign. In turn resulting in the Treaty of Windhelm, effectively crippling the Empire. Soon after the Skyrim campaign, High Rock made bold demands of separation. A few tense encounters later, and said demands were accepted. The Aldmeri Dominion faced a similar issue as the Bosmer rebellion in 4E 309 happened and ended in success. The Khajiit also declared independence after witnessing that their overlords could be beaten and just as the Bosmer won, the Khajiit did too. Both of the rebellious puppet states caused the Altmer to once again take a stance of isolationism, where they now fight and squabble amongst each other for power in the Summerset Isles. In the south the Argonian Kingdom invaded Morrowind viciously taking land and slaves. They then turned their attention to the now weakened Cyrodiil who were still humiliated by their defeats. The Argonians launched attack after attack seizing land along the border. Seeing their time to shine, the Nords, Bosmer, Dunmer, and Khajiit launched simultaneous attacks. Cyrodiil desperate to not be demolished got their act together assembling a colossal army. The Imperial forces delivered decisive blows to each of their invading neighbors forcing one after another to sue for peace but to immediately end all fighting the territories taken were allowed to be kept by the invaders. After years of defeat and disgrace the Imperials tried again to conquer Skyrim and parts of Hammerfell with their colossal crusading force. The initial strike was devastating and all was looking good for the Imperials until the King of Skyrim himself led an ambush forcing an Imperial retreat. What then ensued was infighting, officers bickering over control and decision making, the campaign was halted. It did not take long before the colossal Imperial army dispersed. A long period of relative peace reigned over Tamriel lasting near five hundred years. During this time the Kingdom of Skyrim dissolved, the Argonians fractured, Hammerfell split apart and chunks were taken by the Imperials, the Orcs in Highrock fled to their mountains where they formed the Orcish Kingdom, and though the Empire was weakened it reorganized into the Imperial Confederation.
  13. Tamriel Imperialis V2 This is an Elder Scrolls FRP, my first one was a bit rough and a little shaky. So we’re doing it again, and this time it will be a lot more refined and polished Lore During the Skyrim civil war, the Imperials had invested much into keeping the Nords under their control, yet a hardfought loss at Whiterun would put an end to their campaign. In turn resulting in the Treaty of Windhelm, effectively crippling the Empire. Soon after the Skyrim campaign, High Rock made bold demands of separation. A few tense encounters later, and said demands were accepted. The Aldmeri Dominion faced a similar issue as the Bosmer rebellion in 4E 309 happened and ended in success. The Khajiit also declared independence after witnessing that their overlords could be beaten and just as the Bosmer won, the Khajiit did too. Both of the rebellious puppet states caused the Altmer to once again take a stance of isolationism, where they now fight and squabble amongst each other for power in the Summerset Isles. In the south the Argonian Kingdom invaded Morrowind viciously taking land and slaves. They then turned their attention to the now weakened Cyrodiil who were still humiliated by their defeats. The Argonians launched attack after attack seizing land along the border. Seeing their time to shine, the Nords, Bosmer, Dunmer, and Khajiit launched simultaneous attacks. Cyrodiil desperate to not be demolished got their act together assembling a colossal army. The Imperial forces delivered decisive blows to each of their invading neighbors forcing one after another to sue for peace but to immediately end all fighting the territories taken were allowed to be kept by the invaders. After years of defeat and disgrace the Imperials tried again to conquer Skyrim and parts of Hammerfell with their colossal crusading force. The initial strike was devastating and all was looking good for the Imperials until the King of Skyrim himself led an ambush forcing a Imperial retreat. What then ensued was infighting, officers bickering over control and decision making, the campaign was halted. It did not take long before the colossal Imperial army dispersed. A long period of relative peace reigned over Tamriel lasting near a five hundred years. During this time the Kingdom of Skyrim dissolved, the Argonians fractured, Hammerfell split apart and chunks were taken by the Imperials, the Orcs in highrock fled to their mountains where they formed the Orcish Kingdom, and though the Empire was weakened it reorganized into the Imperial Confederation. Guidelines Every nation in this FRP will start with 0 military and a base income of 10,000 gold. Each race has its own military and passive bonuses which will influence how they play. All races have individual unit trees. (Check sheet below) If you have any questions please ask me (Hyperion), this is the sheet. Rules Please for the love of all that is holy use common sense. If you attempt to power rp it will not end well for you. Be creative with your ideas anything is possible, this is Tamriel. Ask before you act, I will most likely respond at some point in the day. Application The holding you wish to play: Leader name and background: Skype Name:
  14. Standing within the walls of the Mother grove, passers by would see an unusual sight. Out of the way, near the edge of a cliff, a staff was thrust into the ground, and abandoned there. Its base had split into roots, and begun taking hold. New leaves had sprung up around the twisted shape of a shepherds crook. Draped over one of the new branches was the remnants of a black feathered cloak, and perching at the top was an ancient (by bird standards) crow. When approached by those who could understand him, he would shake his head at them, and solemnly caw: “This is all that’s left.”
