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Found 34 results

  1. In the dark of the night; owls sang in unison with the silence of the moonlight coming from the abyssal sky an event is approaching. A mysterious festival filled of events, hideous fancy dishes; and even free alcohol , ready to be tasted by the victims who dare to wander within the event! And whoever enters it is hoped that they're ready to show off their skills, if they are appreciated by the judges; great rewards will be offered, such as: Jewels, swords, minas and more. The costume Contest: Hopefully, the adventurers have prepared themselves to mingle within the creatures of the night, in frightening and dreadful scary costumes! Talent Contest Obviously an adventurer always has an ace up their sleeve, a special skill! a contest of talents will be present, so that they can show off their abilities( Ie dancing, showing off your magical power, singing and so on!) Drinking contest: Who would be ready, attemping to drink some unusual drinks, which could make the bigger knight pass out. whoever resists getting drunk wins! And for the more brutal, brave strong adventurers an alternative challenge; who will be ready to extract a greatsword which adorns the Uradir's symbol from the rock! obviously every alternative has a price. I (Maya Noirette) and Anethra Uradir decided to form this unique, spooky themed event; the idea comes from both. our job is to create entertaiment within the walls, where Lessers and pure High elves will be welcome at this odd festival, ball? whatever it is! please do come and remember to come in costume... and with a smile.(OOC:Event will occur this Saturday at 4:30 pm est).
  2. Long has it been since the Legions of Atem have swept across the realms of the Far East. From the Gray mountains to the Dnedic Coast, they leveled every fortress, besieged every city, salted every land which dared to resist. Upon the fields of Mercath, where Prince Orin fell, the final embers of resistance were extinguished. But behind conquest’s iron boot, came civilization the likes of which had never graced the Far East before. Great roads, monolithic temples, and sprawling libraries took root, spreading rapidly across the region. Yet in adherence to the laws of the universe, nothing is destined to last forever. The rule of Atem, like all things, crumbled beneath the weight of its own power. Hundreds of years of conquest, washed away in mere decades. That which exists now is naught but a shadow of what once was, marauding warlords, jockeying for power over the decaying corpse of an empire. New states and peoples, long since oppressed, enslaved or, perhaps in positions of power, the sole guides of their own destiny. Upon which paths they will tread, none can say… Relevant Links: Restricted Spawning Area Rules Setting Keep your eyes peeled.. Ater: The far east, a continent as old as the mantle itself, as long as history has existed, so too has Ater. Home to staggering wealth, vast empires, and countless points of interest. Though it may be home to many millions, great secrets still remain to be unlocked. The far east is best described as temperate, many regions benefit from long summers, others, harsh winters, though most of it is habitable to some degree. Technology: The golden age of technology and science has long since past, its innovations faded into obscurity, though its remnants still remain scattered across the vast continent. The inhabitants battle with spear and shield as they have since the beginning of time. Magic: A wild, untamed, and barely understood art. Very few are blessed with the ability to tap into the mysterious force known as magik, and even fewer to spend countless years studying and perfecting such a practice. As old as the mantle itself magik, though powerful, is unpredictable and above all else, dangerous. Unexpected outcomes are an ever present reality. Food Nodes: Scattered across the map are numerous nodes, represented by a simple black dot. These nodes represent the land’s fertility and the population it is capable of supporting. Such nodes can be portrayed as anything from livestock, to sprawling fields, or large fishing industries. Points of Interest: Denoted on the map with a black-red dot, Points of interest represent a large variety of things, such as ruins, geographical wonders, great buildings, etc. Many of these locations are treacherous, others may provide great boons. These will be hidden during the application phase, as to not influence decisions. Humanity: The most plentiful race by far. Men have existed for as long as time itself, and populate nearly every corner of the world, including Ater. However, the origins of these peoples are ancient and how they are affected by the great passing of time is unknown. Variations of the standard man are known to exist, and inhabit several sections of the continent. Characters: Unlike other RPs, you will have 12 starting points to assign to your characters in one of the five categories: Leadership, Martial Skill, Charisma, Arcane Skill, & Agility. Throughout the course of the rp, these individual skills can improve. Nation Customization Races: Humans: Unaltered by the forces of magik, these humans are plentiful across the sphere. Traits: -Obtain an additional point to add to point allocations -Characters begin with a base of 1 point in Martial Skill Deviants: Changed by the great passing of time, or perhaps the forces of magik, these races, though once human are human no longer. My favorite color is white. These deviants vary wildly depending on the landscape in which they live or the communities they dwell within. Traits: -Characters begin with a base of 1 point in Arcane Skill -A racial trait of your choice, to be discussed with the moderator Categories: Please visit the rules sheet for a more in depth description of these categories and the bonuses associated. These categories have more than a mechanical affect, for example, a Military 10 nation’s army will be far more organized than a Military 0. You have 30 points to distribute between all these categories, a maximum of 10 points can be invested in size and economy collectively. Loyalty Magical Knowledge Technological Expertise Size Economy Sea-Faring Military Application: 15 spots available. No reservations, I judge based on application quality. Discord Name; Nation Name: Government Type: Magic Type: Leader: Culture: History: Groups or places of interest: Key Figures (3 people with points): Point Distribution: Nat Idea: Unique Units (3): Starting Location: What is my Favorite color?:
  3. - A letter concerning Mali’Fenn - 13th of the Amber Cold, 1760 ━━━━━━━━━━━━━━━━━━━━━ - Akkar of the Tundrak line, Grand Prince of the Princedom of Fenn, would write an open letter addressed to all Mali’Fenn. The letter would be of high quality, with Fennic’-detailing littering around the page, the contents would start with: An open letter to Mali’Fenn ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ “ It would often be said that the history of the Tundrak line is, in essence, the story of the Princedom of Fenn. Going back as far as the inception of the Mali’Fenn in the ancient days of Aegis, our own kin served the Fennic people as the royal line. The Princedom; in its long history, has known both peace and war, equally so it has known of both betrayal and genocide. Through it all, it was a Tundrak who fought in the frontlines of each battle in those same wars and it was a Tundrak battling in politics equally as ferociously for that same peace. With the birth of a Tundrak came a solemn vow: To protect and guide the Mali’Fenn people, holding their intrests and ideals at the forefront of every decision. Yet for all that the Tundrak line has been for our people in these hundreds of years, the vow of our line has now been broken, and with it, the people are the ones who have paid the price since departing Atlas. I, Akkar, of the same Tundrak line cannot speak for those who have came before me, I can only exclaim my own disappointment at their breaking of this sincere vow. I now stand alone, as the only full-blooded Tundrak who still holds our vow, the interests and ideals of our people fuel my decisions. Any other blooded-Tundrak still left other than myself couldn’t possibly call themselves as one, to say so would be spitting in the face of all Mali’Fenn, both our citizens and their childen. I now stand before you all as the last bastion of what we once stood for, the only rightful leader and true chosen of Wyvrun. Whether any Tundraks return to our Princedom we will not welcome them as such, for they had left us in our time of most need. My own mother Aroiia of the Drakon line, holds the Tundrak name and values many times better than any other Tundrak I have known in my life without a shred of Tundrak blood coursing through her. Any Mali’Fenn who return to Fenn with the Tundrak name, must give it up. As Grand Prince I do not recognise any Tundrak who has strayed from our values and forsaken our kin so easily, they have strayed away from the grace of Wyvrun and no longer deserve the blessings that he provides. If any wish to object to their loss of their right to use the Tundrak name they can seek out their Grand Prince and plead their case. As our people work tirelessly to rebuild and repair the capital, Tahu’lareh, as they return our long history and traditions back into our hands though songs and literature; it is now that I ask, not as your Grand Prince or as a Tundrak but rather as your kin: for all Mali’Fenn who find themselves reading this, It is time for you to return to both the safety of Fenn and also to its wealth of history and knowledge which was almost lost to us after the departure from Atlas. Signed, His Serene Highness, Akkar of the Tundrak bloodline, first of his name, Grand Prince of the Princedom of Fenn and Mali’Fenn Patriarch of the Tundrak Bloodline, Protector of the Idhren’tirn, Hesin’fin, Commander of the Citadel of Acael, Protector of Tahu’lareh, the chosen of Wyrvun ” ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ (( OUT-OF-CHARACTER - One of the points of this post is that as the Patriarch of the Tundrak bloodline, any and all personas holding the Tundrak name outside of Fenn have been disowned and are no longer recognised as a member of the Tundrak line, you can contact me on discord or ingame through RP if you want to dispute this ))
  4. [!] A wanted poster is scattered all over Brandybrook Name(s) Wanted! After a long and tiresome investigation, me (Taurin Leafwalker), Deek Driftwood and Honour Rackham have finally deduced who stole the ship (with maybe a little help from a genie). So – the ship was found in Sutican waters and me and Deek had a discussion about what we could do. He put me in contact with Honour, who is the harbormaster for Sutica, but she said no one came to her for permission. We searched the ship and found no clues. T’was nice to be back on it though! This means the thieves were most likely located in Sutica or close to it. After a long time with no more leads, I went to the annual drinking night because I was very tired from all the investigation and I like alcohol. But then SHAZAM! A cup thing that had earlier been bouncing around and making music exploded and out came a huge genie thing! He said stuff about him being stuck in there for a long time and the cosmos were collapsing but that doesn’t sound too bad, right? He gave us all one wish, but many who wished had a terrible fate bestowed upon them. (We’ll sort you out Glinda, don’t worry!). I wished to be told who stole the Spicy Shrimp, and he told me this: So – if anyone has any idea who the Head of the Uialben Family is, or who the Preistess of Renalia is, or who the daughter is, or if they are all the same person, please leave a note on this poster. The Spicy Shrimp will be coming home soon, don’t worry. (( I’m thinking Thursday? DM me thoughts.)) Thanks – Taurin Leafwalker.
