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Posts posted by Principality Of Aluria
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[!] An elegantly hand-drawn poster would be sent out via turtle doves and put everywhere throughout Almaris on bulletin boards. It would be depicted as an advertisement for all to come.
The Alurian Drinking Festival
The Seaside city of Ando Alur is announcing a contest of drinks and cheer. All those within the realm are invited towards our beautiful city to partake in the celebrations. Where we hope to entice our guests with a fine selection of exotic alcoholic beverages.
Contests and Prizes
The drinking festival will hold a number of different smaller events for those who attend, from the basics such as enjoyment of the spices that are to be served. Maybe to hold casual conversations between friends and newer faces. After all the festivities, we of course will end the night with a contest. The contest in question being whoever brews the most divine brew that one can imagine tasting. Wins a prize.
1st Place wins a massive 100 minas to spend wherever they like. Alongside free drinks at the tavern until the festival comes to an end and a kiss from the princess.
2nd Place wins a humble 50 minas alongside free drinks at the tavern until the festival comes to an end.
3rd place wins a 25 mina prize alongside free drinks at the tavern until the festival comes to an end.
Temp Stalls
The festival will also promote smaller brewers to venture to the beautiful city of Ando Alur, where they will find that they will be more than welcome to pay for a temporary stall for the duration of the whole elven day. This will merely cost a humble two minas per stand. Those who pay for a stall are not limited to only selling drinks.
Special invitations go out to the following -
The citizens of Ando Alur
Citizens and Councilmen of Yong Ping
Eugeo de Astrea, Duke of Elysium
Citizens of Elysium
The esteemed members of the Hexicanum
The one & only Silver State Of Haelun'or
We also humbly extend an invite all who else wish to attendSigned,
The Council of Ando Alur
((OOC Info))
DATE: Wednesday, November 10thTIME: 6 pm EST
7 -
Sentinel Military Structure Rework + Reputation Implementation
The Sentinels of Ando Allur have been disorganized for far too long. They lack structure and training therefore they must be reworked and started anew.
Basic Ranks:
Recruit - This is the trial rank within the Sentinels. For a minimum one week trial period, the Recruit will have to complete three trials. One given by a Captain - This trial should be combat related and test the sword or magic skills the recruit has to offer. One given by the Quartermaster - This trial will have the recruit collect materials, usually iron or leather. The final trial will be given by the Lord Sentinel - They will task the recruit in a trial of the Lord Sentinels choosing. This trial is usually personalized based on what the recruit wishes to accomplish within the Sentinels.
Initiate - The first official rank within the Sentinels. A ceremony will be had in honor of the Recruit passing into the Initiate phase upon completion of the three original trials. This rank is where the sentinel has the most opportunity to prove themself. They can increase their reputation within the Sentinels in various ways such as gate duty, patrols, or collecting materials. After the Initiate rank you are promoted into the Sentry position.
Sentry - This rank makes up a large portion of the Sentinels. To move on from this position you must prove yourself to be above and beyond the rest. If you prove yourself you will get to choose to become either a Scout or a Vanguard.
Scout - Equal to the Vanguard rank. This is the final step before becoming an Officer. The Scout rank is for those who usually wear light armor and prefer to fight on horses. These Sentinels go above and beyond. They have proved themselves to be elite. If you earn enough reputation to promote once more you’ll end up becoming a Senior Scout.
Vanguard - Equal to the Scout rank. This is the final step before becoming an Officer. The Vanguard rank is for those who usually wear heavy armor and fight on foot. These Sentinels go above and beyond. They have proved themselves to be elite. If you earn enough reputation to promote once more you’ll end up becoming a Senior Vanguard.
Officer Ranks:
Senior Scout - Low Ranking officer in the Sentinels. This rank is expected to host training and patrols. They may only do this with Scout members. May give Scouts only Reputation.
Senior Vanguard - Low Ranking officer in the Sentinels. This rank is expected to host training and patrols. They may only do this with Vanguard members. May give Vanguard only Reputation.
