Jump to content

Search the Community

Showing results for tags 'qalasheen'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Whitelist Applications
    • Accepted
    • Denied


  • News and Server Information
    • News
    • Rules
    • Information & Guides
    • Vote!
  • Arcas
    • Roleplay
    • Lore
    • Guilds, Trades, & Bounties
    • Events
  • Community Central
    • Off Topic
    • Media
    • Creative Writing
    • Forum Roleplay
  • Applications, Reports, Support & Feedback
    • Applications
    • Appeals & Reports
    • Support
    • Feedback and Ideas
  • Applications & Guides
  • Remove Nexus Reboot™'s Remove Nexus Forums
  • Halfling Club's Discussions
  • Halfling Club's Memes
  • BetterRPItems Texturing Club's BetterRPItems General


  • Contact Form
  • Moderation Application
  • Event Team Actor Application
  • Event Team Builder Application
  • Application Team Member Application
  • Lore Moderator Application
  • Lore Master Application
  • Wiki Team Application
  • Media Team Application
  • World Development Team Application
  • Appeal
  • Guidelines Violation Appeal
  • Forum Warning Appeal
  • Student Application
  • Self-Teaching Application
  • Teacher Application
  • Creature/Entity Application
  • MArt Application
  • Staff Blacklist Appeal
  • Villain Blacklist Appeal
  • Magic Blacklist Appeal
  • Warclaim Submission Form
  • Heist Submission Form
  • Nation Status Application
  • Dependent Charter Application
  • Charter Application

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Minecraft Username






Character Name

Character Race

Found 10 results

  1. Si Dynasty

    SoH: High Council of Haria

    The High Council of Haria With the establishment of law in place, a leader must learn his or her limitations and effective leaders know that a council is needed to aid them during their reign. Each member has a unique role and should strive to do their best in all that they do. New and old members dedicated to Haria have been called up and added to the High Council of Haria to assist the Sultan with the affairs of the Sultanate. Advisors appointed to a position are required to fulfill what is needed of their position. Ultimately, they have freedom to do what they believe is best for the nation, but when in regards to any matter of utmost importance, the final say must be given by the Sultan. Any acts passed by an Advisor can at anytime be overruled by the Sultan, as well as the Sultan can remove an Advisor from his/her position if he see’s them unfit for such. =+= Sultan (Leader) The Ruler over the Sultanate of Haria and the Qalasheen people. The Sultan has absolute power over everything within the realm of Haria and dedicates his service to the Creator. When absent, the Sultan’s designated heir will be placed in power for the duration of the Sultan’s departure. If an heir is not befit due to age or disability then the Mustahar will lead until the return of the Sultan or the prerequisites for the heir are met. Amir (Military leader) The Amir is appointed by the Sultan to run the Sultanate’s Military. The Amir’s are responsible for running the banner force, protecting the city and civilians, the Sultan and his family, and ensuring order is kept within the city. The Amir also advises the Sultan on matters of war and conflict. An Amir may hold trial against any person if accused of a crime. If the accused is foreign and of important value to another nation, the Sultan will hold the trial. In rare occurrences, more than one Amir may be assigned if needed. Mustashar (Chancellor) The Mustashar is equivalent to a chancellor who acts as overseer of the government and considered one of the Sultan’s most trusted advisors. The Mustahar’s main focus is to ensure that all government positions are filled and active, serving as a supervisor to each member and organizing them and their duties. He/she will also oversee foreign policy. The Mustahar is head of the Office of the Munavin and responsible for electing stewards who can then be assigned to various tasks. A Mustashar may hold trial against any person if accused of a crime. If the accused is foreign and of important value to another nation, the Sultan will the trial. There are no cases where more than one Mustahar is assigned. The Office of the Munavin (Steward) The Munavin is the equivalent to a steward and hand selected by the Mustashar. The Munavin’s overall job is to supervise the capital and keep order. Tasks may be assigned to a Munavin by the Sultan or Mustashar. A Munavin will direct new residents to a Ziem for housing, but most importantly they are to interact with Haria’s populace and ensure that they are happy. The Imam (Priest) The Imam is the equivalent to a priest. The Imam is the teacher of the faith, as well as the leader in prayer. It is the Imam’s job to lead prayer when required to, give blessings to those that die, and ensure the faith is in good hands. The Imam will advise the Sultan on religious matters as well. The Sahooru (Wizard/Mage) The Sahooru (wizard/mage) deals with the supernatural, protects the Qalasheen from it. It is he/she that advises the Sultan on supernatural dangers and anything in regards to magic. The Sahooru will also ensure dark/illegal magics are dealt with appropriately. On a final note, the Sahooru may appoint their own dedicants to assist them with their work. The Sahir (Enchanter) The Sahir works alongside The Sahooru, tasked with handling rogue magi and and managing those who take to the Arcane arts, providing licensing to any who can perform magic within Haria. The Sahir may also appoint followers who can be given various task, one being assisting the Enchanter with hunts for rogue magi. The Mesakha (Administrative Assistant) The Mesakha is equivalent to a secretary of the Sultanate. It is he/she that will be the keeper of records, and representative of the Sultan and Mustashar. They will be responsible for documenting important events and presenting said information to the Talaaba for publishing. Talaaba (Grand Scholar) The Scholar of Haria and keeper of the Grand Library. The Talaaba is generally knowledgeable in most subjects and ensures the keeping of the Grand Library. They may also host classes to ensure knowledge still flows throughout Haria and the known world. Safeers and Safeeras (Foreign Emissary) These are the Emissaries of the Sultanate of Haria. Their jobs are to go to other assigned nations and provinces to conduct relations on behalf of Haria. They may also broker trade and allianceship deals, but would not be finalized until the Sultan approves of it. Al-Wazeer (Grand Minister of Finance) The Al-Wazeer is the head of trade. He/she will ensure the Bazaar is kept in order and send out trade caravans to those that ordered supplies. The Al-Wazeer will also ensure that Haria has a good surplus of needed goods, will conduct trade when needed, and ensures the economy of Haria is stable. The Al-Wazeer will also seek out more valuable goods within the nation and find out its worth, while also advising the Sultan on matters of trade. (The Al-Wazeer will also be required to name items into rp items, such as renaming cloth to silk, etc etc. in certain occasions) Mudeer al-Ema (Event Planner) The overseer of events and festivals for the nation, as well as the community relations expert. The Mudeer will host occasional festivities and such for the city and nation, and will also work with other councilors on making events