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  1. The Valorous Griffin guild An organization that came out of its founder's deep sense of justice and independence. Leonardo Mallory Faervel Griffin founded the guild. All so members could do good in the world in the ways only they could. instead of helping create, protect, or build an organization for someone else? He had come To be the founder of his own. A decision not made lightly in the slightest and one that did not change his ideals. To help those in need, protect those who need protection, Pursue knowledge, feed his creativity and to take care of his fellow guild members. all things he will encourage each member to strive for. The Griffin guild's oaths are ones Leonardo brought over from another guild. Ones he helped write himself and ones he adds to as necessary. His goals are lofty but attainable. The Griffin guild is to have 4 branches. One for each cardinal direction. They will also have a naval ship And in the future most possibly a fleet. The Valourous Griffins will take to the water protecting Aevos seas. Each member will be trained in naval and or non naval combat but that is not the only option to help. The guild has different crafts available, and divisions all its own. Such as woodwork and crafts, trade in weapons, alcohol and jewelry, a smithy shop, as well as the pursuit of magical, alchemical, or medical knowledge. finally don’t forget the care for the cities where guild branches base themselves. There is truly no task too small for every action and skill counts. People of all backgrounds are welcome to join. Everyone does their part to support the guild. Members will have access to knowledge, opportunities, and training they could not receive alone. They will be provided shelter in the guild halls, materials for their crafts, herbs if needed, and a forge for the smiths. The guilds combat-focused divisions will have chances to go on many missions. Be it fighting monsters, thieves, or crooks. To raiders, Dark Cults, And large-scale disruptors of peace. There will be Chances for competitions and activities will be plentiful as the Griffin guild has its own celebrations. Both to keep up morale and keep their members sharp. please read bellow for recruitment possibilities and contact information Contact Signed Leonardo Mallory Faervel Griffin
  2. ________________________________________________________________________________________________________________________________________________________________________________________________________ The Song Sparrow ________________________________________________________________________________________________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________________________________________________________________________________________________ I. Introduction II. Crew Rankings III. Culture and Traditions IV. The Privateers Oath ________________________________________________________________________________________________________________________________________________________________________________________________________ I. INTRODUCTION The Song Sparrow is a crew of independent privateers who sell their services to any who might want to buy it, be that a trader in need of a shipment being made, or a city looking to hire a vessel to protect their shores from invading nations. While they believe in helping their fellow man from time to time, the crew of The Song Sparrow are no strangers to misdeeds as well, and will plunder other ships and opposing nations, should someone hire them to do so. At it's core, The Song Sparrow was still formed by two outcasts who turned to lives of thievery in order to survive. Joining The Song Sparrow is far more then just setting sail for the fun of it all - on this ship, it's a way of life, and in to survive one must have the courage to look danger in the eye and spit back at it, they must have the knowledge of how to sail the open sea, and they must have the passion to live a life of freedom and independence, answering to no one but their Captain. While freedom for all rests among their core values, one must still be willing to take orders in battle and follow them accordingly, else risk being thrown overboard. If you, or someone you know, is a sea-fairing individual come visit the crew of The Song Sparrow, currently found at dock 3 in Lurin found towards the very back of the city. The Song Sparrow is always looking for brave men and women of the sea to set sail with and while our crew may be small, we treat each other like family. Join us, and set yourself free with one of the finest sailors to grace the high seas, Captain Vicnan Hawkins. ________________________________________________________________________________________________________________________________________________________________________________________________________ II. CREW RANKINGS CAPTAIN Vicnan Hawkins QUARTERMASTER Wilamen Macloed HELMSMAN Balkas Balo LOOK-OUT Amir Gonzalez MASTER GUNNER Adrian Falker Heskynne SEA DOG -VACANT- NAVIGATOR Adela Proudbottom SURGEON Marol Malthengolv SHIP WRIGHT Masayoshi DECKHANDS Rafi -VACANT- -VACANT- -VACANT- IF YOU HAVE ANY OTHER SKILLS THAT YOU BELIEVE MAY