Captain - Keeps track of materials, gear, reputation and pay of the Sentinels. May give Sentinels Reputation. This rank is expected to task Sentinels of various ranks to collect materials weekly.
Quartermaster - Second to the Lord Sentinel. There can be multiple Quartermasters but the less the better. If the Lord Sentinel is not around, the Quartermasters will take over and make decisions on his or her behalf. They oversee all skirmishes and raids unless the Lord Sentinel wishes to do so. This rank is also expected to host training and patrols if the Senior Vanguards or Senior Scouts are not around to do so. May give Sentinels Reputation and promotions.
Lord Sentinel - Highest Rank within the Sentinels. Oversees all operations within the order and has final say on any decision relating to the Sentinels. The Lord Sentinel oversees all battles and only with his blessing should the Sentinels participate in any wars. May give Sentinels Reputation and Promotions.
Sentinel Reputation System
A system that will ensure that every Sentinel is properly rewarded and acknowledged for their hard work. A way of telling Officers which Sentinels are up for promotion or up for rewards.
Section I - Reputation Points
Sentinels will be awarded points for every action they do that benefits the Sentinels. Additional points can be given out if a Sentinel does something showing true honor, courage, or self-sacrifice.
Gate Duty - 1 Reputation Point
(Per Hour)
Attending a Training - 3 Reputation Points
Attending a Patrol - 3 Reputation Points
(Additional point for each enemy killed)
Attending a Skirmish - 5 Reputation Points
(Additional point if there is a victory)
Attending a Battle - 10 Reputation Points
(Additional point for each enemy killed, additional 5 if the battle is won)
Saving the life of a Lord or Lady - 15 Reputation Points
Slaying a Lord or Lady of an Enemy Faction - 15 Reputation Points
Completing a Task or Quest for an Officer - 1 to 10 Reputation Points
(Capped at 10 Reputation Points)
Collecting Two Stacks of Iron - 3 Reputation Points
(Capped at 6 Reputation Points per IRL week)
Collecting One Stack of Leather - 3 Reputation Points
(Capped at 6 Reputation Points per IRL week)
Section II - Promotions / Rewards
Promotions
1st Promotion (Recruit to Initiate) - 20 Reputation Points
2nd Promotion (Initiate to Sentry) - 40 Reputation Points
3rd Promotion (Sentry to Scout/Vanguard) - 75 Reputation Points
4th Promotion (Scout/Vanguard to Senior S/V) - 100 Reputation Points and the blessing of a Captain or the Lord Sentinel
5th Promotion (Senior S/V to Captain) - Minimum of 125 Reputation Points and the blessing of the Lord Sentinel
Rewards
Weapon (Initiate Only) - 25 Reputation Points
Armor Set (Initiate Only) - 30 Reputation Points
Horse Earn (Scout Only) - 80 Reputation Points
Enchanted Weapon (Scout/Vanguard Only) - 150 Reputation Points
Enchanted Armor Piece (Scout/Vanguard Only) - 200 Reputation Points
Section III - Permissions
Only the Lord Sentinel, his Captains, and the Quartermaster may give out Reputation Points. This ensures that all points are given fairly. Therefore these ranks are exempt from the reputation system as they have proved themselves enough to be in their position. Senior Scouts and Senior Vanguard may increase their reputation by hosting patrols and training. They may also increase reputation the same way the other ranks do. To be promoted to Captain their Reputation will be taken into consideration.
Signed,
Quartermaster Yusef Kharadeen
Councilwomanof Ando Alur. Head Librarian. Chiyo Osser
6 -
[!] From deep within the seaside state of Ando Alur, comes a letter originated and written from those who council it. This very letter found its way cast out of the state to different parts of the realm, making it a widely spread letter for all to see.
The Alurian Revival Ball
18th of The Amber Cold, 48 S. A.
Ando Alur. A state that raises questions and fear. Annoyance and love. All emotions, good or bad, are directed towards this place of mystery and magic. But, against all odds, through its highest and lowest points, such a state as Ando Alur remains.