for them as well, such as helping the Tajooru with a Bazaar day. It is the Mudeer’s job to ensure civilian appeasment The Ziem’s (Vassal) Those under the Haria that control granted lands or districts by the Sultan are known as Ziem's, the land holdings or districts they own known as a Ziemate. A Ziem is a leader that represents their land and people respectfully during advisory meetings and are able to bring up topics of discussions as well as advise the Sultan on matters regarding their group. A Ziem is chosen by the Sultan to ensure the care of a piece of land, city, or fortress and the title is carried down throughout the Ziem's family lineage, unless declared differently in the will of the latest Ziem. Amir Ashruf Kaneen (ymbninjakiller) Past Amirs: Hammon (sideocles) - ☪ Rahmat allah alayk ☪ Amir Kaneen (Raomir) - Resigned Richard Revlis (Pito444) - Unknown whereabouts Athir al-Hashim (0CT4V10) - ☪ Rahmat allah alayk ☪ Bahadir Timurgul al-Yelbegkhai(Faunherer) - New position Rilkor Niwarsay (Arctic_guard) - Resigned Mustashar None Past Mustashars: The Office of the Munavin Guarger (Abyssus) Past Munavins: Josiah Elendil An’Hiraeth (Axlrose4078) - Unknown whereabouts Abdul Jharar (Charles_Grimlie) - Resigned Izz al-Din (thePhatCrusader) - Unknown whereabouts Court Imam Faiz Kharadeen (ymbninjakiller) Past Imams: Court Sahooru Haadi Mubdee (_Elad_) Past Sahoorus: Ahadir Rolke (falconbyte) Court Mesakha None Past Mesakhas: Mehmed Bayezid Shahzada (Draeris) - Missing Alim Jharar (tristanx7) - Missing Kareem Ibn-Yrdam (Shekl) - Missing Court Safeer/Safeera None Past Safeers None Court Al-Wazeer Yusuf Al-Nabeel (_AquaticWolf_) Past Al-Wazeers: Finian Goldhand (Karmadelta) Mudeer al-Ema None Past Mudeers: Marigold ‘Mari’ Karlowicz (PeachLova) Irsia Tehrani (Imibee) Ziems Sarrion (Toxzero) - Skyfall Elvena (Mabah) - Rotherhilt Tla'Saikahn (theswimmingmango) - Karakatuan Katalia Sarr (ScarletBlood) - Aethermoor~ Past Ziems: Ziem of the Kharajyr - Rameethar (Goldie_locks) - Protectorate nulled Ziem of the Qasr al-Qurlaa - Richard Revlis (Pito444) - Removed
  2. Qalashi Steel OOC: Introduction For decades the Qalasheen people have lived peaceful and simple lives, enjoying a time of peace. The world around them appeared to be unraveling its true dark nature, yet The Sultanate flourished as local merchants peddled their wares across the Isles. Miners took to the stone with pick in hand, exploring new depths and returning with rare minerals and ores. Encrusted with a strangely beautiful pattern, Qalasheen metallurgists have discovered what at first appeared to be an ore with properties similar to aurum (it had both a low yield strength and fracture point). When they discovered the true potential, it became known as “Kadarsi ((meaning powerful in Arabic))." Kadarsi Kadarsi ore itself looks more similar to a darkened, less transparent crystal, that by itself is weak, making the harvesting process more difficult. It would require a steady hand and careful precision to chip away at the edges of the ore without having it crack. Once acquired, and forged with other elements such as carbon, however, the steel product will have a higher yield strength and higher fracture point. If cracked, the Kadarsi will allow the steel to spring back into shape and allow it to be easily repaired through forge welding. Pattern welded steel History The ore was first used in glassware and pottery, melted and molded together with various minerals and elements to make attractive decorations and furniture, desired by many. What was quickly noticed by this was that the glass and pottery were slightly more durable and resistant to breaking. Metallurgists quickly began testing the affects of Kadarsi with other minerals including gold and ferrum. Through Kadarscening, it was discovered that the properties of both ferrum and aurum were strengthened, making the two more durable. Striking aurum mixed with Kadarsi repeatedly against solid objects showed that the new welded aurum could take more hits before needing repair. Not only this, but repairing was much easier as the Kadrasi could easily spring back into shape with simple repair methods. The same results were shown with ferrum testing and so Qalashi Steel was born. Kadarsi Ferrum BattleAxe Qalashi Steel consists of Kadarsi ore and Ferrum ore that are both welded and forged together in layers (known as Kardescining), creating a unique pattern, but most importantly it affects the quality of the combined steel to create a new steel which is commonly referred to by Harians as Qalashi Steel. Different kinds of mixed processed steels will produce mere patterns and show little property change, but when ferrum combines with the Qalasheen-discovered Kadarsi ore, not only did it have a unique pattern — a beautiful water-patterned steel produced with resilient edges — it was shown to be tougher than the average ferrum blade which was prone to rusting in damp air and becoming dull, making it a high maintenance weapon. The Welding Technique Through pattern welding of Ferrum and Kadarsi, plus an additional method which consists of layering, Qalashi steel can be forged into weapons and armor. The layering gives the steel unique patterns that one can visually see. Depending on the skill level of a blacksmith, Qalashi steel will become more durable as the blacksmith will be able to use the Kadarscening technique better and add more layered tiers of the melted ferrum and Kadarsi. As they are layered and folded over one another more and more the outcome is a steel that is much tougher and resistant to shattering (though it would not be impossible to break the steel). The tiers are also noticeable by distinctive patterns of banding and mottling reminiscent of flowing water. The more it is layered (which is a lengthy process), the more durable the steel becomes. Kadarsi ore can be welded together with ferrum, aurum, and bluesteel to produce: Kadarsi ferrum, Kadarsi aurum, and Kadarsi bluesteel. Kadarsi Ferrum Sabre Each tier is based solely on the level of the blacksmith starting from Adept which will be referred to as a tier 1 product. The more experience one has in blacksmithing, the higher the tier. Alongside this, Qalashi steel can be enchanted like most weapons, but will have increased durability, making it unique. Kadarsi Ferrum Chestplate with gauntlets Strengths and Weaknesses + While this adhesive might only appear to be an alternative to the Unbreaking enchant, it should be known that only at tier 3 ((Masterful blacksmith)) will a Kadarsi-laced piece be equivalent to a single Unbreaking enchant. On top of this, one will be able to add an Unbreaking enchant to their Kadarsi-laced piece and double the affects. + Farfolk are able to produce Kadarsi ferrum gear earlier and slightly faster than other races, but will be subject to the same times when it comes to Kadarsi aurum and Kadarsi bluesteel. - Aurum and bluesteel gear are best used in their whole states and so mixing any aurum or bluesteel with Kadarsi lessens, but does not completely negate the properties. - The process for making Kadarsi gear is a lengthy one due to how precise one must be. - To be able to harvest this ore, one must have much experience, though it is said that the expert hands of a Farfolk can provide some aid - Kadarsi Aurum and Kadarsi bluesteel will require more experience to craft for other races. Thank you to bestscarface76 who provided some good advice for this.
  3. Si Dynasty