  5. *Kaluz’Lur would clear his throat before a group of Uruks as he stands atop a table in Mau’Madur, he would extend his hands to his sides and exclaims thru his gold tipped snagle-tusks* “BRUDDAZ, MI PEEP LAT, MI WALK WIT LAT, AGH MI BLAH WIT LAT. AZ LAT BE HAVIN’ DON’ WIT MI. MI NAYM BE KALUZ UV DUH KLAN LUR, ZHINIGOTH UV WE GOI. AZ DUH KOWNZIL ELEKZHUNZ BE UPON WE, MI ASK LAT TU GRUK AGH REMEMBAH DUH BRUDDA WHO BE BRING’N WE GOI ZUPLYZ, MINA, AGH KONEKZHUNZ AKROZZ ARKAZ. MI TANK LAT BRUDDAZ FOR DIZ TRUZT, AGH MI PROMIZE TU MAYNTAYN EET.” *Would step off the table and nods to the crowd, some cheer, some jeer, and some remain stoic as Kaluz would walk off to his blargh, a determined look upon his brow*
  6. The Reformed Ivae’Fenn of Wyvurn “If.” Grand Prince Aelthir, when told of Haelunor’s plans to destroy the Mali’Fenn. The Princedom of Fenn has always been a militaristic nation. Bred in the harsh conditions of the tundras of Fenn, the Mali’Fenn are known for their tenacity and unwillingness to surrender. Young Mali’Fenn are trained in the matters of survival and combat so that they may survive the unforgiving place they call home. Loyal only to their Grand Prince, they would gladly die to defend their home and their people. For centuries the Ivae’Fenn has been the shield of the Princedom, serving it proudly and ably in the many conflicts it found itself embroiled in. However, recent decades of strife and warfare have reduced much of the current Ivae’fenn, for many of its veteran footman and officers have perished in the foreign wars of the past century. To prevent itself from falling behind the rest of the world, the Princedom must adapt its ways. By decree of Grand Prince Aelthos, the Ivae’fenn is to undergo a set of reforms in order to remain a stalwart, reliable force for the near future. --------------------------------------(+)-------------------------------------- Ranks, Duties, & Payment Grand Marshal The Grand Marshal holds a position within the Grand Council and leads the Ivae'fenn. It's his duty to oversee all defenses of the Princedom, maintain internal functions within the Ivae'fenn, make sure that the Citadel is secure and do all else required in order to benefit the realm. Like all other positions on the Grand Council, this duty is delegated from the Grand Prince, signifying that at any time the Grand Prince may override the Grand Marshal's decisions. It is not uncommon for the Grand Prince or his heir to take direct command of the Ivae'fenn. Warden The Wardens hold equivalent rank to sergeants. There are several of them, and it is their responsibility to train the soldiers and help lead them into battle as well. Wardens must have superb leadership skills and vast experience in combat. Seeing as these soldiers are considered to be junior officers, they will occasionally be consulted regarding higher military matters and decisions. Duties: The Wardens are required to host at least 1 specialization training and 1 Initiate trainings per two Elven weeks and attend/host 1 combat training per elven week. They are also required to lead 1 patrol per elven week. Payment: (2 coins and 15 iron) Valkyr The Valkyrim are the highest ranked individuals amongst the enlisted soldiers. Hand-picked from the ranks of the Guardians, the Valkyrim are the most dedicated enlisted soldiers of the Ivae'fenn, and the most skilled. It is for these reasons that they are tasked with the personal protection of the Grand Prince, serving as his royal guards. Due to this task, the Valkyrim often operate under the direct jurisdiction of the Grand Prince. While they are able to lead Vanguards, Guardians, and Initiates, it is not their primary task. Duties: The Valkyrim are required to guard the Grand Prince at all times, safeguard the Citadel and the Temple, and escort the royal family if outside of Fenn. Payment: (2 coins and 10 iron) Guardian Guardians are the average soldiers of the Ivae'fenn, and its very backbone. They fight in tight units during battles, guard the Princedom, and do all else the Commander, Sentinels, and Wardens require of them. While they are able to lead Initiates, it's rare they are put in positions of leadership. Duties: Guardians are required to take part in at least 1 missions and 1 patrol per Elven week. They are also required to do 1 gate duty hour per week and attend 1 pvp training and 1 spec training per 2 weeks. They are also tasked with keeping the city quiet and work as the local police. Payment: (1 coins and 10 iron) Initiate Initiates are citizens who have just joined the Ivae'fenn. During this stage, they are given intense training in commands, weaponry, formations, and other concepts that will be vital for their success. Until such a time as they are ready, they perform menial labor within the ranks of the Ivae'fenn, though they shall still fight in battles when their presence is deemed necessary. --------------------------------------(+)-------------------------------------- General Rules Initiates who do not get promoted within an Elven month will be removed from the Ivae’fenn. Members of the Ivae’fenn who miss their periodic (once per Elven month) mandatory combat training will be demoted. Payment is dependent upon activity. 2 Wardens at all times. Extra-ordinary performances will reward with a small statue in the hall of fame in the Ivae’Fenn barracks. --------------------------------------(+)-------------------------------------- Ivae’fenn Specializations Amongst the soldiers of the Ivae’fenn, each soldier has proven that they each have their own individual capabilities and specialties. To expand upon these abilities, the Ivae’fenn has created specializations for those enlisted to show off their abilities, take part in missions suited for them, and to expand their skills. Specialization statistics and logging of patrols and gate duty hours are largely the responsibility of Wardens, but the Commander may also perform this task. Such statistics must be submitted to them. For an Initiate to rank up to Guardian, they must be adept in melee (Spear/Sword) and scoutting. Then, they must have passed the Formations Training and the Combat Training. For a Guardian to rank up to Warden, they must be Expert on the Melee (Spear/Sword) and Expert on the Cavalry spec. Then, they also need 15 hours of gateduty, 10 patrols and 3 missions. * All Ivae’Fenn members, from Guardian and above are required to take the Oath of Fealty. Specializations Melee (Sword/Spear) Cavalry Scout Siege Engineer --------------------------------------(+)-------------------------------------- Definitions, Clarifications, and Requirements Patrols Each patrol ought to last at least 15 Elven minutes. Standard patrol routes include patrolling to the northern fort, around it and back; a patrol of the northeast area beyond the wall; and the most common, being a patrol around the walls and along the roads from the Alderyn crossroad to the Curon crossroad. Further patrol routes can be dealt out by Wardens and Sentinels. A patrol is going from point A to point B. Gate Duty Gate Duty guidelines are to be found in the Ivae'fenn Gate Duty Manual. Missions Missions are special assignments tasked by Commander/Sentnel. These assignments can be anywhere from detailed scouting reports, to outpost construction, to defensive probing, mapping new settlements or special tasks that need to be done. --------------------------------------(+)-------------------------------------- Application [Ooc] Username: Activity Rating (How many days/hours do you play per week?): Discord: Timezone: [RP] Name: Gender: Place of residence: Race/Sub-race/Culture: Do you swear obedience to the Princedom of Fenn and the Grand Prince?:
  7. Dex

    Klagenfurt RP

    Winter, 1381 It is requested that all the nobility of the realm join us in the city of Klagenfurt to pay their respects to the late King Antonio III Di Scema of Klagenfurt, Duke of Cathelia, and to attend the crowning ceremony of his successor, Thomas II Di Scema of Klagenfurt, Duke of Cathelia, and to swear their fealty to him as the King of Klagenfurt. Further, the Dukes of Klagenfurt are expected to remain in Klagenfurt and assume their roles in the regency council under the vision of her majesty the Queen-Regent until the King is of age to rule the realm. Queen-Regent Theodora Di Scema. Turns are six months long, and diplomatic proposals are to be responded to on the following turn that they were given unless the related parties are in the same location. Actions intended to be kept a secret from the other parties may be sent directly to the moderator with the outcome given in private at the time of the mod-post. It is recommended that military manoeuvres be done in this fashion. A report on the income of one’s realm will be provided with each moderator post. https://docs.google.com/document/d/1bM5RvV0ZGvaSJa_zSWb7TdV6uOsKxEbZjPtbwVvG1b4/edit?hl=en_GB