  15. 17 BBY Star Wars – Shadows of the Past ______________________________ All is quiet on the surface of Edichi. It has been less than a year since the ‘Pulse’ blew through the system, rendering all inside it isolated. The ensuing chaos fractured Imperial forces on the surface as regional commanders and leadership figures jockeyed for control over what remains of the Empire. Both free and occupied Edichi cities were not excluded from this power struggle. Attempts to reduce the scope of Imperial control were met with varying degrees of success, though no major cities were reclaimed, Imperial control of the surface was heavily reduced. The Edichi Government, still desperate to retain control over the world is in a state of confusion, incompetence, and chaos. Local political and military leaders eager to elevate their reputation in the public eye, seldom follow government directives. A relative rush to bolster the ranks of the military ensue, and hunts for any functioning equipment are underway. In the flurry of conflict and chaos of the proceeding years, where most eyes looked to the surface of the planet, the appearance of two rather large ‘stations’ of unknown origin has gone relatively unnoticed. Their purpose is a mystery as is where they came from. They hang barely in orbit of Edichi, no transmissions from either of the two ‘stations’ have been observed. No attempts have been made by the Edichi government to contact or investigate them. No more findings regarding the mysterious ‘Structure’ have been made since it’s alleged destruction last year. ----------- OOC Applications are still being accepted If an action is questionable, ask before doing This is free form, but don’t go over the top on actions or you will face consequences. Exercise common sense Please include an actions section to your posts where you can summarize the main points
  16. The Disunited States of America The Prelude 1860 ___________________________________________________________ ________________________________________________________ Dissolution 1860, a year that will go down as one of the most significant in history; The final year of the great American experiment. Tensions for decades have been rising now. The “Band-Aids” congress put over the open wound of slavery were insufficient. With every new territory the debate was risen again. How long could it go on for? Almost a hundred years is the answer. Leading up to 1860 the south was in almost open revolt. At odds with each other, and the Union as a whole, there was major discontentment. Slave states saw their very way of life being infringed upon. Wealthy aristocrats strove to maintain power over the inferior white and black neighbors. Cotton was booming. The northern states for their part was not a unified utopia. Conflicting business, political, and foreign ideas were leading to clashes. Many simply could not agree. Immigrants flooded the north, forming their own communities and power blocs. Though heavily industrialized and populous, the North was led by cronies and congressional snakes. Policy was geared towards profit, and the Federals were on everyone’s front porch. It all came to a climax in the elections of ‘60. It was a four way run, with various parties involved. The Southern Democrat, Republican, Northern Democrat, and Constitutional Union parties all had candidates. It boiled down to two. Lincoln, and Breckenridge. In the end though it was clear Lincoln would win. This lead to nation breaking machinations… South Carolina was the first to secede Mississippi and the rest of the deep south soon followed. What began was a domino effect, The upper south came next. Virgina, North Carolina, Tennessee, one by one, secession after secession the ‘United’ States slowly collapsed. New York was the first of the Northern states to secede, Ohio came next. In the confusion a New English offer of annexation towards Canada was discovered. As 1860 became 1861 the Union had completely disintegrated in all but the once capital and small forts scattered across the once nation. The United States was no more The Fallout Following the collapse of the United States of America, a major power vacuum was left in its wake. The Federal Armies had evaporated, desertion and defection had set in. Only small bastions of the Federal government remained most notably in scattered forts, arsenals, and Washington D.C. itself. The government of the newly independent states resembled the former nation in one form or another. The vast majority simply kept to their governments, state governments now in power. State militias became the sole military