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<rss version="2.0"><channel><title>General Information Threads Latest Topics</title><link>https://www.lordofthecraft.net/forums/forum/1061-general-information-threads/</link><description>General Information Threads Latest Topics</description><language>en</language><item><title>Story Team Processes</title><link>https://www.lordofthecraft.net/forums/topic/264536-story-team-processes/</link><description><![CDATA[<p style="text-align:center">
	<span style="color:#27ae60"><span style="font-size:28px"><span style="font-family:Georgia,serif">Story Team Processes</span></span></span>
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	<span style="font-size:12pt"><span style="color:#8a96a1"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/Aq9TFjiayRPSgFBjbso6O9HoSe8H4kt5wMnsObsSBIKYD2XELhm4lr6zfWN-f4b3Dii8BGb6wxMI134f4KSK6BVdHNGCHKV5nrLm-MbJLp2EMZLLWCmQypYL-pwvJScTDX1McUUhZr9HRQZ0L0aV6ocjauspFIAbzQGJL7d4QNADMZGi6_GeX3u6lhA9"></span></span></span>
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<p style="text-align:center">
	<font color="#2ecc71" face="Georgia, serif"><span style="font-size: 20px;">What is it the ST Sects do exactly?</span></font>
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<p style="text-align:center">
	 
</p>

<p>
	<span style="font-family:Georgia,serif">In an effort to increase transparency on the functioning of staff teams, along with providing some insight into how various things work on Story Team, we’ve decided to provide the following to give an overview of the general processes ST and its various subteams carry out when performing their work on the server. This is by no means exhaustive, and prone to slight shifting as needs arise, but should still provide a good idea of how our teams function. The sects go as listed below.</span>
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<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Story Lore (Lore Team, LT)</u></span> - Primary duties of Lore Voting, MArts, Amendments, Sreqs, Lairs, Lore Enforcement, and Lore Applications.</span>
</p>

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</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Story Event (Event Team, ET)</u></span> - Primary duty of conducting and acting in Events. Some ET may specialize into single-roles of lore sub-teams or builder.</span>
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<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Story Build (Build team, SB)</u></span> - Primary duty in build requests set up by the story team, story admin, other staff teams, autonomously, or by the player base (under specific circumstances).</span>
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<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Loremasters (LM)</u></span> - Advisors to The Story Admin and Story Management regarding large implications in upcoming lore or events.</span>
</p>

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</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Story Administrator (Story Admin)</u></span> - A representative of Story Management to the administration.</span>
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<p style="text-align:center">
	<span style="font-size:20px"><span style="color:#2ecc71"><span style="font-family:Georgia,serif">The Lore Team</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif">The Lore Team, commonly referred to as LT, generally handle a number of tasks which range quite a bit. There are:</span>
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif">Reviewing and voting on lore </span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Handling lore applications</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Handling story team tickets (/sreq’s)</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Investigating issues pertaining to lore enforcement</span>
	</li>
</ul>

<p>
	<span style="font-family:Georgia,serif">Each will be described in greater detail below:</span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Lore Reviews and Voting:</u></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">Almost any time lore is submitted, it goes through the following process.</span>
</p>

<p>
	<span style="font-family:Georgia,serif">It is given a very quick look by an acting Lore Manager to ensure that it is not something which falls under the umbrella of ‘Bad Lore’ - concepts that are deemed inherently difficult to implement in a way that results in fun and interactivity for everyone involved, hinges on things that are very difficult to balance around fairly and consistently in our Minecraft medium, or is otherwise ill-suited for lore being related to it. It is not that these are uninteresting or lame ideas, just things that cannot be done well on the server in current times. See </span>
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<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedauthorid="78986" data-embedcontent="" data-embedid="embed133373778" src="https://www.lordofthecraft.net/forums/topic/218728-bad-lore/?do=embed" style="overflow: hidden; height: 240px; max-width: 502px;"></iframe>

<p>
	<span style="font-family:Georgia,serif">Some pieces, such as Creatures, are automatically passed with certain guidelines. Others, such as lorepieces submitted which dont quite fit in the LOTC universe or are written far below modern lore standards, are denied with some pointers and explanation given to the writer. </span>
</p>

<p>
	<span style="font-family:Georgia,serif">After this initial look, a submission is then categorized as either an amendment (smaller / minor things, like a single adjustment to a single spell in a larger piece) or something worthy of a full review and voting.</span>
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</p>