    SoH: Establishment of Law

    The Establishment of Law Throughout time have the Qalasheen and their kin learned to live civil and respectful even during their darkest hours. In order to preserve the mutual understanding that only through law and order harmony can truly be achieved, the Sultan and his respective subordinates have established the boundaries between civil and savage, good and criminal, divine and dark with spiritual guidance and wisdom. The Yalasar Laws It is not fitting for an individual, man or woman, believer or non believer, to undermine or disobey the laws set by Allah and his respective servants. For one who does, is indeed on a clearly wrong path. The blessing of life received by the righteous Allah may not be taken from anyone, no matter the kin, belief or gender. The many riches of this world belong to those that earned them. The ones that walk a path of thievery will walk a path towards exile. Those that not share the mutual enlightenment of Allah’s followers should be tolerated and treated as an equal, for they cannot help being born outside our sacred lands. These three laws will be the bulwark of the civility within the Sultanate, for they are set in stone by the only supreme authority that reigns above all, Allah. The Bayezid Laws In a world full of temptations and delusions, the individual must remain on the divine path set before him. In order for that to be possible, a strong understanding of the true meaning of sacrifice and necessity must be present. The enlightened individual of the Sultanate shall not lie, unless the truth would harm the innocent or empower the corrupt. The Sultan is the true messenger of Allah and shall not be undermined as the Sultanate’s leader as long as he remains on the path of Allah. Malicious planning, execution or intent are to be blocked out of the minds of those that enter the Sultanate, for those undermine the individual’s divine bond with Allah. Power shall have no worth in the eyes of Allah, only through merit and good intent may one truly be elevated or pardoned. Corrupting the name of Allah and his legitimacy will be strictly forbidden within the Sultanate. As we respect you, we demand respect in return. Any individual breaking these laws in the eyes of other kin or relatives shall lose its representation by the Sultanate, for it does not follow the true path it is required to. The Mercan Laws For there are many corrupted in these lands that would lurk upon the riches and people of the Sultanate out of jealousy or envy, it is essential that those that follow Allah and seek shelter in our sacred land must be protected and prepared for all that evil can bring. When an individual or a collective clearly seeks to undermine the first Yalasar law, Allah shall grant permission to defend and potentially harm the underminers. Only when it is a question of life and death, may the enlightened individual exceed its mortal boundary. Every being within the Sultanate, citizen or visitor, has the divine responsibility to defend the sacred land from anyone that aspires for its destruction. Only the Sultan is enlightened enough to appoint his successor, for he represents Allah’s will. Ones that carry harmful goods within the Sultanate must seal them and carry them out of sight accordingly. Only those tasked with protecting the Sultanate may publicly show their tools of killing as a sign of authority. The Kismet Laws In order to preserve the functionality of the social stature in the Qalasheen society, laws must be established as an act of mutual understanding of what restrictions and liberties are for the best. Only through civil interaction can those with a good heart not be swayed to corruption and dark temptations. All must be treated with equal respect and consideration within the Sultanate with the exception of increased respect given to those blessed by the Sultan’s grace. Those that have no wealth due to misfortune should be treated and aided if possible. Those of male gender shall not seek physical or unnecessary social contact with females after a marriage for adultery is forbidden. Those of female gender shall not seek physical or unnecessary social contact with males after a marriage for adultery is forbidden. Those who aim to speak their words in a public setting shall refrain from insulting or undermining the Sultan or his chosen brothers in administration in said public setting. Those who are found to commit the sin of adultery in any shape or form shall be sentenced at the discretion officer in question to the point of public humiliation and no further. Those who are found to criticise the government without express permission of said government will be given to the hands of the guards in order to execute a punishment befitting. Those who have chosen to willingly take the life of another without just cause shall have their life taken from them in a fashion befitting the crime itself. Any citizen who has for whatever reason evaded the payment of taxes due shall have their taxes doubled at the instant of sentencing. Criminals guilty of such are allowed to pay off in full at that moment. If they continue to refuse actively they shall have all of which they own reclaimed by the state and imprisoned before exile. Bribery is the most sincere form of deviation from the lawful will of the state and by extension Allah and shall be punished by being forced to pay the previously mentioned bribe twice over to the government in addition to the punishment for the crime the bribe was meant to cover. Who who helps a murderer is by extension holding the blade himself and shall be treated to the same punishment as those who are found red handed and without mercy. Assaulting another of Allah’s children, without just causes, shall be met with a punishment appropriate to the severity of the crime itself. Assaulting a citizen with obvious deadly intent or with the possession of a weapon during the assault will find themselves sentenced with capital punishment and then exile with duration set by the presiding officer at the scene. Any citizen assigned exile with duration and has the great intent of returning is still required to pay all according taxes and dues as the state mandates. This may be done by entering at the gate and requesting escort by guard for the duration of their stay, paying dues and then being escorted out. Anyone that has been accused of breaking a law that has not been written nor mentioned on this official document will be forced unto trial, which the current Sultan will oversee as judge. It is the Caliph that will choose the punishment or release of the accused as he sees fit with Allah's eyes watching over them all. The Bruhier Laws Powers of the Sultan The Sultan is the head of The Sultanate of Haria. All decisions are made final by him alone. Relations with the Council The Sultan may appoint those he sees fit to sit on the Council, at his discretion. The Sultan may appoint any blood-related Qalasheen as his heir. The Sultan may revoke seats on the Council, at his discretion. The Sultan may create new positions on the Council, at his discretion. The Sultan may abolish positions on the Council. The Sultan may change the powers of each position on the Council as he sees fit. The Sultan may abolish the entire Council. The Sultan may not arrest any member of the Council without just cause. The Sultan may not banish any member of the Council without just cause. Relations with the Fellaheen (citizens) The Sultan may call any citizen to court. The Sultan may arrest any citizen should they have committed a crime or are a suspect in one.. The Sultan may banish any citizen for any reason.. The Sultan may give any citizen honorary titles. Responsibilities and Powers of the Council Ziems (Vassals) Ziems are entitled to a district or plot of land, supervised by the Sultan Ziems must remain pure of heart and rebuke any want for wealth as this leads to corruption. Ziems may enact justice on citizens within their holdings to a degree. All acts of crime and falsehood must be brought up with the Sultan. Ziems may hold their own trials for citizens within their holdings. A Ziem may hold a trial for citizens of another Ziem’s .holdings with permission. If denied then a Mustashar or Sultan will intervene. If found guilty, a Ziem may banish criminals from Harian lands, only able to be repealed by them or the Sultan. Mustashar The Mustashar is responsible for the management of the High Council. The Mustashar may call any citizen to trial. The Mustashar is responsible for the upkeep of Al-Khaleed and all holdings under The Sultanate of Haria. The Mustashar may call any council member to trial. The Mustashar is charged with relieving their position as appointed regent once an heir is of the legal age of 15. The Mustashar is charged with relieving their position as appointed regent once a Sultan has returned. Office of the Munavin The Grand Steward and their subordinates are responsible for the development of urban areas within The Sultanate of Haria. The Grand Steward and their subordinates are responsible for the development of rural areas within The Sultanate of Haria. The Grand Steward and their subordinates are responsible for tax-collecting within the borders of The Sultanate of Haria. The Grand Steward and their subordinates are responsible for administrating information to the populace of The Sultanate of Haria. The Lord Steward has the power to appoint Deputy-Stewards in The Sultanate of Haria. The Amir The Amir is responsible for the management of all armed forces within The Sultanate of Haria and has absolute power over them aside from the Sultan. The Amir is responsible for all armed encounters involving The Sultanate of Haria. The Amir is responsible for policing the realm of The Sultanate of Haria in diplomatic or martial means. The Amir has the power to create Deputy Amirs within the Sultanate of Haria. The Amir answers solely to the Sultan or his appointed regent. Court of The Safeer (Emisarry) The Safeer is responsible for international relations between The Sultanate of Haria and foreign nations. The Safeer has the power to create embassies for The Sultanate of Haria. The Safeer is responsible for pursuing the interests of the Sultan and The Sultanate of Haria. The Safeer has the power to create ambassadors to represent the Sultanate of Haria. Court Mesakha The Court Mesakha is responsible for the management and upkeep of all official documents within The Sultanate of Haria. The Court Mesakha is responsible for sealing all letters sent by the Sultan of The Sultanate of Haria. The Court Mesakha has the power to appoint a scribes within The Sultanate of Haria. Property Selling and Buying of Property All land, be it residential, agricultural, industrial, is the property of Allah under the tenancy of the Sultan of Haria. Therefore, all land that is permitted for use is at the will of the Sultan. Land itself cannot be sold, only rights to the land to be used for residential, agriculture, or industry. Rights to the land can only be dispensed by the Sultan himself, any member of the Council, or landed noble if the land was granted to the noble by the Sultan himself. Landowners may sell their rights back to The Sultanate or to another wishful buyer. Use of Land Land can only be used for three purposes: residential, agriculture, or industry, unless granted specific permission by the Sultan or the Council. Villages require a charter from the Sultan himself or the village will be considered invalid. Residential must be kept to a proper condition. Abandoned homes may be requisitioned. All farms and livestock pens must be orderly and kept. Farms must be harvested accordingly to prevent overgrowth. Livestock pens must be kept clean and the animals checked for any diseases. Destruction of natural beauty, if not allowed by the Sultan, is illegal and will result in a fine or arrest. Unfinished buildings that lay dormant for more than one annum will be requisitioned.
  4. Si Dynasty