This invitation is extended to all within this wonderous realm we call home. With this invitation, we welcome all to the gathering hosted by the Alurian council for those who call Ando Alur home, alongside those who honour us with their friendship. We welcome those attending to come greet the council as people, not as the state's image. To speak, to mingle, to befriend all while amidst a beautiful ball.
At this event, there will be an announcement made by the councilmen as a means to connect to each and everyone who attends, to speak of their position, what they aim to achieve and perhaps allow others to work for them if that is what is asked for. The ball will be held within the Palace of Ando Alur; expect food and drink during the festivities
Special invitations go out to the following -
The citizens of Ando Alur
Tianrui Ren, Patriarch and Zhu of Yong Ping
Hirano Nanako, Chancellor of Yong Ping
Meishu of Tsutenkaku, Yunya of the Chen Household
Eugeo de Astrea, Duke of Elysium
Svi’al Fanla-Brool
The esteemed members of the Hexicanum
And all their families are welcomed.
Signed,
The Council of Ando Alur
((OOC Info))
DATE: Wednesday, October 27thTIME: 6 pm EST
10 -
Common Law of Ando Alur
____________________________________________________________________1. Criminal Law
1.1. Concerning thievery
The Act of theft, the act of stealing what is not there for profit, through violence or intimidation or using force.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The seriousness of the crime will determine the severity of the punishment, ranging from financial fines, imprisonment, loss of a hand, to beheading.
1.2. Concerning discrimination
The unjust or prejudicial treatment of different categories of people or things, especially on the ground of race and sex.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
The Offender that has been found guilty by it is subjected to disciplinary actions, which can be decided by the Court or Judge preceding the case.
1.3. Concerning slander
The act of attributing or falsely inputting words acts, or intentions to a person, to cause harm or damage his or her reputation.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The penalty for this crime will be a certain time in jail established by the legal body, in addition to an economic fine.
1.4. Concerning forgery
The action of forging or producing a copy of a document, signature, banknote, or work of art in an unconstitutional manner, that is, not approved by the city government.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The penalty for this crime will be to pay a certain amount of money established by the legal body in each case.
1.5. Concerning identity fraud
The intentional use of someone else's identity for personal gain or to avoid being recognized when you are a person in search and capture
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
The penalty for this crime will be a certain time in jail established by the legal body, in addition to an economic fine.
1.6. Concerning vigilante groups
A member of a self-appointed group of citizens who undertake law enforcement in their community without legal authority.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
The penalty for this crime will be a time in jail established by the legal body in addition to either a financial fine or having to enlist in the Sentinels.
1.7. Concerning accessories to a crime
A person who assists the commission of a crime, but who does not participate in the commission of a crime.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
Any person who has been admitted to such action will be met with the same punishment as the Principal(the person who has committed the crime).
1.8. Concerning slavery
A condition where one being was owned by another. One where they are deprived of most of the rights ordinarily held by free people.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
Anyone who has been found and proven to have owned a slave or in a business of such will be punished by hanging.
1.9. Concerning banditry
The act of assaulting or robbing on roads or unpopulated places, generally being part of a gang.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government
The culprit will be sentenced to death, but this sentence can be mitigated if he or she helps the Sentinels find the other members of his gang if he has one. In that case, he will only be sentenced to prison.
1.10. Concerning harassment
The act of aggressively pressuring or intimidating another person to get something from him or her.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The penalties derived from this type of crime will be a financial fine and imprisonment.
1.11 Concerning assaulting
The act of attacking a person or entering a place to steal.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The penalty for this crime will be given if any other crime is committed, that is if a crime of banditry or robbery is also exercised.
1.12. Concerning murder
The act of Killing someone with treachery, cruelty, or for a reward.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
If the suspect is found guilty, the penalty will be beheading. Subsequently, his severed head and nailed to a pike will be exposed.