<p>
	<span style="font-family:Georgia,serif"><font color="#2ecc71">Amendments</font> are posted in a channel specifically dedicated to them, where LT who review them can take a look and give either their approval or disapproval of said amendment, with any open discussion about them being done in another channel. Once a sufficient amount of votes have been cast, the amendment is then either implemented into the main lore post it was submitted for or denied. This is aimed to get done relatively quickly.</span>
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<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif">For lore which is deemed to necessitate a full review and vote, it is added to a “loremag”. The way loremags function is as follows:</span>
</p>

<p>
	 
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif">When a previous mag has been completed, a new mag will be posted. These mags will generally contain 4-7 lore submissions that LT are asked to review and vote on. These reviews are intended to ensure the following (where applicable):</span>

		<ul>
			<li>
				<span style="font-family:Georgia,serif">There is some form of in-universe lore backing for how this lore exists / functions</span>
			</li>
			<li>
				<span style="font-family:Georgia,serif">The things offered by a lore are balanced properly, fair, and sufficiently clear in mechanics and function</span>
			</li>
			<li>
				<span style="font-family:Georgia,serif">There are no other apparent issues present</span><br>
				 
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-family:Georgia,serif">Reviews are able to vote on each lore submission within a mag, their potential votes being:</span>
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>Y</strong></span> - good as is, ready for implementation on the server</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>Y + !!!</strong></span> - good, but has some edits that should be made before implementation</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>!!!</strong></span> - indifferent, not necessarily bad, but definitely needing some changes to it</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>N+!!!</strong></span> - ill-fit for implementation, requires some serious changes, rebalancing, or reworking before it can be considered</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>N</strong></span> - No, bad fit, inherently flawed, or not done well enough to justify further consideration</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>A</strong></span> - Abstain, biased. Usually for people who have some vested interest in the lore submission itself or related submissions (ex: the writer of one cleric submission cannot cast a vote on a different cleric submission), but still wish to provide feedback. They can help point things out regarding background, balance, etc., but their vote does not impact the acceptance or denial of a lore</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>C2A</strong></span> - Call to action. Reserved for rare cases where, despite potential issues with a submission, for the good of the community it may be advisable to push it forwards anyways</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif"><span style="color:#30cc71;"><strong>Other</strong></span> - exactly as it sounds. Other, if for whatever reason a vote does not properly fall into any of the above vote types</span>
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif">Once enough reviews and votes are collected, a Lore Manager reads the piece themselves, goes through the reviews, and <font color="#2ecc71">compiles</font> the feedback into a single document along with the votes received. This compilation is then sent to the individual(s) who made the submission, with instructions on what should then be done (usually making edits based on LT feedback, sometimes doing that and resubmitting for another review, etc).</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">LT are <font color="#2ecc71">unable</font> to vote on any lorepiece they’ve previously proofread, worked on, or may stand to benefit from. Further, an LT who may have a vested interest in a lorepiece not passing for any non-objective grounds is unable to vote. Should an LT who pass by both these criteria find themselves biased still, they may still submit feedback with an A vote. Should a manager find an LT’s review to be heavily biased or nonobjective, their letter vote may be changed to an A vote. </span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">This feedback is <font color="#2ecc71">only</font> available to the lore writer, and is an amalgam of the general consensus of LT feedback. If LT feedback was misconstrued, misread, solved in another place in the lorepiece, or otherwise invalid/unnotable, it is not included in the compiling draft.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Once an entire mag has been completed, a new one comes in, and the process is repeated. This happens ideally within 1-2 weeks.</span>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Some things to note:</u></span></span>
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif"><font color="#2ecc71">MArts</font> go through a process much the same as normal lore submissions, though are handled by fewer individuals and are evaluated on slightly different criteria, namely: How well the MArt fits within the themes of the magics/lore being used for its creation, if there are any balancing concerns, and any other concerns or feedback that MArt reviewers may have. MArts are compiled and sent to their submittors in the same way normal lore submissions are.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Members of LT <font color="#2ecc71">cannot</font> vote on their own submissions should they submit any lore. This also extends to contributing to lore submitted by other individuals in most capacities.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Most lore is <font color="#2ecc71">not</font> submitted by LT - in general, few LT actually do much lore writing. They just work to ensure that the lore which is submitted and made active is held to a standard, is balanced, and fits properly on the server - not much lore is written internally with express staff support. That said, there is <font color="#2ecc71">some</font> lore which is handled and written internally. These pieces generally concern larger backend things such as deities, world lore, or relate to planned wide-impacting eventlines.</span>
	</li>
</ul>