  8. THE NEW EMPYRION OF LLYRIA 8th of the Deep Cold, 1734 On this day I stepped into the lands of famous magi and decided it needed a stronger leader(aka Jimbo). As I pondered the possibilities of the magely courts and the long stretches of unused road, I realized something very peculiar. If it were not for me, these lands would have never been built. The Uialben name stretches far throughout the entire Southern Realms of Arcas, and rightfully so. The Empyria of the Concord had basically been raised by the head of the ethnic family, it had shown nothing but absolute appreciation and dedication to the Llyrian cause, ever since they were just an offshoot of Sutica. Jimbo Uialben has proven himself as a capable leader, being one of Myst’s long lost sons, had in his first day of finding his father, taken out a criminal and then swiftly married them. As the new direct fit son of Terr’hi Uialben, he deserves and will obtain the title of Empyrion of Llyria. Jimbo’s first declaration is the utter muntation of Dark Mages, the instatement of purity in the lands of the Concord to make up for past misgreviences. The cuckholdage of power from that of the Princely Court, immediately handing it towards that of the Uialben Family in order to bring about a change for the better of the ghost town of Llyria Terr’hi Uialben Grand Prince Father of Sutica, Head of the Uialben Bloodline Evelyn Uialben Trade Queen Consort of Sutica, Grand Knight of the Order of the Lubba Mika Goldhand Trade Prince of Sutica, The Resourceful of the Free State of Sutica Xavis Uialben-Ashwood New Princely Court Member of Llyria ,Protector of Mali’ker, First Generation Clan Leader of Clan Ashwood, Myst’s Lesser Jimbo Uialben The New Empyrion Of The Concordant of Llyria, Xavis’ Lesser Meliun Uialben New Princely Court Member of Llyria, Jimbo’s Lesser Maura-Loo Uialben New Princely Court Member of Llyria, Myst’s Stalker c : I* The Official Uialben Family Crest
  9. Modern Nations; 2020 The year that begins it all is hardly important. The people on earth in 2020 are changing, adapting. The human world is always growing, climbing to new heights. But they’ve all been taking great leaps, gigantic strides. Before the industrial revolution the global population was nothing. Nothing compared, billions upon billions of humans. The world grew smaller as humans rose. Nations are always at one another, striving to be victorious. The twentieth century proved just how deadly war can be. Weapons have grown even further, always becoming more deadly. Who would of thought the atom bomb was just the start? However with all this new power came more fear. Fear of the end of it all. Some are blind to that, some will see their own ways, and some plain don't care. But the good of humans could see war could lead to their destruction. Sadly nowadays however, nations find ways around total destruction. Before being disbanded, the UN had made great strides in nuclear disarmament. But the world has grown too complex, too independent to submit to a higher council. Modern nations are a complex mix, but war was still in the picture. Weapons of mass destruction are set aside, nuclear bombs disarmed or hidden. Such a massive wall blocking them gone, the way opened. Diplomacy, trade, war, politics, they are all sides of the same coin. Though the world was connected, things are breaking down. Perhaps not in any sort of chaos, but in relations. Trade was important, but it was becoming harder to accept other nations agendas. The times of nations like the United States collecting foreign military bases is gone. Nationalism is rising, in some cases not for the better. All across the globe camps are being made, lines drawn. It's not all descending into war and chaos, however. It's the modern age, and more complex then that. To form groups was to survive, to have a feeling of security. It could also lead to far worse conclusions. Some nation states will be flames, to which many are drawn. It is not all about power anymore. Small states can come to prominence if they can follow the world's currents. In fact many larger states are far from ideal. It was becoming hard to administer so many people, govern so much land. It also however presents a large pool of supplies to use. Too paint a picture of the global landscape nation leaders finds themselves in, it all begins in Europe. As a testament to the souring relations across the globe, Europe holds the prize ribbon. At the start of the global decline, the European Union had taken too many steps backward. So many different views and factions, all trying to achieve their goal. Refugees from the Middle East wars, and a decline of currency sealed their fate. Now Europe’s a mess, and divided. Mainland powers like the French and Germans have kept to their own borders. Their economies are collapsing, as trade breaks down across the mainland. Smaller nations are better off, though they find themselves surrounded by potential foes. In the UK the English are better off. Keeping to the pound, and thanks to their brexit they had rode ahead of the economic storm. However it did not mean they were not affected. They find themselves alone on their Island, with a hostile mainland. Their focus is in politics, against internal independence factions and abroad. With Europe in everyone's minds, the Middle East is in a similar yet different state. Syria and Iraq are still a hotbed of action. Terrorist have until now been beaten back, and calmed. A U.S led coalition had destroyed ISIL, a resounding victory. But now there was no global coalition, no peacekeepers. Power was waiting in the heart of the Middle East, for any who would take it. Iran, Saudi Arabia, and others like them are far better off. Oil was still booming, and the magnates were still rich. They have developed, though they still mainly rely on an uncertain [but still rising] oil trade. Now it was a competition amongst the oil giants, a quiet struggle. For now. Contrary to the global climate, Africa has seen a bit more prosperity. Unification movements were strong, particularly in the south. African states were just now developing, tapping into [in some cases] vast reserves. If they could rise to prominence, it would be through becoming modern. Other states are still different. States like Morocco and the Congo, where their military has become much stronger. It is important to note that these states are already undergoing development. It would be nearly impossible for a warlord to grab power. Africa is a filled with diverse and powerful nations. In Asia, nationalism is strongest. However states are keeping to what they have been following. Not many would submit to an Imperial sovereign. It is instead all about trade, and who's with who. China, the sagging giant, still maintains a grip on its borders. Rebellions against their government are at a high. Though the army remains loyal. They could contain it, but at a cost. Other states like Japan and South Korea are more stable. Their economy is on the rise, and political goodwill still hopefully remains. Japan's agreement with the U.S had been ended however. Japan stands on a crossroad. To re-make their constitution, to rebuild the Japanese army. To have an army, or the money? The United States is in a far worse state then China. The elections are coming, and various factions are at each other’s throats. The two party systems have been shattered, after too much inaction. The U.S has an uncertain fate. More importantly now in the west, is the Latin Revival. After some stable states finally developed, they hit an economic boon. Small states like Panama are on a steep rise. Mexico's republic has been fixed, and they began to deal with internal strife. South America is in the same growing state, though it is divided into camps. States like Brazil or Argentina could find themselves blocked by coalitions. The world is changing, will people change with it? I hoped everyone enjoyed a little back-story to paint the picture! I decided to make a modern nation frp because it's been a while. It has been discarded, but I intend to bring it back in Terra. What I hope to do that will make it worthwhile to commit and keep posting is simple. A responsive mod team, to actually commit. Think how much fun it would be if you had a mod to answer you, to even make side events and respond to what you do with events. It has been done before and quite well, but it works both ways. To apply and begin posting is to commit. I will always make sure you have a reason to post, some event or response. Of course any and all who wants to try a hand at making events and responses [a mod if you will] can contact me! Keep note the actual Frp may not launch until I feel enough players and mods have committed. I won't play as any nation, purely a mod/event man. Though there is a slight picture painted, this FRP is by no means locked to the past. Things can be changed, and do not always have to follow history. Do what you want with your nation, and see what happens. I'll keep the OOC short, and can expand it if people have good questions or points. Most rules are pretty simple but a few to take note of; > No weapons of mass destruction >Research is done by Page time > In United States players must start as a party leader running for president in the 2020 elections. (Various players can try to seize control of the U.S, Apply with the faction app format.) GLOBA FIRE POWER IDEX will of course be the only source Nation Application Discord Name and # [PM if needed]: Nation Choice: Character/Party name: Have you played a modern nation frp before?: Will you be able to post regularly?: /or/ Faction Application In Theory this is for people who want to play as a terrorist, mercenary, or even rebel faction. Other types may possibly be accepted. Discord Name: Faction Type: Where is said faction based?: Faction name: Have you played a modern nation frp before?: If so, ever as a faction instead of modern nation?: Will you be able to post regularly?:
  10. Ford

    Ford's Skin Shop

    Here’s examples of my work: https://www.planetminecraft.com/member/ebonsquire/ I’ll take the first three requests, first come, first serve. Give as much detail as you want about the skin in a reply on this thread. Then add me on Discord (Ford#7178) once you’ve posted it. FIRST TWO REQUESTS ARE FREE, OTHERS WILL PAY THE STANDARD FEE. All skins will cost 700 minas. I’ll do the skin, then ask for payment, then give the skin Requests: Apostate Banner Man of Respect LeoRabbit JaketheDog115
  11. The Sleetfells Darkens Sometime during the month of The Deep Cold, the day was cloudy in the Sleetfells, although, infront of a cave just a bit away from the Yatl Wastelands was a ‘ker, the place seemed to be filled with flourishing nature, color flowers along the paths that lead up to the cave, the dark elf seeming to have plenty of supplies out filled with many things, banners, wood, stone. It seemed that he was hoping to get some work done, perhaps hoping to revive the small settlement known as Elmagara’myan. Many of hours later, It would appear that the surface of the cavern was filled with stalls and plenty of red banners above them, although clouds would suddenly roll into the Sleetfells, the sky darkening as a sudden cold fills the area, the sun completely disappearing, the ‘ker looking up at the sky, in an instant it seems that snow would pour down, he’d blink in awe before taking what he can, although wouldn’t be much as he’d rush back into the cave, settling himself as a few more hours would pass, peeking out of the cave only to see mounds of snow, covering all the progress he’s made, everything.. covered with snow, the man thinking in his head “Well.. ****” (OOC info)
  12. https://www.bing.com/videos/search?q=last+goodbye+lotr&view=detail&mid=1D76EA199550E8EDA2C81D76EA199550E8EDA2C8&FORM=VIRE [!] Eric would sit himself atop his bed, humming to himself as he looks out the window. The night would have been full of laughter like curon nights were always, until he heard a sound hitting the window behind him. He turns himself around and notices a dead messenger pigeon with a note attached to its feet. Eric would open the window and take the note from off the bird's foot and what catches his eye first is the official seal of curon on the letter. To Erics surprise inside the note be an official call to arms. Eric would have been sent on a mission Like always Eric would obey his king and begin gathering his armour and supplies for the trip. The next day Eric would set off on horseback and wouldn't be seen for awhile. Days turned into weeks, weeks turned to months, before one day the sound of hooves could be heard on the path leading into curon. It would be the very horse Eric set off on his mission on. But one thing would be different, atop the horse would not be Eric's body, but instead it would be his corpse, laying lifeless atop the animal. The armour Eric wore would have about a dozen holes and slashes. The brave knight that served his kingdom for so many years, and who was loyal for so many wars, was dead…. Usually the nights of curon would usually be filled with noises, laughter coming from the tavern, crickets chirping from the park, the sound of boots hitting the stone paths. But this night was different. The tavern would be silent, the crickets wouldn’t make a noise, the roads would be empty. On Montagne lane stood Eric’s house, a single candle lit on his desk. It too would be silent, the bed where someone once slept, would be empty. On Eric’s desk would be a stack of papers, a journal that was not finished, and never would be. Next to Eric’s journal would be a small leather book, the book would be opened to the first page. “Curon is a bear, a bear that has grown, from a cub struggling to stand up, to a brave and respected boar. This bear stands strong, stronger than everything that attempts to bring it down. It thrives in a world full of different cultures, full of different nations and races trying to survive. “ “I write this in advance for I have no idea when the end is to come. I write this peacefully of my own will. I write this as my little story, for whoever finds this notebook, and for whoever they shall show it to. I came to curon when it was only a tent camp, I watched it grow just like the bear cub. I stood by it with many others and guided it on its path. I fought many battles alongside this bear. I stood by it until my end. . .” “To those I hold dear, I wish for you to not remember how I die or my death itself, I wish for you to remember the times we spent. Times we spent whether it be good or bad. I wish for you to remember me not for what I did in my life, but for who I was and who I became during it. “ [!] The writing next would be written in an unusual style. It seems each letter is tilted to the right. The last sentence would appear to be pressed deep into the notebook’s pages, much darker than the text above. To the steward that finds this book, please show it to the people I knew. Please show it to them so that it may fill them with a slight bit of happiness. Tell them that my job is done and that there will be no goodbyes, because goodbyes mean going away and going away means forgetting. [!] Below the text would depict a sketch of a polar bear cub. (ooc Thank you everyone who helped me with Eric, this was a fun character to play) PS I know I said boar, look up the term for adult bear
  13. It all started that night, an Emperial night, a night of loss, death, torture, and hell. That night was her end, that night was the night I started. It had all started that night. The winds were blowing thundering past every house, a march was heard as all the happiness drained. The dogs, were howling, fire. Fire from the hatred of the Emperor, his torches burnt, many fled. The blood was shed. That night was the night mother said her farewells, to me, to sister, to this world. Her sickness had grown, she could no longer walk, so she packed our bags, gave us the locket her mother had given her. She stayed, smiling, yet crying as the people pulled us away. Fire. Blood. Cries. Death. The Emperor had already won. Darkness fell, I fainted. Only to wake up, Urguan being my new setting, the only words coming out my mouth being “S- s- sister?!?!” “Yeh sister beh wi'd 'e Elves Lad, sheh beh safe t'ere.” spoke a man, a small man, he was a dwarf. “Meh name beh Flynn Treebeard, Urguan 'nd 'efrumm Med'ehc. Yeself'ns?” “A-I I'm Adrian DeLaForesteNoir.” he answered, scared, bewildered and lost. That was the first time a dwarf had been across from my eyes, and the first time sister and mother weren't smiling with me. This was the first time my eyes truly became a waterfall of misery and loneliness, a secret place showing himself, I screamed, I cried, the realisation that mother was gone crossed my mind at last. That night, that night was finally over as I fell asleep in the arms of Flynn. That night was over and I knew I'd meet sister again. I had fully turned towards Anbella. Me, a human now called myself a dwarf even without the blood throughout myself. That night had changed my life, whether for the best or the worst, I am still unsure, but that night was my tragedy, and my new joy. That night, I am now thankful for. ______________________________________________________________________________________________________________________________________________________________________________________________________________ Hi! That was part one of my story! The first story I've ever made! I hope I can make the next one! And thanks for reading!!!!!!!!! ❤️ I hope you all enjoyed this! ❤️❤️❤️
  14. The Wedding of Rathamalion & Kardi The Bells are ringing. Turtledoves fly around. People come in masses to watch the feast.Severeal Doves would spread this Letter to all of the allied Nations of Renatus . My dear Allies of the world i am so proud to finally announce my Wedding to all of you I am going to marry at the 3 Elvenday of this week and me and my Fiance wanted to invite all of you to our Wedding afterwards our closest friends will be able to join us to a little party afterwards. Food and drinks will served from me. Some Infos would be down there When : The 3rd Elvenday this year 7 pm CET Where : Capital of the Khardasi Who : All allied Nations of the Empire ♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤ ____________