1.13. Concerning kidnapping
Outpatient deprivation of liberty to a person or group of people, demanding, in exchange for their release, the fulfillment of some condition, such as the payment of a ransom.
If found suspect of this act, the accused will be tried by the court and judge or, failing that, by the city government.
The culprit will be sentenced to the maximum penalty, being able to choose the way he wants to die.
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Rights and freedoms
2.1 Of fundamental rights and public freedoms
2.1.1. Equality before the law
Alurians are equal before the law, without any discrimination based on birth, race, sex, religion, opinion, or any other personal or social condition or circumstance.
2.1.2. Right to life
Everyone has the right to life and physical and moral integrity, without, in any case, being subjected to torture or inhuman or degrading treatment or punishment. Except in cases where the maximum penalty is applied.
2.1.3. Ideological and religious freedom
The ideological and religious freedom of individuals and communities is guaranteed with no other limitation, in its manifestations, than is necessary for the maintenance of public order protected by law.
No one may be forced to testify about their ideology, religion, or beliefs
2.1.4. Right to personal liberty
Everyone has the right to liberty and security. No one can be deprived of his freedom, except with the observance of what is established in this article and the cases and the manner provided by law.
Every detained person must be informed immediately, and in an understandable way, of his rights and the reasons for his arrest, and cannot be forced to testify.
2.1.5. Right to privacy. Inviolability of the home
The right to honour, personal and family privacy, and self-image are guaranteed.
The domicile is inviolable. No entry or registration may be made in it without the consent of the owner or judicial decision, except in the case of flagrant crime.
2.1.6. Freedom of residence and movement
The Alurians have the right to freely choose their residence and to circulate throughout the national territory. Likewise, they have the right to freely enter and leave Ando Alur under the terms established by law. This right may not be limited to political or ideological reasons.
2.1.7. Freedom of expression
The rights are recognized and protected:
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To freely express and disseminate thoughts, ideas, and opinions through words, writing, or any other means of reproduction.
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To the literary, artistic, scientific, and technical production and creation.
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To academic freedom.
The exercise of these rights cannot be restricted by any type of prior censorship.
2.2 Of the rights and duties of citizens
2.2.1. Tax system
All will contribute to sustaining public expenditures per their economic capacity through a fair tax system inspired by the principles of equality and progressivity that, in no case, will have confiscatory scope.
2.2.2. Marriage
The law will regulate the forms of marriage, the age and capacity to contract it, the rights and duties of the spouses, the causes of separation and dissolution, and their effects.
2.2.3. Right to property
The right to private property and inheritance is recognized.
No one may be deprived of his property and rights except for a justified cause of public utility or social interest, through the corresponding compensation and under the provisions of the law.
2.2.4. Work, rights and duties
All Alurians have the duty to work and the right to work, to the free choice of profession or trade, to promotion through work, and to sufficient remuneration to satisfy their needs and those of their family, without in any case being able to discrimination based on sex or race.
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Visitor rights
3.1. Right to information
Every individual has the right to freedom of opinion and expression; This right includes not to be disturbed because of his opinions, to investigate and receive information and opinions, and to disseminate them without limitation of borders by any means of expression.
3.2. Right not to be discriminated
It is the right of all beings to be equal in dignity, to be treated with respect and consideration, and to participate on an equal basis in any area of economic, social, political, cultural, or civil life.
3.3. Right to be well treated
All beings have the right to be well treated within the limits of Ando Alur, being a crime the non-fulfillment of this right.
3.4 Right to complain
Right to complain directly before the city authorities and obtain comprehensive, timely, and adequate reparation of all the damages suffered, as well as to have access to the judicial or administrative authorities for the same purpose, in the terms of this law.
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Foreign Government rights and duties
4.1 Right to the embassy
Each city or country on the continent of Almaris has the right to found an embassy within the limits of Ando Alur, becoming part of the territory of the other city.
This will only be possible if the other city agrees to receive an ambassador from Ando Alur and give him a space for the Alurian embassy.