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</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Tickets:</u></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">LT handles the majority of story requests made, as most of them relate to the <font color="#2ecc71">signing</font> of items or structures, updating of MAs/CAs/TAs, or are asking questions about the lore. Some tickets may take longer than others depending on the request or question, but most tickets are able to be handled by most LT, though often members will allow LT who are better versed in a lore area than they may be to answer questions or handle tickets from it. </span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Enforcement:</u></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">When lore issues are <font color="#2ecc71">reported</font> (powergaming, redline breaking, etc.), LT on enforcement will note the issue in a channel, collect both evidence provided and evidence able to be found, and go about doing whatever other work may be necessary to determine the facts behind the issue.</span>
</p>

<p>
	<span style="font-family:Georgia,serif">This is an <font color="#2ecc71">impartial</font> process, though nuances are considered when and where appropriate, as issues can range widely. Due to such a range, there is no one singular ‘process’ by which issues are handled aside from collection of evidence and deliberation about what should be done. Unlike moderation, there is no single sheet of infractions and related punishments on a scale due to the complexity and nuance of lore, and how <font color="#2ecc71">severity</font> can range from harmless to catastrophic.</span>
</p>

<p>
	<span style="font-family:Georgia,serif">When a conclusion is reached, parties involved will be reached out to as necessary to inform them of the issue and whatever the consequences of it may be.</span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif"><span style="color:#2ecc71"><u>Lair Reviews and Voting:</u></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">Lairs are submitted by the Story Administrator or a Lore Manager to be voted on by a team of voters for lairs. Players who may have a special interest in a lair (member, adjunct player, or of any "oppositional faction", are discounted from lair votes and removed from the chat. Lair approval requires 2/3rds of voter majority and story administrator approval. Lairs are submitted and within three to seven days have voting closed; voters must provide feedback as to why they are voting to accept or deny a lair or their vote is discounted. Feedback is open discourse in the chat, which is logged and wiped with lair votes which may have ST with special interest before they are re-added to the chat. </span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif">Lairs are judged on a variety of factors, though most heavily based on their application criteria (See <a href="https://www.lordofthecraft.net/systems/" rel="">Lair Rules</a> and the <a href="https://www.lordofthecraft.net/forums/topic/228770-realm-and-lair-application-format/" rel="">Application</a> for more information). Primarly after this, lairs are judged based on whether they already are/have a cohesive group (in essence, to prevent putting the cart before the horse on a settlement before a group is even roleplaying), if the group has not attempted to / cannot get land under a nation, if the lair members are a part of other groups/lairs, and if the group's purpose requires it to have an independent stature of land. Lairs as well have build requirements, although fairly lax, to ensure a solid build is prepared or in vision to make sure the group fits into the world well upon establishment. </span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia,serif">In total, lairs are meant to be a base of operations of last resort - a group that requires a base of somekind and cannot by any means acquire land elsewhere, or is culturally distinct enough to require its own place of settlement. Lairs however in this regard, strictly do not function as micro-settlements - lairs are designed to be not a tier down from nations, but a separate entity entirely. Groups which hold no claim to hide, actively promote as a settlement, and function similarly to a nation rather than a guild or order are unlikely to be accepted.</span>
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<p style="text-align:center">
	<span style="font-size:20px"><span style="color:#2ecc71"><span style="font-family:Georgia,serif">Event Team</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">Event team (ET), as the name suggests, handles ST events on the server. The process by which events come about is relatively simple.</span>
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif">Smaller events or one off occurrences are generally <font color="#2ecc71">free game</font> for any ET member to do. Oftentimes these are just for fun type things, and will provide either a neat trophy item or item of extremely limited mechanical use as a potential reward.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Larger events or longer eventlines require ET to submit a form detailing an <font color="#2ecc71">outline </font>of their event, what groups will be involved with said event, and request approvals for any ST materials to be handed out in the event. Additionally, <font color="#2ecc71">character artefacts (CArts) </font>which may be rewarded must go through a round of submission, review, and approval before they can be given to characters in an event. These CArt submissions are done internally by management.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Further Management and/or ST Administration Approval may be required for eventlines <font color="#2ecc71">involving or affecting large amounts of lore</font>, such as events concerning deities or world lore. Oftentimes events which do such are prepared by management and ST administration internally rather than being left open to all of ET.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Sometimes when there may be a <font color="#2ecc71">large world event</font>, some ET may retract from running events proactively, and may act instead as Actors within these larger events. Conversely, when events such as the Map Antag or Midmap Antag occur, ET may be barred from running unrelated events.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">On occasion, ET may <font color="#2ecc71">forego</font> utilizing ST Build requests and may build their own event locations.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">On occasion, ET may receive approval from management to <font color="#2ecc71">commission skins</font> from the playerbase for mina paid out by ST Management. </span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">ET are <font color="#2ecc71">unrestricted</font> in their capacity to run events so long as they are run by managers for quick approval. This includes what playerbases an ET may cater their events towards. However, should an ET be found <font color="#2ecc71">highly impartial</font>, or extremely giving to one playerbase they may stand to benefit from, they are reprimanded accordingly. ET do have some mild restrictions on what they may do events about specifically, strictly for quality control purposes. </span>
	</li>
</ul>