    The Sultanate of Haria

    The Sultanate of Haria Crest of the Kharadeens Trait: Isolationist/neutral National religion: Iman al-rashidun Palace Gardens “Though we may bend, we do not break.” Information Al-Khaleed Property Form The Establishment of Law Magic Laws The High Council of Haria The Mubarizun (Military Services) The Qalasheen (Farfolk Subculture) History of House Kharadeen WIP Al’iiman Rashidun- The Rightly Guided Faith Introduction to Haria Welcome to Al-Khaleed Close-up of The Isle of Asul, 1576 In the year 1570, a cataclysmic event brought Vailor to its knees and forced the Descendents onto their ships which were sent through a portal to the Spirit Realm. Piling the disassembled mosque and other artifacts on board, the Sultanate of Haria and allies ventured forth through the portal and overcame the foes that awaited them. Emerging out from the other side, a beautiful new horizon rose over the battered Harian fleet which left no time to waste. There was work to do and a population to sustain. Arriving on the isle of Asul in a cove surrounded by lush flora, the Harians stripped theirs ships down for materials and begun construction on the first settlement. Tents were planted and settlers from the fleet and afar came to watch as Haria claimed its territory. Forerunner of Haria, 1570 The Grand architects and builders worked tirelessly to create a home for the people and the ambition of these visionaries would see the beginnings of Al-Khaleed take form. The newly founded city was a fitting successor to the splendor of its forerunners in Al-Wakrah and Al-Dirahk, it’s streets and buildings made of finely cut stone and marble and its sandstone walls thick and strong. To signify the great wealth brought to the city via Sea faring trade of which the bay of Al-Khaleed had become an important destination for traders and merchants filling their hulls with loads of spices, the Sultan of Haria commissioned the giant statue that can be seen towering over the city today, known to the world as the Forerunner of Haria. The capital city is divided into several districts, each with its own Ziem, or mayor as many know. Each district is unique and one would have no trouble in finding something to do which interests them. Despite past events, Haria has only envisioned a brighter and positive future for its people. SCREENSHOTS
  5. The Holy Order of Alwahdat Alwaqi God is our Strength History The Holy Order of Alwahdat Alwaqi was established in the year of 1531 by Amethu Denaseth, Amir of the Sultanate of Khalestine. Founded in the palace of the Al-Wakhrah with the blessing of Imam Kareem Ibn’Yrdam, the Order was born to protect the lands of Vailor, the True Believers of Allah, and to prepare for the coming of desperate and dark times. To increase the administrative efficientcy, ‘The Holy Order of the Alwahdat Alwaqi and ‘The Order of the Mubarizuns’ were merged as ‘The Order of the Alwahdat Alwaqi’ accepting all that were willing. Prosperity in Khalestine fell during the last war between the ‘Men of Oren’ and the ‘Dwarves of Urguan’ and the Alwahdat Alwaqi lost their manpower and was almost disbanded. With the recent stability that has found Khalestine in the year 1549, The Warriors of the Holy Order of The Alwahdat Alwaqi have risen again. Purpose The Holy Order of Alwahdat Alwaqi is an independent order within the Sultanate’s military. The order is based on the principle that all life is holy until it is corrupted by Shaitan. We protect all the descendents and children of Allah from the influence and spawns of the Shaitan. The first duty of the Order is to protect the family Kharadeen. The Order shall act as their personal retinue and will protect them from all dangers, holy and unholy, good or evil. The second duty of the Order is to protect all the children, elderly, and descendants of Allah from all the unholy and evil dangers that may threaten them and bring aid to the children and descendants where is needed. The third duty is to protect the Righteous faith and spread the word of The Exceedingly Merciful through the lands of Vailor and to the descendants, showing them the eternal flame of Allah. Joining the Alwahdat Alwaqi Warriors of the Alwahdat Alwaqi are required to be citizens of the Sultanate. They need to be Qalasheen or Farfolk and they are required to believe in the Righteous Faith. Exceptions can be made for the most loyal followers of House Kharadeen and/or the most devout believers of the righteous faith. Code of the Alwahdat Alwaqi My duty as a warrior of the Alwahdat Alwaqi now begins. I am the shield of Allah, Protecting His Word, His Land, His People. I am the sword of Allah, Striking down His enemies. I am the guardian of His Word, Spreading His Will and His Light. My bond is eternal. My duty as a comrade of the Alwahdat Alwaqi now begins. I am my brother’s shield, I shall defend him when he cannot himself. I am my brother’s sword, I shall strike for him when he cannot himself. I am the guardian of his honor, For we stand as one. I will fight alongside my brother. I will die alongside my brother. My bond is eternal. Ranks A member of the Order will act according to his rank and will follow orders of a member higher in the hierarchy. If conflicting orders are given, a member will always listen to the highest commander. The High Command Sultan The Nation Leader of The Sultanate of Khalestine. The Sultan holds divine right to the ruling of Khalestine and has absolute power over everything within the Sultanate. The Sultan is the one that chooses the direction of the military. His soldiers will offer their loyalty and respect towards him. His involvement is generally indirect, however, and is typically handled by his Amir. Amir (The Marshal) Current: Amethu Denaseth An Amir is appointed by the Sultan to run the military as the Marshal. The Amir is responsible for running the military and retinues, protecting the city and civilians, protecting the Sultan, and ensuring order is kept within the land holdings. The Amir also advises the Sultan on matters of war and conflict. An Amir may hold trial against an person if accused of a crime. If the accused is foreign and of important value to another nation, the Sultan or a Steward from The Office of The Munavin will hold the trial. Alkabir (The Commander) Current: The Alkabir, chosen for his faith and devotion to Allah and for his prowess as a commander, is entrusted to lead the Order of Alwahdat Alwaqi in Faith, and heads the Alwahdat in times when the Amir is absent. He is chosen personally by the Amir for his many skills. Mustashar (The High Councilor ) Current: Imam Faiz Ibn Qhuhafah The Mustashar is a experienced steward who handles the financial and managerial affairs of the order. He is entrusted as the religious and political and diplomatic representative of the Order. He acts as an advisor of the Alkabir during absence of the Amir. The Lower Command Faris Alkabtin (Captain) They are the officers and instructors of the Order. They are true warriors with many skills, most importantly their skill of command. The Faris Alkabtin are the elite and have committed their lives to serving Allah and to protect the innocent from darkness. They wield the authority during military expeditions and on the battlefield, taking a captain’s role. Faris Almutawaf (Officer Errant) The Faris Almutawwaf are the errants of the Order. They go out in Vailor and will help the local population and spreading the word of Allah to the world. They also act as assistants of the Mustashar, acting as diplomats and stewards of the Order and helping the stewards of Al-Wakhrah with their duties. Errant’s possess a passion for traveling while representing the Sultanate. The Vanguard Faris The Marafiq who completed their trials will be given a place within the Order. The Faris is the main force of the order, they have many duties, combat and noncombat related. They will uphold the ideals and principles of the Order until their oath ends. Marafiq Squire The newest addition to the Holy Order of the Alwahdat Alwaqi. A citizen who shows devotion to the True Faith and undeniable loyalty to the Kharadeen and Khalestine, will be given a chance in the Alwahdat Alwaqi. The Marafiq will undergo a series of trials. A Faris will accompany the Marafiq as a mentor and judge. Payment & Rewards The Khalestine military uses an honour system. A soldier will be paid accordingly to the duties he fulfills. The more duties one fulfills, the more pay and rewards one is eligible for. Application ((OOC)) MC Name : Do you have Teamspeak?/Are you willing to download it? : Timezone : Do you have a Skype? If yes, please PM it to me : ((RP)) Name : Age (Teenager, Adult, Middle-Aged, Old, or Venerable): Gender: Reason for wanting to join the Alwahdat Alwaqi?: Are you a Qalasheen or Farfolk and do you abide by the True Faith? : Please give us a little bit of your background ((A short paragraph )) :
  6. Charter applications are only necessary for acquiring land outside of a nation, if you are requesting land within a nation, this is not how you get the land. Ask the leaders either in RP or OOC. You are expected to seek land through them first, before resorting to this application. Direct Leader of the Charter: Arlen Kharadeen (Sidnasty) Nation/Settlement/Guild Name: The Sultanate of Harria Type of Charter: Nation Charter If possible, Declare an Official Timezone: Most likely EST If Guild, Archetype(Choose, at most, two): Area Being Requested(Outline the Region Using the Map Provided by the GM Team. If possible, set coordinates as markers for us to make a good region on the first try): Will discuss in PM’s Screenshots of Area In-Game: Will discuss in PM’s Proof of Meeting Material Requirements: Charter Signatures: Sidnasty I,Sidnasty, fully acknowledge that if roleplay in the region in question does not occur, or player retention of the area depreciates to a level where hardly any active RP remains in the area, then the area will be removed, ruined or naturalized by GMs/ET members with a 1 week probationary period. Additional Roleplay:
  7. Al’iiman Rashidun 'The Rightly Guided Faith' الإيمان الصالحين Al’iiman Rashidun, otherwise known as the Rightly guided faith in common or the Righteous Faith is a monotheistic faith for the worship of solely the one and true God, the Creator. In the Qalasheen tongue, they call Him Allah which translates into ‘God’ or ‘Creator’. The rightly guided faith was once a minor religion only followed by Qalasheen back in the days of Aegis, but was a faith most did not consider significant or important, even by the Farfolk of that era. It was until the Prophet Avalier, otherwise known as the Wandering Wizard, was the faith properly set in the hearts of all Farfolk when he came to preach the teachings of the Creator and His merciful subjects. Who is Allah? Allah is the name given to the almighty Creator (as written of by the Wandering Wizard) by the Qalasheen and other farfolk which translates to “God”.The Qalasheen believe Allah is the sole deity worthy of worship and consider all other idols false. Allah is a divine being and any attempt at his portrayal would be disrespectful for it puts limits of the deity. Allah is considered limitless and beyond what mortals can comprehend. He is believed to be both a merciful and generous god to his followers and a weapon of wrath to call upon when believers are met with enemies. One does not need to call the Creator “Allah”, for it is just how you say God in the tongue of the Qalasheen. If your tongue calls the Creator something else other than Allah, God, or the Creator then continue to speak it so with passion and pride, as long as it truly translates into God or The Creator in the common tongue. Aenguls and Daemons The faith adheres and shows proper respect to the Aenguls and Daemons of the Creator, who are recognized as His humble servants with divine powers. They are physical beings with the power to interact within our very own realm, with powers beyond our comprehension. Whilst they may be powerful beings, they do not compare to the power of the Creator. The Aenguls and Daemons are loyal and submit only to the Creator. There are many of those that praise/worship an Aengul or Daemon, which is fine within the faith, as long as the Creator is worshipped above them and is mentioned beforehand within a prayer that would be dedicated to an Aengul or Daemon. The Aenguls and/or Daemons that have fallen from their righteous path to bring pain and destruction to those of our proper realm would be the only time you would not need to show respect, for God has damned them. The two truly evil beings that have fallen from the path of light of our timeline is Iblees and Setherien, who now are condemned to the underworld to spend the eternity in the hell fires alongside those that stray from the path of righteousness. Those that follow in the path of Iblees or Setherien, or any other Aengul, Daemon, or beast that has fallen from their paths should be executed with haste so that they may meet the Creator’s wrath in the afterlife. List of Aenguls and Daemons currently known and recognized: Arch-Aengul: Aeriel: Caretaker of Souls Aenguls: Xan: Aengul of Order Tahariae: Aengul of Purity Gazardiael: Aengul of New Beginnings Jophiael: Aengul of Enlightenment Perpetiael: Aengul of Prosperity Malchediael: Aengul of Courage Gavrael: Aengul of Peace Yeu Rthulu: Aengul of Kindness Wyrvun: Aengul of Cold Cernunnos: Aengul of Summer/Winter Cerridwen: Aengul of Spring Nemiisae: Aengul of Autumn The Wandering Wizard, Availer: Aengul of Faith and Submission[Also a prophet of Al’iiman Rashidun] Daemons: Dragur: Daemon of Knowledge Tayl: Daemon of Companionship Metzili: Daemon of Time Ezyrin: Daemon of Balance Enemies of Allah: Iblees the Fallen Arch Daemon Setherien The First Man and Woman As the Creator had brought upon us the lands of Aegis with all its beauty and splendor, it was He who also brought us life. From clay and water a hollowed man was sculpted, and the all powerful Creator blew his breath into the husk to bring to life the first man. His name was Ibahm. The Creator also sculpted Ibahm a companion but of a different sex. He blew His breath into her husk and created the first woman. Her name was Hawa. Ibahm and Hawa were then placed on the lands of Aegis, the same spot where the first Cloud Temple was constructed. They roamed the four corners of Aegis, bringing about four sons. The first son was Malin, who was born in the depths of the great forests. The second was Krug, born in the hot deserts. The third was Urguan, born within the deepest caves. And lastly came Horen who was born in the great meadows and plains. When Ibahm and Hawa’s tasks came to completion, they departed from the lands of Aegis and ascended into true paradise, the Seven Skies by authority of the all giving Creator. The Great Four Descendants The Faith adheres and respects all four of the Great Descendants of Ibahm and Hawa. It was Malin who brought us the Mali[Elves]. It was Krug who brought us the uruks[Orcs]. It was Urguan who brought us the Dwed[Dwarves]. It was Horen who brought us Humans. Without the children of God, the children of Ibham and Hawa, we would not have the great races of today’s age. Though they all held differences, they were still mortal beings. They were all Children of God, all true brothers standing equal to one another. This applies not only to the four descendants, but also to all the races. Even if we share differences in height, skin color, bulk, size… We are still all children of the Creator, no man or woman is above the other. We are all equal before His eyes. It should also be known that the Four Descendants are regarded as Prophets, each bearing equal importance to the next. No Descendant is greater than the other. Al’iiman Rashidun does not recognize or have teachings in regards to saints, blessed, or exalteds. The faith recognizes prophets, but only a good handful. The Seven Skies The Seven Skies has been a misinterpreted ideal ever since the beginning of the Realm. Many believe that only the descendents of Horen, the Humans, are able to access the Seven Skies, but this is false. Because of this belief, it has caused many of those of other races to become questionable and disheartened due to their constant fear of what would become of them once meeting the afterlife. This also causes individuals to either become faithless or brings them to a never ending search for answers. In truth, the Seven Skies are available to all those that have a righteous and pure heart, and who also follow in the light of God. Mali, Uruks, Dwed, and any other race are able to explore the seven skies, but to an extent. The Seven Skies are seven divine paradises, each moving up the ladder to be more beautiful and divine than the last. It is said that the Sixth Sky is impossible to comprehend whilst the Seventh Sky would cause you to weep for eternity due to its divine wonder. The Seventh Sky is where our Merciful and Great One, the Creator, resides. Now, while there are seven tiers of paradise, that does not mean being in the first tier is terrible. Even the First Sky is amazingly beautiful, wondrous, and a true paradise compared to the realm we inhabit today. Humans are able to explore all seven layers of the seven skies. Those that are truly righteous, pure, and absolve of all sin are able to actually reach the Seventh Sky due to the blessing Allah gave upon the Humans. Other races such as the Dwed, Mali, Uruk, and so forth are only able to reach up to the Third Sky. Can other races reach the Seven Skies besides only humans? And how come only Humans may explore the Fourth-Sixth Sky? Yes, other races are able to reach the Seventh Sky, but not the Fourth through Sixth. A mali that is pure of heart and truly pious before the Creator and is recognized as one worthy of entering the Seventh Sky will reach the Seventh Sky by the will of Allah. For example, if a human is kind of heart, submits fully to Allah’s will, and is truly righteous, he is able to reach the Seventh Sky. If a Mali has done the same thing as the human, such as being kind of heart, submits fully to Allah’s will, and is truly righteous is also able to reach the Seventh Sky just the same as a human, for the Creator made us equal. Their actions in the during and in the hereafter will be evaluated by the Creator to see if that individual is worthy of entering the Seventh Sky. Why are humans only able to reach the Fourth-Sixth sky? This is due to the blessings bestowed upon the human race during the great conflict against Iblees. When the Shai’tan [Iblees] cursed the humans of short lifespans, it was the Creator who blessed them with the ability to explore the seven skies, more specifically the Fourth through Sixth Sky. The Five Pillars of Faith Faith: Declare your faith proudly by reciting the Shahada (testimony of faith) and show submission to God’s will. Preach the Shahada whenever you are down, stressed, proud, happy, and so forth so you will never forget the Creator. Prayer: Pray to the Creator at least once a day, but no more than five times. If able, goto the Masjid[Mosque] to pray and attend sermon each Friday of the week. Fast: During the month of The Grand Harvest we find ourselves in a great abundance of fruit and crops as a reward for the hardships we had faced during the winter. This is a time of usual celebration, but also a time that gluttony takes into effect. Fast for the whole month from sunrise to sunset, not only to avoid gluttony but to also feel the pain of the poor, of what they have to go through each day of their lives. If you are poor, sick, pregnant or require immediate food or hydration, break your fast so that you may continue to be in good health, but know breaking your fast without proper reason is frowned upon by Allah. Allah does reward those that properly fasts and shows true submission. Charity: Give charity to the poor and needy when able. It was the Creator who gave you all that you have today, and it is He who can take it all away. Pilgrimage: Those that are physically able to should commit pilgrimage to the Grand Masjid at least once in their lifetime. Do not sail or take carts to wherever the Grand Masjid may be, but travel by foot from the blessed Cloud Temple to where the Grand Masjid is located. [Often times, the Grand masjid may have to be deconstructed and built elsewhere due to either nation stability or the migrating of lands. ] The teachings of the Rightly Guided Faith. Tolerance: “Be tolerant towards those that deserve it. Many of my children within [your] realm continue to follow in the ways of ancient, upholding their everlasting culture to worship their polytheistic gods. Show them love and understanding, for it is not their fault they were born and raised in such ways. Show them love when none could be found. Show them understanding so that their fears may be lifted. Show them tolerance so that they may understand you are Allah’s[creator’s] chosen children.” “Nay blame your neighbor, friend, or foe for the path they chose. Be it if they follow a path of confusion, unknowingness, or ignorance. Offer upon them knowledge of His mercy, but never force it. Allah is just and does not favor one who attempts to force faith upon another.” The Sins of Pork and Alcohol: “Upon this realm I have given you the exotic fruits of the seven skies. I have given you endless streams of water, and fresh springs to drink from. I have given you seeds to grow, and livestock to herd. But I also placed upon this realm evils to test your faith.