units at the states disposal The tensions of the pre-collapse period remain ever prevalent. The abolitionist movement continues its growth in the free northern states. In the south, african-americans remain in shackles. The massive cotton industry is now fractured, as a trade war of massive proportions brews in the deep south. The North is no stranger to the tensions gripping the continent either. The offer of the upper New English states to join the British Empire has not gone forgotten. A massive conflict between the newly independent states of America is almost bound to occur in one form or another. OOC This FRP will begin in a historical manner with a start date of January 1st, 1861. The Governments, administrations, and leadership (both domestic and militarily) of the individual states will remain the same as they are in our timeline. As the game progresses, and history takes an alternate course, introduction of custom/special characters will be allowed. Alliances, Unions, and confederacies will be permitted within reason. Any U.S. State pictured on the map above is available Application Discord Name; Desired State; History of said State’s history, leadership, and government; Nominal Leader/President/Governor/etc.; Do you want a Custom Character? If so what’s their name and background? (Can only start in low level positions of power);
  17. Star Wars Shadows of the Past ____________________________________________________________ _______________________________________________________________________________________________________________________ On a secluded world in the outer rim, far from the bloody Clone Wars, a local mining operation uncovers what at first is an unknown ‘temple’. Later investigation would fail to decipher the structure’s origin and purpose. Widespread interest in this world would grow, also known as Edichi (Ed-ich-kai). in 20 BBY a Clone army arrives to further investigate the artifact and keep it out of CIS hands. Later in the year CIS forces would follow the clones and conflict across Edichi would erupt. In 19 BBY the Confederacy of Independent Systems systematically collapsed in on itself and the Republic had been reformed into the Galactic Empire. Yet the fighting on the surface had not concluded. CIS forces on the planet remained operational, refusing orders, and Clone units had mysteriously failed to receive new directives since shortly after their initial deployment. Edichi had not been short on new arrivals either, crime syndicates had heard whispers of this ‘artifact’ and slowly rooted themselves within cities and urban areas. Even a group of Mandalorians have arrived on the planet, though little is known of their true intentions. By 18 BBY, widespread conflict on the planet had died down. Scattered clone and CIS forces still dotted the planet, but the arrival of Imperial forces on the planet greatly tipped the balance of powers. Soon after the arrival of the Empire onto the surface of Edichi it seemed the systematic extermination of all opposition was inevitable. The enormous amounts of man and material gave Imperial forces an apparent advantage. However, an Imperial expedition to the original structure produced inexplicable consequences. Though specific details are unknown, it seems the expedition found something inside the structure which led to it being completely or partially destroyed under the mountain. In addition to the mysterious destruction of the site, what observers called a ‘pulse’ echoed through the star system. All outer system communication vanished and a multitude of ship based systems, including hyperdrives were rendered completely or partially useless.. All in the system are now alone _______________________________________________________________________________________________________________________ Playable Factions All of the available factions have pros and cons as well as varying levels of equipment and supply. Please keep in mind, since the Edichi system is entirely isolated no help from the galaxy will arrive in any form. An extensive list of each factions equipment can be found here ( https://docs.google.com/spreadsheets/d/1UpVniITG3dTJJY_RT2VvkmIjkJjfVte0Cgevr8cx44I/edit?usp=sharing ) Please note that these are not the official faction names, and only ways to identify each faction. In your application you will decide your groups name. Imperial Factions (1-4) Battlegroup 1, Battlegroup 2, Battle group 3, Battle group 4 Republic Remnants (8-10) Remnant 8, Remnant 9, Remnant 10 CIS Holdouts (11) Facility 11 Rebel Factions (5-7) Faction 5, Faction 6, Faction 7 Crime Syndicates (14) Syndicate 14 Mandalorians (12-13) Expedition 12, Expedition 13 __________________________________________________________________________________________________________________ Heroes Each faction will have a unique character or Hero. These characters do not have to be the leader of your chosen faction, but they can be if you desire. Heroes will play an important role on the field of battle and in the path your faction takes in the overarching story. You will decide what fields your Hero is proficient in as well as their origin and backstory. To design your character, you will have (10) points initially at your disposal to put into any of the following sections. Keep in mind, as the game progresses you will continue to gain points depending on your actions. Basic Skills (Levels cost 1 point a piece) Piloting (1-10) Commanding (1-10) Combat (1-10) Mechanical/Technical Proficiency (1-10) Knowledge (1-10) Diplomacy (1-10) Force Skills (To become force sensitive it costs 8 points) Force Sensitivity [Y/N] - Force Ability (1-10) - Force Combat (1-10) _______________________________________________________________________________________________________________________ Application Applications will not be accepted on a first come first serve principle Discord: Faction of Choice: Faction Name: Brief Faction History: Hero Name: Brief Hero backstory: Hero Point Acquisition: Any specific items/equipment request: Suggestions?:
  18. The Sleetfells Darkens Sometime during the month of The Deep Cold, the day was cloudy in the Sleetfells, although, infront of a cave just a bit away from the Yatl Wastelands was a ‘ker, the place seemed to be filled with flourishing nature, color flowers along the paths that lead up to the cave, the dark elf seeming to have plenty of supplies out filled with many things, banners, wood, stone. It seemed that he was hoping to get some work done, perhaps hoping to revive the small settlement known as Elmagara’myan. Many of hours later, It would appear that the surface of the cavern was filled with stalls and plenty of red banners above them, although clouds would suddenly roll into the Sleetfells, the sky darkening as a sudden cold fills the area, the sun completely disappearing, the ‘ker looking up at the sky, in an instant it seems that snow would pour down, he’d blink in awe before taking what he can, although wouldn’t be much as he’d rush back into the cave, settling himself as a few more hours would pass, peeking out of the cave only to see mounds of snow, covering all the progress he’s made, everything.. covered with snow, the man thinking in his head “Well.. ****” (OOC info)
  19. Polis 389 CE (City of Polis 389 CE) (Political map of Aegos 389 CE) [Red = Vathacian States, Purple = Knyos, Orange = Myridios, Teal = Amidia, Green = ‘Barbarian' Kingdoms, Yellow = Nomadic peoples & tribes] The city of Polis, once the cultural, economic, and political center of the Vathacian League, later the Vathacian Empire. A city home to the greatest works of the civilized world. A city that once commanded armies across Aegos, and asserted its influence even farther now stands alone. It has been over 40 years since the last Hegemon was ousted by a coalition of Polisian factions and the Periochi were established by the signing of the Práxi Enótitas. After the reign of the Hegemons and the collapse of the Vathacian Empire, The power vacuum left in Polis led to a period of disaster. Foreign powers stripped Polis of control of most of its lands and territories. Hegemony over what remains of Vathacian territory is nothing more than symbolic. Many states flock to foreign powers, believing their fortunes will better there. In the wake of the collapse the Polisian factions waged war across the city, covering Polis in death, disease, and devastation. After over a year of conflict a victorious faction, Illerius, emerged and established the rank of Polemarch. The rise of the Polemarch ceased the city’s internal conflicts and secured peace with Polis’s various neighbors. Finally after almost a decade of instability, there was peace. ____________________________________________________________________________________________________________________ Available Factions Polis is divided into 10 Periochi, or districts. Every Periochi is governed by the Archon of one of Polis’s 10 factions. The Archons, though mostly independent, still bow to the Polemarch who maintains direct rule over key sections of Polis. Each Periochi has vague cultural traits that will serve as a guideline for you to expand upon. However it is to be noted that they all stem from original