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</p>

<p style="text-align:center">
	<span style="font-size:20px"><span style="color:#2ecc71"><span style="font-family:Georgia,serif">Build Team</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">Build Team, or Story Builders, provide a number of different services to the server. They primarily handle <font color="#2ecc71">making builds</font> for use by Event Team members in their events, which can range in size from small creatures to entire settings and set pieces. In <font color="#2ecc71">addition</font> to this, they sometimes may assist with cleaning up the world (landscar removal, terrain improvements, road building etc), or sometimes handling tickets from players who are engaging in something requiring changes to be made to the world (area of effect rituals, for example). <font color="#2ecc71">Rarely</font>, they may be tasked to focus on improving areas of the world, or overhauling areas to better align with world lore or events. As well, Build Team is a critical role in the development of new maps for the server, providing the groundwork for the fine detailing of new environments.</span>
</p>

<p>
	<br>
	<span style="font-family:Georgia,serif">The general process Story Builders do their work is as follows:</span>
</p>

<ul>
	<li>
		<span style="font-family:Georgia,serif">An Event Team member will post a <font color="#2ecc71">request</font> in a staff channel detailing what they need built, when they would like it built by, references for the build, and other useful information.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">A Story Builder will react to the request to indicate they are <font color="#2ecc71">Accepting </font>it and will work on it.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">Once completed, the Story Builder will react to the request again to indicate it has been <font color="#2ecc71">completed</font>.</span>
	</li>
	<li>
		<span style="font-family:Georgia,serif">After completion, roughly every month the Build manager (Or Story Admin) will <font color="#2ecc71">payout </font>mina costs based on an aggregate of effort, time taken, complexity, and player presentation.</span>
	</li>
</ul>

<p>
	<span style="font-family:Georgia,serif">Additionally, it is possible that Story Builders may <font color="#2ecc71">find their own work</font> in the form of the aforementioned matters of landscar cleanup, terrain improvement, and similar things, and denote their work in this channel as well. Intermittently or entirely solo, there may be a request by build management to build certain assets such as dungeon tiles, beasts, buildings, and so on for further use. A build team member may provide these assets autonomously and log them as well.</span>
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<p style="text-align:center">
	<span style="font-size:20px"><span style="color:#2ecc71"><span style="font-family:Georgia,serif">Loremaster</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">Loremasters are a subsect of ST that answer directly to the Story Admin itself, though hold <font color="#2ecc71">no factual or written process</font>. Loremasters function as both spiritual and literal guides for the team, functioning to help in defining higher end or older lore which may be <font color="#2ecc71">incomplete, unknown, or insufficient</font>. Loremasters <font color="#2ecc71">do not</font> interfere with lore or events without approval from either ET management or The Story Admin, though they may guide their own eventlines or write their own lorepieces if it betters or clarifies server lore. Loremasters hold <font color="#2ecc71">no sway</font> over the passing or denial of lorepieces, and serve explicitly and single handedly as an <font color="#2ecc71">advisory</font> role on lore or events with large implications.</span>
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<p style="text-align:center">
	<span style="font-size:20px"><span style="color:#2ecc71"><span style="font-family:Georgia,serif">The Story Administrator</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif">The Story Admin, more or less, is a representative of Story Management acting <font color="#2ecc71">on their behalf</font> to the administration. Story Team, unlike most other teams, functions very <font color="#2ecc71">collectively</font> in its roles - often team members intermingling with other subsects as they get better at their tasks, or their passions change. A Story Admin, outside of maintaining a vested interest in the server vision and story team’s vision first, too is beholden to <font color="#2ecc71"><strong>Admin Approval</strong></font>. Amended in January 2026, Admin Approval is a process that occurs in which the Story Admin must submit certain items or actions for approval before actioning them. With some changes from the administration, this mostly occurs with large, sweeping changes to the map, to lore, or how either may affect players. Such is listed below. </span>
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<p style="text-align: center;">
	<br>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="72461" href="https://www.lordofthecraft.net/uploads/monthly_2026_01/image.png.edeb3eb45cf0465b6ecbed04aa40f240.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="72461" data-ratio="101.98" data-unique="sjlbjrwly" width="353" src="https://www.lordofthecraft.net/uploads/monthly_2026_01/image.thumb.png.94ab42c0bc07e4a5b8532d516fa8c230.png"></a>
</p>