  15. [!] From the Frostbeard clan hall, groups of Dwed would file out, spreading and pinning the missive to wherever! [!] TO THE KIN OF KAZ’ULRAH THE HORN CALLS 8th of the Grand Harvest, 1722 My brothers and sisters, true kin of Kaz’Ulrah. It has not even been a century since the fall of Kal’Tarak, and in turn, our beautiful kingdom. Although it may have only been a simple blink in our lifespan since then, its effects on us would last for a lifetime. I know many of you since the fall, joined your brethren in Agnarum & Holm- and rightfully so. There is no shame in standing with your brethren. But I know many more of you refused to stand alongside those that we had once despised, whose blood we spilled on the snow-topped fields of Jornheim. It was we who stormed Fort Kovakirr. And, it was they, Urguan, who fought alongside the Empire of Man during the Last Atlas Coalition, while we fought to the last man. But now, it is nowhere more apparent than now that the dwarves should no longer stand separated. We dwed should not, and will not, toil under the boot of the umri, elgus, nor uruks. For the survival of our existence, we need unity. The ever-wise Clan Elder and son of Hamnil Frostbeard, Argnos Frostbeard, foresaw this, and, alongside Garrond Frostbeard and myself, brought Clan Frostbeard to the Underrealm of Urguan. Our clan, the core of the Kingdom of Kaz’Ulrah, rivals of the Urguanites, would eat and drink alongside our fellow dwed once more. Not all came, however, citing our long and bloodied history. The defense of dwed-kind stands above our grudges. And so, the horn calls, bellowing from the highest mountain peaks, and through the deepest valleys. It calls to the sons of Kaz’Ulrah, to those who survived the tumultuous fall of our Kingdom. The Dwed stand in Urguan! As Ograhad Decrees, Clan Father Vithar Frostbeard, Son of Verthaik II Frostbeard
  16. Flag of the Jade Republic made by Fruu_Ne?#2935. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A Feast to Honour the Kha ( 1718 ) 我们很感谢您的保护. Wǒmen hěn gǎnxiè nǐ de bǎohù. [!] A message is written out to all of the allies of the Houzi under Hsieh Xin, written on a papyrus letter with a fine ink from the squids within Sutican waters. “We are very grateful for your protection, and in order to honor the Kha’s aid, we bring fresh seafood from the Sutican ocean and hope that we may peacefully bring our people together once more. May those who partake in this feast be the Kha and our allies in Sutica, for protecting us in times of need. With this, we bring hope of a new era of peace between Houzi, Kha, and the persecuted all alike.” It was clear to the Kha and Hou, under the guidance of the Huangdi of the Jade Republic, that there would be peace for decades to come. As they gathered under a statue of worship for the Kha, they conversed on the future of Hou, and the truth of the events that occured at the State of Shen. They mulled over the hostile attitude of the past Huangdi Cao Cao and his Imperial Guard, and remembered the horror that they felt as they fled through the waters during their escape into Sutica. Not only were they down a well respected guard, but they had begun to lose all hope in whether they would be able to continue surviving - since for the most part all but one family were purely civilians. With the Hou-zi owning nothing other than their physical form, and little to no food rations, the great Tul’Tsisha allowed the Hou to seek temporary refuge in their homes. With a kind heart, she gave refugees homes in the caverns of the Kha, which touched the heart of Huangdi Hsieh Xin, and his people. On the day where the moon lit up the sky brightest, the Hou-zi of the Jade Republic, the Kha, the Halflings, and the Wood Elves of Maehr’orrar joined together as one in the caverns, whispering and shouting tales to each other under a night’s festivity of drinking and partying. The Halflings spoke many a story with cheer in their hearts, the Kha eloquent as can be- aiding others even still in a celebration meant for them, the Hou-zi smoking and drinking heartily - competing in their newfound liberty, and the Wood Elves prancing amongst the food and cave walls in delight. The various races gathered to feast cherished this moment of peace, an understanding they hoped would last for generations to come, and silent prayers were uttered to their various Gods that this was the start of a new age of peace and prosperity.
  17. ThaniLawyers Defenceless in Prosecution? The new attorney group of Thaniparty will happily defend any vagabond no matter how big or small in the court of Fenn, for a simple price of 500 mina (can be debated!), we will argue and protect our clients with our utter willpower as long as they abide courtly duties, we will also go through with our clients our regulations and suggest to them feasible methods of avoiding severe punishments ThaniLawyers4U!
  18. Hello. As some of you are aware I am going to win this months contest for having most modreqs completed this month. Not only am I going to be able to change Fireheart’s forum profile picture to what I want, I will also be able to change his discord profile picture. So this thread is here so that you, the people of LotC, can voice your opinion on what you believe his profile picture should be. The most upvoted ones I will add to a poll post at the end of the month, where i WILL choose the number one voted for option for his forum profile pic. I’m leaving the discord picture to myself. Rules: The picture can’t break server rules or community guidelines so obviously nothing graphic or super crazy. Below I will include a list I have created so far of my own pictures, let me know if you like any of them. 1: Bucket Baby 2: Bath Baby 3: Unpleasant to look at baby 4: Jiggly Trump 5: Melon baby 6: Mike Stoklasa 7: Rich Evans 8: Miniature Bill Clinton 9: Luigi Meme 10: Horse Baby 11: Very high quality Fallout meme 12: Chicken Little 13: Omar Grimmer’Lak’s pocket Admin 14: Tommy Pickles Please post any suggestions you may have!!!!!!
  19. AND TO THE MIRE, HE RETURNS ___________________________________ [!] A depiction of Kaer Glythen, the Aeldinic seat of House Grimm The war between the feuding Imperial Houses of Horen and Marna has claimed many lives as of recent, and families all throughout the two imperiums now grieved for lost sons and daughters - taken all too soon in the conflict. One such family is the noble House of Grimm, its members having learned of its patriarch’s death in the most horrible of ways; The Baron’s corpse was shipped to the stone-maken walls of Reza, confined to a wooden box devoid of any means to initially identify him. Eventually, however, upon reaching hold of Lady Grimm, authorities were able to properly identify the bloodied husk as her spouse - a man who had so chivalrously lived past his prime. As the family grieved together and sorted through the late patriarch’s belongings, a piece of parchment was found. On the paper lay dozens of crossed out lines of text, all discarded before the middle of the page. In there, a handful of lines remained, writing comparable to chicken scratch, though legible nonetheless. I remember my arrival upon Atlas hazily, though some memories do not escape me. The overwhelming fear of leaving my parents, and my eldest siblings, on their lonesome in Venerra. Thankfully, I had my sister Alana by my side throughout the voyage. Tempests raged about us as we ventured further into the murky waters, our vessel soon being consumed by a grey mist -- restricting our vision for a good while. In the days following, we could make out a jagged mountain ahead; Overjoyed, Alana and I leaped into the frigid waters and gradually arrived to Haeseni shores. As we made our way into the confines of Markev, we were greeted by our cousins, Emma Ludovar and her younger sibling, Jacob. My sister took the path of Chamberlain; I, on the other hand, pursued the path my father had always desired for me - knighthood. And so life went on for me: I had four beauteous children and a supportive consort. Alas, I write this for I have spent fifty-some years alive - Death encroaches, and rapidly at that. Should you find this and I’m deceased, my sole request is to be returned to my grand-nephew, William I of Venerra, where I am to be laid in our family crypts with my father Elias, my mother Selina, and my siblings. To the mire, I return. Credit to Axelu for writing the entire thing, I’m just here for the rep.
  20. A Grudge Declared Vithar Frostbeard would walk into the city square of the Dwarven Capital, climb up on top of a ledge, clear his throat and speak ”I Vithar Fros’beard, clan fatah ov da Fros’beard clan declare a grudge on thah Grandaxe clan fer slander’n me kin and me ancestor’s and fer speak ill about thah fros’beard clan. Thah onleh way thah grudge will beh settl’d is ef thah Grand’axe clan fatah Borin honor duals meh teh let thah Gods Decide who es in teh right” He would finish before sending one of his clansmen to go see that the grudge is entered in the Book of Grudges.