“ “Take no comfort in the fermented grape or barley neither, for these tempt your heart from me.” “Do not eat impure meats that are not ritually slaughtered, and do not eat the unclean swine.” Equality: “Do not then judge your fellow mortal inferior, for all are equal in the all-seeing eyes of the One God who is called Allah.” “Indeed, the submitting men and submitting women, the believing men and believing women, the obedient men and obedient women, the truthful men and truthful women, the patient men and patient women, the humble men and humble women, the charitable men and charitable women, the fasting men and fasting women, the chaste men and the chaste women, and the men who remember Allah often and the women who remember Allah often- for them Allah has prepared forgiveness and a great reward.” Respect: “I have sculpted Ibahm from Clay and water, and to him I bestowed a companion. To her, [she] held the power of birth and fertility to bore you four great descendants, but not without hardships. Woe is to he who does not see the greatness of [a] woman! For I made them equal to man, but with greater responsibility.” “No mortal race is superior over the other. Not Human over Mali, Uruk, Dwed. Not Mali over Uruk, Dwed, Human. Not Uruk over Dwed, Human, Mali. Not Dwed over Human Mali Uruk. All races are equal before my eyes.” “Never judge strictly your neighbor for who they are. May they be friend or foe, give upon them respect in the during and in the hereafter. Only curse upon those that dare curse upon His name.” (More will come when the holy book is finished) Monks, Druids, Clerics, Ascended. The faith says to respect those that follow in God’s will and look to them as your brother or sister. This also applies to those that follow in God’s will through the will of the Aenguls. Monks, druids, clerics, ascended, and so forth are to be protected and not laid to harm due to their contributions to our realm. The Monks of Cloud temple save us with God’s holy light when we have fallen. The Druids cater to the nature that God has given us, which is a key aspect to our survival. The Clerics use God’s power to heal those in desperate need. The Ascended were God’s warriors to fight against the undead and bring balance to the realm. Do not bring harm to these individuals, but do not falter if they have fallen from the path of Light to the path of darkness. If an individual strikes at you, or intends to bring harm or terror, strike them down so that Allah may judge them justly in the hereafter. But, if they are pure of heart and are in need of aid, protect them and God will reward you for your courage and just duty, for most of them have sworn oaths of pacifism. Religious Authority Figures This is a list of figures that represent the faith and spread its teachings respectfully. Caliph: The title given to a ruler of a nation who is also a guide for the faith. The only and first Caliph recorded within the realm was during the Caliphate of Khalestine, lead by Faiz Kharadeen. The Caliph acts as a religious guide for the faith, leading their people to prosperity and faith. No mortal can alter the religious texts of the Rightly Guided Faith, including the Caliph. There can never be additions, nor retractions to the Holy Book. The texts are straightforward, rarely does it need interpreting. A Caliph is able to spread the teachings of the faith, lead mass prayer, and have authority over other religious figures of the faith, as well as a handful of other things. Grand Imam: The same thing as an Imam, except they have a higher authority over an Imam. As well, they are in charge of the Masjid[Mosque] they are assigned to. Rarely does a Grand Imam need to assert authority or clear up complications of the faith for an Imam, as the faith itself is straightforward and rarely ever needs interpreting. Imam: A preacher and guide to the faith. They are equal to what a priest would be. They are able to lead mass prayer and spread the teachings of the faith. Imam’s may go to the Grand Imam in times of need or questions. Sins of the Faith Sacrilege- This is a serious sin, in similarity to Murder. Sacrilege is when laying harm or desecration to a holy artifact, building, person, area, and thing. This does not only apply to what is considered holy by the Rightly Guided Faith, but also to any other faith that recognizes an object, place, or person as holy. Whether the item be an altar considered holy by a polytheistic religion or a holy cross considered an artifact by the faith of Canon, all of that should never be harmed. Desecrating a holy text or a building of God is considered a truly devious sin and will result in execution or grievous punishment, again regardless of who that specific text or building belongs to. Murder- Do not kill others unless your life is in danger or you are protecting His name. To kill with bias or intent is frowned upon by His light. The sin of murder should be common sense to all. Defend yourself, your family and God’s name if you truly believe it has to come to it, but know that Allah is forever watchful and all knowing. He knows your true intentions, and will cast you within the hell fires for your misguided ways. Thievery- Stealing is punishable due to the severity or intent. If a person is caught stealing a great deal of many things that is considered expensive, they should have their sword hand removed. If it’s a repeated offense, remove their other hand as well. If the items stolen are not verily expensive, punish the criminal with lashes depending on the severity. If done again, more lashes. Again after that, remove a hand. Use your discretion when conducting trial for thievery. If someone is stealing food to feed themselves or their family due to their lack of wealth, show them love and kindness and give them food. But, thievery is tricky to deal with, be wise and always take the Creator into consideration when passing judgement. Adultery- Do not fornicate with another that is not your spouse. You swore your vows to your lover in GOD’s name, to break what you swore in His name is a great sin. Not only that, but it's inconsiderate and wrong to your spouse. Committing such a sin is punishable through castration or death, depending on the severity or how nation laws govern. If you are truly unhappy with your spouse and wish to move on, simply request a divorce hearing with an Imam. Testimony of Faith [Shahada], How to Convert Conversion does not require baptism or the speaking to of a Imam. If you truly wish to follow in the light of God, one must simply recite this phrase three times. “He is Allah(the Creator/God), the One and Only; Allah, the Eternal, Absolute; He begets not, nor is He begotten; And there is none comparable unto Him. There is only One God and that is Allah(The Creator/God), and forever shall I follow His light.” Once spoken three times, whether in silence or aloud, you are seen by His watchful gaze as converted and a follower of the faith. Be proud of what you follow, for God has already given you a spot within the seven skies for your great achievement, but know Allah is both Gracious and Just. Abusing what is given to you, or following in a path of sin will only give you a place in the hellfires for eternal torment. Prayer [Will post a separate topic on this.] -OOC-
  8. (WIP) Arlen Kharadeen (AR-luhn Kaha-rah-deen) "Though we may bend, we do not break." - Faiz Kharadeen Appearance A natural tan, well-toned, and thin man standing at about 5’11 and weighing somewhere around 150 lb. Often, when speaking, his voice sounds honeyed and silvery albeit he has a small Waldenian accent despite his origins. His gait is relaxed and he often carries himself in a mellow manner. His hair is left relatively groomed — thick strands of black draping down loosely. A Family crest adorned with the an angled crescent moon and star. Name Origin The name Arlen derives from the Qalasheen farfolk. Tribes people would form an arlen or “Pledge.” Titles At the age of 34, Arlen was proclaimed as “Sultan” or sovereign over the Caliphate - most often ruling over the Realm of Khalestine whilst his father,Faiz Kharadeen, bears the title of “Caliph” and has absolute rule over the Realm, able to overrule any decisions made by the Sultan. Personal Characteristics * Born on the 2nd of Snow’s Maiden, 1469 - Arlen was born in an infirmary within the frozen walls of Aesterwald’s keep in The Fringe. The infant was a frail thing, weighing a measly 4.5 lb. ChildHood Like most toddlers (those with parents), the mother would be the caretaker for her young and nurse them with loving care. Arlen’s father was currently a member of the Sentinels of Equilibrium near the Princedom of Fenn and had one master bedroom that included a small crib for their firstborn. Arlen’s early life consisted of being mentored by his mother as his father was often away slaying monsters. He also had a Shepherd pup named “Fellah.” When the war between Raev and loyalists to the Chivay dynasty had begun, skirmishes took place nearby Fenn and the young boy would often travel North with his father to Aesterwald where the temperatures dropped below freezing. Here is where he grew up learning about Lucienism, a faith compiled of many chauvinists who devoted their lives to the Creator. Mental Characteristics Arlen keeps himself in a sort of genial stupor, where he feels as if his decisions are bettering the lives of others akin to his own. He lives a life devoted to his family or so... that’s what he tells himself . During the transitioning period between Athera and Vailor (and even several years after that), Arlen dropped off the face of the planet without explanation while in a relationship with Sahárfajhari Ajaháli and returned fifteen years later as a vagrant in rags — left by Sahár who then began seeing his younger brother, Malik. Often categorized as weak and lacking of a firm hand when he was younger, Arlen returned changed, hardened by the changes throughout the years. Now perceived as arbitrarily brutish, the Qali’ has seemingly become confused with his own worldview. Arlen’s obsession for his family’s reunion clouded his vision and drastic measures were taken during a search for his sister, Ceto Kharadeen. Philosophical Characteristics Chaotic Good “I do the things I do only for the reunification of my blood.” With ambiguous innocence, this character sees himself as some sort of “saviour” to his kin. Perverted by insecurities, the self-deluded Qali’ believes wholeheartedly that the unity of a family is the terminal key to unlocking joy. But to what extents has this Sultan gone to achieve this goal? Arlen is an optimist and sees that every situation can be bended towards his favor by the use of any means necessary. He’s created this slanted reality for himself that leaves him completely blind — unable to recognize the disruption he has brought to those he thought he cared for. Apparel Accessories When Arlen was only a child, his father had gifted him with a brown scarf that he keeps on always even underneath his armour. It’s his “good luck” charm that he feels it keeps him safe. Upon his ring finger rests a smooth ashen-gray wedding band. Dress Style/Wardrobe Arlen’s wardrobe consists of a large variety of clothing from all different cultures although he would often be seen wearing traditional Qalasheen robes. Equipment Spoiler Arlen rarely carries any form of currency on him simply due to being absent-minded. Attatched to his belt is a scabbard which hides curved saber, commonly known as a scimitar. These weapons are commonly found and crafted within Khalestine. Relationships Relatives Father: Faiz Kharadeen (ymbninjakiller, Unknown) Mother: Arabella Kharadeen (Immahorseridda, Unknown) Sister: Ceto Kharadeen (PessPess, Vital) Sister-in-law: Saharfajhari Kharadeen (Malocchio, Vital) Brother: Malik Kharadeen (tuslwmonster, Deceased) Brother: Alai Kharadeen (lucdean, Vital) __ Wife: Irsia Kharadeen (Imibee, Vital) Eldest Son: Fakhri Kharadeen (Pandann, Vital) Eldest Daughter: Kaia Kharadeen (Contact if Interested, Vital) Daughter: Amina Kharadeen (LadyRebecca, Vital) Daughter: Nahla Kharadeen (Cytharia, Vital) Son: Amal Kharadeen (tuslwmonster, Vital) Son: Yusef Kharadeen (Publius, Vital) Character Art “Happy Trail” by Cave_Creature “Portrait of Irsia and Arlen Kharadeen” by Shiloh Ellis Portrait by Numirya