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<p style="text-align:center">
	<span style="font-size:12pt"><span style="color:#8a96a1"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/ogdG-4fjl1imWtCvarY5jpSX-HI8Cu8sQFoII8mxxlcPE27w9r-xPMw68_Eaje8-3zBrILyd04mGWjrdfLA-zYg2ruHSiskoAIKgstpVu4ZpTlbvCBY8latm4Akd90Lr4C1Ij3qT44XWuZKCaMe7Y8RbnpwBWRi78kodU_EL5o5Wfd0d3bVAi86IUCXZ"></span></span></span>
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]]></description><guid isPermaLink="false">264536</guid><pubDate>Tue, 27 Jan 2026 00:21:36 +0000</pubDate></item><item><title>Story Team Resources</title><link>https://www.lordofthecraft.net/forums/topic/218691-story-team-resources/</link><description><![CDATA[<p style="text-align: center;">
	<span style="font-size:28px;"><span style="color:#27ae60;"><span style="font-family:Georgia,serif;">Story Team Resources</span></span></span>
</p>

<p style="text-align: center;">
	<span style="font-family:Georgia,serif;"><b id="docs-internal-guid-01258bca-7fff-b3b6-ca4e-cdeeb80b0d80"><span style="background-color:transparent; color:#8a96a1; font-size:12pt; vertical-align:baseline"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/DbZOiaStLE_NLq8kAHaUxCIn6F93KdmUm8L0Mjic-rdurBhzmx1MgrEhkpvjZl_1zILxzvh8gTczpdcjG1qMOOfNX7xkz42GtCznDmo0DOvGnU0xu-hGoX0gFCpwQaYMCYUHswCjIBdo0r3HUQjcoxDE65wqySB3KgHyRmp2tA0l_odwoQNUEXJipk2-rA"></span></span></b></span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">The Story Team Discord</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">The <strong><a href="https://discord.gg/n5yhmKgP4t" rel="external nofollow">Story Team Discord</a></strong> is a discord which serve as a open communication between Story Team and players in everyday interactions. These can be simple lore questions, thoughts, debate, and talking to other players about server lore, or even your own submissions. This as well includes the announcements the ST makes, the Story Team <span style="color:#2ecc71;"><u>Audit Log</u></span> which covers our changes and hotfixes to lore, and the <span style="color:#2ecc71;"><u>Loremag Results</u></span> which publishes which pieces were accepted, denied, or put to pending. It’s a fantastic resource, and if you’re only interested in those few channels, they are announcement channels you can save to your own discord. </span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">Lore Additions/Amendments</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Addition</u></span> - A new thing added to a lorepiece, be it a spell, ability, redline, and so on.</span>
</p>

<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Amendment</u></span> - A fix or change to a current lorepiece, either removing something or changing how a part of that lore functions or works.</span>
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<p>
	<span style="font-family:Georgia,serif;">When writing or reading lore, you’ll always notice flaws or inconsistencies. It’s our nature as people that we aren’t perfect, and that certainly reflects in our writing. If it’s something small or critical to understanding, like a spelling mistake, missing redlines between guide and lore, or even missing mechanics, contact the Story Team immediately. You do not need to make a submission for this and it will be applied immediately. </span>
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<p>
	<span style="font-family:Georgia,serif;">When wanting to make a creative change or addition to your lore, you should write a submission. This should follow the format of highlighting or showing what has exactly been changed, added, or removed to your lore so that the Story Team can see the differences and make sure things are clearly put. Try and match the formatting of the original lore, so we (or yourself) can insert it into the lore cleanly and effortlessly. Once your lore has been accepted and implemented, it will be marked as “Implemented” on the lorepiece then put into the shelved section to mark it has been applied and to prevent redundancy. </span>
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<p>
	<span style="font-family:Georgia,serif;">Small additions and amendments are reviewed by Story Management, while larger pieces are reviewed by the Lore Sect of Story Team as usual.</span>
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<p style="text-align: center;">
	<span style="color:#2ecc71;"><span style="font-size:20px;"><span style="font-family:Georgia,serif;">Rewrite Wipes &amp; Grandfathering</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">When writing a lore, or new lore to the server, people are <span style="color:#2ecc71;"><u>grandfathered</u></span> in at maximum tier and with a TA to be able to spread the magic, CA, or feat, to give it the best starting chance. In specific circumstances, this can be any time (Check <a href="https://www.lordofthecraft.net/forums/topic/218690-story-team-oversight/" rel="">General Information: Story Team Oversight</a>). This will most often be 2-3 people, with five slots for taking on students.</span>
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</p>