  21. Gods and Men ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ((Link to Roleplay Forum--- Gods and Men Basics In Gods and Men, you take the form of one of the gods, fighting and creating, learning and forgetting, possessing kings and nobles, and the most important, fighting and working together with the other gods. There are two ways of winning: 1: Creating a pantheon Afraid you might not be able to win? Want to play it safe? Well then, my friend, you've chosen the right path! In order to create a pantheon, you and your allies must be the sole remaining gods. If all enemies are defeated, you and your other gods rule the world, and over the races of the world. 2: Becoming the Ultragod Yes, that is what I'm calling it. Not one for alliances? Greedy as can be? Well then, my friend, you've chosen the right path! In order to become the Ultragod, you must destroy the other gods, claiming the throne for you, the one true king! Sadly, there is more to it than fighting the others. The path of the gods is not an easy one. There is much micro-managing involved: You have to take care of your people, nurturing them and helping them as much as possible. The others will obviously try and stop you, but you must prevail! Cities will fall in glorious battles, and new ones shall rise through the hard work and labor. But, be weary, for the only thing keeping you a god is the peoples faith in you. If they do not worship you, you simply fade. If none cares for you, you have none left to help. It's game over. You lose. The others can try and send missionaries and priests to convert your populace, but you may do the same as well. Keep your people happy, and they worship you as the righteous god you are! Torture them, and they shall turn you into a demonic figure. Send prophets to increase faith in your populace, missionaries to destroy your enemies, and inquisitors to remove the plague of heresies! But, you will not take this path alone. On your explorations, you will discover the others, and what route you take depends solely on...well, you! You could introduce this new god to your people, showing him as a great and glorious figure, or cast him into the abyss, slandering his name as the face of chaos. If you do decide on an alliance, there is benefits, and there is consequences. The benefits are increased worship all around. With more people, the more faith you inherit. But the consequence to this is that you must share it. It is dangerous, but necessary for a pantheon. An equally powerful enemy wouldn't prove too powerful, right? Alternatively, you could also destroy this enemy. The benefits are obvious. You gain lands, riches, and get to keep the faith all to yourself. Plus, you could inherit his/her symbols. The rewards are great, but the risk you take is not one to take lightly. Although you could win, there is a possibility you could lose. Losing means you become a taboo figure, losing all your power and your kingdom. You become nothing more than the god of a deranged cult, therefore eliminating you from the game, or fading you. There is also corruption. Corruption in your kingdom grows in the governments you do not pay close attention to. Too much corruption, and the people may go so far to rebel! At first it starts as unhappiness and unrest, but grows and spreads as your people anger. Perhaps you've heard me speak of micromanaging, and you wonder how you, such as yourself, could possibly even begin. This is where possession and creation come in place. You may create a hero, and observe your kingdom from it's political powerhouse. Create a peasant and control your kingdom from its rotten underbelly. Either way, you must be able to observe your kingdom, and you must be able to regulate laws. You may wonder "What's stopping me from making it illegal to not worship me?" and I will tell you. Nothing. But, be warned, if the people feel controlled, they may begin to grow unhappy. And do you remember what happens to unhappy people? Rebellions. Mass suicide to prove points. Uprisings and plunderings. Do you really want that? If you didn't notice by now, I have yet to use the word "Humanity" because there can be more than one race. You may create any race, and show them your ways. The only thing keeping you apart is a slight application. I'm afraid we can't have everyone going around creating new races. The way this works is you can take one of your pre-existing races, and modify them to your hearts content. Then post the application here, and wait for acceptance. Now you might be wondering how I might handle all this by myself. Truth is, I can't. I can't make events for everyone at the same time. That's where the playerbase comes in. You can apply to be a Story Master and help struggling nations, destroy powerful ones, and help with all the minor stuff like judging a nations corruption levels, happiness, riches, food, and advancement rate. I will need at least 3 Story Masters before we start, and a few nations. There are 3 stages during this roleplay: 1: The Growth Age During this age you have just founded a shard, world, etc. and you create your first people. You begin to grow your nation, and help your people prosper from barbarians and savages, to villages and twons. 2: The Discovery Age During this age you begin to explore, and discover the other gods. You find competition and friends. Your people begin to become civilized, developing a culture now. 3: The Peoples Age During this age, your people are now mature and play a major role in your survival. You begin to fend off the others, and join with other factions. This is the longest age, and ends when someone/a group wins. Note: Although I explicitly speak of faith to destroy your enemies, you must realize you may also destroy the others by destroying their kingdoms and nations. With no people, they will not survive. Now that all that is covered, time for the applications: God App Name: Symbol (Water, plants, fire, etc): Race (Default human): Nation Name: Nation Symbol: Nation Terrain (Plains, desert, etc): Race App Name: Originating Race: Features (hair colors, etc): Skin Color: Story Master App Do you have a god?: What experience do you have with leadership?: Give me a minor event for a prospering powerful city: Give me an event for a weak, failing city: Why should I pick you?: Do you promise to not cause events to your own nation, if applicable?: Please note that anyone breaking the rules will be warned. If it happens again, they will be blacklisted and are stripped of their characters. 1. No PG/PE/MGing 2. Be nice and respectful 3. Do not or try not to base your religion around IRL religions 4. Keep numbers realistic. If we find you are unable to do so, a Story Master will be assigned to give you the numbers. 5. Have fun! 6. You must follow the age limits. First age, no talking with the other gods. This isolation is so you can develop you're cultures. Second age, minimal meetings are to be held. These are strangers to you. In the third age, we are not restricting any meetings. Talk as you like Feel free to leave any questions in the comments. This is, after all, OOC. All other OOC posts will be posted here. There will be a few more coming, so please make sure to check in or Follow the post. Accepted Gods Re’Moara Kazotar Mhoric Birrh Repaiup Qhul Ark Accepted Races Sentori Naevian Muintiri Arginians Ternesian Arkelon Story Master List Kaun The Elder Stephensj Map (Will be continuously updated) Gods and Men 5 Maps My Information as example: God App Name: Re’Moara Symbol (Water, plants, fire, etc): Rebirth, Rejuvenation Race (Default human): Sentori Nation Name: Reju’Vena Nation Symbol: A flowering plant Nation Terrain (Plains, desert, etc): Open plains with plateaus, lakes, and rivers with forested areas at the edges. A singular mountain near the center of the terrain. Race App Name: Sentori Originating Race: Human Features (hair colors, etc): Naturally dyed hair with flowing colors and patterns. Enhanced lifespans and enhance birthrate. Physically weaker, but large numbers. Skin Color: Tan skin, occasionally pale/albino. Seen as a blessing. God App Name: Ark Symbol (Water, plants, fire, etc): A Mirror Race (Default human): Arkelon Nation Name: The Arks Nation Symbol: A Pillar of Salt Nation Terrain (Plains, desert, etc): A mountain range island surrounded by forest. The terrain is hard and difficult to traverse, and difficult to survive. Race App Name: Arkelon Originating Race: Golem Features (hair colors, etc): Stoney figures with humanoid features. They have no hair or mouths. Their eyes are emerald. They speak telepathically. Skin Color: Pure white quartz.
