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Found 3 results

  1. Listen closely, young hunters, and hear the tale of the Black Dawn's Rise, as told to me by my mother when I was but a child. In a time long ago, the world was plagued by an unrelenting darkness, an evil that seemed unstoppable. Beasts prowled the land, monsters lurked in the shadows, and demons and dragons ravaged the skies. It was a time of despair, a time when all hope seemed lost. The people of the world lived in fear, for they were powerless against the darkness that threatened to consume them. They prayed to the gods for salvation, but their prayers went unanswered. The darkness grew stronger with each passing day, and it seemed that the world was doomed to eternal night. But then, the Black Dawn rose in the sky, a sign of hope and redemption. The people of the world saw the Black Dawn and knew that they had not been abandoned by the gods. The Black Dawn was a powerful entity, and it sent forth its children, the greatest hunters of the land, to ride forth on horseback and do battle with the evil that threatened to consume the world. These hunters were the bravest and most skilled in the land, but even they were afraid. They knew that they faced terrible odds, for the creatures of darkness were many and their powers were great. The hunters rode out with heavy hearts, knowing that they might not return. But the hunters were not deterred, for they knew that the fate of the world rested on their shoulders. They rode forth with grim determination, facing their fears and steeling themselves for the battles to come. They fought bravely and tirelessly, day and night, never giving up even when it seemed that all was lost. At first, the hunters faced terrible odds, and many of them fell in battle. The darkness seemed overwhelming, and it was easy to lose hope. But the hunters persevered, for they knew that they had no choice but to fight. They battled demons and dragons, outwitted beasts and monsters, and saved countless lives in the process. And so it was that the hunters, with the blessings of the Black Dawn, saved the world from the darkness that threatened to consume it. They were hailed as heroes, and their deeds were remembered for generations to come. Remember this story, young hunters, and never forget the despair that once consumed the world. But also remember that even in the darkest of times, there is always hope. The Black Dawn's Rise reminds us that we can overcome even the greatest of evils, so long as we have the courage and determination to do so. Told by (Kaelin Keldor, the first grand warden of The Black Dawn Hunters association) Join ous today: https://discord.gg/zX2pADZJ
  2. Tentoa