4.2. Right to political asylum
Any person who is persecuted for their political or religious beliefs or because of their race and who is within the limits of Ando Alur can request political asylum even if they are not of this nationality.
4.3. Right to free movement
Everyone has the right to move freely and to choose their residence in the territory of a State. In addition, everyone has the right to leave any country, including their own, and to return to their country.
____________________________________________________________________
Signed,
Harald Hansen, Lord Sentinel and Triumvirate Member of Ando Alur
Vanya Hileia, Grand Architect and Triumvirate Member of Ando Alur
Jakob Castington, Master of Keys and Triumvirate Member of Ando Alur
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The Alurian Dove
The Official Newsletter of Ando Alur
A New Age
Resurrected from the ashes of the fallen city, Ando Alur is entering a new era of prosperity. The mystic fog of the coastal city parts, revealing mass forests of pine as well as the flourishing buildings above. A small townscape emerges from the thick of the pine, led by the Triumvirate.
Leadership
The Triumvirate, consisting of the Prince and Princess are the glorious leaders of Ando Alur. With their wisdom and discerning nature, they are entrusted with making decisions for our beloved city with the help of the council. The members of leadership major are listed below.
Prince Jakob Castington (Oh_Ontario)
Princess Amara Ortaure'na (Space_Gene)
Clans and Seeds
Within the heights of Ando Alur, there are new Clans and Seeds. To become a clan or seed, one must have 5 or more active members. The benefits of registering as such include accommodations in housing. Listed below are the current clans and seeds of Ando Alur.
Castington Clan
Valmi’uhier Clan
Kanavainua Seed
(You could be one too)The Underground Shopping District
A new expansion: the underground Alurian shopping district is home to many stores, as well as the forge and a tax room, where the bank is held. Along with the lush flora covering the walls of the underground, one can fulfill many of their shopping desires below the surface of Ando Alur.
Yong Ping Embassy
Along with the rebuilt Ando Alur, the coastal city is beginning a treaty to the Jade State of Yong Ping through The Alurian-Jade Pact. Within this treaty, there is now a Yong Ping Embassy hidden within the trees. Sitting by the seaside, this embassy represents the treaty of peace between Ando Alur and Yong Ping.
Turning Tides
With the new installment of the coastal city of Ando Alur, there has been a revision of many daily aspects of life. There will be new changes to the law, the role of Sentinels, and other alterations to be determined. However, for now, Ando Alur's gates are now open!
Signed,
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The Alurian-Jade Pact
______________________________________________
PREAMBLE:
This article serves as a formal pact agreement between Ando Alur and the Jade State of Yong Ping, hereafter referred to as the signatories.
Article 1 - Non-Aggression Pact
The nation of Yong Ping and the city of Ando Alur, shall enter into a non-aggression pact. The Signatories shall keep complete neutrality in any ongoing conflict between either Signatory or alliances that either have with other nations. In addition, this will also prohibit any economic or military aid to be provided during any ongoing conflicts. This shall not impede regular trade.
Article 2 - Commerce Pact
The Signatories shall enter into an agreement of Free Trade. Both Signatories will provide one tax-exempt stall within the bounds of the other’s city. The location shall be chosen by the respective Signatory. The goods sold within these stalls shall not be limited beyond the confines of the law. Any future trade specifically regarding this pact can be discussed in future agreements.
Article 3 - Embassy Pact
The Signatories shall provide a building that can act as an Embassy within the bounds of the city, however it must be within a safe location in said nation bounds. Ando Alur does not request a specific building within the reconstruction of Yong Ping, however we shall provide Yong Ping the opportunity to construct one as part of a new addition to Ando Alur. Both Signatories have the right to tax either signatory for the building rights.
Article 4 - Joint Military Exercises
The Signatories both agree to enter in a Joint Military Exercise Pact that will allow weekly skirmishes to take place between both Signatories. These skirmishes can take place within the lands of both Ando Alur and Yong Ping. This also means that both Signatories can compete in war games.
