Search the Community
Showing results for tags 'militia'.
-
organisation The Holy Blade Order of Vt. Thelia
Havsbris_ posted a topic in Principality of Celia'nor
The Holy Blade Order of Vt. Thelia Ne’estel Vull’talii Table of Contents I. Introduction II. Structure III. Oath of the Blade IV. Conduct V. Arms VI. The Hunt VII. Enlistment I. Introduction The Holy Blades are a paramilitary organization under the Talyiinist parish, based in Celia’nor. Inspired by the threat of anegulic and daemonic threats alike, the church organized a force of scholars, scientists, and combatants alike to run as a security force against various supernatural threats to the security of Celia’nor, and to a degree, elvendom. While headed by the guidance of the Arch Prelate, the organization is administered by the joint operation of the Head Abbess, and the First Hunter. These two consuls make a majority of the daily decisions, and work in tandem towards outside threats with the approval of the Arch Prelate. While they are often given a wider range of authority, the Holy Blades are held to the same laws of Celia’nor’s land, and are expected to relinquish prisoners to the Diraar if requested. II. Structure First Abbess The First Abbess is the head of the order of abbesses, selected by the Arch Prelate for commendations on skill and knowledge in both Talyiinist doctrine, and scholarly research. The First Abbess is often a figure of guidance and information for the Holy Blades, in which it is viewed that the most highly skilled and most intelligent are capable of reaching this esteemed position. The First Abbess is the leading authority figure amongst all other abbesses, and responsible for issuing missions for research and science. They are equally responsible for the outreach of collaboration of the Holy Blades with foreign military forces, and are relied upon for leadership if the Arch Prelate is either indisposed or unavailable. First Hunter The First Hunter is the head of the branch of Hunters, in which the strongest of the hunters is selected by the Arch Prelate to act as leadership and guidance. The First Hunter is often selected based on skill and talent, in which those with the highest, or most effective kills can be selected for this role. However, the nature of requiring the strongest to lead leaves this position to be easily challengeable, in which other hunters may claim the rite of Sirame Dagre, in which the Arch Prelate will be asked to observe and judge the duel. The rite is often left to yield, but to the death is not unheard of by accepting parties. The First Hunter often commands respect in seniority and skill to fellow hunters, by their skill in battle and wisdom off the field. Abbesses The order of Abbesses is a separate branch from the main blade caste. This role is exclusive for women, in which the role of abbess can only largely be given after spending time in the ranks of the Maidens. Abbesses are largely condensed of Scholars, Alchemists, Preachers, Medics, Treasurers, and senior Magi who are given clearance to serve underneath the parish. The abbesses often operate in the home front of the parish, producing research and weapons to the Holy Blades to assist them in their duties and quests. The order cares for various scrolls and writings to help support further research of supernatural activity, with the main goal to distribute knowledge of effective countermeasures towards enemies. Abbesses often provide blessings for hunters, in which each is given a protective blessing before being sent out on a mission, while providing all the gear and material needed. An Abbess will be assigned several maidens to assist and tutor into an assigned field, or how to guide assigned hunters during missions, while maidens will assist in the duties and needs of their Abbess. Maidens Maidens are the largest portion of the order of Abbesses, in which they provide an immense amount of general services and supportive duties towards Hunters. A maiden is the starting position of any abbess, in which they must take a several year long tenure as a maiden before they can become an abbess. While maidens lack the specialization of abbesses, they are often trained in a general field of select supportive abilities, such as alchemy, medical knowledge, and in rare cases, magic. A maiden is assigned towards a specific abbess for guidance, who will often mentor them in either a specialized skill, or the Talyiinist faith. Maidens are then assigned to Hunters during missions, to act as a support role in either providing blessings, medical support, or research collection for the order. A maiden will assist daily duties of an abbess, such as note taking, medical duty, secretarial work, and other daily needs of an Abbess to keep the order moving smoothly for more senior members of the order. Hunters The Hunters comprise the largest militarized branch of the holy blades, comprising various warriors, battle mages, and trackers in search of beasts, and darkspawn alike. Hunters are the most populous branch of the Holy Blades, but each hunter is often accompanied by a maiden to help