Polisian culture, a culture very heavily influenced by Vathacian Culture, which is based of that of Ancient Greece Rules [Any questions can be brought me or the discord] https://docs.google.com/document/d/1amSgKuKybeVyMtVBY4S9xewOSJl0BW_K5qk1hgwWwGE/edit?usp=sharing The Periochi (The 10 playable factions are shown and numbered above) (Above is a map displaying the different Periochi & their accompanying Sectors 1. Argos - The second largest economic sector of Polis and a long standing and respected faction. The majority of Argos’s citizens lie in the upper middle class. Population: 310,000 Improvements: 2x Development [Spread between Sector 4 & 5] 1x Market [Sector 4] 1x Lvl 3 Academy [Great Work | Sector 5] Resources: Scholars [Sector 5] 2. Decelea - The wealthiest Periochi in Polis. Originally head of the Vathacian fleets, this faction quickly secured control over Polis’s waterways and harbours. It is home to the largest marketplaces and wealthiest members of Polisian society. The people of Decelea practice a culture strongly influenced by trade and are widely regarded as the most alien of Polisian peoples. Population: 260,000 Improvements: 2x Development [Spread between Sectors 1 & 2] 2x Markets [Sector 1] 1x Lvl 1 Dockyard [Sector 1] Other: Great Library of Irae [Sector 1][Great Work][Under Polemarch Occupation] 3. Kleones - The most industrious of the inner Periochi. Kleonesians are an honest and hard working people. They take pride in the superb quality of their goods and the faction hosts the largest industrial base in Polis. Population: 290,000 Improvements: 1x Lvl 1 Military foundry [Sector 16 , inactive due to Polemarch occupation] 1x Lvl 1 Academy [Sector 18] 4x Development [2 in Sector 16 & 2 in Sector 17] 1x Lvl 1 Gunpowder foundry [Sector 18, inactive due to lack of resources] Resources: Scholars 4. Apamea - Apamea is the poorest of the inner Periochi, apart from the main streets, the district is largely a confusing maze of slums and apartments. Despite supporting the last Hegemon, they managed to remain in control of their section of Polis through their peoples almost fanatic loyalty to the state. They are an opportunistic people, and unlike their southern counterpart, they are seldom considered honest. Population: 320,000 Improvements: 2x Barracks [Sector 13, one is inactive due to Polemarch occupation] 1x Lvl 1 Military Foundry [Sector 15] 1x Development [Sector 14] Other: Polemarch Garrison [Sector 13] 5. Phocis - Phocis is the most populous of the inner Periochi. Their control of the river gates and largely trained citizenry allowed them to control large sections of Polis. The people of Phocis are stalwart advocates for democracy and independence Population: 350,000 Improvements 1x Lvl 2 Academy [Sector 9] 3x Development [1 in Sector 12, 1 in Sector 11 & 1 in Sector 10] Resources: Scholars Others: Polemarch tax collection center 6. Ephesus - The most militaristic of the Polisian factions & a favorite of the Polemarch. Ephesus was originally formed during the collapse of the Vathacian Empire and was made up mostly of Hegemonic loyalists as well as the largest portion of the remaining Vathacian military. Ephesus is home to the greatest military minds of Polis. Their culture revolves around the good of the Faction and much of the population lives in large communal blocks. Population: 130,000 Improvements: 2x Barracks [Sector 7] 1x Lvl 1 Gunpowder Foundry [Inactive due to lack of resources & Polemarch occupation 1x Lvl 1 Military Foundry [Sector 6] 3x Development [2 to Sector 7 & 1 to Sector 8] 7. Iolcus - The most populous district in Polis. Iolcus is a largely unorganized mass of buildings, plazas, and miscellaneous buildings. The district possesses massive amounts of resources in comparison to the inner Periochi. Iolcusian culture is similar to that of Kleones, however the more rural region hosts more traditional values. Population: 550,000 Improvements: 1x Mine [Iron, Sector 23] 1x Barracks [Sector 21, inactive due to Polemarch occupation] Resources (known): 2x Lumber [Sector 20] 1x Iron [Sector 23] 3x Farmlands [1 in Sector 20, 2 in Sector 23] Other: Polemarch Garrison [Sector 21] Polemarchy Tax collection center [Sector 21] 8. Sestos - Sestos is the largest agricultural Periochi. The finest crops of Polis hail from Sestosian fields and many of the inner districts rely heavily on the constant flow of food products from these regions. Up until recently, the people of Sestos have been largely neutral, during the Polisian civil wars Sestos remained the least affected of all Periochi. Population: 300,000 Improvements: 3x Farmlands [1 to Sector 25, 2 to Sector 27 Resources(known): 6x Farmlands [2 in Sector 25, 2 in Sector 27, 2 in Sector 28] 2x Lumber [Sector 27] Other: Polemarchy tax collection center [Sector 27] 9. Oreus - Oreus is the chief supplier of lumber and iron in Polis. Though not as resource rich as their Thespiaen counterparts. Massive destruction of Oreus during the Polisian civil wars forced the economically struggling district to accept mostly unfavorable trade deals with the Inner Periochi, particularly Decelea, in order to gain financial support. These trade agreements remain mostly intact, which has prompted widespread resentment from Oreusians. The culture of Oreus is similar in nature to their Sestosian neighbors, however it is significantly less pacifistic and more traditional in nature. Population: 440,000 Improvements: 1x Lvl 1 Mine [Sector 30, Iron] 1x Lvl 1 Lumber Yard [Sector 31] Resources(known): 3x Iron [Sector 30] 1x Lumber [Sector 31] Other: Polemarch Garrison [Sector 29] 10. Thespiae - The least populace of the outer Periochi, but largest in physical size. Thespiae boasts a massive amount of raw material. Of the outer Periochi, Thespiae is the most resentful to the other Archons. During the Polisian civil wars, Thespiaen controlled a large portion of what has become Argos. However they were eventually forced out from the city walls. In recent time Thespiae has become the main antagonizer towards the Inner Archons and the leader of the push to restrict the inner Periochi’s access to raw material. Population: 290,000 Improvements: 1x Lvl 1 Military Foundry [Sector 37] 1x Barracks [Sector 34 Inactive due to Polemarch occupation] 1x Stables [Sector 39] 1x Mine [Iron Sector 36] 1x Development [Sector 38] Resources: 1x Horses [Sector 39] 3x Iron [1 in Sector 36, 2 in Sector 37] 4x Farmlands [2 in Sector 39, 2 in Sector 35] 1x Lumber [1 in Sector 37] Other: 3x Polemarchy tax collection centers [2 in 39, 1 in 34] Polemarch garrison [Sector 34] Application 1. The District you are applying for 2. Your Archon's (leader) name and history 3. An explanation of your districts culture 4. Unique unit (military) 5. Discord 6. Suggestions
  20. Shadow of the Empire (applications on the 1st thread will still be accepted until 8/27/18) (may have to zoom in to see cities & capitals) Shadow of the Empire is an Alt-history scenario. In this particular scenario, Rome does not rise to dominance. It rises as a republic, presenting ideals and a foundation for a system of government for other nations, But it does not expand outwards, chosing instead to remain as a small city-state. In modern France, a northern tribe, subjugates most of the region before a kingdom is established. Power is cemented in the city of Paris before strings of conquests and campaigns conquer much of modern day Britain, Spain, Portugal, Italy, Switzerland, North Africa, & Egypt. Any questions regarding this can be brought to me on discord @SUPREME leader#1328 The year is 700, Imperial might that once stretched from the corners of the known world begins to wane. Corruption and poverty runs rampant through Imperial cities that were once the pinnacle of civilization. Death is a commodity, sixteen years ago, the Great Dying killed thousands not only in Imperial lands, but across the Mediterranean world. Only now are population centers recovering. At the height of Imperial power, the British Isles were core Imperial holdings, but no longer. Barbarians and self proclaimed ‘Sea Kings’ alike devastate the province. In Ireland, only one bastion of the Empire remains. Costly wars in Italy and Egypt drained Imperial coffers and almost completely destroyed the once supreme Imperial army. The Empire is beset on all sides... the fringes of the imperial territory is in chaos. Iberian revolts cause devastation and death across the region. Raiders from the north pillage coastal cities, Germanic and Slavic tribes push ever westward, leaving a trail of destruction in their wake. Invasion from the newly established Republic of Italy seems imminent. Nation Info Nations are organized into different groups, different groups have similar cultures and/or start with different technologies, certain groups may not have access to certain units/technologies. (SUBJECT TO CHANGE) Imperial - The Empire, Imperial State of Egypt Eastern Kingdom - Perisan Empire, Sultanate of Arabia, Kingdom of Jerusalem Iberian Kingdoms - Leon, Andalusia, Iberian Empire English Kingdoms - Kingdom of Mercia, Kingdom of Wales, Summerset Greek States - Epirus, Athens, Ionia, Byzantium, Macedon Sea Kingdoms - Norway, Denmark, Sweden Germanic Tribes - Saxons, Sicrii, Vandals Celtic Tribes - Clan O’Neil, Highland Confederacy Slavic Tribes - Myagars, Crimea Info/Rules Absolutely no meta or powergaming is permitted Starting stats & Game rules can be found on the spreadsheet here ( https://docs.google.com/spreadsheets/d/1aUtezeaIMVs_SUE_S4i_PwEIdODPT-1Nv8eYzKRWVtk/edit?usp=sharing ) You are expected to act in a way that seems logical for your nation. I will not allow alliances or agreements that do not make sense within the RP. This FRP will use a AP system similar to Starfare and Onwards. further question regarding this can be brought up with me. Have fun