Article 5 - Culture Expansion Pact
The Signatories shall both agree to enter in a Cultural Expansion Act that allows both parties the chance to experience the culture of either Signatory. This also means that whenever an event held by one Signatory takes place, the other Signatory is presented with an invitation to said event. In addition to this Pact, both Signatories agree to work together to provide more events between both settlements.
Article 6 - Disaster Relief Pact
The Signatories both agree to enter into a Disaster Relief Pact. This pact ensures that during times of disaster within Ando Alur or Yong Ping, either Signatory will do their best to assist with materials to rebuild. This can also be in the form of a loan or donation to said Signatory to assist in the rebuild process. Donations may include food rations, shelter, or medical supplies.
Article 7 - Renewal & Duration
The Signatories agree to enter The Jade Pact for a duration of eight years (2 IRL months). Once The Jade Pact enters its seventh year, the Signatories will come together and speak on renewing the treaty. In addition, this meeting can also take place to add or change articles within the treaty.
If either of the Signatories are found to be in violation of any of the conditions; both parties will be required to meet to discuss the violation and decide upon what resolutions will follow
______________________________________________
Signed,
Harald Hansen, Lord Sentinel and Triumvirate Member of Ando Alur
Vanya Hileia, Grand Architect and Triumvirate Member of Ando Alur
Jakob Castington, Master of Keys and Triumvirate Member of Ando Alur
Signed,
Tianrui Ren, Patriarch and Zhu of Yong Ping.
Hirano Nanako, Chancellor of Yong Ping and Meishu of TsutenkakuYunya of the Chen Household, Minister of Interior and Revenue and Leading Lady of the Arts
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Alurian Medical Code of Conduct
in Elven Realms & Culture
Posted · Edited by Principality Of Aluria
Alurian General Medical Clinic
-Code of Conduct-
19th Of The First Seed Year 54 Of The Second Age
Medical Personnel:
Medical Director: The medical director is the head of anything and everything medical related to the clinic of Aluria, being appointed by the prince/princess of Aluria through showing the prince/princess the ability to lead and show they’re of great knowledge within the medical field. They are tasked with the ability to maintain the clinic which means upholding the values and rules of the code of conduct , appointing a surgeon general to help the upkeep of the clinic. The director is able to rewrite the code with approval of the prince/princess, and revise it at any time.
Surgeon General: The surgeon general is the second in command under the medical director, being appointed by the medical director, the surgeon general’s duties are to help maintaining the clinic and the code of conduct being the acting medical director if they are away, hiring those who educate the young medics of today, the surgeon general is tasked with giving the medical exam one needs to pass to become a practitioner of the clinic.
Deputy Surgeon General: The third in command to the medical director who is appointed by the surgeon general and being approved by the medical director. The job of this role is to help both teach those under them and hire those who wish to teach. Finally, they are also able to help the surgeon general in the duty of giving and ‘grading’ the medical exam one needs to become a practitioner.
Chief Practitioner: The chief practitioner is the role one ‘lucky’ practitioner get’s for a term of four years (four IRL weeks). They have shown that they are capable of being more than just a normal practitioner within the clinic and can handle the extra duties of assisting in the education of the apprentices and average practitioners. The chief is also able to assign and re-assign medical cases according to the practitioner's skill set.
Practitioner: A medic that has completed the education and passed the medical exam given by clinic management, therefore receiving their license. They may now practice medicine within the Principality of Aluria.
Apprentice: A medic that has not completed the education and has not passed the exam given by the clinic management to receive their medical license. Though they are allowed to assist in cases with someone who is a practitioner or more to gain more knowledge on the practice.
Auxiliary Practitioner: Auxiliary practitioners are the nurses/midwives, combat medics and those medics that have not devoted themselves to being within Aluria as a practitioner or have skills that most do not have as a practitioner such as being a fulltime midwife or nurse. They have been approved by the surgeon general in order to practice medicine within the walls and lands of the principality.
Medical Curriculum:
Current Used Medical Curriculum (Click It!)
