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Found 1 result

  1. Hey-oh. It's Ford here! After coming back to LotC from a several month break, I've noticed the amount of RP has rose! However, it's quality has gone down significantly! So, I've decided to make this guide just because why not. To begin, know this is completely based on my opinion of how role-play should be...So, le's do dis. 1. Never. EVER. Emote your thoughts. This is the one thing that I've noticed happening more often. There's no point in emoting your thoughts, because no one else can even hear you. The point of emotes are to express your characters actions, whether they be simple or complex. Emoting your thoughts doesn't move role-play forward whatsoever. Not only that, but it clutters the chat and creates gaps between actual physical emotes, which makes it slightly more irritating. Refrain from emoting your thoughts, as said above. 2. Don't be afraid to die. I've seen a few new players who get into fights that either they did or didn't start and they never want to die even though the current situation that there in practically states they should be dead by now. Do NOT be afraid to die during a battle. You will be teleported back to the monks and healed, however you will lose only 30 minutes of your memory, which isn't that bad. If you value your new character so much to the point where you can't possibly let them take a stab, then you need to rethink some things.Also, when fighting, you don't always have to be a fighting master. Sometimes being inexperienced in close-combat fights makes for better role-play. Don't be afraid to lose. 3. You CAN be detailed when making your emotes. Many times I've seen newbies who rush their emotes to try and be one step ahead of their opponent or fellow role-players, but their action is somewhat vague and can create confusion. Detailed emotes really do add feeling to role-play, and trust me: Short emotes can be detailed. Take your time. And when someone rushes you, simply continue typing until you're finished. 4. Fighting isn't the only fun thing in Anthos. Though fighting is fun, there's absolutely no need to make that the only "fun" thing to do on LotC when there's still so much that you can do to have fun. If you only consider fighting fun, then that's just your character and I understand, but just realize that there are other ways of having fun. 5. Relax. That's a big one. There are people that get angry over games, and they're usually immature, but it's definitely much more immature to get angry over some Minecraft fantasy role-play with pixel characters. There's no need to get upset over a little role-play that doesn't go your way. However, if you realize that this is unfair and you feel that it's ruining your experience, tell someone. Call for a staff member, take screenshots, show how you were wronged, but ALWAYS try to smooth out the situation with whoever wronged you first. Never get frustrated over a role-playing server. Stemming onto this, if you do develop real-life frustration over some role-play, try as hard as you can to not bring it back into the game world. It has happened before, and it ends up in chaos. If you're really that upset, just turn your computer off and step away. 6. Don't use OOC for silly things like saying "Hehe, I like pie too!" Tells and messages to other players can be used for that. It becomes annoying when used near a scene where real role-play is happening. OOC also, once again, clutters the chat and adds unneeded gaps between emotes and dialogue. Just remember that instead of using OOC, you can do /msg and then /r and type in your message to someone. An inordinate amount of times have I seen back-to-back dialogue over pointless things between two people in OOC that ruin role-play nearby. Just take it to /msg's. One more thing is that the best time to use OOC is when you want to explain a certain emote or action to many around you who may not understand what you just did. OOC can also be used to correct spelling errors or grammatical errors. Use OOC wisely and rarely 7. Quoted by AlpineAl himself, a veteran player, comes another great tip. "Don't try to get out of things with OOC. Voiding RP is a last resort." 8. Try showing fear where it's needed. I can understand if you want to be a total bad-ass, but when everyone else is running away and cowering in fear, you don't ALWAYS have to be the hero that stands up to the big baddie without a single hint of fear. Showing fear and surprise is a good thing, and likewise being traumatized by little itsy-bitsy events shouldn't be role-played too much either. I'll add more. Depends on how popular this gets. Probably not too popular, though...
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