<p>
	<span style="font-family:Georgia,serif;">When rewriting a lore, you may want to submit to Story Management a request to wipe the lore. Wiping the lore means effectively denying and removing all former applications revolving around the lore. This is not always accepted. The Story Team only truly considers wiping when absolutely necessary to a piece. Such as a bad prior community, lack of presence or spreading, large-scale change in the lore which warrants new or removed applications, and so on. For any reason, can Story Management veto a request to wipe a lorepiece. </span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">Loremag Process &amp; Admin Approval</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">The <span style="color:#2ecc71;"><u>Loremag Process</u></span> is one somewhat plain and simple. To make it short, a loremag is 4-6 lorepieces submitted to ST to review over a 9 day period typically. This includes 7 days of review where ST can leave their feedback on the piece. On the 8th day, a Lore Manager looks over the feedback and cross-references it with the lore to make sure everything checks out and adds up, and removes redundant feedback that multiple ST may have caught up on and summarizes what they had said. The lore is compiled and sent back to ST so they can see in totality what their feedback was, and make any final comments if they would like. On the 9th day, the lore is sent back to the write and posted in the loremag-results in the Story Discord. </span>
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<p>
	<span style="font-family:Georgia,serif;">Before this process, the piece will sit in <a href="https://www.lordofthecraft.net/forums/forum/1170-lore-criteria-submissions/" rel="">Lore Criteria &amp; Submissions</a>, waiting semi-chronologically until it is picked to go into mag. Always check the <a href="https://docs.google.com/spreadsheets/d/1XB1Ps1EblBvkSr3DZFYdZcBudokhcIBaRHfboLeHz4A/edit?usp=sharing" rel="external nofollow">“Accepted-Stuff” google-sheet</a> to see which pieces are in review, in compiling, on hold or even in queue. Queue is semi-chronological in the sense that we do not review things always in order of submission date. Given that this can lead to people submitting clusters of long or short lore submissions, we generally want to make sure voting isn’t a drag for the ST and to keep variety so that people can focus on voting on things which they are familiar with, and letting others make up for their less familiar areas. When writing or submitting lore, please do not contact ST for feedback or to read their lore. Providing feedback, working on, or reviewing lore before loremag review disallows an ST from voting on that piece.</span>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#c0392b;"><u>Admin Approval</u></span> is a policy implemented in early 2020 which acts as a check-and-balance to the Story Team and player submissions. Admin Approval is reserved for things new to the server like new magics and creatures alongside shelving processes (See <a href="https://www.lordofthecraft.net/forums/topic/218690-story-team-oversight/" rel="">General Information: Story Team Oversight</a>), while ignoring things like event creatures, potions, herbs, and rewrites. This assures that not only Story Team and The Story Team Admin are held accountable, but Administration as a whole. </span>
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<p style="text-align: center;">
	<span style="font-family:Georgia,serif;"><b id="docs-internal-guid-01258bca-7fff-b3b6-ca4e-cdeeb80b0d80"><span style="background-color:transparent; color:#8a96a1; font-size:12pt; vertical-align:baseline"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/DbZOiaStLE_NLq8kAHaUxCIn6F93KdmUm8L0Mjic-rdurBhzmx1MgrEhkpvjZl_1zILxzvh8gTczpdcjG1qMOOfNX7xkz42GtCznDmo0DOvGnU0xu-hGoX0gFCpwQaYMCYUHswCjIBdo0r3HUQjcoxDE65wqySB3KgHyRmp2tA0l_odwoQNUEXJipk2-rA"></span></span></b></span>
</p>
]]></description><guid isPermaLink="false">218691</guid><pubDate>Sat, 17 Dec 2022 08:05:06 +0000</pubDate></item><item><title>Story Team Oversight</title><link>https://www.lordofthecraft.net/forums/topic/218690-story-team-oversight/</link><description><![CDATA[<p style="text-align: center;">
	<span style="color:#27ae60;"><span style="font-size:28px;"><span style="font-family:Georgia,serif;">Story Team Oversight</span></span></span>
</p>