  22. The Yú family, perhaps one of the strongest families in the past, with a great influence on the Chi Council during the two Great Wars, and perhaps one of the main reasons for the fall of the Hou-Zi during the Jade Wars because of their greed... One of the many Yù relics A bit of Family History The Yù clan highlighted in the past the greed of its members, who valued wealth more than life itself. Focused solely on their own benefit, they fought against other noble families, leading to the destruction of their beloved empire, which they had defended with passion during the great wars against the elves, even dying for him many of their members, which would leave an internal hatre against that race that still lasts until our day. Suspected of starting the Jade Wars, they had no mercy in destroying other families that got in their way, becoming very feared because the rumors about the horrific tortures they committed behind the government's back. The few who survived the Jade wars, went to the forests and jungles of the whole world, leading an austere life for the first time in many years and learning a great lesson of life that they would transmit to their descendants. __________________________________________ From the time of the first expansion of the HouZi and its consequent golden age, the Yù family was within the Council of Chi dominating a considerable part of the territory of the jungle of Asul. During the two Great Wars, some of its members played a very active role, leading squads and fighting with great fervor. Guided always by an insatiable ambition, even in the interlude that took place between those two battles his ambition did not stop, forming groups of HouZis that still felt inside his militant spirit organized small groups in which to try to rise again, failing miserably Nothing remarkable happened during the rest of the reign of Hou-Shen for this family, or at least, until a few years after the defeat in the Second Great War. Accustomed to living between luxuries and riches, which were valued more than life itself, and blinded by their insatiable ambition the family could not stand to live in a space as small and poor as was the jungle of Asul. For these reasons they began to steal to other families and confront them. The gossips talk that the Jade Wars were started by them, who increased their riots and conflicts after the disappearance of Hou-Shen. After the fall of Jing-Taiyun, little more was heard from this family, some crazy people tell that they were hiding, treasuring riches and waiting for the right moment, others say that the authentic lineage was lost, mixing races inside this and provoking dishonor However, everyone agrees that he never heard from them again ... until today Yù Traditions and rituals The Yù clan has always had a somewhat different structure, even though, as in any family, everyone must obey the head of the family, he is not elected in a hereditary way, on the contrary, it is chosen by voting among all the members of the family, with the possibility of voting for oneself. Under the head of the family is his/her wife or husband (if he/she has one) and his/her children. It is not strange that the head of the family has several brothers, who could not inherit their position, not like their children who can be elected from the age of 25 years, although only one was chosen so young. Great devotees of martial arts, their lineage was always characterized by showing special interest in these, taking them to another level, fighting whenever there was any reward to obtain. Initiation Ritual Any member who wants to enter the family will have to pass three trials, unknown to anyone who has not overcome them before, these will consist of obtaining a large sum of wealth or valuable objects that will be donated to the family, showing this way the ambition of the candidate. The second is to survive a month in nature, demonstrating the strength and being necessary to obtain for this moment 1 elf bone, 1 wolf head and humming bird wings. The third and final test is to defeat a member of the family, chosen by the head of the family, in a duel of traditional martial arts, showing their skill in the fight, something highly valued within the dynasty Weeding Weddings in this family are something exceptional, the union between a Yù and someone from another family does not usually go beyond the carnal. A wedding requires the insertion of a new member into the family, something that is impossible unless it passes the initiation ritual. Even so, the times that this celebration takes place is not repaired in expenses, a great banquet with musical and martial shows, accompanied by luxurious drinks and gifts for the guests is the tradition. During the union of the two married, they will give as fiance the object of greatest value they have, showing their love and appreciation for the other with this simple gesture. This act will be accompanied by a speech by the head of the family, or in its absence, by the next available person with the highest rank. Hunts Despite not being a family focused on this, hunting is a recreational activity usually carried out by the dynasty to provide its members with food and resources that can only be obtained from animals. These hunts are the least peculiar, carried out with the naked torso and without any weapon, the Yù always look for the biggest prey in the area, study it and hunt it down. This process can last for days and even weeks, focusing hunting not only on animals but also on other species. Wealth and power to achieve immortality Many years later, the construction of the empire has begun again, the descendants of those who once ruined their beloved civilization are prepared to fight for it and bring it back to glory, having learned from the past they will not make the same mistakes again... or maybe yes? OOC Information: The post we will be improved by the time we get more members Joining the family is very easy, you only have to send a private message by Discord and we will agree on your rank within the family, your family ties... Discord: AlbertoTC#2262
  23. World In Flames 1933 The Reboot! Prologue 12 years ago, the War to End all Wars officially concluded with the Treaty of Versailles. However its name was far from misleading. Its end only brought about more bloodshed than ever before. The great empires of Europe had been exhausted and depleted from the fighting, drained of much of their strength; Their public weary of war. Coupled with the extreme economic downturn of the 1920s, the world was plunged into chaos. In China, the disintegration had long preceded the conclusion of the Great War. Following the death of Yuan Shikai in 1916, the country was torn apart by competing warlords and political movements. In the north the Fengtian Clique makes massive gain, against both what remains of the central government, as well as Communist guerillas based in Taiyuan. In the south, the government loses ever more influence as the warlords of Guangxi, Fujian, and Jiangsu tighten their grip on the more industrial and developed region of the country. In The United States, extreme economic hardships brought on by the Great Depression bred radicalism and contempt for the government, this came to a head in October of 1930 when radical communist, syndicalist, and socialist rebels stormed the capital in Washington DC. Though the rebellion had little sustenance, it prompted a chain reaction that rippled through much of the industrial north and rustbelt. In a matter of months, the rebels had dealt devastating defeats to demoralized and disheartened federal troops. With faith in the federal government eroding rapidly, southern and west coast states systematically broke off from the failing government. Though on the verge of collapse, the rebel onslaught was eventually halted at the Mississippi and a stalemate set in. After roughly 2 years of fighting, a shaky peace sets in across the former United States. In Europe a new ideology rises across the former central powers. Sweden, after being robbed of honor and territory during the Great War is toppled, a fascist dictatorship taking its place. Italy, Hungary, and Germany are no exceptions either; as all three see rise in similar regimes. The Balkans too remain ever heated, as Austrian and Hungarian claims to the old empire remain ever prevalent and their bitter rivalry continues. The British isles are engulfed in chaos, similar to that of the United States as Ireland and Scotland declare separation from the Empire amidst extreme hardship. Their rebellions have proved relatively successful, the Irish have liberated all but a few ports, where only the might of the Royal Navy cements British influence. Scottish forces to have pushed past their own boundaries, dealing a series of surprising defeats to the British. In The Middle East tensions rise, an Egyptian revolt forces the British out of the suez and much of the province itself. The Empire in scrambles can do little at present to stop it. In Ottoman Arabia, the decaying Empire’s grip continues to loosen as independence, and Arabian nationalists threaten to boot the Turks from the region entirely. Chapter I: The Clouds Gather Going into the new year The British Empire: The pressure of economic hardships brought on by the Great Depression has pushed the long dominant British Empire to its edge. Even the vast wealth of the colonies cannot blunt the damage. The British Isles are where this is felt the hardest. Though recent economic trends show that the worst is behind them, the Scottish and Irish are still in stalwart rebellion! All while the average man suffers from hunger and unemployment. Despite all of this, British military might is no less formidable. With chaos in the Americas, the British are left as the sole and undisputed global naval power. Truly, Britannia rules the waves! On land, the British Army is still at its core a hardened and elite force, though it is overwhelmed with conscripts and volunteers in recent years.. Mechanization in the army is also rather lacking, and tanks are far and few between. The German Reich: With the ascension to Adolf Hitler to the Chancellorship, he has spent no time putting the suffering German economy to work. The unemployed are now sent to factories where ‘tractors’ and ‘convoys’ are pumped out on an industrial scale. Though the effects of the Depression are slowly being overturned, the country is far from where the leadership deems ‘ready’ The German Wehrmacht continues its massive expansion programs, despite the Treaty of Versailles. Though It is far from ready for any war, it shows promise. Interesting and new doctrine shows even more. The army also has new and interesting levels of mechanization, with new and advanced tank as well as armored personnel carriers debuting this year. Svenska Riket: The transition of power to the new fascist government in the previous years had been nearly bloodless. The people, ashamed of their countries performance in the previous war, and scorned by the treaty of Versailles, were in full support of the rhetoric spewed out by the new regime! Economic and military reforms had also seen the country nearly untouched by the Depression, making her the envy of her neighbors, and an ever tempting lure to other Scandinavians. Naval buildup