    The Ishiguntai

    | I s h i g u n t a i | The Stone Army Purpose: Originating from the shores of Aeldin in Oyashima the Ishiguntai are the sworn samurai guard of the Hirano Kuge as well as famed monster hunters and cursed relic collectors. These selective hunters loosely follow in the footsteps of the Marked Men that accompanied Kais Ishikawa from descendant lands to their home. The Oyashiman warriors have sworn themselves to defend descendantkind and their patrons: The Hirano clan by engaging in the study, pacification, preservation, and combat of the supernatural. The Ishiguntai do not kill mindlessly, but instead seek to act as liaisons between descendants and the unknown in the best case scenarios, even-tempered slayers of the wicked in the worst, and clever huntsmen for beasts too dangerous for untrained descendants. Oath & Code Oath I prefer death before dishonor, I shall not abandon my post No pleasure from the slaughter, I shall be merciful foremost Sworn to Hirano sons and daughters, I shall forever protect my host Humility is my virtue and my honor, I shall find no reason to boast Stone secrets poison waters, I shall keep them from the coast I aid the needy not the clotter, I shall protect both man and ghost My stone blood is thicker than water, from now until my funeral toast. Code of Conduct The Ishiguntai are expected to behave in a manner that brings honor to the House Hirano and the Stone Army itself. Respect for the laws of the nations they visit in pursuit of their contracts as well as the authority of those nations is considered paramount. The Ishiguntai are to carry themselves with level heads, and should endeavour toward a stoic and unflinchingly calm demeanour even in the face of mockery, danger, and deceit. Ishiguntai are not mindless executioners of the supernatural, they are liaisons between the eldritch and descendantkind. The reasonable should be permitted an ear as a soldier at war is often more a monster than a ghost or beast defending its own territory. Ishiguntai are not permitted to give away information about the inner workings of the order, the contents of its archives, or the trials required of the initiates. Ranks Meishu: The commander of the Ishiguntai as a whole is known as the ‘Meishu’ Which translates roughly to ‘leader’ in Oyashiman. Typically this role is taken by a member of the Hirano clan. The Meishu acts as the figurehead, diplomat, pay negotiator, logistical head, and organizer of the Ishiguntai. Taicho: Captains of the Ishiguntai are known as “Taichou”, they are responsible for leading squads of Senshi on more dangerous hunts and excursions as well as for commissioning gear for and outfitting Senshi with any practical knowledge required to face their quarries. Squads composed entirely of taichou are often sent on more dangerous assignments than their Senshi subordinates. Senshi: The first oathed rank of the Ishiguntai, Senshi are warriors who have passed the trials required to become Ishiguntai and are allowed access to the libraries, reliquary, and armory of the order. They undertake freelance or assigned hunts on behalf of the Stone Army and are allowed free reign of the grounds and audience with the Meishu regarding their concerns. Initiate: Initiates are the hopeful applicants of the Ishiguntai who undertake trials to prove their worth. Unoathed and untrusted until their trials are undertaken, initiates are not permitted free reign of the Ishiguntai grounds, free access to the library and reliquary, nor audience with the Meishu. Traditions The Initiate Trials: Initiates of the Ishiguntai are expected to undertake five trials leading up to their oath which are revealed and to be prepared for one after the other. While the Stone Army keeps the nature of these trials clandestine the names of each trial are known to the public as follows: The Trial of Poems, The Trial of Waste, The Trial of Ordeals, The Trial of Blossoms, and the Trial of Stone ((Credit to Gamma_Byte for this art)) The Oathtaking: Ishiguntai initiates who pass their trials are brought before the meishu and expected to recite the poetic oath to declare their lifelong loyalty to the Stone Army and the Hirano Kuge. While speaking the oath they will be handed their first issued weapon as an Ishiguntai, a tanto which they will use to carve a pattern into their skin while recounting the oath before their lord forever scarring and branding them as a member of the Stone Army. Uniform: Application: IC Information Name: Race: Age: Relevant Experience: Why do you wish to become Ishiguntai?: OOC Information: Discord: Timezone: ((Big ups to Kalehart for the post format.))
  3. Finn No-Name Nicknames: None yet. Age: 25 Gender: Male Race: Human Highlander Status: Alive and determined. Description Height: 5'6'' Weight: 172 Body Type: Stocky Eyes: Green Hair: Dark Red, slicked back Skin: Light Skin, slightly tanned Markings/Tattoos: None (yet) Health: Normal, no injuries or sickness Personality Archetype- Tearatologist Studying monsters, to destroy them. -read anything pertaining to monsters -constantly seek better ways to destroy them Trouble - Us vs Them Sees it as Humanity vs Iblees, Darkness, Monsters, Whatever is threatening humanity. -makes him slightly bigoted against other races - will not willingly fight with other races - dislikes buying/selling to other races Other Characteristics: I Came Prepared - Got potions, smokebombs, a gold tipped stake, a hatchet, a net, 15 feet of spider silk rope, enchanted leather coat, steel tipped shoes, knife, some garlic jerky, a tent and a bag to hold all them in without me being weighed down. How yah like meh now? - learn enchanting and alchemy -and tinkering for mechanical items Let’s Party - Never hunt alone. Also, drink large amounts of alcohol to soothe the pain of losing your wife to the forces of darkness. - Keep a party of at least 4 humans when hunting. - Dat damage bonus. It’s Not Paranoia if They're Out to Get Me - Worried constantly that creatures of darkness, necromancers, Ikuras, and Giant Miniature Space Hamsters are out to get him. Does not discuss his abilities or history with people he doesn’t trust implicitly. Weaponry Fighting Style: Stab or Burn it until it stops moving. Also recently added Crossbow for long range encounters. Trained Weapon: None Favored Weapon: Blessed Ferrum Dirk Archery: Little skill, but training Biography Parents: Missing Siblings: None Wife: Dead Children: None Extended Family: None Pet(s): None
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