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Found 3 results

  1. ATTENTION!!!! My name is Kaelin Keldor, The grand warden of the Black dawn hunter association, Due to the modern dark forces the guild has not performed in peek performance and is there somone to blame for it..... ofcourse there is. LIsten and listen close, for all that seek to be hunters of the black dawn and all that shall fall prey to ous, We are back stronger than ever, more deturmend than ever, ready to take on the forces of that is deemed evil. Join The black dawn today as we made a new alley with the orc kingdom that has, allocated ous land to fullfill our dutys in the new land to come. https://discord.gg/s5KwnnUv4Q
  2. THE GREYCLOAKS GreyCloak Ranger passing through the lands of Providence PREAMBLE In the 63rd year of the second age in the town of Arichsdorf, Frederick Di Napoli would ride into town. With the recent troubles within Almaris and the ever-growing presence of war within the continent, he would choose to establish the first guildhall of the GreyCloaks in the town. His mentor and teacher had been Hider GreyCloak, a ranger from Norland who had taught him everything about being a man of the wilderness. Now with Frederick as the newfound Captain on the spearhead of the next ranger movements in the continent, the hope is to found and spread the word of the GreyCloaks to have uniformed guilds throughout Almaris, protecting the smaller settlements and frontiers of the continent, keeping balance and peace in the world. The GreyCloak are not strictly professional soldiers. They stand in no lines or guard no gates. Nor are they mere foragers, content to eat berries and drink spring water. For the ranger, all of life is a battle. Their fight does not begin at the bark of a general, or end with the war-horn’s howl. It began when Man first felt the bite of the cold in his chest, and the sting of heat scorching their brow. When they found themselves alone and lost in a dark world- but saw for the first time the stars charting a path to the light of victory. RANKS A veteran ranger with his Cloak and longsword The extravagance of a military guild’s long ladder of ranks seems rather out of place in the ranger’s world. Every ranger is expected to have the same base set of skills as any other. Naturally, some men take to certain tasks better than others, and if a mission calls for a particular man’s expertise, the Leader will designate them to lead it. But which skills will be most essential depends on the task at hand. The best man for one assignment may be the worst man for another. Thus, the rangers free themselves from the shackles of titular bureaucracy and can award commands based on merit and the demands of their current objectives. WILDERS Wilders are members of the guild, who haven’t officially started their training, they are either often people who Rangers assess if they are beneficial to the cause. They are often picked or selected from the applications sent to the guild. Wilders are often informally tested to not only prove their loyalty to their work but to also assess their moral obligations. APPRENTICE New recruits to the guild are known as Apprentices, signifying their status as travellers on a sacred quest. Every Apprentice undergoes rigorous mental and physical training beside a class of fellows. Together, they learn to live off the land, to track men and beasts by the prints they leave behind, to read the sky, and to master the ranger’s weapon of choice- the longbow and recurve bow. Upon the successful acceptance into the guild, Apprentices are then awarded a long Cloak, which they wear and maintain for the rest of their life. RANGER They are given the same responsibilities and privileges carried by all fully initiated members, who came before them. They shall uphold the duties of the guild and cause; the rangers are loyal to the cause of the guild and shall cherish the training that they will continue to strive to gain. These Rangers are provided with assignments that they shall either work alone or with a gathering of the guild, provided by their leader. A group of rangers working on an assignment in Ebonwoods CAPTAIN The Captain is the executive head of the Greycloaks. Their main responsibilities consist of overseeing Apprentice training, delegating rangers to apprentices, planning and directing response to assignments, and maintaining discipline across the guild. The Leader’s word is final but this veto power is rarely if ever exercised. Serving Captain: Frederick Di Napoli (Ze_claus) RECRUITMENT To join the Greycloak Rangers, either seek out the Ranger Captain found in Arichsdorf or fill out the application: (Please reply with this format below!) Minecraft Username: Full Roleplay Name | Alias: Discord: Timezone (Optional): Reason you would like to join:
  3. The Order of Noctis "If you must take your sword from its sheath, return it bloody." "Seeking your Destiny is like looking into a mirror. You see an image, however blurred, in whatever light exists at the time. But if the light ever changes, so will the image itself. And if the light ever vanishes, the mirror will be empty. That is why the truest mirror is the one that needs no light at all." -The Order of Noctis motto’s Welcome to The Order of the Noctis. This is a guild based on working together, building, trading, and training to be a soldier in a time of need. The Story We were formed to fight for the Courland rebellion, but when they were destroyed we were exiled out of the kingdom. Now we have been reformed in the dreadlands. The Transcript of the Order You shall never attack, injure, or kill another Order member or an ally of the guild. You shall never steal from the Order. You shall never disobey the orders of your superior in the Order. If there is an issue with another member of The Order of Noctis you will bring it up with your supervisor or if it is a large issue you will come to the overseer. If there is a need to fight you must come to the aid of the guild. Your loyalties lie with the Overseer first, then to your brothers and sisters in the Order, then to your home country. Positions Ranger Rangers are the archers and tactical minds of The Order of Noctis military. They will hide in the shadows until the time is right then burst out and let rain a fly of accurate, deadly arrows. There can also only be 50 active rangers at once ( non-gold leafs) Trainee - You are new and are being trained by a higher ranking Ranger (usually one on one). Bronze Leaf - You are a fully-fledged Ranger and you now don't have to be accompanied by an older Ranger when on missions. Silver Leaf - You are an older Ranger and you can now take on apprentices and will be part of the inner circle of rangers making decisions with the leader. Gold Leaf - You are a retired Ranger who helps documenting and other non-field assignments ( If there is a serious requirement you can be requested to do a field assignment). Leader - you are in charge of the Rangers and you give out missions either for the Overseer or from peasants (other players) requesting help. Assassin Assassins are the unsung heroes behind every win. As they sneak by and take down the enemy before they even know what is happening, and they let the others do what they do. Initiate - You are new and haven't proven yourself as a good agent. Proven - You have proven you are a loyal and well deserving agent. Accepted - You can now lead missions that were given by your Up-incoming. Up-incoming - you lead a group of accepted and give them tasks from the leader. You may be next in line to be a leader. Leader - you give Assassins missions from the Overseer. Or if there are no missions you can send them on scouting missions to enemy territory. Warrior Warriors are the backbone of the The Order of Noctis's military. They are the foot soldiers and the people who charge head first into battle seeking glory and honor. Recruit - You are new and still need training to become a soldier. Soldier - You are no longer a recruit and are now a part of the Order of the Warrior’s Blade’s military. Sergeant - you lead a group of soldiers into battle and you also train the recruits in your party. Lieutenant - you lead the Sergeant's and give them orders for them to carry out to their groups. Leader - You command everybody and by giving orders to your Lieutenants you get your men to carry out these orders. Non-Battle Positions These are positions for things we need that aren't part of the military (you can have both) (an asterisk* will be by those you cannot have a war position with). Resource Collectors - (We need lots of them) They are the ones that go out and collect resources for us (miners, farmers, and woodcutters). Treasury Manager* - You take care of the funds and manage the Bankers (you will not get this job strait of the bat you need to be trusted, on LOTC a lot, and very well known). Banker* - You are similar to the Treasury Manager you will manage some of the funds or paychecks, etc. Blacksmiths - To make armor, swords, etc. and to make thing to sell to make money for the guild. Woodworkers - To make bows, arrows, etc. and to make thing to sell to make money for the guild. Cook - To make food for us and to sell for the guild. Healer - You heal the injured of the guild (through magic, potions, etc.) on and off the battlefield. Alchemist* - To make us potions for us to use when we need (in war, to help collect resources, etc.) Wizards* - To use spells in battle or to help the guild in times of peace (Fi'hiiran'tanya is espcialy useful) (If you are applying for a wizard please put your specialty down too [alteration, illusion, etc.] Applications (Do not lie we will find out and you will be kicked from the guild.) OOC: Minecraft Name: Age: Why you want to join: Skype (optional): In Game: Name: Age: Race: Gender: Job(s) you are applying for: Why you (the character) wants to join:
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