  9. The Qalasheen Banner of House Kharadeen “Though we may bend, we do not break.” Introduction (Concept Art from Runescape) Man is known for their amazing adaptability and the Qalasheen are no exception. Made up of many desert tribes sharing a similar dialect and faith, the Qalasheen is a new collective term given to these people for there has been no recorded history of previous unification. There have been tales of grand cities of long ago in far distant lands, but this is simply folktale. The Qalasheen, despite being alike, are naturally recluse. Their knowledge of the outside world is limited and only those such as merchants typically had knowledge of outsiders until recently. As a divided culture, those of Qalasheen descent have been known to escape the tribal warfare that plagued their lands and assimilate with other people. Such was the great unifier, Faiz Kharadeen the first Caliph. With the help of comrades from the outside, Faiz Kharadeen was able to bring peace and unification to the Qalasheen tribes through his talk of love, acceptance, potential, and Allah. With a new following, Faiz Kharadeen got to work on the beginnings of what would become the Caliphate. Well seasoned in the knowledge of past realms’ failures, Faiz set out to ensure these same flaws did not take root in the Caliphate. Only time will tell if his teachings reach avid ears and are put to use with active hands. Traits of the Qalasheen (Concept Art from Runescape) The Qalasheen are a desert dwelling people and do not differ much among the other humans they share the sands with. They are dark complected usually but range all the way from an olive skin tone to darker tones found among certain Southerners which goes to show the diversity of looks. Although not impossible, it’s rare to find a Qalasheen of “brutish” stature such as one may find among Highlanders. The Qalasheen are typically more lean. An interesting trait that they share among other desert dwellers is their comfortability running across sand for long periods of time at an exceptional fast pace when compared to most other peoples. Sand is obviously unstable and those who are not used to running across it experience muscle fatigue and sometimes injury. Although the strong among the Qalasheen are exceptionally fast with lots of stamina, they are not without their flaws. The Qalasheen have had little experiences with magic in their isolation. It’s therefore presumed the Qalasheen cannot harness magic. Qalashi, The Language (Qalashi is based off real life Arabic phrases - as best gathered as possible. The following is a sample of commonly used Qalashi phrases. Rule of thumb when using something not on the list is to explain what you are saying within your action or messaging the person in PM what you are saying. Try refraining from heavily using Arabic unless you’re actually fluent in it. Else you’re a google translate try hard.) Hello/hi! ----- Salam! Peace be upon you!------As-salamu alaykum! [Return gesture] Peace be upon you too. ----- Wa-alaikum salam Good morning!---------- Sabah el kheer Good evening!-------------- Masaa el kheer Welcome! (to greet someone) -----------Marhaban Good night!-------- Tosbeho/ tosbeheena (female) ‘ala khair Good bye! ---------------Ma’a salama Thank you (very much)!--------------- Shokran (jazeelan) You’re welcome ---- Afwan Friend--------Rafiqi Before the Caliphate The Qalasheen people, as stated previously, are historically a divided people that fought among themselves and outsiders in their homeland - typically for limited resources. Tribes differed however with some more warlike and controlling with others more suited towards trade. Those who traded were more inclined to leave the desert lands periodically which lead to intermingling with outsiders. After the movement of peoples to Athera, the fighting among tribes intensified. Deus Proditor, the lands they settled in, was a lifeless landscape and it was not uncommon to see many die from either war or famine. Despite this fighting, many Qalasheen attempted to cultivate the land still. They brought over camels and seeds suited to grow in such an arid climate. It was only until recently did they manage to find stability. The inter fighting amongst the people would end however with the coming of the Caliph. About Deus Proditor The lands inhabited by the Qalasheen in Athera, little was known about it. What had been discovered had given rise to even more questions. Ruins of old hint at a past civilization once inhabiting the lands. However, these ruins were just crumbling away - there was a thick ash that enveloped them. A dark power appeared to have been at work there once and it could always come about again. The undead from Athera, what was left of this past civilization, was all that was left. Caliph Faiz Kharadeen had tasked his military, the Mubarizun, to purging these lands of the great evil that lurked the desert sands for both his peoples’ safety, and to put the reanimated to rest. Little life naturally resided in these lands other than small lizards, insects, shrubs, and cacti. After the Caliphate Farfolk Sail Home The Landing of Haria Arrival at Axios Culture Despite being historically reclusive, the Qalasheen had grown an interest in outsiders relatively fast with the creation of the Caliphate during Athera and have enjoyed the wares outsiders bring to the city to sell. Some Qalasheen wondered what others might’ve thought of them and in turn wished to know more about outsiders. Though those not accustomed to trade may have felt more shy and hesitant to start conversation with outsiders (especially the youth), they were very social once pushed on. Among themselves, the Qalasheen have a strong work ethic but may be viewed by some as more relaxed. It is not uncommon to see someone napping on the job. This is to rebuild energy in order to keep working at the highest efficiency as possible. Putting one’s all into a trade is highly regarded and it’s believed one cannot produce quality work when tired. Outside of work, the Qalasheen are known to invite friends and family over to socialize and eat. Those without proper housing may choose to socialize at a ****** (tobacoo pipe) lounge and smoke among others. Cactus green was enjoyed almost universally in the Caliphate and many from other lands where cactus green is illegal come to the Caliphate to indulge in it. Although cactus green is socially acceptable, alcohol is not. Qalasheen have long regarded alcohol as a poison to the body and something the Creator forbids them to drink else they are more prone to sickness and barbaric traits. Pork is also not consumed in the caliphate and pigs are not even raised in the city because they are considered diseased and plague riddened. To this day Qalasheen have been a very religious people but unlike those with similar beliefs, they are more accepting of those with different beliefs. They are prideful however, and do not like their faith being insulted. Surprisingly enough, the Qalasheen people have long supported an egalitarian society where men and women typically take part in the same roles together. It’s not uncommon to see women fight alongside men in the military or for even the most capable of women to lead men. Qalasheen society, for whatever role, holds certain standards that must be met typically on personality and strength. Should either man or woman meet these standards, each would have a fair shot at getting the role they desire. Holidays The Day of Fasting: Once a year (OOC week, Friday), the Qalasheen people fast. It is said that God wishes for people to experience how the poor feel at least for one day of the year and to give charity to those in need. The Day of Fasting is only expected from those who are well to do. Those who are homeless, malnourished or sick are not obligated to participate. The next day (Saturday), a feast is held in the Sultan’s palace and anyone from the poor to the rich are welcomed to come and indulge in a feast with the Sultan and his family. Menaphos: Once every four years (First Wednesday of every OOC month), The Qalasheen take a day off from work and stay home with family and friends. Those without family might go to the ****** (tobacco pipe) Lounge instead. On this day, gifts are exchanged showing the appreciation one has for the other being in their life. Gifts might be given out ahead of time if one will be away on the day of Menaphos but giving gifts late is a sign of insult. Cuisine The Qalasheen, despite having lived in a land where most life cannot be cultivated, have developed an interesting diet that has given them longevity. Crops wise, the Qalasheen grow grapes, chickpea, olives, wheat and an assortment of spices and herbs such as turmeric and mint. A favorite among the Qalasheen is hummus and falafel, which are both based upon chickpea. With the introduction of other vegetables from outside lands, the diet of the Qalasheen has expanded, making dishes such as this: Falafel and Hummus Pita As for meat, coastal Qalasheen peoples typically eat shellfish and small fish. Lamb is also used often in Qalasheen cuisine as well as chicken and beef should one have access to it.. Swine and alcohol are both forbidden in the culture but the latter has a growing black market within the Sultanate. Shish Kebab A lot of food in Qalasheen cuisine can be eaten with one's hands such as kebabs and pita. To use a fork or knife for certain foods would appear odd among other Qalasheen. Of course, for those meals in obvious need of utensils, they are used.
  10. General_Bentnoze