and the modernization of Svierge-class battleships had also established the fledgling regime as a premier naval power in the Baltic, on par with or even exceeding the German Kriegsmarine. On the ground, the Swedish army had swelled far larger in size than any of her neighbors, though the military complex was in little position to support it. Hungary: The previous decades had not been kind to the Hungarians, a defeat in the Great War, and the dissolution of her Empire had left many scorn. Further more so as the Austrians continued to gobble up more and more of it in, first in Dalmatia and Bohemia, next in the establishment of a puppet regime in Slovakia. The Hungarians were sorely losing the race to re consolidate the Empire… Kingdom of Sicily: Fed up with the authoritarian nature of Mussolini’s rule, the Kingdom of Sicily finds herself in an interesting position. Her ground forces, though better trained and equipped at present will find themselves in trouble should a long protracted war set in, as the areas controlled currently lacks much of the capabilities to sustain the army. Sultanate of Egypt: The Sultanate currently sits in a period of prosperity, with the British firmly booted from the province, and control of the Suez established, the wealth of Egypt and commerce flows into the Sultan’s treasury. All of this and a population dedicated, even radical for their Sultan, a relatively modern and veteran army sculpts Egypt into a formidable enemy to anyone who might wish to oppose them. Empire of Japan: With the chaos in America, the Empire of the Rising Sun finds itself in a strong position. It’s greatest threat to East Asian supremacy in turmoil. The civil war in China presenting many opportunities for Imperial expansion. At present, the Empire is undisputed in its prevalence over the continent, how it will use this influence and power remains to be seen. The extreme independence and autonomy of the various branches of the Japanese Armed Forces is both a strength and a weakness. On one hand, it allows them to take the initiative and enact crucial reforms, on the other, the divisions also lead to inter branch rivalry and the hoarding of valuable war material from the other. Norway: After its victories in the Great War, and the acquisition of land lost to the Swedish ages ago, the country had entered a period of relative stagnation. The Great Depression had hit the country with a blunted blade, and thus the fallout was not nearly as devastating as it was elsewhere. However, the Norwegian armed forces were far from up to date, mostly stagnant from the Great War. Despite all this, the splendour of victory remained, and faith in the current regime and ruling party was better than ever! Austria: Unlike her Hungarian counterpart, the Austrians had been experiencing a series of successes in the previous years. First the industrial and mineral rich areas of Bohemia were captured, then the Dalmatian coast. In recent news, the establishment of a puppet-regime in Slovakia has pushed Austria one step closer to reuniting the Empire. Austria’s armed forces at present are fairly modern and fairly mechanized, despite their small size. They boast premier tank forces designed and maintained by Skoda works, based in Bohemia. However Austria’s small population heavily restricts the size of her armed forces, and could be seen as one of her biggest shortcomings. Zhili Clique Composed of some of the largest and best equipped sections of the former Beiyang army, the Zhili Clique holds its iron grip on Beijing and the surrounding areas. Support from western business and corporations also helps to pay the bills and arm the men. However this does not alleviate them from their current crisis. The staunch anti-communist, anti-Japanese power finds itself surrounded on most sides. The Fengtian army bearing down from the north, the People’s Liberation Army ever ready in the west, and the shadow of the Japanese looming over it all. United Syndicates of America Since the start of the Revolution nearly 3 years ago, the United Syndicates have been in an almost constant state of war. The deadly conflict against the Federal government had left thousands dead, cities scorched, and infrastructure in ruins. Apart from the east coast and New England, the heartlands of the new nation, much of the Rustbelt and great lake states were in ruins. Furthermore, loyalist guerrillas and insurgents still operated within these states, making the Syndicates hold on them shaky at best. On land, the Syndicate’s military is the largest in north america, however that does not speak much for its quality. The army is largely composed of poorly trained, conscript-esc troops equipped with outdated weaponry and led by questionably experienced officers. At sea, the nation’s navy is one of the biggest, after commandeering much of the Federal Atlantic squadron, though it suffers from the same problems as the army.
  24. World In Flames 1933 The Reboot! Prologue 12 years ago, the War to End all Wars officially concluded with the Treaty of Versailles. However its name was far from misleading. Its end only brought about more bloodshed than ever before. The great empires of Europe had been exhausted and depleted from the fighting, drained of much of their strength; Their public weary of war. Coupled with the extreme economic downturn of the 1920s, the world was plunged into chaos. In China, the disintegration had long preceded the conclusion of the Great War. Following the death of Yuan Shikai in 1916, the country was torn apart by competing warlords and political movements. In the north the Fengtian Clique makes massive gains, against both what remains of the central government, as well as Communist guerrillas based in Taiyuan. In the south, the government loses ever more influence as the warlords of Guangxi, Fujian, and Jiangsu tighten their grip on the more industrial and developed regions of the country. In The United States, extreme economic hardships brought on by the Great Depression bred radicalism and contempt for the government, this came to a head in October of 1930 when radical communist, syndicalist, and socialist rebels stormed the capital in Washington DC. Though the rebellion had little sustenance, it prompted a chain reaction that rippled through much of the industrial north and rustbelt states. In a matter of months, the rebels had dealt devastating defeats to demoralized and disheartened federal troops. With faith in the federal government eroding rapidly, southern and west coast states systematically broke off from the failing government. Though on the verge of collapse, the rebel onslaught was eventually halted at the Mississippi and a stalemate set in. After roughly 2 years of fighting, a shaky peace sets in across the former United States. In Europe a new ideology rises across the former central powers. Sweden, after being robbed of honor and territory during the Great War is toppled, a fascist dictatorship taking its place. Italy, Hungary, and Germany are no exceptions either; as all three see a rise in similar regimes. The Balkans too remain ever heated, as Austrian and Hungarian claims to the old empire remain ever prevalent and their bitter rivalry continues. The British isles are engulfed in chaos, similar to that of the United States as Ireland and Scotland declare separation from the Empire amidst extreme hardship. Their rebellions have proved relatively successful, the Irish have liberated all but a few ports, where only the might of the Royal Navy cements British influence. Scottish forces to have pushed past their own boundaries, dealing a series of surprising defeats to the British. On the Italian peninsula, the Rise of Mussolini and his fascist rule is not unopposed, in late 1932 rebels seize control of southern Italy, Sicily, and Sardinia proclaiming a new Kingdom of Sicily. In The Middle East tensions rise, an Egyptian revolt forces the British out of the Suez and much of the province itself. The Empire in scrambles can do little at present to stop it. In Ottoman Arabia, the decaying Empire’s grip continues to loosen as independence, and Arabian nationalists threaten to boot the Turks from the region entirely. Major & Interesting nations Europe British Empire (taken) German Reich (taken) Military Russia France (taken) Austria (taken) Hungary Sweden Italy Kingdom of Sicily Asia Empire of Japan Fengtian Clique People’s Liberation Army Chinese Nationalist Government Guangxi Warlords Fujian Warlords Jiangsu Warlords Middle East Ottoman Empire Sultanate of Egypt North America United States of America Communist States of America Confederate States of America (taken) Pacific States of America Central American Republic Application Discord Name; Country of choice; Head of State; Government type; Suggestions/Feedback/Questions; Join the Discord Server Here → https://discord.gg/pSd78x
  25. The Second Interregnum 4E 837 During the Skyrim civil war, the Imperials had invested much into keeping the Nords under their control, yet a hardfought loss at Whiterun would put an end to their campaign. In turn resulting in the Treaty of Windhelm, effectively crippling the Empire. Soon after the Skyrim campaign, High Rock made bold demands of separation. A few tense encounters later, and said demands were accepted. The Aldmeri Dominion faced a similar issue as the Bosmer rebellion in 4E 309 happened and ended in success. The Khajiit also declared independence after witnessing that their overlords could be beaten and just as the Bosmer won, the Khajiit did too. Both of the rebellious puppet states caused the Altmer to once again take a stance of isolationism, where they now fight and squabble amongst each other for power in the Summerset Isles. In the south the Argonian Kingdom invaded Morrowind viciously taking land and slaves. They then turned their attention to the now weakened Cyrodiil who were still humiliated by their defeats. The Argonians launched attack after attack seizing land along the border. Seeing their time to shine, the Nords, Bosmer, Dunmer, and Khajiit launched simultaneous attacks. Cyrodiil desperate to not be demolished got their act together assembling a colossal army. The Imperial forces delivered decisive blows to each of their invading neighbors forcing one after another to sue for peace but to immediately end all fighting the territories taken were allowed to be kept by the invaders. After years of defeat and disgrace the Imperials tried again to conquer Skyrim and parts of Hammerfell with their colossal crusading force. The initial strike was devastating and all was looking good for the Imperials until the King of Skyrim himself led an ambush forcing an Imperial retreat. What then ensued was infighting, officers bickering over control and decision making, the campaign was halted. It did not take long before the colossal Imperial army dispersed. A long period of relative peace reigned over Tamriel lasting near five hundred years. During this time the Kingdom of Skyrim dissolved, the Argonians fractured, Hammerfell split apart and chunks were taken by the Imperials, the Orcs in Highrock fled to their mountains where they formed the Orcish Kingdom, and though the Empire was weakened it reorganized into the Imperial Confederation.
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