Jump to content

Search the Community

Showing results for tags 'tinkerer'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Whitelist Applications
    • Accepted
    • Denied

Categories

  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates

Forums

  • Information
    • Announcements
    • Guidelines & Policies
    • Lore
    • Guides
  • Aevos
    • Human Realms & Culture
    • Elven Realms & Culture
    • Dwarven Realms & Culture
    • Orcish Realms & Culture
    • Other Realms
    • Miscellany
  • Off Topic
    • Personal
    • Media
    • Debate
    • Forum Roleplay
    • Looking for Group
    • Miscellany
  • Forms
    • Applications
    • Appeals
    • Reports
    • Staff Services
    • Technical Support
    • Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Minecraft Username


Skype


Website


Location


Interests


Location


Character Name


Character Race

Found 2 results

  1. So Tinkerers? Are they worth a lore piece or not? I have heard both sides. Some say it is just another version of the Alchemist and is not needed. It would be an overpowered smith or something like that. I can definitely see this side of the argument. On the other hand I have heard some argue that it would be helpful for those who don't want to get involved with magic or brewing. A Tinkerer would be good for those who want to build contraptions that are mechanical without having to get into Animati. I'm on the fence. I have played around with some tinkerer mechanics and believe i have come up with a fun and balanced lore but I don't have anything that clearly distinguishes this roll from the Alchemist. Is there a need or want for this new lore? If so what could they do that would set them apart from the Alchemist or the Mage? A rough idea of how the Tinkerer would work in my lore is they would create things and roll. The roll would determine if there was success or not. As you improve your equipment and knowledge it gives you bonuses toward your roll, thus improving your success rate. If you roll really well you not only complete your device/item but you also make a blueprint of the item. This is reusable and gives you bonuses whenever you build that particular item. The higher your skill the better the blueprint and the greater your bonus. These blueprints could be sold or traded among the tinkerers. They could be hidden in libraries or caves to be discovered. Again, I have this mostly flushed out but as cool of an idea as I may think it is if it just repeats what is already there then it is not needed and will never be approved. So I need your honest opinions and ideas.
  2. Redstone and the explanation behind it. While restone can be easily found in the mine's, the mineral contains 3 different minerals within it. Redstone is a mixture between clay, electro magnetic particles and small iron particles. [This explanes the redstone line's and why they can go up on wals] When redstone by itself is layed on the floor in small amounts it doesn't do anything. If redstone is piled up and is refined into a redstone block it creates heat and admits a small electronic signal witch powers nearby redstone. When the normal layed redstone is powerd by this it also creates heat and transfures the electonic signal to the end of the redstone line. Does powering or heating the object that is used. [This would explains why redstone can power netherrack to ignit and why pistons/traps work as they do.] But you dont need a redstone block to power redstone by itself, redstone can also be powerd by a lever grinding gears and abit of redstone to provide a small anount of electronic particles at a constant speed. As for buttoms they give a small electornic spark that powers the redstone for a small amount of time. Then what are redstone torches ? redstone torches are like the redstoneblock refined redstone, only put into cloth and raped around a stick. Like the redstone block it also admits a redstone signal and heat. Only when redstone torches are near other redstone torches they can cancel out the electornic signal form one of the torches and does stopping the heat and electornic signal from that torch. This is done by the amount of refined redstone that put into the cloth on the redstone torches [explanes why redstone torches stop working when put like this.] What if your redstone line was broken? The redstone line can only trapsport electronic signals truw the line itself and would stop working becouse the signal cant reach the end of the line unless there is another way for it to transport the signal. From your dear tinkerer ~ Delfato
×
×
  • Create New...