The medical curriculum of the Alurian General Medical Clinic has been given to the medical director from the surgeon general of Haense. Though we are able to use the paper based curriculum gifted to us by our allies in the northern parts. The clinic management has approved it best to only have your teachers based around the curriculum and it does not have to be generally exactly what the pages say within this post above. The management finds it best for those teaching to teach their students the easiest way possible… Which is how the student has told their teacher they wished to be taught such as, very hands on, book work, and or private or group lessons.
Medical Licensing:
Obtaining Your Exam: When the apprentice has found themself wishing to become a full practitioner, there shall be a meeting with the surgeon general or deputy surgeon general on if both the apprentice and teacher think the apprentice is ready. Then they shall move on to discuss when the apprentice shall take the exam.
The Written Exam: Once the apprentice and the teacher have completed talking to one of the general’s of the clinic management they shall forth to begin the written medical exam. This exam is to mainly cover some questioning of the code of conduct and then theoretical events where medical knowledge is needed.
The Practical Exam: Once the apprentice has then passed the written exam they shall move on to the practical exam, this exam will be given on a cadaver (a deceased body, meant for studies and educational purposes). The surgeon or deputy surgeon general will harm the cadaver, give detail and then allow the apprentice to begin the healing of the body. This will demonstrate to the exam giver that the apprentice is able to handle things that are randomly thrown to them, showing the skills to be a practitioner.
Licensing: Once the apprentice has then passed both of these exams they are finally qualified for the role of practitioner they may practice freely within the principality. The rules of the the licensing are the same as those of the north which are the following in our own words:
Should any apprentice practice without getting a license, they are at risk for all wounds caused and will be brought under the eye of the court for malpractice.
Should any member of the clinic management practice without a license or have gotten their license renounced, they will be prohibited from practicing medicine inside the Realm of Aluria and in case of getting caught one will be brought under the eye of the court for malpractice.
Should the medical director, surgeon general or deputy surgeon general lose their license, they will be deprived of their position, restricted from practicing within Aluria, and brought before the court for malpractice and gross incompetence.
Patient Care:
Patients may refuse treatment so long as they are fully conscious when the attending practitioner arrives.
Only the clinic management (Medical director ---> Deputy Surgeon General) may overrule this should they deem it necessary
! Another descendant or next of kin may NOT refuse on behalf of the patient if said patient is unconscious
Practitioners may NOT refuse to treat a patient of the citizens or allies of the Principality of Aluria unless the following has happened to the medic or patient, which is able to be overruled by the medical director
Have assaulted (verbally or physically) the medic in question
Have disregarded previous orders from a practitioner or higher
! If the patient gets severely crippled, wounded, or dies due to the practitioner refusing to treat the patient, the practitioner cannot be held liable if the patient falls under any of the above mentioned categories.
Morgue Procedures:
Morgue Entry: Morgue is and should always be a place of peace, and respect. Meaning those who have the right to enter the morgue are the following: The medical director, the surgeon general, the deputy surgeon general, and those who have been approved by the medical director to enter the morgue.
Proper Care of Corpses and Cadavers: The proper care of the clinics corpses and cadavers should be upheld by the Surgeon general and their deputy. When working with the bodies they shall be stored up to twelve months before cremated. This is to prevent a disease or infection from breaking out outside the clinic, along with this adds to the fact of the limit of time a family has to receive a body from the clinic, for possibly proper burial or other reasons.
Cremation: Once a corpse has been sitting within the morgue for the twelve months the clinic shall hold the right to begin the cremation process.
Reporting:
Basic Medical Reports: To keep track of patients and who works on them, after an operation a practitioner should feel out a medical report and hand it to the medical director. Depending on the times of Aluria there will be pay according to the number of operations.
Morgue Reports: Reports are written by those working the morgue at the time on the person who has undergone autopsy, then being given to the surgeon general who will then hand it over to the medical director, so they may have the report in case a problem arises within the morgue.
Signed by,
Renae Athri’onn