  21. Shadow of the Empire (may have to zoom in to see cities & capitals) Shadow of the Empire is an Alt-history scenario. In this particular scenario, Rome does not rise to dominance. It rises as a republic, presenting ideals and a foundation for a system of government for other nations, But it does not expand outwards, chosing instead to remain as a small city-state. In modern France, a northern tribe, subjugates most of the region before a kingdom is established. Power is cemented in the city of Paris before strings of conquests and campaigns conquer much of modern day Britain, Spain, Portugal, Italy, Switzerland, North Africa, & Egypt. Any questions regarding this can be brought to me on discord @SUPREME leader#1328 The year is 700, Imperial might that once stretched from the corners of the known world begins to wane. Corruption and poverty runs rampant through Imperial cities that were once the pinnacle of civilization. Death is a commodity, sixteen years ago, the Great Dying killed thousands not only in Imperial lands, but across the Mediterranean world. Only now are population centers recovering. At the height of Imperial power, the British Isles were core Imperial holdings, but no longer. Barbarians and self proclaimed ‘Sea Kings’ alike devastate the province. In Ireland, only one bastion of the Empire remains. Costly wars in Italy and Egypt drained Imperial coffers and almost completely destroyed the once supreme Imperial army. The Empire is beset on all sides... the fringes of the imperial territory is in chaos. Iberian revolts cause devastation and death across the region. Raiders from the north pillage coastal cities, Germanic and Slavic tribes push ever westward, leaving a trail of destruction in their wake. Invasion from the newly established Republic of Italy seems imminent. Nation Info Nations are organized into different groups, different groups have similar cultures and/or start with different technologies, certain groups may not have access to certain units/technologies. (SUBJECT TO CHANGE) All nations are playable! Imperial - The Empire, Imperial State of Egypt Eastern Kingdom - Perisan Empire, Sultanate of Arabia, Kingdom of Jerusalem Iberian Kingdoms - Leon, Andalusia, Iberian Empire English Kingdoms - Kingdom of Mercia, Kingdom of Wales, Summerset Greek States - Epirus, Athens, Ionia, Byzantium, Macedon Sea Kingdoms - Norway, Denmark, Sweden Germanic Tribes - Saxons, Sicrii, Vandals Celtic Tribes - Clan O’Neil, Highland Confederacy Slavic Tribes - Myagars, Crimea Info/Rules Absolutely no meta or powergaming is permitted Starting stats & Game rules can be found on the spreadsheet here ( https://docs.google.com/spreadsheets/d/1aUtezeaIMVs_SUE_S4i_PwEIdODPT-1Nv8eYzKRWVtk/edit?usp=sharing ) You are expected to act in a way that seems logical for your nation. I will not allow alliances or agreements that do not make sense within the RP. This FRP will use a AP system similar to Starfare and Onwards. further question regarding this can be brought up with me. (Im aware of how poorly my last frp was executed, but this once is an entirely clean slate, better discord, better system, more fun!) Application Discord: Nation:
  22. *Posters hung in back alleys and slums* The Stormskull Thieves Guild The Stormskull thieves are a small group of pickpocket heisters that want to work in unison to make the most of their professional ability. Join me and we'll steal from the dirty rich that prod and fester the cities with their high-value coats and glistening earrings. We will soon have an operation base - hidden to the normal eye, here we will meet and discuss our next moves. Join us now for a chance to prove yourself more than a dirty pick-pocket, join us and prove yourself to be a smart pick-pocket. If you decide to join - we will meet and I will decide if you are fit to join the Stormskulls. (Reply with) Recruitment Form: IGN: IRP NAME: ROLE: [Pickpocket/Organiser/Heister/Alloftheabove/]
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