support their missions. A hunter is generally trained in both single and team combat, wherein a group of hunters will rely on squad battle tactics, whereas a sole hunter will rely upon speed and diversion. During the New-Blood phase, all hunters are trained in spear tactics to keep enemies at a distance, but upon passing the rite of the hunter, they will be tutored in the art of heavy weapons, favorites being cleavers, and crushing weapons to fight off larger opponents, or as an intimidation factor. The Rite of the Hunter, is a coming of age ritual in the ranks of the Blades, in which a new blood is sent out into the wilderness of Celia’nor with no weapon or gear. If they can return to the main city, with hunted game, they are raised to the rank of hunter. Those that bring back higher game, especially beasts, are often raised faster in rank due to their higher quality and potential. New Blood New bloods are made up of recruit members of the Holy Blades, generally made up of either initial recruits, or mobilized levies to bolster the Celian military. New Bloods by this virtue are considered to be less skilled and trained as other members of the Holy Blades. They often spend a several year tenure under the title of New Blood to train specifically in group tactics, and field specialization rather than individual combat like standard Hunters. Whereas Hunters are trained in heavy weapons, a New Blood is often trained in spear, and distance combat to preserve life and asset value in further training. New Bloods are drilled in intense field marches, backwoods survival, hunting, and identification by higher ranked members. The training can be quite grueling, especially within the tundra northern expanses of Celia’nor proper, but ends with hardened results in the Hunters. A New Blood will often accompany a Hunter and Maiden duo to gain experience similar to a knight squire, often expected to do much of the heavy labor to train harder in assisting their Hunter. III. Oath of the Blade While initially belonging to the ranks of the Hunters, the Oath of the Blade has been expanded towards the entirety of the ranks of the Holy Blades, from maidens and abbesses alike, the Oath is shared by all members to pursue the preservation of the eternal hunt. “I am the Hunter in the Night. I am Starlight alit in the Darkness. I am the Shadow that eclipses the Moon. I am the Dawnbreaker of First Light. I will hunt the Moon’s Servants until Day breaks. By the Blade and by the Blood shall be Known. I pledge my Honor to the Hunt, for this Night and all to Come.” This Oath is often performed by recruits, mainly new-bloods and maidens upon being officalized into the Holy Blades, wherein an Abbess or Hunter will have those now oathbound light the first flame before sundown, taking first watch over the night. IV. Conduct The code of conduct for the Holy Blades reflects much of the same values and responsibilities of the proper military force of Celia’nor, sharing its same rules, and expectations. While run more as a Militia than a proper military, the Holy Blades are expected to follow basic tenets. Article One: Thou shall swear to abide by the laws of the Homeland, and Abide by the Law Enforcers. Article Two: Thou shall be righteous in his or her quest against the night, for the night will be cruel and unjust. Article Three: Thou shall abide by the will of the Divadri, The Crown, and the Arch Prelate before enacting judgment Article Four: Thou shall not abandon or defy the Crown, or the Arch Prelate Article Five: Thou shall await orders, before enacting judgment. Article Six: Thou shall not tamper their hands in matters of Law Enforcement, for thou’s mission is with the hunt. Article Seven: Thou shall raise arms in times of war or duress for the homeland. Article Eight: Thou will not interfere in the law of foreign lands. Article Nine: Thou will be impartial and swift, thou will reserve execution for the cruel and mindless, capture for the sick and reasonable. Article Ten: Thou will never dishonor thyself by cowering from the Night. V. Arms The uniform of a hunter is devoid of plate or chainmail armor, relying solely on light leather armor, as speed and finesse is viewed as far more valuable to combatting larger opponents, and longer off road marches. While the uniform may seem light and unintimidating, it is not without its teeth, as most hunters are considered a walking armory with various potion and salt pouches. A hunter will often carry heavy weapons, those being the Saw Cleaver, the Bone Hammer, the Righteous Greatsword, the Hunters Halberd, the Executioner Sword, or the Bull Mace. All Hunters are however trained in spear and shield combat as New Bloods. Their uniform is meant to protect them from the elements such as the cold, rain, mud, dust and to some degree; fire, with an easy to discard overcoat. A hunter’s gear is built to last through any environment on foot, leading to an excellent endurance of surveys and hunts. {Various Weapons of the Hunter Armament} VI. The Hunt The Hunt, also known as Ker’orrar, is the ultimate pursuit of the Holy Blades under the