    Nafis Yar

    Nafis Yar "Got to go home today - Guess today was a good day." A human male of Qalasheen and 'Slantie' descent. At the prime age of 22 and often goes by 'Naf' or 'Qali' among his people. Prone to going on needless adventures and killing things in the name of God. Hard as a diamond. Description "I ain't the hardest Qali in the land, but I am a grown man ready to step up to these pigs." At 5'9 (175.26 cm) and weighing in at 159 lbs (72.12 kg), Nafis is far from anything considered spectacular. Growing up on his own before being taken in by Enepay Jharar, Nafis is malnourished in scrawny. As an adult, Nafis has new found strength after years of dedication to his aspirations. Nafis is now generally more muscular after training under Rilkor Niwarsay and Zhulik Nezhit. Nafis' eyes are a light brown, almost appearing 'amber' in direct sunlight. A scar across his right eye was the lasting impression left by an Adrian in battle which Nafis has embraced as a sign that the enemy could take his eye, but could not take his life. This has left Nafis poor eyesight in his right eye, near blind. His hair is generally nappy when grown out, having sported dreads in his youth. His eyes are an almond shape, unlike that of many Qalasheen leaving testimony to his mixed ethnicity. After a near death incident as a teenager, his dreads were forced to be cut to reach severe wounds on his cranium. Since then, Nafis has kept his near black hair close cut as it has been easier to manage. Nafis, like most Qalasheen, is of dark complection though he is lighter than most due to being a successor of Decurion "Rageccius Cato" from Imperial Oren. Nafis generally identifies as solely Qalasheen though, having never met his decorated war veteran grandfather or being close to his own father. Personality and Health "I wish to be engulfed in flame so that I may blaze through the ranks of the kafir until Allah judges I should burn out, leaving nothing left in the path I create." The young Qalasheen, although he maintains some signs of immaturity from his youth, has become a realist - especially to the horrors this world carries. Endless conflict in the realm has had a dramatic impact on Nafis, warping his views. Nafis is hot-headed, rash, and fiercely loyal. To a stranger, Nafis sounds apathetic in responses and generally holds no real interest in those he does not know. His demeanor may appear cold to others. Nafis carries a sense of duty though to protect who he calls "good folks". Since he reunited with his people in Vailor, he has executed numerous 'cultists', bandits, and others wishing harm upon those he has tried defending. His technique puts off those faint of heart, such as when he slit the throat of a Waldenian bandit over Al Wakhrah's town center fountain's edge in front of the masses. Despite all of this, Nafis is known to be kind among loved ones and willing to sacrifice a lot for their benefit. Nafis, as of recent, is blind in his right eye after an Adrian nearly took his life in one of the battles. Otherwise he would be considered healthy physically. Nafis has unintentionally allowed his mental health to deteriorate. Not everyone is meant for war no matter their skill, and Nafis proves this. Increasingly irritable, sleeping irregular hours, paranoia,and growing stress has continued to take its toll on Nafis - leaving his future bleak. Inventory "I used to have a couple toys, my Qali. But the strykewyrm wanted those childish things too." Nafis, when not in uniform, typically wears his coat with fitted arm guards gifted to him by his former teacher Zhulik Nezhit. Accompanying this, Zhulik also gifted him a brown bandanna that Nafis wears around his neck. Around his neck, Nafis wears a necklace with the Lorraine Cross which is testament to his growing ties to the Orenic Faith. Nafis also wears "The Ring of Piscatoris" on his finger, a gift from the woman who adopted him which was given to her by Nafis' grandfather (who had adopted the woman when she was young, coincidentally.) When not pinned onto his tabard, Nafis carries a golden flower pin in his breast pocket - a gift from his beloved friend Zahrah. Nafis believes the small gift is his ward of protection, and looks to it often as his push to press on when things get rough - at least for Zahrah's sake. One of his longest kept possessions, a leather bound book adorned with a red Lorraine cross which was written by his grandfather and passed on through the family. Nafis tends to like sharing the contents of it to others. [A description of the Orvari Warblade Nafis carries] A bear-head pommel adorns the hilt, made entirely of bleached whalebone and covered in a chain of silver inlaid Gorundyr (Celtic) knots. The letters +ULFBERH+T can be seen engraved into the crucible forged, broad blade, trailing up it’s fuller from the hilt. Life Style "My fire burns more fierce than Khalestine's sun, this righteous flame protects me from mutts tryin' to take my life." Nafis Yar, albeit trying to be a good person, may not always be considered as such to a stranger's eye. His trouble with Khalestine's law as well as opposing forces may make him appear to be a troublemaker. Generally speaking, Nafis would not wish harm on those who he does not deem inherent of such treatment. Nafis worships the Creator and grew up under the teachings of "The Righteous Faith" (The Qalasheen Religion). As he grew older however, his grandfather's legacy has pushed him to delve in the teachings of Lucienism and other former sects of the Orenic Faith pre-Canonism. As of now, Nafis has quit the Mubarizun force of Khalestine and has moved on to help reform the Order of St. Lucien under a mysterious man named Baudric. Although recently receiving notoriety among his people for his actions as a "soldier of Allah", Nafis is still but a commoner. In his youth, Nafis kept to farming to make ends meet. In his free time, Nafis fishes and hopes to buy a boat after the war to make fishing a living in order to spend more time with his second mother and his significant other (both being fisher-women by trade). Nafis is quite the fighter after years of training under two mentors, Rilkor Niwarsay and Zhulik Nezhit. The former taught him sword play while the latter taught him archery. Nafis has given up on archery after losing his right eye, though he is still able to pass on what he learned to others. Nafis maintains his sword play and has developed an effective offense style with his Orvari Warblade, a gift from Morvan of Orvar. With a heavy reliance on constant movement and no reliance on a shield, Nafis makes use of cheap tricks and unorthodox tactics to gain the upper advantage in fights. To him, there is no honor in being defeated by the enemy and survival is all that matters in the end. While unable to use a normal bow, Nafis sometimes makes use of an arbalest which Baudric has taught him how to use. Biography "My greatest fear is that these mutts will come for my loved ones for the **** I did to em'." Nafis was born on the 23rd of Malin’s Welcome, to a Qalasheen mother and Easterner father in an abandoned town off the coast of Deus Proditor. The young Qali lived in content with just these two people under a strykewyrm, a burrowing beast found in the sands, consumed his parents in its rampage. Appearing to have blocked out the incident, the young boy proclaimed himself a monster slayer and traveled the lands in search of work. Needless to say, no one took him seriously which forced the boy to become a beggar. Another much older Qalasheen, Enepay, discovered the boy and took him under his wing as an older brother. They would travel around Athera for a year before eventually going to a newly built city named Al-Dirahk, made to unify the Qalasheen and other farfolk tribes. Unknown to Nafis though, a house was already left on reserve for him by the Caliph. Nafis made many friends as a child, creating a family he had lacked for sometime. He was even adopted by a foreign woman named Ellian who eventually moved into the city to look after him. This support rubbed off on Nafis, who eventually took in a lost Qalasheen woman with amnesia who was given the name Zahrah. Blissfulness was not certain, however. With the deaths of friends at the hands of Deus Proditor's perils from the walking dead to the strykewyrms, Nafis became determined to become a true warrior. The death of the Caliph's uncle, known as Uncle Siris, had the most profound effect on Nafis which pushed the young boy on edge. Nafis looked to those who had survived and kept them closer with his friendship with one in particular becoming feelings of affection. Feelings of inadequacy in preventing the deaths of comrades and the betrayal of one of his mentors, a Waldenian named Zhulik Nezhit, forced Nafis off the deep end. Zhulik Nezhit murdered Prince Arlen Kharadeen in a drunken fit and Nafis was unable to do anything, also under the influence. Unable to push himself to kill Zhulik Nezhit, Nafis ran off and lived in Deus Proditor's barren deserts for years. Because of his absence, Zhulik Nezhit was not caught. Nafis would eventually meet the strykewyrm that had eaten his parents, but nearly escaped with his life in what one could consider a 'draw' between the beast and Qalasheen. In search of his second mother Ellian, Nafis set out on ship and traveled to many foreign, empty lands before eventually making it to Vailor. Believing his loved ones were all gone, Nafis traveled to Oren where he met a man named Hadrian Chivay who asked for his help in the war effort against Adria. Noting another Qalasheen man named Amethu serving the loyalists, Nafis felt obligated to help. Nafis knew his grandfather also served under Chivay and thought it would do the deceased ancestor honor by continuing his legacy. Asked to help with recruiting, Nafis went back to the "new" Khalestine to look for Qalasheen to assist his cause. Nafis was approached by a mysterious Waldenian named Baudric who spoke of reforming the Order of St. Lucien, a long disbanded order that Nafis' grandfather served in. Nafis agreed and set out to recruit for the Order so they could assist Hadrian and the other Loyalists as he had promised. Slowly, Nafis reunited with a few long lost friends such as his second mother Ellian, his "older brother" Enepay and his soon to be wife Isra. Troubled with the changes to his peoples' land as well as not fitting in among the growing elfen populace, Nafis considered leaving. It was only when he was reunited with Zahrah while on gate duty did he opt to stay in order to look after her, now a man. Since he was a young boy, despite her being a few years older, Nafis kept her close to his heart even when he was out on his own for years. The Orenian Civil war intensified and the Caliphate ultimately got involved. Nafis proposed to Zahrah the night before he left for Felsen in preparation for the battle, to which she said yes. At the battle, Nafis lost his right eye in a near death experience when face to face with a man from Brelus. After the Loyalist victory, Nafis returned home to reunite with his loved ones. However he would be afflicted by the horrors of war, deaths of his battle brothers from the Order of St. Lucien, and coping with the ongoing skirmishes. As if fate destined it, Zhulik Nezhit (now a homeless man), returned to Khalestine. Not recognizing him at first, Nafis gave him coin and food upon inviting him into his home. It began to set in that Nafis recognized Zhulik and upon remembering, confronted him on murdering Prince Arlen. In his fury, Nafis assaulted Zhulik in his house which ultimately lead to Zhulik ripping open Nafis' stomach and Nafis decapitating Zhulik, ending the Waldenian's life. Enepay and Ellian came to Nafis' rescue, stitching him up. Only Allah knows what is to come Nafis' way after this holy retribution was delivered. Artwork (A modern depiction of Nafis Yar and Zhulik Nezhit.) (A masked Nafis playing music.)