<p style="text-align: center;">
	<b id="docs-internal-guid-17b8b152-7fff-ce3a-2c0a-847a8d47393a"><span style="background-color:transparent; color:#8a96a1; font-size:12pt; vertical-align:baseline"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/Aq9TFjiayRPSgFBjbso6O9HoSe8H4kt5wMnsObsSBIKYD2XELhm4lr6zfWN-f4b3Dii8BGb6wxMI134f4KSK6BVdHNGCHKV5nrLm-MbJLp2EMZLLWCmQypYL-pwvJScTDX1McUUhZr9HRQZ0L0aV6ocjauspFIAbzQGJL7d4QNADMZGi6_GeX3u6lhA9"></span></span></b>
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<p style="text-align: center;">
	<span style="color:#2ecc71;"><span style="font-size:20px;"><span style="font-family:Georgia,serif;">How We Upkeep Lore - Lore Surgery (“Injections”)</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">Lore Surgery is a concept made in 2020, but codified in May 2021 on a full descriptor of when, how, why, and what lore surgery is. Lore Surgery is a codex upkept by upper and middle management of story team to keep tabs on lore and to ensure it remains well spread, ungatekept, and active. While the exact details of lore surgery will remain in management's hands, we can detail that it covers the process of shelving, spreading lore, and story team enforced amendments. This allows us to keep lore roleplay friendly while it changes, and to prevent any players from locking down a magic and ruining it for others. This process has been successful on all but one mark, which was eventually fixed via the same lore surgery process.</span>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>“Injections”</u></span> - Teaching or granting a magic, feat, ca, or other form of knowledge to players who otherwise wouldn’t have access to so.<br><em>Past Example: Arcane Displacement had a lack of new students not being taught by players with the magic. Thus, a few short eventlines were performed which taught a couple of players Arcane Displacement. </em></span>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Amendments</u></span> - Fixes to the lore which change the piece, often in a way that removes a harmful part of that piece.</span>
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<p>
	<em><span style="font-family:Georgia,serif;">Past Example: Golemancy had an issue where it required Thanhium to make all types of golem. This made it extremely difficult to make Golems and hindered the feat’s roleplay. Thus, the requirement for Thanhium was greatly relaxed, later removed.</span></em>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Shelving</u></span> - Removing a lorepiece from the server, and dismissing it through roleplay means after repeated failures by players to ensure the lore was spread, or the lore had an active part in harming player retention and enjoyment of the server.</span>
</p>

