Jump to content

Search the Community

Showing results for tags 'rip me'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Whitelist Applications
    • Accepted
    • Denied

Categories

  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates

Forums

  • Information
    • Announcements
    • Guidelines & Policies
    • Lore
    • Guides
  • Aevos
    • Human Realms & Culture
    • Elven Realms & Culture
    • Dwarven Realms & Culture
    • Orcish Realms & Culture
    • Other Realms
    • Miscellany
  • Off Topic
    • Personal
    • Media
    • Debate
    • Forum Roleplay
    • Looking for Group
    • Miscellany
  • Forms
    • Applications
    • Appeals
    • Reports
    • Staff Services
    • Technical Support
    • Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Minecraft Username


Skype


Website


Location


Interests


Location


Character Name


Character Race

Found 1 result

  1. {{WIP, it'll be finished at the end of Spring Break/the 18th-ish}} {{THIS HAS NOTHING TO DO WITH BLOOD MAGIC! THIS IS A TOTALLY DIFFERENT FORM OF MAGIC}} Boh'ka Magic idea with contributions from ~-~-~ Philip_2011 Tahariae/Baronvondietz Knights5544/Ninja805 drm0nst3rofd00m JCmarine Thor92299 ~-~-~ Introduction to Boh'ka: A magical-sensitivity exists in our blood, our hemoglobin to be exact. This magical-sensitivity, when altered by an outside-force, shows signs of magnetism. Any student specializing in human physiology would be able to tell you that hemoglobin, the red-blood muscle cells in our body, contains traces of iron. Any scientist specializing in chemistry would also be able to inform you of ferromagnetism, or the relationship/attraction of materials like copper and iron to magnets. What one can infer from above is that ferromagnetism can exist as a process within our hemoglobin, though it is unlikely for the effects of ferromagnetism to occur unless an outside force is acted upon the hemoglobin: That's where Boh'ka plays a role. By channeling energy/mana from the void, a mage can bring-forth an oppositely-charged amount of polar-energy which thus begins the process of ferromagnetism. With an outside force acting upon the mage's blood, a magnetic-effect takes place. By exerting more energy/mana upon their blood, the mage can semi-control their blood and use it for what they see fit. (if, and only if, the blood is exposed from an open-wound.) Boh'ka Regarding Distance: As you can probably infer, 'shooting' blood at a target that is tens-upon-tens of feet/meters/yards/miles/light-years away is quite implausible. The further you 'shoot' the blood, the lesser of a force the magnetic-charge yields. The furthest that blood could travel would be around 10-20 meters, and that's for Tier-5! Strengths: A master/learner of the art of Boh'ka is able to conjure simple-to-complex attacks and defenses to aid them in combat. Boh'ka is simple to conjure . . . As long as you're at a high-tier! Weaknesses: A novice who is unaware of how much blood he can conjure/use at once can easily die from blood-loss. The magic at a low-tier proves to be partially-useless to a mage, it's not until the mage reaches a higher-tier in which the magic proves it's use. Runs on blood. (Could be a strength, though!) Blood only travels a short distance. While most mages can initially experience the magnetic-energy that is present within our bodies, it is quite difficult to alter it to our own needs: Boh'ka is hard to learn and even more difficult to master. What's Required to Learn Boh'ka: Like most magics require, Boh'ka requires intelligence to learn/master. To begin even the most simple-forms of a Boh'ka attack/spell a grasp of the science behind Boh'ka must be understood. (If not, you'll have no idea how to alter your blood/provide a negative/positive charge.) Tiers & Levels of Understanding! Novice Tier-1: This novice, with a good-grasp upon the science of Boh'ka, can provide an opposite-charge upon their blood and control it within the air for a few seconds before becoming extremely fatigued. [0-2 weeks] Apprentice Tier-2: An apprentice is a step-ahead of a novice. A better understanding of the science of Boh'ka allows this mage to control their blood within the air for as long as ten seconds. An apprentice is able to conjure EXTREMELY tiny balls of blood, trying to 'shoot' these balls would prove futile, though. [3-4 weeks] Journeyman Tier-3: A journeyman is most likely going to be a scholar of some-sorts whose devoted a portion of his life to understanding Boh'ka. A journeyman can control his blood quite-well, being able to hold his blood within the air for well-over twenty seconds. A journeyman, unlike a novice and an apprentice, can actually form moderately-sized balls of blood and be able to 'shoot' these blood-balls up to five meters. Not only can a journeyman form balls of blood, but he can also form basic weaponry from blood, an example being a blade-like fang of blood which is connected to the body at a blood-source (look at the video). [6-8 weeks] Expert Tier-4: An expert of Boh'ka is rare to find. An expert is a step-above a journeyman. An expert of Boh'ka is able to keep his blood within his control for well-over thirty seconds, sometimes even being able to control it up to a minute! Experts can form large-balls of blood which can prove deadly to an enemy as the mage can 'shoot' these balls up to ten meters. Experts can form better blood-weaponry, like stronger blade-like fangs of blood (refer to the video). [10-12 weeks] Master Tier-5: Woah there, cowboy! You've devoted all your free-time to Boh'ka, congratulations I guess! As a master of Boh'ka, one can control his blood up to a minute + and even be able to 'shoot' large-balls of blood up to twenty meters! A master is only limited by how much blood he/she contains in their body. Masters of this fine-art can also form the most pristine quality of edge-weaponry weaponry. [20-28 weeks] Red Flags: Obviously no power-gaming of my fine form of magic. Drinking blood does not benefit your 'skills' at Boh'ka. Tier-1 and Tier-2's should not be using this magic as an attack, they haven't learned it yet. Not passing out/dying from using a liter + of blood is PG'ing x1,000 Regarding the dying/passing out: Yes, you must pass out/die if you've used too much blood. It's PG if you do not do this. It is power-gaming to learn this magic without understanding the science. This is because if you don't understand the science then you'll have no idea what you're doing when you're trying to actually conjure objects and such. To understand the science, I urge you to find a tutor in-game. Woah, woah, woah - Wait a second! N-no, p-please hold your questions! N-no, d-don't hit me there LMs! P-please, senpai! Q&A: Can I drink blood and become powerful with this? No, why would you even think that. Does drinking blood allow me to conjure better Boh'ka spells and such? You can be a totally weird edgy and drink blood and then go use Boh'ka and taint my nice idea for magic. Yes . . . Go along little Johnny, taint my magic. No. Drinking blood only makes you look like an edgy. Pffft, this magic sounds edgy! I'm really trying my hardest to make this a non-edgy magic . . . Yes, edgies can use this as long as they follow my parameters and don't taint my nice magic. I'd be delighted to have clerics use this magic, too! Videos of Boh'ka in use: Ignore the crappy-animu, I couldn't think of any better examples.
×
×
  • Create New...