HELP OUR CREW, DO NOT HESITATE TO SAY SO! ________________________________________________________________________________________________________________________________________________________________________________________________________ III. CULTURE AND TRADITIONS The crew of The Song Sparrow take sailor culture very seriously and partake in many activities that honors the culture of sailing the open seas. DRINKING GAME: GROG & HORSESHOES One of the favorite drinking games of Captain Vicnan Hawkins, Grog and Horseshoes is a rather simple game to play. Two sailors take a pile of horseshoes and try to toss them around wooden poles set up on the ship, should a sailor MISS, they are required to take a swig of Grog. Should one sailor successfully get a horseshoe around the pole, the opposing sailor must take a swig of Grog. The winner is whoever successfully gets all six horseshoes around the wooden poles, the loser is then required to drink an entire tankard of Grog. THE HYMN OF THE SONG SPARROW While the crew of The Song Sparrow take part in singing many sea shanties, the favorite of the ship is one Vicnan wrote himself after he stole his first boat. Where can you find pleasure? Search the world for treasure? Where can you sail the open sea? Make all of your dreams come true, and drink until your face turns blue... It's here in the ocean! Yes, you can sail the open sea! Here in the ocean! And you can drink until you pee! In the ocean! Come on now step aboard and take a stand! Right here in the ocean! THE SEA LEG CEREMONY When a new sailor finally receives their sea legs upon the ship, Captain Vicnan Hawkins takes it upon himself to congratulate them in taking their first major step in becoming a successful privateer of the open sea. He does so by holding a small feast and gifting the new sailor with a golden earring, which is believed by many sailors to prevent one from drowning. It is a small ceremony but one the Captain takes quite seriously. FEASTS Among many other things, the crew of The Song Sparrow loves to host large feasts upon their ship. Whether it be in celebration of a victory in battle, or to honor a fallen comrade, the crew will always find an excuse to host a feast. Any and all who are friends of the crew may join where they may partake in the food and the Grog. ________________________________________________________________________________________________________________________________________________________________________________________________________ IV. THE PRIVATEERS OATH Before officially coming aboard and joining the crew of The Song Sparrow, every sailor must take this oath and uphold it to the best of their abilities. I. I shall not steal from a fellow privateer, and will only steal from non-privateers. II. I shall remain loyal to my fellow crew members and my captain. III. I shall never harm an innocent woman or child. IV. I swear to protect my ship and my crew until the sea takes me. ANYONE CAUGHT BREAKING THIS OATH OR ANY OTHER LAWS OF THE SEA WILL BE APPTLY PUNISHED BY THE CAPTAIN HIMSELF! ________________________________________________________________________________________________________________________________________________________________________________________________________ APPLICATION OOC INFORMATION Minecraft Username: Discord Username: RP INFORMATION Persona Name: Age: Race: Applicable skills: Affiliations:
  3. Upon arrival, Draco was in need of great medical care barely escaping the Mori if not for his great-granddaughter Hilda aiding him along the way. He rested many moons and began gathering some strength back, taking laps around the square and sitting his old bones as he watched Hilda grow and lead a life with depth of her culture and country. After some days the tunnel was found leading into the untapped lands of Failor. They found the exit of the tunnel peered across the grasslands to the distant sands and with no time wasted could faintly see brigands engaged in combat further in the desert that seemed to only draw closer. Despite his old age his grand-daughter was able to help his slow legs transport across the sands. He found himself proud as he witnessed her display of martial prowess by defeating the Brigands that pursued them. Finally they could settle a refuge. The barren lands of Failor certainly were no place for an elder Norlander but Draco would not turn back for the life of him. They crafted ships and set down the stream between the Desert and Grasslands letting the wind & sails guide their path. Eventually, they find themselves settling in the camp refuge where they would protect as they recovered from the disasters of the Mori invasion. Draco finds himself with a bit of narcolepsy as he sleeps very commonly within his older age. During the awoken hours he would be found spending precious time with his great-granddaughter. They often share a tankard of an old family recipe of the non-alcoholic version of Norlandic Wine. In his spare time Draco guides himself to the relic of an ancient ash tree bark as he grasps carefully in his hands and whispers a prayer to the Patron Athelflaed. β€œAsheth guides my kinsman.”
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