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Found 3 results

  1. After the trial stripping Valens of his position in the warband Valens returned to his home and wrote his final message to the world. His final note said: They took it all away from me. Even after all I have done for Minitz. They took it all away. I have decided its better to die than to live with knowing I have failed Minitz and it's people. So this is my final goodbye. Thank you for the adventures and the memories. Some day I will return and fulfill my duties as Theoderic. Goodbye and glory to Minitz. -Valens His note was found with his body on the ground after he jumped from the roofs of Minitz.
  2. The Azghari Warband “When the Lamb broke the fourth seal, I heard the voice of the fourth living creature saying, “Come.” I looked, and behold, an ashen horse; and he who sat on it had the name Death; and Hell followed with him. Authority was given to them over a fourth of the earth, to kill with sword and with famine and with pestilence and by the wild beasts of the earth.” A band of brothers and sisters equal beneath the Eternal blue sky, this band of nomadic peoples are renowned for their passion and fervour - the most proficient horse riders to ever grace Vailor’s many meadows and pastures. Formed by Darius and Cyrus, sons of the great Sasan, the pair of warriors were without parallel; renowned for their hundred-strong harems. Although there exists no ranking for the warband, the strongest leaders are chosen by the entire warband to guide them - holding no position except that as a trusted figure. In this way any man can make his fortune and become great, provided he be worthy. They made their foes flee in horror because their swarthy aspect was fearful, with an intriguing distinguishment in their eyes is seen through the colours of brown, green and blue. Their hardihood is evident in their wild appearance, and they are beings who are cruel to their children on the very day they are born. For they cut the cheeks of the males with a sword, so that before they receive the nourishment of milk they must learn to endure wounds. Hence they grow old beardless and their young men are without comeliness, because a face furrowed by the sword spoils by its scars the natural beauty of a beard. They are short in stature, quick in bodily movement, alert horsemen, broad shouldered, ready in the use of bow and arrow, and have firm-set necks which are ever erect in pride. Though they live in the form of men, they have the cruelty of wild beasts. A travelling band, these nomads are oft on the move and rarely stay in the same place- their swords are sold to the highest bidder. Many kingdoms have competed to hire them, brutal warriors who are known for both their skill in the field and their fortitude when faced with great sieges. Their ranks know no difference between man or woman, any creature except the accursed Kha can serve amidst their ranks provided they can ride. The Azghari do not settle and farm, they are hunters and gatherers - fast moving horsemen that stay for only short times in a single place. Every member is expected to sustain themselves by their own tools, hunting game and slaying prey to feed them. Slavery is accepted by the Azghari, and a man is judged on how many slaves he has taken. For those who are taken in bondage, freedom can only be earned by hard coin or valour shown in the Warband’s service - freeing them to fight as any other rider. For the wealth that is gathered in battle, every man receives an equal portion - the Warband knows no boundaries to brotherhood. The faith of the Azghari is revolved around the deity of ‘Od Tengri’, the unknowable one who knows everything. He is the judge of good and bad, Tengri can bless a person richly, but can also utterly destroy those whom he deems unfit. His actions cannot be predicted. His ways, difficult to know. There exist many other spirits or 'aenguls' besides Tengri. These spirits are diverse. They can be good or bad or of mixed temperament. They can be gods residing in the upper heavenly world, wandering evil spirits from the underworld, spirits of the land, water, stars and planets or spirits of the ancestors. They can be in charge of certain tribes or of certain nations. Under Tengri these spirits all have some limited influence, but it is nearly impossible for normal people to contact them. Only the High Priest of Od Tengri can contact them. Unless Od Tengri contacts them himself. There is no 'one true religion'. Humanity has not reached full enlightenment. Nonetheless Tengri will not leave the guilty unpunished and the virtuous unrewarded. Those upright in spirit and righteous in thought are acceptable to Tengri, even if they followed different religions. Tengri has given different paths for man. Anyone interested in service would do well to inquire with Cyrus (LemonDropzz) or respond here: OOC: Username: Skype: IC: Name: Race: Age:
  3. *OOC Disclaimer* |~The Valden Company~| “Nothing comes free. Everything has a price tag, whether you realize it or not. And it’s time to pay up.” -Brigham Hadwin History and Overview The Valden Company’s origins are rooted in the earliest days of the exploration and settling of the continent of Anthos. Founded by three northerners, the plans for a highly skilled and extensively trained mercenary company took their earliest roots. The Valden Company began to rise through a series of political maneuvers and economic exchanges. Perhaps their most noticeable tactics were those of a... darker nature. It was a combination of their doggedness in mercilessly tracking down and then beating their competitors, their cold determination, and ruthless deception that allowed the Valden Company to truly get itself off the ground. Currently under the watchful eye and protective wing of Lord Carrion, the company primarily specializes in archery, and their ranks are mostly made up of powerful longbowmen. However, the Valden Company is opportunistic; it also employs a contingent of men-at-arms. The Valden Company does not wish to rid the land of bandits, villains, or orcs, nor does it want to fight, pillage, or generally attempt to bring about the downfall of all order. But to call them neutral would be false as well; their alignment is to money. They will fight for coin, that much is certain. Not for the Empire nor for any house in Oren... unless, that is, either are willing to discuss a price. The Company works on a contract system; once the job is done, each soldier who participated gets paid. The amount of money they earn is proportionate to the size of the reward. The Valden Company is reliable, as it has upheld every contract it has been given. Though more willing to work under the employ of Orenian houses, they are certainly not averse to fighting for other nations... if they bring enough coin to the table. Enterprises “A company of Brigands, Whoresons, and Heartless Dogs. What more could you want?” -Ulric Ragnarson The Valden Company is, primarily, a mercenary force. They will fulfill just about any duty that needs able-bodied men. Fighting, escorting nobles, guarding events, protecting lands, and more. However, there are plenty of other services that the Valden Company offers. For the sake of anonymity, it is suggested that you send a message beforehand if you wish to request our more... ‘unofficial’ contracts. The prices for the Valden’s services are subject to change. However, we can guarantee the utmost efficiency for fair prices, ESPECIALLY when it comes to our ‘secretive’ dealings. Prominent Figures Brigham Hadwin Ulric Ragnarson Tance Nikkelsen Membership Registration ((I believe in recruitment IC; I think it is much more realistic, and rather rewarding as well. However, I realize that I cannot always be on. I would ask anyone who wishes to join that they message me, after which I will interrogate question them and see if we have availability.))
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