<p>
	<em><span style="font-family:Georgia,serif;">Past Example: Striga was a lorepiece which frequently made users quit after taking it. After months of inactivity, despite injections and warnings, the piece was shelved without issue, and all characters were given resolution to how this would make sense in roleplay.</span></em>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">Activity Trials, Checks, and Shelving</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Activity trials</u></span> sound scary, like a looming threat that you have to run a magic, feat, or creature the same way you run a nation. Simply put, it is not like that at all. An activity trial is a 3-6 month period in which Story Management keeps notes on how active a new lorepiece is and how well spread it is. How diverse it’s players are in background, how many players actively use it. Our activity trial is simple, with the expectation that within months of release, that a magic or creature produces a second generation capable of producing a third. This ensures that lore is continuously cycling and going through players and groups, and that it does not stay stagnant and dry. When activity trials are not met, the lore isn’t just shelved or apps are removed- but the lore is given injections via Lore Surgery to ensure it continues to spread and people continue to pick up and push forward the burden of the last generation’s failure.</span>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Activity Checks</u></span> are what occur past those six months. These are significantly more lax, and don’t hold any numerical value since attribution to so would be overall negative to the experience. Activity checks are just ensuring people are still actively utilizing and roleplaying with a lorepiece, and that it continues to spread to new people and makes its rounds through the server and its various playerbases fairly and evenly.</span>
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<p>
	<span style="font-family:Georgia,serif;"><span style="color:#2ecc71;"><u>Shelving</u></span> is a long process which goes through multiple checks and balanced. Summarized, the upper and middle management of Story Team, alongside the designated admin, elect unanimously to put up a vote to the entire story team on whether a piece should be shelved or not. This vote stays up until at least 66% of the Story Team vote on it, with all arguments to keep or shelf the magic, and how it would be done in proposal. If votes to shelf pass with an 80/100% margin, then the poll returns to upper and middle management to unanimously agree on shelving the piece. Afterwards, this goes to Administration, who also have to unanimously agree on shelving a piece. It isn’t an easy process, and certainly can take longer than two weeks to do, but it is to ensure that we are looking at the piece objectively, and fairly.  </span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">“Lore Holder” and The ST</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">A <span style="color:#2ecc71;"><u>“Lore Holder”</u></span> is an archaic term for someone who wrote a current piece of accepted lore. While this has been policy for nearly half a decade, it is written here for transparency. A lore holder holds no sway or control of their lore, who uses it, and how it is utilized anywhere unless in roleplay, and with roleplay reasoning for so. A lore holder may not request their own piece shelved. They may request changes in amendment or addition, but a Loreholder is ultimately a credit given to the writer with no power over a piece or how it is used. As soon as the lore is passed, the lore holder no longer has control or say over that lorepiece.</span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">The Amendment Project</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">The <span style="color:#2ecc71;"><u>Amendment Project</u></span> is where volunteer Story Team members may change, adjust, and hotfix lores as necessary and as critically needed. Like when guides and lores say different things, mechanics are unclear or vague, redlines contradict the lore, etc. The Amendment Project is the team which gets it done and solves those issues in an extremely quick and efficient manner. All amendment project changes are submitted to the ST-Audit-Log in The Story Team Discord. If you find any critical issues in a piece related to this, contact The Story Team or send a message in The Story Team Discord immediately. </span>
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<p style="text-align: center;">
	<span style="font-size:20px;"><span style="color:#2ecc71;"><span style="font-family:Georgia,serif;">ST Enforcement, Infractions, Revocations, and Blacklists</span></span></span>
</p>

<p>
	<span style="font-family:Georgia,serif;">Story Team <span style="color:#2ecc71;"><u>Enforcement</u></span> is a group of opt-in and vetted ST who may omni (Search) roleplay and investigate for issues related to lore such as powergaming, metagaming, and so on. These ST will receive a report or make one of their own in suspected-issues, where they will post all involved players, relevancy, screenshots, and the issues. To prevent bias, ST Enforcers are disallowed from participating in any issues they are related to in any shape or form. While they may contribute to discussion, they have no sway over verdict nor may they collect evidence unless being involved in the report directly. Enforcement Team will ultimately decide on a verdict.</span>
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<p>
	<span style="font-family:Georgia,serif;">Always is a lore infraction given. An infraction is just a warning and to service that an issue has been had. These are the ‘warnings’, which are simply marked for consistency and to assure we do not let too many warnings slide past repeatedly problematic players to see if more advanced interaction is needed. </span>
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<p>
	<span style="font-family:Georgia,serif;">In specific circumstances is a revocation or blacklist given to a player. These always relate to the issue at hand, and are almost always temporary. These can be blocks from certain magics, CAs, enchantments and nodes, or even those concepts as a whole. Revocations and blacklists are only given when severe negligence, ignorance, and continued abuse of lore warrant so, and require an ST Trainer, Manager, or Admin to both decide on and administer. </span>
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<p>
	<span style="font-family:Georgia,serif;">In cases of metagaming or other rule abuse, <span style="color:#2980b9;"><u>Moderation</u></span> is involved and will administer punishment on their own accord.</span>
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	<b id="docs-internal-guid-88c048ea-7fff-e5df-abea-c9de6e15cb33"><span style="background-color:transparent; color:#8a96a1; font-size:12pt; vertical-align:baseline"><span style="border:none"><img alt="RTuz2FS.png" data-ratio="15.16" height="49" width="400" src="https://lh4.googleusercontent.com/ogdG-4fjl1imWtCvarY5jpSX-HI8Cu8sQFoII8mxxlcPE27w9r-xPMw68_Eaje8-3zBrILyd04mGWjrdfLA-zYg2ruHSiskoAIKgstpVu4ZpTlbvCBY8latm4Akd90Lr4C1Ij3qT44XWuZKCaMe7Y8RbnpwBWRi78kodU_EL5o5Wfd0d3bVAi86IUCXZ"></span></span></b><br>
	 
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]]></description><guid isPermaLink="false">218690</guid><pubDate>Sat, 17 Dec 2022 07:58:26 +0000</pubDate></item></channel></rss>