intrinsic ideals of the Talyiinist faith. As the spearhead of the faith, the Blades view the Hunt as sacred. The cleansing of beasts and meddler’s vessels alike are the ultimate goal of each Blade and their masters. While some may view their methods as both extreme and cruel, nothing is beyond the pursuit of salvation. Inspired by witnessing the horrors of the Mori Invasion, and the Red Lich of Aevos, the motto ‘Never Another Long Night’ was adopted by the creed of the hunt, to protect Celia’nor’s prosperity, and to a larger degree the elven world. The Hunt itself is seen as not only duty, but ritual enlightenment. Before every mission, blessings and hymns of fortune and guidance are blessed upon each brave blade, from maidens and new bloods, to hunters and abbesses alike. Given the dangerous nature of beasts, horrors, and meddler’s creations alike, to risk one's eternal soul is valued in a grand gesture of true sacrifice and dedication to the parish. Before each hunt, just before sundown, Hunters will be joined by abbesses and Maidens in their grand halls, in which the ceremonial brazier is lit alight by first watch, setting alight torches for each hunter. Abbesses will then grant blessings and marks of soot upon the foreheads of each Hunter and Maiden attending, before torches are claimed from the brazier. Upon the last light, the hunt will set out, whether inquisition along the countryside, or to raid covens and crypts alike, the hunters descend upon nightly watches around the borders of Celia’nor to protect from those in the dark. Upon expedition to foreign aid missions, or departing from war, various blessings are passed by maidens of sacrament and soot. During wartime with long standing traditions, Blood Blossoms or Midnight Jasmine flowers are often gifted to hunters as a gesture to either return bearing the mark of the enemy, or to be buried with honor. VII. Enlistment To enlist amongst the Blade’s ranks, one need only issue a letter to the Arch Prelate of their intention to join the ranks of the order. (OOC: To apply, either approach IG to user @Havsbris_ or write a letter in the comments below with the following information) IGN: Persona Name: Position interested: Discord Contact: (Can be sent through private forums DM) -
“Everybody can be great because everybody can serve.” Being part of the brigade is really good for the hamlet! It helps the peasants stay safe by having a quick, local group ready to defend it. Being in the brigade also brings brothers together and makes people work better with each other. It teaches important skills and how to be disciplined. When there's a disaster or other big problem, the brigade can help out fast because they know the area well. Joining the brigade is also a way to show you care about your country and want to help keep it safe, which makes people feel proud and connected to their nation, making the Apostolic Kingdom stronger and safer for everyone. Peasants of the land, we need your help! Let's all come together to support Prince Charles. He's looking out for our kingdom and needs our support. By standing together, we can help him keep our lands safe and make sure things are fair for everyone. Let's join forces and show our loyalty to our Bonnie Prince and Kingdom! Tandem Triumphans! “Write injuries in Dust, Benefits in Marble”- Benny Franklin The brigade ensures its active members receive their compensation annually, either in coin or through the provision of free housing. Rest assured, when you're serving the Prince, you won't need to worry about the financial burden of finding a place to live! Embark on this journey with us and be welcomed into our close-knit family! It's through overcoming challenges and engaging in physical activities together that we create unbreakable bonds, uniting people from all walks of life! Basic in design and function, the brigade uniform is one of practicality over appearance. Padded gear atop a suit of chain, even the ugliest of peasants will strike fear into the enemies of the Crown. You can either apply here or in the Enswerp Discord! Username- Character Name- Live in Enswerp? Favorite Food- Come join the discord today! Enswerp HIS ROYAL HIGHNESS, Charles Alstion, The Lord of Alba Bailiff of Enswerp, Knight of the Circle of St. Godwin Captain of the Brigade, Patriarch of Nowak, Handsome Mustache Man, Single
-
IN NEED OF RECRUITS A missive sent out to non-enlisted personals that seemed fit to fight for the wars and conflicts that are occurring within Oren. [-] ENLISTMENT If you happen to be looking for a military to enlist into, please DM lucass#9369 on discord or message me directly from the forums. Signed, Sveneld Andrevich, Barony of Cherskavy.
-
[!] A poster has been posted within the city of Talon's Port, and the Cloud Temple. The Militia of Talon's Port is now recruiting. Having been only a small group of men it is now seen that more are needed, as organized crime, murders, and other troubles run rampant within the walls. If you wish to enlist and keep the people of the city safe, please contact the current Minister of Defense, Athri Onfroi Belrose.
-
The Order of Mubarizuns A family crest adorned with the an angled crescent moon and star. Purpose Called upon by the Sultan to protect the Children of Allah and the Jewel of the Sultanate, the Mubarizun are the champions of the City of Al-Wakhrah. They stand as role models for the citizens and must be willing to risk their lives for the greater good. The Mubarizun offers those with bravery and skill to put their skills to a noble cause albeit strength alone is not necessarily required to be oathed. While individual strength is important, the Mubarizun push themselves to learn as much as they can - whether that be in the realms of politics, culture, language, or science. While off duty, a guard of the Mubarizun might be in Al-Wakhrah library studying or enjoying a smoke at the ****** lounge among comrades and citizens. The Mubarizun follows a strict code once oathed. Virtues of the Qalasheen To protect the citizen of Khalestine from interior and exterior threats. To protect the Sultan, Allah’s appointed leader for the Qalasheen. To protect and share knowledge gathered for the benefit of the Qalasheen. To show no fear when facing a foe. To respect those in command. To know restraint when dealing with the foolish. To take personal responsibility for any wrong doings. To present one’s self in the best way possible. To pursue knowledge into old age. To know humility. To avoid the gossip of prideful men. Joining The Order of the Mubarizun All willing and able are allowed to apply for joining The Order of the Mubarizun. when you have joined The Order of the Mubarizuns, you will become a citizen of The Sultanate of Khalestine. If you already are a citizen of the Sultanate of Khalestine and you do not believe in the righteous faith, you will be exempted from the foreign tax, when you join The Order of the Mubarizuns. The High Command Sultan The Nation Leader of The Sultanate of Khalestine. The Sultan holds divine right to the ruling of Khalestine and has absolute power over everything within the Sultanate. The Sultan is the one that chooses the direction of the military. His soldiers will offer their loyalty and respect towards him. His involvement is generally indirect, however, and is typically handled by his Amir. Amir An Amir is appointed by the Sultan to run the military as the Marshal. The Amir is responsible for running the military and retinues, protecting the city and civilians, protecting the Sultan, and ensuring order is kept within the land holdings. The Amir also advises the Sultan on matters of war and conflict. An Amir may hold trial against an person if accused of a crime. If the accused is foreign and of important value to another nation, the Sultan or a Steward from The Office of The Munavin will hold the trial. Low Command Naqib (Captain) A Naqib is a senior officer with many years of experience within The Order of Mubarizuns and chosen for his amazing prowess in combat and leadership. Appointed by the Amir to command a large group of muharib and jundi during military expeditions. Many are often given the tasks of recruiter and drill master. Raqib (Overseer) A Raqib is a Muharib who not only showed skills in battle, but, also skills in leadership. He will be trained in the arts of leadership by a Naqib or by the Amir self. A Raqib will test it’s leadership skills as a leader of a squad of the Mubarizuns. They are also the main recruiters of the order. Sub-Rankings Mwahtemed (Quartermaster) The Mwahtemed is an title given to those who show capability of doing such jobs as making sure the other soldiers are equipped enough to do their tasks. Specializing in the organization of arms, ranging from weaponry to armor, the task of the Mwahtemed is to assure that their fellow soldiers are equipped. Muhandis (Engineer) The Muhandis specializes in the use of military siege weaponry, such as siege crossbows, battering rams, catapults, and trebuchets. Jarraah (Surgeon) The Jarraah is the lifeline of the military by making sure the injured and wounded do not die with the use of advanced medical knowledge, vital to the job. Mutadarrib (Trainee) The Mutadarrib is an oathed recruit, they will be taught all the professions, however they will eventually specialize on one subject. The Enlisted Muharib The Muharib are the most devoted and steadfast soldiers of the main force. The men are experienced with fighting battles and are the well-disciplined fighting elites. Jundi The Jundi is the vast majority of the Mubarizuns force. They are the footmen and militiamen who serve as the primary protectors of the Sultanate and the bulk of the battlefield during war. Alwafid The Alwafid are the new unoathed recruits of the Mubarizuns and are required to be oathed by the oathing standards set. If the Alwafid is not oathed, they may not receive any additional ranking. Alwafid who are looking to work around the foreign tax must wait to be oathed. Payment & Rewards The Khalestine military uses an honour system. A soldier will be paid accordingly to the duties he fulfills. The more duties one fulfills, the more pay and rewards one is eligible for. Application ((OOC)) MC Name : Do you have Teamspeak?/Are you willing to download it? : Timezone : Do you have a Skype? If yes, please PM it to me : ((RP)) Name : Age : Gender: Please give us a little bit of your background ((A short paragraph ))